Author Topic: [Release] FS1 & FS2 Voice Restoration Mods  (Read 3437 times)

0 Members and 1 Guest are viewing this topic.

[Release] FS1 & FS2 Voice Restoration Mods
for the last few days I've been editing and remastering all in-game voices of the two games.
That includes  briefings,de-briefings and radio messages.
All audio has been upsampled  from 22.05KHz to 44.1Khz.

You can listen to it here:
and here:

Downloads via Knossos:

Both these mods replace the stu_fsX.vp file so check compatibility.

Let me know if you have comments or find any bugs.


Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: [Release] FS1 & FS2 Voice Restoration Mods
I think....
Is an understatement.  Hell of a first post dude.  What's your toolset for the remaster?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod

Re: [Release] FS1 & FS2 Voice Restoration Mods
Hi Sorry, for the late reply and thanks for the warm welcome.
It's a bunch of filters and a workflow I've developed to recover those lost frequencies and also to get consistent results over many hundred files.


Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: [Release] FS1 & FS2 Voice Restoration Mods
Outstanding work. :yes:  Highlighted.