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Modding, Mission Design, and Coding => Help Wanted/Offering Help => Voice Acting => Topic started by: Dilmah G on January 23, 2021, 01:22:55 am

Title: Voice Acting: The Battle of Neptune
Post by: Dilmah G on January 23, 2021, 01:22:55 am
Tired of trying to speed read dialogue while dodging two Kentaurois? Have you been in danger of being left behind in the departure because you missed Meridian Tactical’s lines? Or do you just plain like a good old-fashioned voice acted mission? This thread is for you.

In an effort to make the mission a bit less #wallsoftext and more #Ihearthescreamsofalliedbomberpilotsinmydreams, I’ve decided to give voice acting The Battle of Neptune a crack.

Context: The Battle of Neptune is a fan-made mission set immediately after the events of Blue Planet: Age of Aquarius. It tells the story of the first major engagement between the GTVA and the UEF – from the Terran perspective. It takes its influence heavily from War in Heaven, as well as the genre of military fiction. NATO Brevity Code has been adapted to Freespace and features heavily throughout most of the dialogue. If this is new to you, I highly recommend giving this (https://en.wikipedia.org/wiki/Multiservice_tactical_brevity_code) a read, or potentially just watch this (https://youtu.be/p8QZdhIIMdU?t=89), just to get an idea of how it usually sounds. Alternatively, if you just watch this scene from Battlestar Galactica, you’re about 99.5% of the way there (https://www.youtube.com/watch?v=batkL20nkb4). I also recommend giving the mission a go to get a feel for the general vibe.

Auditioning: If you’re interested, record as many or as few of the audition lines below as you wish. Please send them with the role(s) you’re applying for in the subject line to tev 5 ever @ gmail . com. Obviously without the spaces. Bonus points for Tev sympathisers.

If you're self conscious about how you sound, I get that, and I understand. But I assure you that everyone hates the sound of their own voice, and I'm sure you're about 50x better than what you think! And I'm more than happy to take the time to give detailed feedback and do a few takes if required.

If you end up getting cast in a particular role(s), I’ll send you the full breakdown of lines with guidance for each of them, with some further instructions if required. Alternatively if I think you’d suit another role better based on how you sound, I’ll give you feedback to that effect. Please indicate your preference for which minor character you’d like to voice if applicable.

There are 54(!) roles in total, of which 13 are major roles, and the remainder are minor roles. Given the number of minor roles, I’ve only posted a handful of lines. I'm using minor/major in this context to refer to the narrative importance of the roles as opposed to number of lines (it's only one mission after all!). Meridian Tac and Alpha 1 are the only roles with more than 10 lines.
Main Roles

Admiral Cyrus Severanti Cast as DizzyKoop
CO of the GTD Meridian, GTVA 13th Battlegroup
Male, 40s

The Battlegroup has just emerged from subspace in front of Neptune HQ. The UEF are outgunned and virtually surrounded. Severanti requests the surrender of the station from its commander, Commodore Hadi. Severanti, whilst measured, is bold and confident in his tone – befitting a professional senior officer on the verge of a career-defining battle.

“Normandy Station, this is Admiral Cyrus Severanti of the Meridian, Commanding Officer of the GTVA 13th Battlegroup. Surrender your station and prepare to be boarded.”

“You are outnumbered and outgunned. Do you want to be remembered as the man who started a massacre, Commodore Hadi?”

Mid-battle, Severanti’s flagship has begun to take damage from UEF gunship assaults. A veteran of many battles prior, he is beginning to feel the stress of combat but retains his resolve. He speaks confidently and firmly to his crew as missiles impact the hull.

“This is Rock. Hull integrity has fallen to 75%. DAMCON: surge treatment teams to gunnery control and the flight deck. I want our beams fully operational.”

The battle has become fierce and defeat is near for Severanti. He is beginning to lose his cool and begins to raise his voice to be heard over the chaos of wounded staff and a rapidly deteriorating vessel.

