Author Topic: Strange fighterbay positioning...  (Read 11236 times)

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Offline Fury

  • The Curmudgeon
  • 213
Re: Strange fighterbay positioning...
You mean plot armor?
Basically yes. Almost all BP2 missions use "plot armor" or more precisely, armor types. This allows fredders tighter control over how they want a mission to play at any given time. IIRC even player is given "plot armor" sometimes and you don't necessarily even notice it.

Wut?
I meant exactly what I said. The ships you see in a BP2 mission do not necessarily perform like they would if you place them to a new mission.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: Strange fighterbay positioning...
Haha. You guys are really using Collateral Damage as an example here? These Serkr corvettes in this mission had armor that reduced damage taken by 60% and those gunships and bombers had armor that increased damage by 50% to both shields and hull.

You mean plot armor?
Plottanium?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

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11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: Strange fighterbay positioning...
Haha. You guys are really using Collateral Damage as an example here? These Serkr corvettes in this mission had armor that reduced damage taken by 60% and those gunships and bombers had armor that increased damage by 50% to both shields and hull.

You mean plot armor?
Plottanium?

I would be nice to have a type of armor (in the real world) that changes its characteristics to deflect or absorb damage according to the will of those higher up...  ;)
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline qwadtep

  • 28
Re: Strange fighterbay positioning...
On all the talk about capship shields above, an interesting thing I've noticed:

It should be noted that the Lucifer was completely to anything the GTA/PVE/GTVA had, except beam cannons could penetrate them in "normal space".
The Lucifer's shields were also easily penetrated by bombs and normal weapon fire by both the Vishnans and the Orestes battlegroup in AoA; indeed, the only reason plotwise that the Orestes didn't win outright is that the Lucifer kept jumping away to repair. GTVA technology is simply better in BP and I'd assume that Sol's is as well.

 

Offline -Norbert-

  • 211
Re: Strange fighterbay positioning...
But that Lucifer also had it's SReds replaced with HRed and it could fire LReds from the sides on top of that.
The most common fan-theory is that the Lucy switched off it's shields and redirected the energy into the weapon systems, since the shields didn't help against the beams, which are by far the most damaging weapon the GTVA had.

I meant exactly what I said. The ships you see in a BP2 mission do not necessarily perform like they would if you place them to a new mission.
And where even that isn't enough, they make specific subsystems invulnerable to make sure the mission plays out as it's supposed to be (parade examples are that single beam turret of the Carthage, that splashes the AWACS or the Imperieus front beams in Delenda Est).
« Last Edit: January 29, 2012, 04:46:45 am by -Norbert- »

 

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: Strange fighterbay positioning...
And where even that isn't enough, they make specific subsystems invulnerable to make sure the mission plays out as it's supposed to be (parade examples are that single beam turret of the Carthage, that splashes the AWACS or the Imperieus front beams in Delenda Est).

 :eek: :no: :hopping: :mad: :mad2: And I spent nearly 2-3 hours trying to destroy those front BEAMZ!!!!

This is SOOO Cheating....
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline KyadCK

  • 29
  • Getting better with every game
    • Minecraft
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Re: Strange fighterbay positioning...
And where even that isn't enough, they make specific subsystems invulnerable to make sure the mission plays out as it's supposed to be (parade examples are that single beam turret of the Carthage, that splashes the AWACS or the Imperieus front beams in Delenda Est).

 :eek: :no: :hopping: :mad: :mad2: And I spent nearly 2-3 hours trying to destroy those front BEAMZ!!!!

This is SOOO Cheating....

If I recall correctly, you can blame one of the beta testers for this. But then, would you rather have cheating FREDers, or a missions that can easily become unbeatable because you killed something you shouldn't have?
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Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: Strange fighterbay positioning...
And where even that isn't enough, they make specific subsystems invulnerable to make sure the mission plays out as it's supposed to be (parade examples are that single beam turret of the Carthage, that splashes the AWACS or the Imperieus front beams in Delenda Est).

 :eek: :no: :hopping: :mad: :mad2: And I spent nearly 2-3 hours trying to destroy those front BEAMZ!!!!

This is SOOO Cheating....

If I recall correctly, you can blame one of the beta testers for this. But then, would you rather have cheating FREDers, or a missions that can easily become unbeatable because you killed something you shouldn't have?

But then there should have been a directive to "Leave all the ****z behind and ONLY cover the Indus". You know, cause since there is no VA, and during that scene someone (I guess Laporte herself) says "We should disable the front beams of the Imperieuse " or something like that. So naturally I thot you were supposed to do that. I know the next line by Simms or someone was "no itz to risky" (or something like that) but I only found that out after the above-mentioned 2-3 hours
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline KyadCK

  • 29
  • Getting better with every game
    • Minecraft
    • Steam
Re: Strange fighterbay positioning...
And where even that isn't enough, they make specific subsystems invulnerable to make sure the mission plays out as it's supposed to be (parade examples are that single beam turret of the Carthage, that splashes the AWACS or the Imperieus front beams in Delenda Est).

