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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 24, 2017, 02:49:02 am

Title: Nightly: 24 August 2017 - Revision 759c9b1
Post by: SirKnightly on August 24, 2017, 02:49:02 am
Here is the nightly for 24 August 2017 - Revision 759c9b1



Group: Win64
nightly_20170824_759c9b1-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win64.zip))


Group: Linux
nightly_20170824_759c9b1-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Linux.tar.gz))


Group: Win32
nightly_20170824_759c9b1-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-Win32.zip))


Group: MacOSX
nightly_20170824_759c9b1-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20170824_759c9b1/nightly_20170824_759c9b1-builds-MacOSX.tar.gz))

Code: [Select]
------------------------------------------------------------------------
commit 77c950c
Author: asarium <Wed Aug 23 09:48:36 2017 +0200>
Commit: asarium <Wed Aug 23 09:48:36 2017 +0200>

    Bump development version after final release
 cmake/version.cmake | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit b160184
Author: asarium <Wed Aug 23 00:00:37 2017 +0200>
Commit: asarium <Wed Aug 23 00:02:28 2017 +0200>

    Remove stack trace from warning dialogs
 code/osapi/dialogs.cpp | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit f8d0a9b
Author: asarium <Wed Aug 16 18:14:07 2017 +0200>
Commit: asarium <Fri Aug 18 17:53:23 2017 +0200>

    Remove most remaining OpenGL header includes
 code/graphics/2d.h                     | 6 ++++++
 code/graphics/grbatch.cpp              | 2 --
 code/graphics/opengl/gropenglshader.h  | 4 ----
 code/graphics/shadows.cpp              | 2 --
 code/hud/hudtargetbox.cpp              | 1 -
 code/lab/lab.cpp                       | 9 +++------
 code/lighting/lighting.cpp             | 2 --
 code/missionui/missionscreencommon.cpp | 1 -
 code/model/modelinterp.cpp             | 1 -
 code/object/objectsort.cpp             | 1 -
 code/ship/ship.cpp                     | 1 -
 11 files changed, 9 insertions(+), 21 deletions(-)

------------------------------------------------------------------------
commit 72fa41a
Author: asarium <Tue Mar 7 15:02:32 2017 +0100>
Commit: asarium <Fri Aug 18 17:53:23 2017 +0200>

    Use the generic rendering interface for cutscenes
 code/cutscene/VideoPresenter.cpp              | 135 ++++++++++++++++
 code/cutscene/VideoPresenter.h                |  47 ++++++
 code/cutscene/player.cpp                      |   6 +-
 code/cutscene/player/OpenGLVideoPresenter.cpp | 223 --------------------------
 code/cutscene/player/OpenGLVideoPresenter.h   |  38 -----
 code/cutscene/player/VideoPresenter.h         |  21 ---
 code/graphics/2d.h                            |   7 +
 code/graphics/grstub.cpp                      |   4 +
 code/graphics/material.cpp                    |  35 ++++
 code/graphics/material.h                      |  18 +++
 code/graphics/opengl/gropengl.cpp             |   1 +
 code/graphics/opengl/gropengldraw.cpp         |  15 ++
 code/graphics/opengl/gropengldraw.h           |   1 +
 code/graphics/opengl/gropengltnl.cpp          |  22 +++
 code/graphics/opengl/gropengltnl.h            |   1 +
 code/source_groups.cmake                      |   8 +-
 16 files changed, 290 insertions(+), 292 deletions(-)

------------------------------------------------------------------------
commit 72a797f
Author: asarium <Wed Aug 16 15:47:55 2017 +0200>
Commit: asarium <Wed Aug 16 17:20:32 2017 +0200>

    Move 4 bit color conversion out of graphics code
 code/anim/packunpack.cpp                 | 18 ++++++++++++++++--
 code/graphics/opengl/gropengltexture.cpp | 15 ++-------------
 code/graphics/software/FontManager.cpp   |  6 +++++-
 3 files changed, 23 insertions(+), 16 deletions(-)

------------------------------------------------------------------------
commit 2b0ec71
Author: asarium <Tue Aug 15 10:18:09 2017 +0200>
Commit: asarium <Tue Aug 15 10:18:09 2017 +0200>

    Build Unix source package before configuring
 ci/travis/before_script.sh | 5 +++++
 ci/travis/release.sh       | 5 -----
 2 files changed, 5 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit 526076f
Author: MageKing17 <Sat Jun 10 14:19:19 2017 -0700>
Commit: MageKing17 <Sat Jun 10 14:19:19 2017 -0700>

    Add AVX2 to the list of supported MSVC compiler optimizations.
 cmake/cpufeatures.cpp      | 9 ++++++++-
 cmake/toolchain-msvc.cmake | 2 +-
 2 files changed, 9 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit e003d08
Author: niffiwan <Mon Mar 20 20:37:38 2017 +1000>
Commit: niffiwan <Mon Mar 20 20:37:38 2017 +1000>

    Fix lua function documentation
 code/scripting/api/objs/graphics.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit c8baf8b
Author: niffiwan <Sun Mar 19 15:59:17 2017 +1000>
Commit: niffiwan <Sun Mar 19 16:01:20 2017 +1000>

    Don't assume sexp will have all RGB supplied
 code/parse/sexp.cpp                  | 7 +++++--
 code/scripting/api/objs/graphics.cpp | 2 +-
 2 files changed, 6 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit b5f75af
Author: niffiwan <Sun Mar 19 12:50:48 2017 +1000>
Commit: niffiwan <Sun Mar 19 12:52:51 2017 +1000>

    Allow tint shader to be controlled by sexp & lua
 code/graphics/2d.h                              |  2 +-
 code/graphics/grstub.cpp                        |  2 +-
 code/graphics/opengl/gropenglpostprocessing.cpp |  5 ++++-
 code/graphics/opengl/gropenglpostprocessing.h   |  2 +-
 code/parse/sexp.cpp                             | 22 ++++++++++++++++++++--
 code/scripting/api/objs/graphics.cpp            | 11 ++++++++---
 6 files changed, 35 insertions(+), 9 deletions(-)

------------------------------------------------------------------------
commit 2541534
Author: niffiwan <Sun Mar 12 22:04:33 2017 +1000>
Commit: niffiwan <Sun Mar 12 22:04:33 2017 +1000>

    Add colour-configurable tint shader
 code/def_files/post-f.sdr                       |  8 +++++++-
 code/graphics/opengl/gropenglpostprocessing.cpp | 14 +++++++++++++-
 2 files changed, 20 insertions(+), 2 deletions(-)
Title: Re: Nightly: 24 August 2017 - Revision 759c9b1
Post by: AdmiralRalwood on August 24, 2017, 06:24:58 am
This is the first 3.8.1 nightly build.