“Hull integrity has fallen to critical! Tactical, bring that air wing in tight! Gunnery control: target matrix RED is now in effect, self-defence targets only!”

“Break, break, break! All callsigns, this is Rock. Recover fighter wings immediately and standby for crash jump in 60 seconds. Destination: Sol node. Report when ready!”

Commodore Emaddin Hadi Cast as Renegade Paladin
CO of Neptune HQ
Male, 40s.

The GTVA Battlegroup has just emerged from subspace in front of Neptune HQ. The UEF are outgunned and virtually surrounded. Severanti requests the surrender of the station from its commander, Commodore Hadi. Hadi, a veteran officer, speaks with defiant calm as he steels his forces against the imminent battle.

Hadi: “This is Commodore Emaddin Hadi of the United Earth Federation. I have considered your terms, and respectfully decline.”

Severanti responds with “You are outnumbered and outgunned. Do you want to be remembered as the man who started a massacre, Commodore Hadi?”

Hadi: “No Admiral, I want to be remembered as the man who stopped one. Commodore Hadi, out.”

Meridian Tactical Cast as Nicolle Zambrano
Air Battle Manager/Controller aboard Meridian who is coordinating fighter/bomber operations.
Female, 20s/30s.

Uses an authoritative tone and clear delivery to communicate important information to the player. Shows limited emotional range; archetypal “Command” persona.

“Contact! Fighter wings - spec: unknown, 0-9-0, range: 6. Hot, hostile!”

“Tactical, roger. CAG has authorised deployment of the 591st. Suggest remaining within the flagship's engagement area until they launch.”

“All callsigns, this is Meridian Tactical. BLUFOR casualties across the battlegroup now read in vicinity of 25%. Rock is currently assessing the force ratios required to continue the mission. Please standby.”

Captain Robin O’Neill, CO GTCv Nakatomi Cast as Emma Thorne
CO of one of the Meridian’s flanking corvettes.
Female, 30s/40s.

Captain O’Neill maintains a calm, determined demeanour as the battle slowly goes awry. Feels the pressure of mounting casualties and a slowly deteriorating ship, with anger and frustration penetrating her calm voice as the ship continues fighting. Breaks her calm when the Arabella is destroyed.

“Rock, Captain Robin O'Neil. Reporting 75% damage to my vessel. Still fully-functional, still on task, out.”

“Nakatomi, hull integrity 25%. Reading multiple system failures across the board. I've re-routed power to guns and triage is holding. This callsign is still on task, out.”

“The Arabella is down, the Arabella is down! We've got casualties on all decks and multiple compartments open to space - suggest we withdraw NOW, Sir!”

Captain William Iftikhar, CO GTCv Arabella Cast as Iain Baker
CO of one of the Meridian’s flanking corvettes.
Male, 30s/40s.

Captain Iftikhar begins the battle in an agitated state as his vessel immediately becomes the target of UEF gunship and cruiser squadrons. He fights a losing battle throughout as his vessel becomes damaged heavily and ultimately destroyed in a coordinated Federal gunship and bomber strike. His tone becomes increasingly distressed as he begs for additional fighter and bomber support as cannon rounds and torpedoes impact his hull.

“This is the Arabella, casemate armour on the bow just culminated. The bridge is still functioning but my power grid is spiking!”

“This is Captain Iftikhar, I've got a complete destruction of casemate armour on the bow and all through the starboard side. Our situation here is poor!”

“This is the GTCv Arabella: may day, may day, may day! The destruction of my vessel is imminent, we require immediate fighter support, now!”

Captain Dinil Mallick, CO UEFg Theodocia Cast as Lionheart
CO of UEF Frigate that arrives in response to Neptune’s distress call.
Male, 30s/40s.

Captain Mallick arrives with a Cruiser Squadron and a large fighter escort, hoping to be the reinforcements that save Neptune. Not knowing the strengths of the opposing vessels, he is inspiringly confident. Meets his demise from a bomb that penetrates the magazine before exploding, igniting the ammunition reserves of the vessel and destroying it inside out.

“Neptune, this is Captain Dinil Mallick here - now on station. We have your target. Gunnery control: H-E-D-P, load!”

“We've got a UXB in the magazine! Get EOD down to deck 6, now!”

“Holy ****! Abandon ship, abandon ship now!”

CO GTCv Nova Cast as Grady Grey
CO of Diomedes corvette. Commands assault group that executes a feint to the flank of the Meridian.
Female, 30s/40s.

Maintains a calm and professional demeanour throughout. A trustworthy corvette captain, she is cool and collected when she speaks.

“This is Assault Group: Nova, Relentless has been destroyed. Now occupying fire support position as fragged.”

“Nova, roger. We'll move into flank security. DAMCON: commence field repairs on decks 9 and 12. All other stations: condition 1 remains extant.”

Captain Stephanie Merino, CAG GTD Meridian Cast as Shirin Maeve
Air Group Commander aboard the Meridian. Veteran pilot who delivers the player’s debrief.
Female, 30s/40s.

Captain Merino has made her way down to the flightdeck as her pilots land aboard the Meridian to debrief them. She is older and with the wisdom of significant combat experience, speaks confidently without being brash. She is the lead pilot aboard the Meridian and the one with the most responsibility.

“For those of you who've just posted in, I'm Captain Stephanie Merino, currently serving as the CAG. I wish we could've met under better circumstances, but meeting on the flightdeck is often the way of things, and certainly the way in war.

Today has been a costly day for the Meridian. The 501st took 30 casualties alone, with the 532nd losing 10, with 4 MIA. The 591st, the 545th, and the 312 all took heavy casualties as well. Every death is a tragedy, and it is one that we'll mourn in time. Spare a thought for each of them as you walk past their landing bays, and see the empty chairs in the Wardroom tonight.”

Alpha 1 – Commander Jakub Gryffon. Cast as Colonol Dekker

Alpha 2 – Ensign Ava Zadzisai Cast as Jordan Scherer (thanks Rhymes!)
Young Alliance pilot on her first tour with the fleet. Filled with the enthusiasm of a new combat pilot, she also has the naivete of a soldier who has never seen combat before.
Female, 20s.

“Alpha 2's in! Master arm: on!”

A Wing Leader flippantly talks about the death of a subordinate pilot after a battle. Zadzisai is indignant in her response to the devaluing of human life.
Alpha 2: “That’s what happens”? A pilot just got shot down and killed and you're going to talk about him like he made a mistake by dying, Sir?

“Virgo splashed! They were damn quick, what the hell were those things? They look Shivan!”

Beta 1 – Commander Reiji Nash Cast as Renegade Paladin
Veteran fighter pilot who witnessed one of the most catastrophic losses in human life as a young pilot on his first tour. Serves as XO of the player’s squadron and close friend of the CO. Has become jaded by loss and accepts the reality of mass deaths somewhat too easily.
Male, 30s/40s.

“Beta 1, tally visual! Press! Follow me in Beta, fangs out!”

“Get back in your ****ing box, nugget. We'll see just how much of a **** you give after about a week of this. You know how long the average Alliance pilot flew for in Capella? 96 hours.”

Indignant that the junior pilots have seemingly let his best friend die.
“Jakob! Jakob! Speargun 1-1, say again your last! ****! You ****ing nuggets! Where the **** are you?!”

Skull Kappa 1
Special Operations pilot conducting deep reconnaissance. Has been on station for a number of hours. Quiet and cool.

“Rock, this is Skull 4-1. SPOTREP: Movement from CruRon Alpha. Assess that vessels are moving into engagement distance now.”

“This is Skull 4-1, our long-range sensors are showing a clean picture. No inbound vessels or light craft at this time.”

“This is Skull 4-1, we're picking up some sweep jamming. Now blind on long range sensors. Triangulating source, standby.”

Enfield Epsilon 1 Cast. Credit details TBC
GTVA Squadron Leader. Squadron arrives to reinforce the player’s squadron just prior to final battle.
Female, 30s.

“Meridian Tactical, this is Enfield 5-1, clear of the deck! Tally on multiple bad guys, turning hot for the merge!”

“Holy ****, that's multiple squadrons coming right for us! Epsilon, go line abreast! Guns, guns, guns!”

Minor Roles

13x GTVA Bomber Pilots (501st Tridents and the 77th Strike Squadron). 5x Cast
Male/Female, 20s/30s.

“Trident 2-1, now on station. Targeting CruRon Bravo now. Kappa Wing, set master arm: on. Engage cyclops double-fire mode!”

“Holy ****, friendly down! Where the **** is our fighter cover?!”

“Gamma Wing, our target is the Dianthus. Set master arm: on, engage cyclops double-fire mode. Fighter pilots make movies, bomber pilots make history, Trident!” Female only.

13x UEF Pilots. 5x Cast
Male/Female, 20s/30s.

“This is Theta 2, my wing just got cut to pieces! Lead's down! They're all gone! Every single one of them!”

“Jaws, tally 1 visual, on my nose! Danny, bracket with me!”

“Tally bandits...padlocked! Good tone, fox three!”

“Desperta Ferro! Let's go Wargods! Launch, launch - paveways away!”

4x GTVA Ares Pilots (591st Flare Riders). 1x Cast
Male/Female, 20s/30s.

“Meridian Tac, this is Rider 1-1, checking in as fragged. Callsign of four Ares heavies; two banks Trebuchet. What's your tasking?”

“Rider 1-1, fox 1, ripple!”

4x GTVA Perseus Pilot (545th Kukris). Death messages 1x Cast
Male/Female, 20s/30s.

“Epsilon 4, may day, may day, may day, I'm going down!”

“This is the XO, I'm punching out!”

CO 1st Marine Regiment
Female, 30s/40s.

“Meridian, this is Cold Steel 6. My Regiment has finished boarding the transports and are ready to jump. What's the ETA to phase 3, over?”

1x GTVA Myrmidon Pilot (75th Vigilantes). Cast as Lafiel
Male/Female, 20s/30s.

“This is Thunder 3-2, rebel fighters have cut the squadron to shreds! RTB! RTB! Separating now!”


CO UEC Adelaide Cast as LoneWolf271
Male/Female, 30s/40s.

“This is the bridge, executing last ditch drill now! Gunnery control: battle carry HEAP rounds on cannon 2 and standby! Let's show them how the best CruRon in the fleet does battle drills!”


3x GTVA Kulas Pilots (532nd Mustangs) 1x Cast
Male/Female, 20s/30s.

“I want this formation nice and loose Mustang, let's play it just like an ol' VEGADEX! Stay in your pairs and keep communicating - always look for work. Let's ride the lightning Delta Wing!”

“Get out of there Delta 1, eject, eject! Tactical, this is Mustang Theta, we just lost Delta Wing! Scramble S-A-R, we have pilots in space, you assholes!”

1x GTVA Crew Chief Cast as perihelion
Male/Female, 20s.

“Damn boss, you gave this thing a beating! Frankie, get another tube of sealant! We'll have you out there in no time.”

“Okay, mag lock secure. Commencing armour repair sequence now. We'll rig you up another SATCOM antenna as well, Sir, that thing is cactus!”
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on January 23, 2021, 05:59:39 am
Hi there!

In theory I would be happy to help, but my mic is crap - its the integrated one with my equally crap 720p web cam. I'm hoping to upgrade to something better once I have some spa cash to do so.

In the meantime there is something you can do which should work as a stop-gap solution. Change all the in mission dialogues to have the +Wave Name: emptymsg.wav prefix thingy. This will turn off the static blips that indicate speech and allow the player's Text To Speech software to narrate it, as it will likely be doing already for briefings etc. (At least on Windows PC, it may not work as well for Linux). It's not as good as proper voice acting, but it is an improvement over having to try to read the text in-mission, and should be an easy fix, since it is a simple copy n' paste over the existing prefix thingy.

Hope this helps.   :)
Title: Re: Voice Acting: The Battle of Neptune
Post by: Strygon on January 23, 2021, 08:01:01 am
I'd like to call dibs on Skull Kappa 1. Will have auditioning lines ready by next week if that's alright.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on January 23, 2021, 11:26:22 am
Hi there!

In theory I would be happy to help, but my mic is crap -


Don't let it put you off, my age of aquarius lines were recorded on a 6 quid play.com clip-mic that was probably 5 years old at the time.


Have fun with the lines and pretend you're out there shooting stuff down or taking fire, saving your comrades or watching them burn.


Own them, and you'll feel great.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on January 23, 2021, 11:32:15 am
Hi there!

In theory I would be happy to help, but my mic is crap -


Don't let it put you off, my age of aquarius lines were recorded on a 6 quid play.com clip-mic that was probably 5 years old at the time.


Have fun with the lines and pretend you're out there shooting stuff down or taking fire, saving your comrades or watching them burn.


Own them, and you'll feel great.

Funnily enough, I was playing that yesterday. "That was for Earth!"
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on January 23, 2021, 05:17:44 pm
Hi there!

In theory I would be happy to help, but my mic is crap - its the integrated one with my equally crap 720p web cam. I'm hoping to upgrade to something better once I have some spa cash to do so.

In the meantime there is something you can do which should work as a stop-gap solution. Change all the in mission dialogues to have the +Wave Name: emptymsg.wav prefix thingy. This will turn off the static blips that indicate speech and allow the player's Text To Speech software to narrate it, as it will likely be doing already for briefings etc. (At least on Windows PC, it may not work as well for Linux). It's not as good as proper voice acting, but it is an improvement over having to try to read the text in-mission, and should be an easy fix, since it is a simple copy n' paste over the existing prefix thingy.

Hope this helps.   :)
Yo!

So to echo Dekker, you should absolutely give VA-ing a go. Secondly, I ended up asking about getting TTS to work after your post last night and I'll create exemptions in the message table in the next update that allow TTS to be used for those who desire it.

I'd like to call dibs on Skull Kappa 1. Will have auditioning lines ready by next week if that's alright.
Consider it yours! Next week won't be a drama at all.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on January 23, 2021, 05:27:35 pm
If you are happy to wait until next month I should have a better mic - I was planning on getting one soon anyway. I could then do pretty much any of them, even old Severanti if no one else volunteers. (I'm the right age at least - time to put the middle age spread and bald patch to good use ;-) )
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on January 23, 2021, 05:31:37 pm
Of course! You've virtually got your pick of the senior officers there.  :D
Title: Re: Voice Acting: The Battle of Neptune
Post by: Darkmage on January 23, 2021, 06:17:49 pm
Anyone with iPhones, you can record your voice with the iPhone mic (It's very good) and then email the audio to you it's in .m4a format and can be recoded using Audacity.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Ertanax on January 23, 2021, 06:45:33 pm
I can do a British Naval Officer's accent immaculately. I could give Severanti a go, or any of the ship commanders.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on January 23, 2021, 06:54:41 pm
You should give them all a go!
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on February 02, 2021, 03:55:46 pm
Can I call dibs on Beta 1 – Commander Reiji Nash? Might as well put my casual profanity to good use  :cool:
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on February 02, 2021, 06:45:14 pm
Consider yourself a strong contender. Looking forward to your audition Iain!