 :eek: :no: :hopping: :mad: :mad2: And I spent nearly 2-3 hours trying to destroy those front BEAMZ!!!!

This is SOOO Cheating....

If I recall correctly, you can blame one of the beta testers for this. But then, would you rather have cheating FREDers, or a missions that can easily become unbeatable because you killed something you shouldn't have?

But then there should have been a directive to "Leave all the ****z behind and ONLY cover the Indus". You know, cause since there is no VA, and during that scene someone (I guess Laporte herself) says "We should disable the front beams of the Imperieuse " or something like that. So naturally I thot you were supposed to do that. I know the next line by Simms or someone was "no itz to risky" (or something like that) but I only found that out after the above-mentioned 2-3 hours

And risk the player being stupid and going after the destroyer anyway, or just cover their tracks to begin with. It's not a hard choice, the FREDers did the right thing.
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Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Strange fighterbay positioning...
Don't blame the FREDers for you lack of attention during dialogs, please. If FREDers want a mission to happen a certain way, it's their job to make sure it happens.

If u no like it, don't u play it.
People are stupid, therefore anything popular is at best suspicious.

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Offline Drogoth

  • 28
Re: Strange fighterbay positioning...
Haha. You guys are really using Collateral Damage as an example here? These Serkr corvettes in this mission had armor that reduced damage taken by 60% and those gunships and bombers had armor that increased damage by 50% to both shields and hull.

In BP missions things play out however fredders feel like they should play out, regardless of tabled ship and weapon default stats.

Anything that happens in a mission is by definition, BP canon. I don't care if the Fredders gave Serkr gods own wrath to use at their disposal, if they did it, Serkr has it.

So the ships were re tabled to make sure the mission plays out as planned. Well that plan was as follows: "some durgas and uriel's get their asses kicked by three elite corvettes". As such, it is canon, and reliable, to assume that Serkr is a meter stick to measure the Durga's performance against.

The only valid argument for saying Collateral Damage isn't an accurate measure is noting that that the Durgas were using jackhammers and not sledgehammers. Even if they had been though... point defense was tearing them a new asshole. It doesnt matter if Fredder tricks were doing it, the canon message is: Serkr's point defense > Durgas
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Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: Strange fighterbay positioning...
Don't blame the FREDers for you lack of attention during dialogs, please. If FREDers want a mission to happen a certain way, it's their job to make sure it happens.

If u no like it, don't u play it.

Oh I like it VERY much. Its just a teensy inconvinience to constantly read messages during the heat of combat. Anyways, it will be easily rectified when VA is added.  :)
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline -Norbert-

  • 211
Re: Strange fighterbay positioning...
Anything that happens in a mission is by definition, BP canon. I don't care if the Fredders gave Serkr gods own wrath to use at their disposal, if they did it, Serkr has it.

So the ships were re tabled to make sure the mission plays out as planned. Well that plan was as follows: "some durgas and uriel's get their asses kicked by three elite corvettes". As such, it is canon, and reliable, to assume that Serkr is a meter stick to measure the Durga's performance against.

The only valid argument for saying Collateral Damage isn't an accurate measure is noting that that the Durgas were using jackhammers and not sledgehammers. Even if they had been though... point defense was tearing them a new asshole. It doesnt matter if Fredder tricks were doing it, the canon message is: Serkr's point defense > Durgas
So you are saying because the Imperieuse and the Carthage had invulnerable beamturrets in one mission, they must always be invulnerable no matter what? Same for the Hoods engines, or the overcharged Deimos beams in Delenda Est.
In the mission with the Elder assasination, there was also one invulnerable Gef Scimitar...
See the problem with your argument?

 

Offline Drogoth

  • 28
Re: Strange fighterbay positioning...
Anything that happens in a mission is by definition, BP canon. I don't care if the Fredders gave Serkr gods own wrath to use at their disposal, if they did it, Serkr has it.

So the ships were re tabled to make sure the mission plays out as planned. Well that plan was as follows: "some durgas and uriel's get their asses kicked by three elite corvettes". As such, it is canon, and reliable, to assume that Serkr is a meter stick to measure the Durga's performance against.

The only valid argument for saying Collateral Damage isn't an accurate measure is noting that that the Durgas were using jackhammers and not sledgehammers. Even if they had been though... point defense was tearing them a new asshole. It doesnt matter if Fredder tricks were doing it, the canon message is: Serkr's point defense > Durgas
So you are saying because the Imperieuse and the Carthage had invulnerable beamturrets in one mission, they must always be invulnerable no matter what? Same for the Hoods engines, or the overcharged Deimos beams in Delenda Est.
In the mission with the Elder assasination, there was also one invulnerable Gef Scimitar...
See the problem with your argument?

