Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Goober5000 on June 01, 2004, 04:48:26 pm

Title: Yes, it's 3.6!!
Post by: Goober5000 on June 01, 2004, 04:48:26 pm
And now, the moment you've all been waiting for... almost nine months after the last official release and six months after the code freeze began... it's the OFFICIAL fs2_open v3.6 release thread™! :D

As a special treat for you all, we're pleased to announce the first incarnation of the SCP Install Program.  This should take you through the steps to setting up the registry, installing the program and the media VPs, and generally making things much easier for the unwashed masses. :) Everybody thank Fractux for all his hard work putting this together.
http://fs2source.warpcore.org/exes/FS2Open_3_6-Installer.exe (http://fs2source.warpcore.org/exes/FS2Open_3_6-Installer.exe)

For those of you who want to install everything manually, here are the individual components:

The build...
http://fs2source.warpcore.org/exes/fs2_open_3_6.exe (http://fs2source.warpcore.org/exes/fs2_open_3_6.exe)
http://fs2source.warpcore.org/exes/fs2_open_3_6_debug.exe (http://fs2source.warpcore.org/exes/fs2_open_3_6_debug.exe)


EDIT: These links are all dead. :(  A new Windows build has been uploaded at http://scp.indiegames.us/builds/WIN/fs2_open_3_6.zip

The launcher...
http://www.randomtiger.pwp.blueyonder.co.uk/freespace/Launcher5.rar (http://www.randomtiger.pwp.blueyonder.co.uk/freespace/Launcher5.rar)
PLEASE NOTE: Everyone using the launcher should download this update.  FSO v3.6 is not compatible with prior versions of the launcher.

The media VPs...
http://www.hard-light.net/forums/index.php/topic,16418.0.html (http://www.hard-light.net/forums/index.php/topic,16418.0.html)

FRED isn't quite up to speed yet, but we hope to have it released shortly.

Consult the Wiki (http://dynamic4.gamespy.com/~freespace/fsdoc/) (especially the SCP Manual (http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Freespace%20Source%20Code%20Project)) if you have any questions.  If you can't find an answer there, then post here and someone should be along to help you out.  If you find a bug, report it using Mantis (http://mgo.maxgaming.net/mantis).

And just as a small bonus, we've hacked together some quick fixes for the end-of-mission message crash bug and the Y targeting crash bug.  These aren't permanent fixes, but they'll let you play the game while we continue to work on them in the background.

Oh, and the code freeze is now officially lifted. :)

EDIT: For anyone interested, this build includes text-to-speech support.  You'll need to enable it with the Launcher to hear it.

EDIT2: Added engine failure note.

EDIT3: Per karajorma's suggestion, I rolled back the source to the 3.6 release tag, fixed the engine bug, and uploaded the result.  Both the standalone 3.6 build and the installer should now have the engine bug fixed.

Old 3.5.5 thread (http://www.hard-light.net/forums/index.php?topic=17284.0)
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 05:03:26 pm
YAY!!!!!!!!!! :yes: :yes: :yes:

That installer is pretty cool :)
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 05:32:17 pm
Problem with the laucher: The mod tag doesn't work.

Problem wit 3.6:  I can't enter the campaign room... the game crashes with a error
Title: ...
Post by: nall on June 01, 2004, 05:39:45 pm
the launcher link is dead or wrong...
Title: Yes, it's 3.6!!
Post by: Moonsword on June 01, 2004, 05:42:21 pm
Let's cut them some slack.  They're probably all drunk at the SCP 3.6 release party or something...

:)

Glad to have this out, now to see how quickly I can break it.
Title: Yes, it's 3.6!!
Post by: Fractux on June 01, 2004, 05:43:20 pm
jdjtcagle - do you have the HOTU version of FS2?

nall, which launcher link, the on that's placed on the desktop? Look at the properties and tell me what's there, and also where you installed the game.
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 05:44:21 pm
No...
Title: Yes, it's 3.6!!
Post by: Moonsword on June 01, 2004, 05:44:46 pm
Actually, I think he means the link to the launcher file in the post above.  I just noticed the same thing.
Title: Yes, it's 3.6!!
Post by: Fractux on June 01, 2004, 05:50:54 pm
Just asking, because I had the same problem a while ago with the MOD tag not working, but I had the HOTU version installed.

I got my hands on retail FS2, and after I installed that, it worked fine.

Also, the registry setup for the HOTU version is different, and people who had downloaded that, and not a full install, may run into problems.