EDIT: Didn't mean to miss that first sentence and sound like a low-key douchebag in my initial post. I blame it on trying to HLP on my phone when I should have been working!
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on February 03, 2021, 05:35:51 am
Can I call dibs on Beta 1 – Commander Reiji Nash? Might as well put my casual profanity to good use  :cool:

Script says we're best mates.  XO, don't take any crap from nuggets.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on February 03, 2021, 05:06:09 pm
Can I call dibs on Beta 1 – Commander Reiji Nash? Might as well put my casual profanity to good use  :cool:

Script says we're best mates.  XO, don't take any crap from nuggets.


he he, I'm taking no crap from nuggets, cosmic tree-huggers, alien sand eaters or ugly five limbed space crabs  ;7
Title: Re: Voice Acting: The Battle of Neptune
Post by: Renegade Paladin on February 08, 2021, 09:18:23 pm

Tried my hand at a VA pitch while I was recording the mission's gameplay.  Feel free to share this around if you think it'll help. 
Title: Re: Voice Acting: The Battle of Neptune
Post by: Castigar2000 on February 09, 2021, 03:43:55 am
Let me know how you like my Severanti :D

https://www.dropbox.com/s/csvhy5s3yzrzpty/VO_severanti.mp3?dl=0
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on February 09, 2021, 06:43:28 am

Tried my hand at a VA pitch while I was recording the mission's gameplay.  Feel free to share this around if you think it'll help.

Shared it to an elite dangerous discord I'm on, I believe a UNSC Captain may be showing up in the future with a Welsh accent.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on February 09, 2021, 06:45:03 am
Let me know how you like my Severanti :D

https://www.dropbox.com/s/csvhy5s3yzrzpty/VO_severanti.mp3?dl=0

The emotion is tangible. 👌
Title: Re: Voice Acting: The Battle of Neptune
Post by: Iain Baker on February 09, 2021, 09:06:56 am
Sweet! When all the voices are ready I would recommend having something in-game to distinguish TEV coms from the intercepted UEF coms - a different beep or static burst at the start, and/or a different sound filter etc., as it gets quite difficult to work out who is saying what in the heat of battle.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on February 09, 2021, 11:48:22 am
Buntu scumbags, being decoded/decrypted should have some moderate garble filter to them?
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on February 09, 2021, 02:47:44 pm
Absolutely. I’ve added a much more noticeable static layer and a (few) layers of distortion for the intercepts.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on February 28, 2021, 06:16:06 am
Alright! I've finalised the first major allocation of lines - just wanted to say thanks to everybody who auditioned and helped publicise the thread across the interwebs (special mentions to Rhymes, Dekker, and RP). Most of the major roles have been cast and I've sent the latest batch of line breakdowns just now to our newest VAs.

There are still a tonne of minor roles open and I'd encourage anyone who's thinking about it to give auditioning a go! Battle chatter lines and death messages can be great fun when you get into it.  :D
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on February 28, 2021, 08:16:23 am
If you're open to resubmissions / require any quick and nasty stopgap, I'm happy try and feign accents as needed, with potential to pitch shift in audacity?
Title: Re: Voice Acting: The Battle of Neptune
Post by: perihelion on March 04, 2021, 12:52:31 pm
Sorry I'm late to the party, but I just turned in a bunch of attempts for minor roles.  Hope it's helpful.

I grew up in Texas, so this is what people from Texas actually sound like.  But I had fun with the role of the Mustangs and did more of a caricature of a Texas twang just for the heck of it.  Anyway, I'm looking forward to seeing how this all turns out!  Hopefully it doesn't stop with just this one mission!  I'm dying to see more like this, VA or not!
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on March 04, 2021, 07:09:02 pm
It absolutely is! Just replied to your e-mail with your lines.  :D
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on March 30, 2021, 06:16:30 am
OOooooooooooh, it's nearly fully cast.


Exciting.gif
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on April 08, 2021, 08:48:02 am
Yo! So I just updated the OP - all of the major roles have been cast apart from Skull Kappa 1. I've got an existing VA in mind if no one wants to take it (I'll do another scrub at the end of May), but otherwise I'm keen for some additional takers.

In terms of minor characters, there are still plenty of death messages that need a voice! If it's something you're thinking about, you should absolutely throw your hat in the ring. And if you've got a non-British/American accent, I'd love to hear from you! I would take a wild stab at the 24th Century being a hell of a lot more diverse than 21st Century Netflix Originals and if we can capture that, that would be amazing as far as I'm concerned.

