Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Durandal on September 12, 2023, 03:37:05 pm
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Credit to Moonred & Nyctaeus for the OG mesh and texture job - all I did here was sort out the tables and remap the circular geometry on the sides which was begging to be turned into beam dishes. They're now destructible turrets with damage to lod0 beneath them. Table and textures assumes you're running with the latest MediaVPS as a dependency.
DOWNLOAD (https://mega.nz/file/4uZmGQYZ#PLPzgktV_XJTzWi7fca5zYmd2xRIYryEHXfNIASZlJM)
(https://cdn.discordapp.com/attachments/703505176304025630/1151254772763074711/screen1692.png)
(https://cdn.discordapp.com/attachments/703505176304025630/1151254773450932254/screen1694.png)
(https://cdn.discordapp.com/attachments/703505176304025630/1151254772230389840/screen1697.png)
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Very cool :yes:
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Nice~ :yes:
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A smol note: It uses textures of SSD Bhaal and was converted to fit the superdestroyer.
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Yeah the ones I upscaled actually
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Just realized the banks line for turrets 05, 09, and 10 need to be changed from $Default PBanks to $Default SBanks, sorry about that!
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A thing of beauty to be sure…
… so … we Gonner incorporate this into the update of Exile? ;7
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Congratulations, the new details are pretty cool! :yes: