Author Topic: RELEASE: Solar Wars Chapter 1 (An Inferno campaign)  (Read 12300 times)

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Offline HermeZ

  • 25
  • Blah :P
    • My Homepage ;)
Only one question
Where are weapons?
And one problem
I can't play second mission. Game just returns to desktop.
I'm using FSO 3.6.5 (with zpack) and Inferno with patch. Build C01292005 doesn't work with mod. Inferno runs great.
Polish FreeSpace Community Center
-----------------------------------------
Have a Nice Day :)

 

Offline Gai Daigoji

  • Gekigangar!
  • 28
    • http://www.freewebs.com/neo-terra
Quote
Originally posted by HermeZ
Only one question
Where are weapons?
And one problem
I can't play second mission. Game just returns to desktop.
I'm using FSO 3.6.5 (with zpack) and Inferno with patch. Build C01292005 doesn't work with mod. Inferno runs great.


I built the campaign in Fs2 Retail, so I can not vouch if it will work correctly in FSO.
Freespace 2: Neo-Terra - My Freespace 2 website that holds my completed FS2 campaigns.

Darkness Rising - Current campaign I'm working on.

Mission Designer for the Wing Commander Saga.

CURRENT PROJECT: Darkness Rising, WCS
COMPLETED PROJECTS: Neo-Terra, Unification Prequel, Solar Wars Chapter 1, Deep Blood, Return to Neo-Terra (Part 1).

 
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Well...
Still doesn't work.
*long silence*
*goes to eat pie*
*don't ask*

 

Offline Nicolas

  • 23
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
I just finished the campaign...

...

WHOA!

...

...

Are you sure it's not interfering with canon Freespace a little bit too much?

Or, rather...

Are you sure it's not interfering with canon Inferno a little bit too much?

Anyway... when all those nasty bugs are squashed, it'll be pretty good. A little extreme, maybe. And I thought Inferno was already extreme as it was...

 

Offline Primus

  • Ranger
  • 29
  • Lusus Naturae
    • Proxima Fleet
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Quote
Originally posted by High Max
That person that tested the campaign gave you false info by telling you that it was bug-free. He's probably laughing right now thinking, "it is funny that I'm getting so many reactions out of people. I lied to the campaign maker by telling him that the campaign ran fine."


How could I say this nicely?... You don't know me, so stop talking, ok?
No surrender, no retreat.
https://proxima-fleet.com/

 

Offline Darkon

  • 23
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
It was an interesting campaign after all even though having to use Fred for half the missions was kinda annoying.

It's obvious that the first version released wasn't playtested at all , and I hope most of the issues were fixed in the update.  

Ships, mission outlines, and models were great.  Some missions felt like tech demos for some ships but were fun.  Won't add more because I don't feel like using spoiler tags.

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
The story looks pretty interesting so far, but Mission 5 refused to end so I gave up. You really should play your campaign and make sure it works before releasing it at all.

 
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
is there a way to finish mission 5?

i destroy all the fighters but when the gigas jumps in i can't do nothing. i can't even enter subspace.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
So far as I can tell, this is bugged to hell and gone...I deleted the campaign file to play beyond Mission 4 by accessing the missions in the tech room as single missions. You must be using the never-warp sexp or equivalent, because when I finish a mission it likes to tell me "Cannot Warp Out At This Time".

I also noted several cases of your spellchecker apparently betraying you, some grammar problems, and the nebular missions CTD (I suspect the weapons problem mentioned earlier).
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Spoiler:
The Icanus warped in for me at the proper point, but it doesn't fire its USilvers because it's oriented wrong. Thus the battle between the Gigas and it becomes much more two-sided.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Quote
Originally posted by nodikus
In the third mission, i'm having a problem. After the knossos device jumps in absolutly nothing happens. Has anyone else run into this problem or is it just me?


Welcome to HLP, nodikus. :)

:welcome:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Kie99

  • 211
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Please, please use spoiler tags, it totally ruins the campaign for people if you don't.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Added some tags myself. Don't make this have to be a habit for me though guys :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
As I said I edited it to add the spoiler tags that were requested.

What you do is type [ spoiler]Some thing that would spoil the mission for someone who hasn't played the mission. [ /spoiler] without the spaces between the [ and the word.

That way you don't ruin the mission for people who haven't played it yet.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Kie99

  • 211
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Quote
Originally posted by High Max
How did my post get changed? Oh, I just noticed that if you highlight the black border that you can see my post. All this time, I thought that the black was there and there was nothing there. I thought my post disappeared. How did someone else edit it?


:lol:

AFAIK there is no way he or anyone can find out your password, but Admins can change it.  Otherwise those people who use te same password for everything :doh: could have their internet banking accounts Hacked.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Yep. Kie's got it right :)

Anyway feel free to go back to discussing the mission (in spoiler tags!) :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
As Far As I Know
The Trivial Psychic Strikes Again!

 

Offline PeterX

  • 27
    • Peter
Re: RELEASE: Solar Wars Chapter 1 (An Inferno campaign)
Is it possible to release a reborn of this campaign? :confused:
If i canĀ“t model any ship then i use "flying trains" :-)