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Excellent - Everyone, go and download
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Author Topic: [Release] Titan Rebellion 1.0  (Read 34699 times)

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Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: [Release] Titan Rebellion 1.0
Problem : complete texture file name is too long.

Why ? because that includes all the directory hierarchy behind it. And you made the mistake of installing FSO in Program Files.

Move everything to C:/Games or whatever and that should fix it.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Re: [Release] Titan Rebellion 1.0
Well okay I did some MVP digging, that's certainly weird. No such file as 'fighter2v-01-debris-normal.dds' actually exists. There's fighter2v-01-debris.dds and fighter2v-01-normal.dds, but not the thing the log is talking about.  :wtf:

Problem : complete texture file name is too long.

Why ? because that includes all the directory hierarchy behind it. And you made the mistake of installing FSO in Program Files.

Move everything to C:/Games or whatever and that should fix it.

And if that's -still- an issue then somebody should write GoG and tell them to change the default install directory. >_>

 

Offline CaptJosh

  • 210
Re: [Release] Titan Rebellion 1.0
It's not a FS2 issue. Windows will only accept a combination of filename and path a certain length.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline mmm99

  • 26
Re: [Release] Titan Rebellion 1.0
Just wanted to say great job with upgrading these campaigns I love it.

Played Fall of Epsilon Pegasi that was great and I am in the middle of titan rebellion which is pretty good to.

Keep up the good work. :yes:
Life is like cheese... I never liked cheese.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: [Release] Titan Rebellion 1.0
And if that's -still- an issue then somebody should write GoG and tell them to change the default install directory. >_>
It's not GoG's job to tell people how to properly use a computer.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline fightermedic

  • Moderator
  • 29
  • quite a nice guy, no really, i am
Re: [Release] Titan Rebellion 1.0
Just wanted to say great job with upgrading these campaigns I love it.

Played Fall of Epsilon Pegasi that was great and I am in the middle of titan rebellion which is pretty good to.

Keep up the good work. :yes:

thank you for your kind words :)
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline starlord

  • 210
Re: [Release] Titan Rebellion 1.0
excellent work fightermedic! that unfinished classic lives on now!

 

Offline mralexs

  • 26
  • I'm White and Nerdy
Re: [Release] Titan Rebellion 1.0
hey, on the first mission, my wingmen destroyed the cruiser instead of disarming it... should that happen?

 

Offline fightermedic

  • Moderator
  • 29
  • quite a nice guy, no really, i am
Re: [Release] Titan Rebellion 1.0
hey, on the first mission, my wingmen destroyed the cruiser instead of disarming it... should that happen?
erm no, it shouldn't
but without you actively helping them destroying that ship i don't think they can manage to do so, can they?
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline mralexs

  • 26
  • I'm White and Nerdy
Re: [Release] Titan Rebellion 1.0
they kept hitting it with primaries and hornets... and i told them to disarm it

 

Offline CaptJosh

  • 210
Re: [Release] Titan Rebellion 1.0
On anything that a fighter can kill, disarm and disable can be rather broken. Better to order them to cover you while you disarm it yourself, IMO.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline veketon

  • 20
Re: [Release] Titan Rebellion 1.0
Wow!  I can hardly believe this!   :D  I remember making the original version of this campaign something like ten years ago!  I never finished it because I was graduating and moving to another state at the time.

Shoot, now where did I put my FS2 discs?

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
Re: [Release] Titan Rebellion 1.0
Heh, now we don't have to track you down on Facebook. :)
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: [Release] Titan Rebellion 1.0
Such a great campaign, and has this nice Volition -esque feel to it ^^,

 

Offline fightermedic

  • Moderator
  • 29
  • quite a nice guy, no really, i am
Re: [Release] Titan Rebellion 1.0
glad you liked it
always nice to see that the hours working on this have not been spent in vain :)
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
Re: [Release] Titan Rebellion 1.0
hows going is this finished

 

Offline fightermedic

  • Moderator
  • 29
  • quite a nice guy, no really, i am
Re: [Release] Titan Rebellion 1.0
yes this is finished, for a looong time now ;)
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline yuezhi

  • no u
  • 29
  • ¿¡you dare defy the commodore‽
Re: [Release] Titan Rebellion 1.0
*facepalm
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Offline Macfie

  • Moderator
  • 210
  • If somebody made a campaign I've probably got it
Re: [Release] Titan Rebellion 1.0
hows going is this finished

Yes, hence the title, (Release) Titan Rebellion 1.0
Also available on freespacemods.net
http://www.freespacemods.net/download.php?view.821
« Last Edit: October 17, 2012, 05:35:37 pm by Macfie »
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline starlord

  • 210
Re: [Release] Titan Rebellion 1.0
I'm curious. Did you get an upgraded model for the titan? You kept complaining about the old ones' geometry errors...