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Cockpit mod
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Logrus:
Can I somehow make a cockpit mod compatible with BtA? If I just allpy it, I get the cockpit, but with dual HUD issue.
mjn.mixael:
I really not familiar with how the cockpit modding system works in FSO. I would assume there's a way to do it. You might need to edit the HUD_Gauges table or tbm.
Logrus:
In which .vp can I find this table?
mjn.mixael:
All tables are in Core.
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