Author Topic: Nightly: 25 November 2022 - Revision 412cd8a99  (Read 204 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 25 November 2022 - Revision 412cd8a99
Here is the nightly for 25 November 2022 - Revision 412cd8a99

At least one of the nightly builds failed!


Group: Win64-SSE2
nightly_20221125_412cd8a99-builds-x64-SSE2.zip (Mirror)


Group: Linux
nightly_20221125_412cd8a99-builds-Linux.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20221125_412cd8a99-builds-Win32-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 1c45a18d9
Author: wookieejedi
Commit: GitHub

    Add Option to allow weapons that hit player to place per-weapon sound (#4921)
 code/mod_table/mod_table.cpp |  6 ++++++
 code/mod_table/mod_table.h   |  1 +
 code/ship/ship.cpp           |  4 +++-
 code/weapon/shockwave.cpp    |  8 +++++++-
 code/weapon/shockwave.h      |  5 +++++
 code/weapon/weapon.h         |  3 ++-
 code/weapon/weapons.cpp      | 23 +++++++++++++++++------
 7 files changed, 41 insertions(+), 9 deletions(-)

------------------------------------------------------------------------
commit 8d8cdd920
Author: Goober5000
Commit: Goober5000

    fix two warnings
 code/object/collideshipweapon.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)