Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: odin243 on June 04, 2020, 11:55:20 pm

Title: [SOLVED] Disabling stare glare
Post by: odin243 on June 04, 2020, 11:55:20 pm
Hello,

I am attempting to disable the "blinding" effect that seems to come from various stars. While I believe the effect is very cool, unfortunately, it makes the game almost unplayable for me.

The only direct reference to doing this that I have found so far was here: http://www.hard-light.net/forums/index.php?topic=72417.0

I understood that thread to indicate that if I add an `xxx-str.tbm` file to an appropriate /data/tables folder in one of my Knossos mods (currently, playing ST:R), I could add in a $NoGlare: entry under every star, to achieve the desired change.

So, I went out to look for the correct list of stars to change, since the attachment in that thread is no longer available. I downloaded and built wxVPViewer, and started sifting through the various VPs that (I believe) get loaded by ST:R. I could not find any that had a stars.tbl, but I did find a str-str.tbm file. Unfortunately, that did not appear to actually have a list of the stars I would need to modify (it appeared to make only minor changes).

Am I correct in assuming that this means that the `stars.tbl` file that is in the `Root_fs2.vp` in the root of my Knossos folder is being used essentially unaltered by FSPort and ST:R?

Under that assumption, I copied the contents of that file verbatim, renamed it to str-str.tbm, and stuck it in the data/tables folder of my ST:R mod. I then found every`$Sun:` entry in the second section of the file, and added the $NoGlare: line. So, the resulting file looks like this:
Code: [Select]
; background bitmaps - random stuff
; $Bitmap is for a bitmap which should use the intensity == alpha blending mode
; $BitmapX is for a bitmap which should use 0, 255, 0 == transparent, and no blending otherwise

$Bitmap:  dneb01
$Bitmap:  dneb02
$Bitmap:  dneb03
$Bitmap:  dneb04
$Bitmap:  dneb05
$Bitmap:  dneb06
$Bitmap:  dneb07
$Bitmap:  dneb08
$Bitmap:  dneb09
$Bitmap:  dneb10
$Bitmap:  dneb11
$Bitmap:  dneb12
$Bitmap:  dneb13
$Bitmap:  dneb14
$Bitmap:  dneb15
$Bitmap:  dneb16
$Bitmap:  dneb17
$Bitmap:  dneb18
$Bitmap:  neb01
$Bitmap:  neb02
$Bitmap:  neb03
$Bitmap:  neb04
$Bitmap:  neb05
$Bitmap:  neb06
$Bitmap:  neb07
$Bitmap:  neb08
$Bitmap:  neb09
$Bitmap:  neb10
$Bitmap:  neb11
$Bitmap:  neb12
$Bitmap:  neb13
$Bitmap:  neb14
$Bitmap:  neb15
$Bitmap:  neb16
$Bitmap:  neb17
$Bitmap:  neb18
$BitmapX: planeta1
$BitmapX: planetb
$BitmapX: planetc
$BitmapX: planetd
$BitmapX: planete
$BitmapX: planetf
$BitmapX: planetg
$BitmapX: planeth
$BitmapX: SunSathanas01
$BitmapX: SunSathanas02
$BitmapX: SunSathanas03

#end

; sun bitmaps and lights - NOTE all $Suns must have a $Sunglow and a $SunRGBI!

$Sun: SunWhite
$Sunglow: Sunglow01
$SunRGBI: 1.0 1.0 1.0 1.0
$NoGlare:

$Sun: SunRed
$Sunglow: SunglowRed
$SunRGBI: 1.0 0.1 0.1 1.0
$NoGlare:

$Sun: SunGreen
$Sunglow: SunglowGreen
$SunRGBI: 0.5 1.0 0.5 1.0
$NoGlare:

$Sun: SunBlue
$Sunglow: SunglowBlue
$SunRGBI: 0.2 0.2 1.0 1.0
$NoGlare:

$Sun: SunGold
$Sunglow: SunglowGold
$SunRGBI: 0.74 0.76 0.44 1.0
$NoGlare:

$Sun: SunViolet
$Sunglow: SunglowViolet
$SunRGBI: 0.66 0.44 0.54 1.0
$NoGlare:

#end

; debris .ani's for NON-nebula mode. NOTE : there must always be 4 of these
$Debris: debris01
$Debris: debris02
$Debris: debris03
$Debris: debris04

#end

; debris .ani's for nebula mode. NOTE : there must always be 4 of these
$DebrisNeb: gas
$DebrisNeb: gas
$DebrisNeb: gas
$DebrisNeb: gas

#end

#end

I am relatively certain that this is not correct for a variety of reasons, not least of which is that it does not accomplish the intended effect.

