Correct me if I'm wrong, but with the additional destroyers coming in Steele will have seven destroyers total right?
Would this be a decent general plan on what to do with them?
1-Guard the node/harass Neptune
1-Guard Steele's Jupiter infrastructure
1-Harass Martian forces
4-Attack Earth/Luna
This would work...except that Hecates pretty much suck against Solarises.
Calder absolutely rocked the GTD Hood, in Aristasia. It was not even close. ANY amount of slightly competent UEF fighter support turns a Hecate into an overly large and squishy landing bay.
Recall also that the UEF did not even need a destroyer to own Admiral Severanti's Hecate. They screwed Severanti over with...two frigates? It's been a while since I played that mission.
If not for the GTD Imperiuse, Lopez would have been absolutely and completely screwed at Saturn. This was not even close. Four frigates took on an entire battlegroup at Saturn, and if not for the Imperiuse, very little (if any) of Lopez' fleet would be left.
Let's fast forward to Lopez vs. the Feds, part 2, at Neptune. Again, we have a moderate-size frigate fleet taking on a much larger GTVA fleet, including a destroyer. An Orion brought up to the level of a Hecate is still not very good.
One destroyer at the node is a destroyer out of play. Instead, it might be more productive to send it to Neptune. When the Tevs show up at Neptune, it might suck to be on a frigate at Neptune, because they aren't going to commit much to Neptunian defense. This will be a close fight.
One destroyer at Jupiter is also a destroyer out of play.
If a Hecate shows up at Mars, Netreba will ruin their day in every way a Tev's day can be ruined. Netreba doesn't even need to commit the Eris. It has been proven time and time again that a small UEF frigate force vs. a Hecate ends very badly for the Hecate.
Earth is where things will get hairy, but the Feds still have a damn good chance even with four destroyers on them. Let's say that Steele commits Serkr Team, the Imperiuse, and the Atreus, all at Earth. In Tenebra's first mission, we discover that Earth's bomber force is a deterrent for Steele, and he needs excellent pilots to screen against the UEF bomber fleet. No part of this equation has changed - Earth still has the Solaris, all of 1st fleet's frigates, and a bomber fleet so large, it's a deterrent against Steele - he knows it's a deathtrap.
Now, maybe with the Imperiuse covering him...things could change. One salvo from the Imperiuse and Serkr Team would certainly have Byrne in dire need of some assistance. The fate of this battle will be decided by how well the UEF can disarm the Imperiuse, followed by Serkr Team. Byrne has a very good chance of losing this engagement. You can count on Calder leaping at the chance to blow up the Atreus, especially with Earth's massed bomber support.
The wildcard in all of this is Netreba:
Add Netreba into the Steele-Byrne-Calder engagement, and you now have all three solarises in one place, two of which are guaranteed to be near full hull integrity. There is no way that Serkr Team, the Imperiuse, and the Atreus can all survive that and retreat to Jupiter intact. Remove any element of that group, and Steele loses his giant stick of doom.
Add Netreba to Luna defense (or wherever the spare two Hecates happen to be), and you end up with two dead Hecates. Let's watch Steele try and put a positive spin on that.
The only way for the GTVA to overwhelm the Feds and guarantee victory Steele's way, is to add entire battlegroups, or to add more Raynors/Titans.
If Severanti were still in control of things, then the UEF would be in much more trouble from the arrival of more Hecates. Over the coming months, they would be able to slowly grind 2nd fleet to pieces, and bring Netreba down to just a handful of Frigates. Then they can make a strategic push against Mars, knowing that Byrne will still sit in Earth orbit.
In reality, I think Steele getting extra Hecates is like dropping nuclear submarines in the middle of an air force base. They are not going to mesh with his command style. I think someone high up in the GTVA wants him to fail. What's the easiest way to defeat an offensive berserker of an admiral? Give him a bunch of squishy targets he has to constantly babysit.