Thanks also to everyone who has already auditioned! You guys have done a tonne of work recording and re-recording lines and I really, really appreciate the time and effort you've given. Making it all worth it will be my #1 goal for the next few months.  :D
Title: Re: Voice Acting: The Battle of Neptune
Post by: Strygon on April 08, 2021, 05:00:07 pm
Yeah I'm deeply sorry I couldn't make any lines for Skull Kappa 1 after all. Between mic problems, a sudden illness wiping my voice out and a surprise mountain of busywork, I couldn't end up finding the time to make it work.
Again, I'm really sorry.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on April 08, 2021, 05:18:46 pm
That’s all good Strygon! RL always comes first, and the great thing about it not being a AAA release is that there’s no strict timeline for anything. Hope you’re feeling better now dude.  :yes:
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on April 08, 2021, 05:19:43 pm
Real life takes priority.  These things happen.
I'm always happy to chip in where and when I can, sometimes I can't. 

But the offer is always there.
Title: Re: Voice Acting: The Battle of Neptune
Post by: perihelion on April 08, 2021, 07:38:52 pm
You gotta feel for what you’re looking for Skull 1 to sound like?  I mean, aside from Ransom, because he’d be dead perfect for that role, right?
Title: Re: Voice Acting: The Battle of Neptune
Post by: Zane0 on June 17, 2021, 12:52:14 pm
Just came across this project. Really impressed! Let me know if you need any more minor VO. Male, 34, American.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on June 18, 2021, 09:35:38 am
Hey dude, will do! Cheers.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on August 17, 2021, 10:49:34 am
:bump:
I think.......... Its going well...
Title: Re: Voice Acting: The Battle of Neptune
Post by: perihelion on August 17, 2021, 01:39:09 pm
The preview on Youtube sounded bloody fantastic.

Just in general I cannot say enough about the quality execution of detail and total carnage in this mission.

I will wait...
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on August 17, 2021, 04:37:11 pm
Just waiting on one more VA!
Title: Re: Voice Acting: The Battle of Neptune
Post by: EatThePath on August 17, 2021, 08:36:37 pm
I'd gotten it in my head that you'd cast everyone and were just waiting on a few lines to be delivered, rather than still needing to cast someone. Hm.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on August 17, 2021, 09:31:29 pm
Oh no, that’s exactly what the go is. I’m just waiting for a re-take (which is admittedly pretty lengthy) and we’ll be good to go.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Marguel on August 26, 2021, 10:32:41 pm
Oh man, I've only just read this. If you still need someone I volunteer as tribute!
Male, 33 YO, Argentinian (South America btw)
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on August 26, 2021, 10:44:30 pm
Yo! Thanks dude, I’ll keep you in mind!
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on September 02, 2021, 09:05:54 am
Update on this:

1. I may very well live to regret putting this in writing, but at this stage, I am confident enough with the pace of re-takes that 31st of October will be the hard right for the VA re-re-release. So ideally we'll see it a few weeks before then, but we'll see!

2. I'm looking to re-cast a death message line. To Marguel and the other guys who have expressed interest as of late, we'll be in touch.  :cool:
Title: Re: Voice Acting: The Battle of Neptune
Post by: manwiththemachinegun on September 02, 2021, 01:20:32 pm
I played and thoroughly enjoyed Neptune. I hope it's not the last BP style mission you make.
Title: Re: Voice Acting: The Battle of Neptune
Post by: Dilmah G on September 02, 2021, 07:21:26 pm
Glad to hear it! It definitely won’t be, at the very least I’ve got plans for the end of this year. There might even be some bonus content in the VA release of BoN.  ;)
Title: Re: Voice Acting: The Battle of Neptune
Post by: perihelion on September 02, 2021, 08:07:17 pm
Don't you tease me boi
Title: Re: Voice Acting: The Battle of Neptune
Post by: Colonol Dekker on September 03, 2021, 03:07:26 pm
bonus content in the VA release of BoN.  ;)


Should I be worried...