Author Topic: RELEASE: Mission 1 and Screenies  (Read 6614 times)

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RELEASE: Mission 1 and Screenies
Yay! I released mission 1 for my campaign. It is meant to be just an opener for the campaign, where it introduces the chaos of the upcoming assault fleet. I got screenies at my website here:

http://swooh.com/peon/tincan/web/screenshots.htm

The mission can be downloaded here:

http://swooh.com/peon/tincan/web/downloads.htm

Have fun! Mission 2 is in production. ;7

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
RELEASE: Mission 1 and Screenies
hey cool, i'll get everything tomorrow.
You can't take the sky from me.  Can't take that from me.

Casualties of War

 
RELEASE: Mission 1 and Screenies
:D :yes:

EDIT: If anyone downloaded anything now, or before now, re-download because I changed some things. BTW, there is no debriefing on purpous. You will find out why in Mission 2.
« Last Edit: July 23, 2004, 11:51:27 pm by 1718 »

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
RELEASE: Mission 1 and Screenies
Where did you get that background from?
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
RELEASE: Mission 1 and Screenies
Which background? I have a lot of them. If you mean the nebula background, they are lightspeeds.

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
RELEASE: Mission 1 and Screenies
Yes, I meant the nebula. I also have a pack of nabulae by Lightspeed, but they are different.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
RELEASE: Mission 1 and Screenies
Well, I have the nebula's obviously listed in the downloads section. I asked him for his awesome nebula, and he gave me that link. So here they are, on my site.

 

Offline Gloriano

  • silver dracon
  • 210
  • Machina terra
RELEASE: Mission 1 and Screenies
Downloads.....
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 
RELEASE: Mission 1 and Screenies
Yippy! Tell me what you guys think and how much I need to work on it because I bet its gonna suck. :lol:

 

Offline JR2000Z

  • 27
RELEASE: Mission 1 and Screenies
Looks pretty solid so far. The only real problem I had is not having the ability to order your wingmen around.

Also the 'Destroy bombers and fghters' order need to be worked on. Perhaps if you did 'First wave', 'second wave', and so on. And turn off the completion music for it to, since it gets kinda cheesy. :p

That's pretty much it. Keep up the good work. :)
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 
RELEASE: Mission 1 and Screenies
Horrah!

I wasnt critically insulted!

But no, the object was for the wingmen to do things on their own. Meaning, no orders. You are a fresh pilot and command is keeping it that way. After you survive the first wave, they see you as a more talented commander and give you more options in the field for mission 2. After that, and you win, they promote you to a field commander and you are granted command over all the fighter wings. :yes:

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
RELEASE: Mission 1 and Screenies
*critically insults Tin Can*

:p
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 
RELEASE: Mission 1 and Screenies
NOOOOOOOOOOOOOOOOOOOOOO! :eek2:

 

Offline Gloriano

  • silver dracon
  • 210
  • Machina terra
RELEASE: Mission 1 and Screenies
Nice mission there Tin can :yes:
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 
RELEASE: Mission 1 and Screenies
:eek2:

I cant believe what is happening...

 
RELEASE: Mission 1 and Screenies
Quote
Originally posted by .::Tin Can::.
:eek2:

I cant believe what is happening...


Looks like people are in a generous mood and are actually downloading and playing.  I too am amazed. :yes:

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
RELEASE: Mission 1 and Screenies
Quote
Originally posted by .::Tin Can::.
:eek2:

I cant believe what is happening...


See? Now what'd you go and ruin a praise fest like that for?

They will praise when praise is due. But they will also criticize when criticism is due... just because you get more of one than the other doesn't reflect people's opinion of you.  So don't be shocked. :p
Freelance Modeler | Amateur Artist

 
RELEASE: Mission 1 and Screenies
It is a shocking thing because I never thought that it would be considered any GOOD at all. Probably after the last time I released that helluva-long dialouge-and-dogfighting mission that I put a lot of time into, and people still had their doubts about it. Now that I made something in a few hours, its actually good. Thats the amazing part.

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
RELEASE: Mission 1 and Screenies
Tin Can, give yourself some credit... :p
It was good ;)
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline Blaise Russel

  • Campaign King
  • 29
    • http://mysite.freeserve.com/sbre/index.html
RELEASE: Mission 1 and Screenies
Parade rainage time, I'm afraid.

The thing is... it didn't make sense. "Hey, Alpha 1, the Vasudans are shooting at us, so let's run away!"

I understand that you're making a mini-campaign and so can't spend a dozen missions detailing the current state of Terran-Vasudan relations during the twenty-seven years since the Second Shivan Incursion (and it would appear that the Terrans and Vasudans haven't been updating their ships in quite a while)... however, simply blurting out "Vasudans are bad guys now, 'kay?" without background or reason just lacks... effect.

If you can't fully explain the sudden hostility on the behalf of the Imperium and thus allow the mission to make sense, then go for the opposite effect - disorientation, surprise, befuddlement. Have Alpha go out as a welcoming committee for a Vasudan destroyer plus cruiser escort, only for the Vasudans to suddenly open fire and cause chaos and panic as they rip through the unprepared Terran forces...

As it is, without any element of surprise, nor any explanation of the matter, it just seems like you stuck the Vasudans in there for the sole purpose of the player having someone to fight.

And names: Geno, Meno and Cento? GTC Horus? GVC Aten 11, 12, 13, 33, 34; GVCv Sobek 28, 29, 30; GVC Mentu 31, 32?  Please. Use real-life names - don't just throw random syllables together, don't use pre-existing ship-class names and don't use the standard FRED ship names because, surprise surprise Cilla, they're not very good. I'm also somewhat baffled by your use of 'Xulu' and 'Escort' as wing names - of course, you can use such wing names if you want, fair enough, it is twenty-seven years on... but I don't know why you used Roman numerals as well. Why not use other wing names, instead of just repeating 'Xulu', 'Xex' and the like?

Balance is off somewhat, I would say. On Medium, Alpha and Beta got wiped out, leaving me to fend off multiple Taurets and Serapi... not to mention defending the Cento from Sekhmets. I survived, but only because I'm competent and can mash the keyboard often enough to dodge most incoming fire; however, survivable doesn't necessarily mean appropriate.

The atmosphere wasn't particularly well-defined. A Vasudan destroyer has just wiped out an Arcadia installation - and not only does GT(V)A Command fail to send reinforcements to kick the living daylights out of the damn Zod, but the survivors seem curiously blasé about the sudden violation of the otherwise strong Terran-Vasudan alliance, the destruction of their curiously under-manned installation (only eight escape pods?) and the death of all those on board the poorly-named Horus ("Haha, the Horus is dead, they suck?" I thought you weren't supposed to speak ill of the dead?). I would have thought they'd be a little more frightened, scared, upset... something other than jovial about a couple of thousand deaths. 'Course, the mission isn't very heavy on the dialogue in any case.

Just a few thoughts.