I guess my questions are: 1) is what I'm trying to do still possible, and if so 2) what am I missing in the -str.tbm file?

Any advice would be much appreciated!

-Tom
Title: Re: Disabling stare glare
Post by: Nightmare on June 05, 2020, 08:41:38 am
I am attempting to disable the "blinding" effect that seems to come from various stars. While I believe the effect is very cool, unfortunately, it makes the game almost unplayable for me.

I think it is possible to put a $NoGlare: in to the entries, see the wiki for reference: https://wiki.hard-light.net/index.php/Stars.tbl

You need the mv_effects-str.tbm from the MediaVPs, not the retail one.
Title: Re: Disabling stare glare
Post by: Su-tehp on June 05, 2020, 06:44:50 pm
Goddamn, there really is a way to get rid of the lens flares??? :eek: :eek: :eek:

I just might actually use this...assuming I can figure out how to gt it to work... :confused:
Title: Re: Disabling stare glare
Post by: Nightmare on June 05, 2020, 08:05:34 pm
If you just want to play w/o lensflares you can play retail :p
Title: Re: Disabling stare glare
Post by: Su-tehp on June 05, 2020, 08:13:28 pm
If you just want to play w/o lensflares you can play retail :p

Oh gawds, the cure sounds worse than the disease! :eek:
Title: Re: Disabling stare glare
Post by: 0rph3u5 on June 05, 2020, 08:31:51 pm
You need the mv_effects-str.tbm from the MediaVPs, not the retail one.

Specifically the contents of that file from the 3.7.2 MVPs, if I read that correctly, as STR uses that version of the MediaVPs specifically.

Explaination: ST:R's missions have a curious set-up (which has something to do with backwards compatibility) but if you are using the Knossos version of the ST:R it will use the table from the 3.7.2 MediaVPs for referrence which background files to load and which paramters to apply. As such e.g. in Mission 1 it would use "SunVega" which your custom table doesn't cover.
Title: Re: Disabling stare glare
Post by: odin243 on June 07, 2020, 01:29:37 pm
You need the mv_effects-str.tbm from the MediaVPs, not the retail one.

Specifically the contents of that file from the 3.7.2 MVPs, if I read that correctly, as STR uses that version of the MediaVPs specifically.

Explaination: ST:R's missions have a curious set-up (which has something to do with backwards compatibility) but if you are using the Knossos version of the ST:R it will use the table from the 3.7.2 MediaVPs for referrence which background files to load and which paramters to apply. As such e.g. in Mission 1 it would use "SunVega" which your custom table doesn't cover.

Thank you both! I thought, based on the installation dialogue for ST:R, that 3.7.2 might be the VPs that it was using, but for the life of me I couldn't find the -str.tbm file. After looking more carefully at the MVEffects VP file, I found it!

For anyone else trying to do the same thing, I ended up placing the following file (I left it named mv_effects-str.tbm) in my knossos/FS2/str-1.4.2/data/tables/ folder.

Essentially, I just stripped out everything but the second block from that file, and added a $NoGlare: entry at the end of every $Sun: block. It works great!
Code: [Select]
#end

$Sun: SunWhite
$Sunglow: SunGlow
$SunRGBI: 1.0 1.0 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: WhiteCorona001
$FlareTexture2: WhiteCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunRed
$Sunglow: SunGlow
$SunRGBI: 1.0 0.1 0.1 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: RedCorona001
$FlareTexture2: RedCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunGreen
$Sunglow: SunGlow
$SunRGBI: 0.5 1.0 0.5 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: GreenCorona001
$FlareTexture2: GreenCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunBlue
$Sunglow: SunGlow
$SunRGBI: 0.2 0.2 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: BlueCorona001
$FlareTexture2: BlueCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunGold
$Sunglow: SunGlow
$SunRGBI: 0.74 0.76 0.44 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: GoldCorona001
$FlareTexture2: GoldCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunViolet
$Sunglow: SunGlow
$SunRGBI: 0.66 0.44 0.54 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: VioletCorona001
$FlareTexture2: VioletCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunAdharaA
$Sunglow: SunGlow
$SunRGBI: 0.69 0.77 1.0 1.0
$NoGlare:

$Sun: SunAdharaB
$Sunglow: SunGlow
$SunRGBI: 0.63 0.71 1.0 1.0
$NoGlare:

$Sun: SunAlbireoAa
$Sunglow: SunGlow
$SunRGBI: 1.0 0.86 0.65 1.0
$NoGlare:

$Sun: SunAlbireoAb
$Sunglow: SunGlow
$SunRGBI: 0.73 0.79 1.0 1.0
$NoGlare:

$Sun: SunAlbireoB
$Sunglow: SunGlow
$SunRGBI: 0.69 0.76 1.0 1.0
$NoGlare:

$Sun: SunAldebaranA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.8 0.54 1.0
$NoGlare:

$Sun: SunAldebaranB
$Sunglow: SunGlow
$SunRGBI: 1.0 0.77 0.51 1.0
$NoGlare:

$Sun: SunAlphaAquilae
$Sunglow: SunGlow
$SunRGBI: 0.78 0.84 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: AlphaAquilaeCorona001
$FlareTexture2: AlphaAquilaeCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunAlphaCentauriA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.96 0.95 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: AlphaCentauriACorona001
$FlareTexture2: AlphaCentauriACorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunAlphaCentauriB
$Sunglow: SunGlow
$SunRGBI: 1.0 0.88 0.74 1.0
$Flare:
+FlareCount: 2
$FlareTexture1: AlphaCentauriBCorona001
$FlareTexture2: AlphaCentauriBCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$NoGlare:

$Sun: SunAlphaCrucisAa
$Sunglow: SunGlow
$SunRGBI: 0.61 0.7 1.0 1.0
$NoGlare:

$Sun: SunAlphaCrucisAb
$Sunglow: SunGlow
$SunRGBI: 0.67 0.75 1.0 1.0
$NoGlare:

$Sun: SunAlphaCrucisB
$Sunglow: SunGlow
$SunRGBI: 0.63 0.71 1.0 1.0
$NoGlare:

$Sun: SunAlphaCrucisCa
$Sunglow: SunGlow
$SunRGBI: 0.64 0.72 1.0 1.0
$NoGlare:

$Sun: SunAlphaCrucisCb
$Sunglow: SunGlow
$SunRGBI: 1.0 0.97 0.97 1.0
$NoGlare:

$Sun: SunAlphaCrucisD
$Sunglow: SunGlow
$SunRGBI: 1.0 0.76 0.55 1.0
$NoGlare:

$Sun: SunAlphardA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.86 0.65 1.0
$NoGlare:

$Sun: SunAlphardB
$Sunglow: SunGlow
$SunRGBI: 0.75 0.81 1.0 1.0
$NoGlare:

$Sun: SunAntaresA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.76 0.41 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: AntaresACorona001
$FlareTexture2: AntaresACorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunAntaresB
$Sunglow: SunGlow
$SunRGBI: 0.65 0.73 1.0 1.0
$Flare:
+FlareCount: 2
$FlareTexture1: AntaresBCorona001
$FlareTexture2: AntaresBCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$NoGlare:

$Sun: SunBetaAquilaeA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.91 0.83 1.0
$NoGlare:

$Sun: SunBetaAquilaeBa
$Sunglow: SunGlow
$SunRGBI: 1.0 0.81 0.51 1.0
$NoGlare:

$Sun: SunBetaAquilaeBb
$Sunglow: SunGlow
$SunRGBI: 1.0 0.81 0.51 1.0
$NoGlare:

$Sun: SunBetaHydri
$Sunglow: SunGlow
$SunRGBI: 1.0 0.96 0.95 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: SolCorona001
$FlareTexture2: SolCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunBetelgeuse
$Sunglow: SunGlow
$SunRGBI: 1.0 0.76 0.41 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: AntaresACorona001
$FlareTexture2: AntaresACorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunCapellaA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.91 0.78 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: CapellaACorona001
$FlareTexture2: CapellaACorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunCapellaB
$Sunglow: SunGlow
$SunRGBI: 1.0 0.95 0.91 0.6
$Flare:
+FlareCount: 2
$FlareTexture1: CapellaBCorona001
$FlareTexture2: CapellaBCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 2
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 7
$NoGlare:

$Sun: SunCapellaC
$Sunglow: SunGlow
$SunRGBI: 1.0 0.8 0.56 0.1
$Flare:
+FlareCount: 2
$FlareTexture1: CapellaCCorona001
$FlareTexture2: CapellaCCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 0.5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 2
$NoGlare:

$Sun: SunCapellaD
$Sunglow: SunGlow
$SunRGBI: 1.0 0.8 0.44 0.1
$Flare:
+FlareCount: 2
$FlareTexture1: CapellaDCorona001
$FlareTexture2: CapellaDCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 0.5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 2
$NoGlare:

$Sun: SunDeltaSerpentisA
$Sunglow: SunGlow
$SunRGBI: 0.85 0.88 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: DeltaSerpentisCorona001
$FlareTexture2: DeltaSerpentisCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunDeltaSerpentisB
$Sunglow: SunGlow
$SunRGBI: 0.85 0.88 1.0 0.2
$Flare:
+FlareCount: 2
$FlareTexture1: DeltaSerpentisCorona001
$FlareTexture2: DeltaSerpentisCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$NoGlare:

$Sun: SunDeltaSerpentisC
$Sunglow: SunGlow
$SunRGBI: 0.88 0.9 1.0 1.0
$Flare:
+FlareCount: 2
$FlareTexture1: DeltaSerpentisCorona001
$FlareTexture2: DeltaSerpentisCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$NoGlare:

$Sun: SunDeltaSerpentisD
$Sunglow: SunGlow
$SunRGBI: 0.88 0.9 1.0 0.1
$Flare:
+FlareCount: 2
$FlareTexture1: DeltaSerpentisCorona001
$FlareTexture2: DeltaSerpentisCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$NoGlare:

$Sun: SunDeneb
$Sunglow: SunGlow
$SunRGBI: 0.78 0.84 1.0 0.8
$Flare:
+FlareCount: 6
$FlareTexture1: DenebCorona001
$FlareTexture2: DenebCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunDubheA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.89 0.75 1.0
$NoGlare:

$Sun: SunDubheB
$Sunglow: SunGlow
$SunRGBI: 0.88 0.9 1.0 1.0
$NoGlare:

$Sun: SunDubheCa
$Sunglow: SunGlow
$SunRGBI: 1.0 0.97 0.99 1.0
$NoGlare:

$Sun: SunDubheCb
$Sunglow: SunGlow
$SunRGBI: 1.0 0.97 0.99 1.0
$NoGlare:

$Sun: SunEnif
$Sunglow: SunGlow
$SunRGBI: 1.0 0.83 0.53 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: EnifCorona001
$FlareTexture2: EnifCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunEtamin
$Sunglow: SunGlow
$SunRGBI: 1.0 0.8 0.54 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: EtaminCorona001
$FlareTexture2: EtaminCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunGammaDraconis
$Sunglow: SunGlow
$SunRGBI: 1.0 0.89 0.75 1.0
$NoGlare:

$Sun: SunGienahCygniA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.89 0.75 1.0
$NoGlare:

$Sun: SunGienahCygniB
$Sunglow: SunGlow
$SunRGBI: 1.0 0.81 0.51 1.0
$NoGlare:

$Sun: SunKausBorealis
$Sunglow: SunGlow
$SunRGBI: 1.0 0.87 0.71 1.0
$NoGlare:

$Sun: SunMintakaAa
$Sunglow: SunGlow
$SunRGBI: 0.64 0.74 1.0 1.0
$NoGlare:

$Sun: SunMintakaB
$Sunglow: SunGlow
$SunRGBI: 0.63 0.71 1.0 0.5
$NoGlare:

$Sun: SunMintakaCa
$Sunglow: SunGlow
$SunRGBI: 0.63 0.71 1.0 0.1
$NoGlare:

$Sun: SunMintakaCb
$Sunglow: SunGlow
$SunRGBI: 0.63 0.71 1.0 0.1
$NoGlare:

$Sun: SunMirfak
$Sunglow: SunGlow
$SunRGBI: 0.86 0.88 1.0 1.0
$NoGlare:

$Sun: SunNaos
$Sunglow: SunGlow
$SunRGBI: 0.61 0.69 1.0 1.0
$NoGlare:

$Sun: SunPhiEridaniA
$Sunglow: SunGlow
$SunRGBI: 0.69 0.76 1.0 1.0
$NoGlare:

$Sun: SunPhiEridaniB
$Sunglow: SunGlow
$SunRGBI: 0.69 0.76 1.0 1.0
$NoGlare:

$Sun: SunPolarisAa
$Sunglow: SunGlow
$SunRGBI: 1.0 0.95 0.98 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: PolarisAaCorona001
$FlareTexture2: PolarisAaCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunPolarisAb
$Sunglow: SunGlow
$SunRGBI: 0.9 0.91 1.0 0.2
$Flare:
+FlareCount: 2
$FlareTexture1: PolarisAbCorona001
$FlareTexture2: PolarisAbCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 1
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 2
$NoGlare:

$Sun: SunPolarisB
$Sunglow: SunGlow
$SunRGBI: 0.9 0.91 1.0 0.1
$Flare:
+FlareCount: 6
$FlareTexture1: PolarisBCorona001
$FlareTexture2: PolarisBCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 2.5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 8
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 1
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 0.5
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 3
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 2
$NoGlare:

$Sun: SunProcyonA
$Sunglow: SunGlow
$SunRGBI: 0.95 0.94 1.0 1.0
$NoGlare:

$Sun: SunProcyonB
$Sunglow: SunGlow
$SunRGBI: 0.81 0.85 1.0 1.0
$NoGlare:

$Sun: SunSiriusA
$Sunglow: SunGlow
$SunRGBI: 0.71 0.78 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: SiriusACorona001
$FlareTexture2: SiriusACorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunSiriusB
$Sunglow: SunGlow
$SunRGBI: 0.66 0.74 1.0 0.1
$Flare:
+FlareCount: 2
$FlareTexture1: SiriusBCorona001
$FlareTexture2: SiriusBCorona002
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 1
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 3
$NoGlare:

$Sun: SunSol
$Sunglow: SunGlow
$SunRGBI: 1.0 0.96 0.95 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: SolCorona001
$FlareTexture2: SolCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

$Sun: SunTaniaAustralisA
$Sunglow: SunGlow
$SunRGBI: 1.0 0.8 0.52 1.0
$NoGlare:

$Sun: SunTaniaAustralisB
$Sunglow: SunGlow
$SunRGBI: 0.97 0.97 1.0 1.0
$NoGlare:

$Sun: SunVega
$Sunglow: SunGlow
$SunRGBI: 0.73 0.79 1.0 1.0
$Flare:
+FlareCount: 6
$FlareTexture1: VegaCorona001
$FlareTexture2: VegaCorona002
$FlareTexture3: Corona003
$FlareTexture4: Corona004
$FlareTexture5: Corona005
$FlareTexture6: Corona006
$FlareGlow1:
+FlareTexture: 1
+FlarePos: 0.0
+FlareScale: 5
$FlareGlow2:
+FlareTexture: 2
+FlarePos: 0.1
+FlareScale: 16
$FlareGlow3:
+FlareTexture: 3
+FlarePos: 0.3
+FlareScale: 2
$FlareGlow4:
+FlareTexture: 4
+FlarePos: 0.6
+FlareScale: 1
$FlareGlow5:
+FlareTexture: 5
+FlarePos: 1.2
+FlareScale: 6
$FlareGlow6:
+FlareTexture: 6
+FlarePos: 1.8
+FlareScale: 4
$NoGlare:

#end

#end

#end

#end