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How to edit a campaign mission in wing commander saga?

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emark4:
I just want to change my player ship to a rapier and I just downloaded FRED for that reason. However, I don't even know how to load a campaign mission. Can someone point me to the right direction please?

DefCynodont119:
For digging up any Freespace/Mod asset like a campaign mission, you want to first make sure you have a VP viewer, I could go over Freespace_Open's file structure, but I'll let this guy do It better: https://www.youtube.com/watch?v=csseKT3eiaE&list=PL6UAAcjEObko4wCCRmrngHFkywLDDO6o3

Watch that, then Get this: http://www.freespacemods.net/e107_plugins/download/request.php?635

They should be In a VP.file with "root" In It's name. then >Missions (or >Data>Missions) than you should find it and extract a copy of the thing you want.

Make your changes, then put it in Data>Missions (make this folder if It does not exist) with the same name as it had before. Because It's not in a VP.file but It has the same name as the file that Is, It gets loaded first. (this is so you can make changes without making new VP.files)


It works the same way for Total Conversions (like Wing Commander Saga) as It does for Freespace.

If you need more explaining, just say so.  I'll/someone else could please post stuff about FRED once you get there.

emark4:

--- Quote from: DefCynodont119 on September 22, 2016, 07:45:07 pm ---For digging up any Freespace/Mod asset like a campaign mission, you want to first make sure you have a VP viewer, I could go over Freespace_Open's file structure, but I'll let this guy do It better: https://www.youtube.com/watch?v=csseKT3eiaE&list=PL6UAAcjEObko4wCCRmrngHFkywLDDO6o3

Watch that, then Get this: http://www.freespacemods.net/e107_plugins/download/request.php?635

They should be In a VP.file with "root" In It's name. then >Missions (or >Data>Missions) than you should find it and extract a copy of the thing you want.

Make your changes, then put it in Data>Missions (make this folder if It does not exist) with the same name as it had before. Because It's not in a VP.file but It has the same name as the file that Is, It gets loaded first. (this is so you can make changes without making new VP.files)


It works the same way for Total Conversions (like Wing Commander Saga) as It does for Freespace.

If you need more explaining, just say so.  I'll/someone else could please post stuff about FRED once you get there.

--- End quote ---

Okay I managed to extract a mission and trying to change my arrow ship to a rapier. Problem is that the editor isn't letting me. Says that the rapier isn't a flyable craft (ironic since it appeared on the website, what's the damn point , *facepalms*)

DefCynodont119:
I never played Wing Commandeer Saga, So i wouldn't know, But have you tried using the loadout editor?

It should be under: Edit > Team loadout.

that's a better place make that kind of change.

Or maybe the rapier is just to powerful a ship to let into the player's hands. . . (If the ship is in the game, then you could mod it to make it flyable, but that's more work.)

niffiwan:
You might also need to change the ships.tbl to add this flag to the Rapier?

http://www.hard-light.net/wiki/index.php/Ships.tbl#Ships.tbl_flags
"player_ship"

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