You're failing to understand my argument. My argument isn't that 'canonically some things are invulnerable' its that canon says three corvettes point defense can hold off some durgas.

Edit-

The first line of my first post was poorly phrased, it was late and I was tired. It was more to illustrate that fancy tricks by Fredders dont change the intent of the story, which is itself the source of canon
« Last Edit: January 31, 2012, 09:33:39 am by Drogoth »
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Offline -Norbert-

  • 211
Re: Strange fighterbay positioning...
But Serkr aren't just any corvettes. They are Steeles elite hunting dogs. They are crewed by the best men Steele has under his command (except maybe for the crew of the Atreus) and it's quite possible that, just like the Atreus, they come equiped with better technology than the "ranks and file" ships. Judging from the time they stayed on the field of battle in their first appearance, I'm pretty sure they have sprint drives.

And we also don't know how experienced those gunships and bombers were. For all we know they could have been the same as Neomis first wing, a bunch of rookies lead by a single experienced pilot.

 

Offline crizza

  • 210
Re: Strange fighterbay positioning...
That's exactly the point Drogoth was making Norbert.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Strange fighterbay positioning...
Serkr are elite-crewed Sathanas hunter-killers. They most likely know better how to operate their ships at optimal capacity than most other corvette crews. That is materialized ingame by superior AI class.

That said, about Serkr, I point you to Collateral Damage's debriefing :
Quote
Serkr is a specially fitted combat team using sprint jump drives, sophisticated active armor, and modified weapons.
Moreover, Collateral's mission file shows that the Pilum and the Hydra are both equipped with 4 heavy flak turrets, which is a non-standard loadout.
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bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
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MatthTheGeek: the way you just spelled it it means fat
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Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Aesaar

  • 210
Re: Strange fighterbay positioning...
But Serkr aren't just any corvettes. They are Steeles elite hunting dogs. They are crewed by the best men Steele has under his command (except maybe for the crew of the Atreus) and it's quite possible that, just like the Atreus, they come equiped with better technology than the "ranks and file" ships. Judging from the time they stayed on the field of battle in their first appearance, I'm pretty sure they have sprint drives.

And we also don't know how experienced those gunships and bombers were. For all we know they could have been the same as Neomis first wing, a bunch of rookies lead by a single experienced pilot.

I entirely agree with your first point, but not about the pilots.  While the Federation is experiencing a pilot shortage, they've still got quite a few good pilots, and I really doubt they'd put rookie pilots in some of their few heavy bombers and gunships.  They're running out of Uriels, and I'd bet Durga supplies aren't doing much better, so it makes no sense to put a rookie pilot in one and get it destroyed in his first sortie.

 

Offline Drogoth

  • 28
Re: Strange fighterbay positioning...
But Serkr aren't just any corvettes. They are Steeles elite hunting dogs. They are crewed by the best men Steele has under his command (except maybe for the crew of the Atreus) and it's quite possible that, just like the Atreus, they come equiped with better technology than the "ranks and file" ships. Judging from the time they stayed on the field of battle in their first appearance, I'm pretty sure they have sprint drives.

And we also don't know how experienced those gunships and bombers were. For all we know they could have been the same as Neomis first wing, a bunch of rookies lead by a single experienced pilot.

Point 1) All I said was that we can use Serkr as a canon source to use as a meterstick for the Durga's performance. The two durgas and some Uriels go in unsupported and get shredded. As such, we can estimate based on a straight up fight between the two sides, the kind of firepower the Durga can take and what it can't. It's the only IN MISSION bp canon we have to measure that (Aristeia, the Medea was already under fire and engaged against other forces - allthough I happen to think the Durgas would win that fight handily anyways)

Point 2) Unlikely. Durgas are precious resources. Maybe the security council crewed the Collossus with cadets and that's why it got destroyed. We'll never know. I think it got destroyed because the Sathanas was a superior war machine. I think we kind of have to assume that all crews will be operating their ships at at least 90% combat capacity, or else any argument would turn into. "Well no, a Deimos could beat a Solaris in a fight if the Deimos crew were leet hAxors and the Solaris crew were cadets"
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Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Strange fighterbay positioning...
Quote
Maybe the security council crewed the Collossus with cadets and that's why it got destroyed.
Considering how Colly went down, this would explain a lot.
Also, Serkr corvettes are heavily buffed. If you check out the mission, their AA is superior (more stronger beams, IIRC) and I'm almost certain they were up-armored.
Not to mention Fury's AI has a lot of variance in it's performance depending on skill level. Serkr was, IIRC, set to some high class (General?), which has a lot of adventage over "captain" (which is the basic, default setting). Serkr was always absurdly powerful, and it's supposed to be like that. Try pitting Durga against a normal Bellerpohon, in a test mission featuring only them and the corvette.
If you put a Deimos against a Solaris with Solaris set to lowest AI and Deimos to highest, I imagine that Deimos could actually win.