List of mods curretnly avilalbe for alpha 10: (may not be fully accurate. Check release thread)
https://ludeon.com/forums/index.php?topic=10663.0Suggested mods:
- Advanced Lamps V6.1 A10 update
- Alpha Muffalo!
- Animal Hide Working This mod adds the ability to make rugs out of animals as well as being able to taxidermy them and install them as art sculptures in your base.
- Auto-hunt Beacon Automated designation for hunting, harvesting and chopping wood.
- Bulk Meals sufficiently skilled cook can simultaneously cook 4 meals at the same time.
- EdB Mod Order Easily choose the order in which your mods load with the Mod Order mod.
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EdB Prepare Carefully Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing.- Expanded Mining This is a simple mod that add some more mineable materials to the game as well as some ways to use them
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Expanded Prosthetics and Organ Engineering This mod gives you the ability to craft your own prostheses and artificial organs.- Extended Woodworking This mod extends trees so that they drop different types of wood based on the tree they are. This mod also allows you to paint wood into 6 different colours
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Glassworks IX This mod adds glass and windows.- Log Walls This simply brings back the old log walls from Alpha 4.
- Mad Skills
- Miscellaneous w/o MAI
- Modular Solar Panels 1.9 This adds single solar panels that are placed similar to walls.
- Modular Tables They are 1 tile in size tables that link together like a wall. Also includes chairs that link together.
- More Hair & Optional Animu Hair Simple enough! more hairs for pawns
- PowerSwitch This mod expands the available power switch with a few automatic functions.
- Refrigerated Food Storage Replaces the vanilla hopper with a refrigerated one. Adds a Food Tray Rack that keeps prepared meals fresh.
- Small Nutrient Paste Dispensers
- Superior Crafting: Action Stations! a redesign of the research tree and production to enhance the feel of starting out alone and isolated on a new world
- Target Practise This mod adds a modular shooting range so you can build one to fit the needs of your colony. This mod also adds training dummies. These allow you to train up a colonists shooting or melee skill.
- Temperature Control v2.3 This mod adds several options for better controlling the temperature of your colony.
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Tools for haul - BBream "Hauling item(especially raider's corpse) make me annoy. So I have made mod for cargo."- Vein Miner (designate entire ore vein for mining with a single click!)