I had a totally different problem a little while ago with regard to the command line options, and maybe this could solve your problem, but I'm reacing out on a limb here cause i've no clue about the actual functioning of the launcher. Try this, delete the launcher.ini, and the flags.lch file, and see if that does anything.
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 05:55:26 pm
No luck...
Title: Yes, it's 3.6!!
Post by: Fractux on June 01, 2004, 05:58:10 pm
Well, then I'll leave that up to someone who know what's actually going on there. Because I had that problem, but, like I said before, it went away after  I reinstalled.

To get around it for now, just type in the '-mod DIRECTORY' in the custom flags box.
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 01, 2004, 05:58:10 pm
Try this link for Launcher 5.0 (http://www.randomtiger.pwp.blueyonder.co.uk/freespace/Launcher5.rar), it's from RT's sig. :)
Title: Yes, it's 3.6!!
Post by: karajorma on June 01, 2004, 06:02:17 pm
This is good news :) Downloading :)
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 06:07:03 pm
Quote
Originally posted by Fractux
Well, then I'll leave that up to someone who know what's actually going on there. Because I had that problem, but, like I said before, it went away after  I reinstalled.

To get around it for now, just type in the '-mod DIRECTORY' in the custom flags box.


That works, but then how do I switch campaigns?? :D

WMCoolmon:  Nope, if no one else has this problem, I'll probally reinstall sometime.  But, if it helps I get an "Mod directory cant contain space error" but, that has never stop it from working
Title: Yes, it's 3.6!!
Post by: Rictor on June 01, 2004, 06:40:18 pm
Error:
Freespace2/Fred2 cannot be run from a drive root directory!

and also

Fatal Error:
Failed to read flag file
___

I get both when I open the launcher.exe. After these error, the launcher does open, but in the "Features" section, the Flag area is empty, with the three pull-down menus (Easy setup, Custom flags and List type also being empty).

The directory I am running this from is C:/Games/Freespace2

FS2_open_3_6.exe works fine, its just that I get no shinemaps (and who knows what else), which I am guessing is because my flags are all empty, which amounts to having none of the new features enabled.

Win98 SE, Athlon 1600+, 256 mb ram, S3 ProSavage DDR (onboard vid card)

I'll try to re-install and report back.
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 06:47:36 pm
I used the Debug and got this when trying to enter the campaign room

Assert: strlen(fname) < MAX_FILENAME_LEN
File: E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Mission\MissionCampaign.cpp
Line: 345

Call stack:
------------------------------------------------------------------
    campaign_room_campaign_filter()    cf_get_file_list()    campaign_room_init()    game_enter_state()    gameseq_set_state()    game_process_event()    gameseq_process_events()    WinMainSub()    WinMain()    WinMainCRTStartup()    kernel32.dll 77e814c7()
------------------------------------------------------------------
Title: Yes, it's 3.6!!
Post by: Moonsword on June 01, 2004, 06:49:00 pm
Okay, when you exit the lancher, any custom flags you might have entered (-nohtl in my case, since my adapter doesn't handle HTl very well) are stuck in there, and you can't remove them, as they're no longer editable!
Title: Yes, it's 3.6!!
Post by: Rictor on June 01, 2004, 06:55:50 pm
the problem went away with a quick re-install, I really should have done that before I posted here. However, I am not getting some wierdness with the spec maps. Some ships, most actually, are uber-bright, as if they have no spec maps whatsoever. There are several different types of Teh Wierdness. The Myrmidon for example looks like the texture is behind an 70% white layer. The Hecate lhas almost all of its textures totally white, and looks very shiny, which the Myrm does not.

I have enabled all graphical flags except the last one "stop fog intersecting hull", though I also tried turning several of the likely culprits off (mipmapping, cell shading, jpg & tga textures and so on), but to no avail.
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 06:57:20 pm
-ambient_factor 85

Should fix the brightness
Title: Yes, it's 3.6!!
Post by: Fractux on June 01, 2004, 07:01:36 pm
Quote
Originally posted by Moonsword
Okay, when you exit the lancher, any custom flags you might have entered (-nohtl in my case, since my adapter doesn't handle HTl very well) are stuck in there, and you can't remove them, as they're no longer editable!


If you find that a command is stuck and you can`t edit it out, delete the 'launcher.ini' and 'flags.lch' file. Then restart the launcher.

@ Rictor - yup some ships do look very bright with spec  mapping on. Use -ambient_factor as was suggested already, and adjust it as much as you can.

That`s why we`re all waiting on Lightspeed's shinemaps 2.0, which will sort out these problems.

Cheers!
Title: Yes, it's 3.6!!
Post by: CP5670 on June 01, 2004, 07:04:24 pm
Awesome. :D Does this have all the stuff from the different verisons that were floating around for the last few days?

It looks like the explosion slowdowns are gone. :yes: (nothing to do with what people are complaining about right now; I used to get framrate drops with the standard explosions) Now just fix the repeat count problem and I will be a really happy gamer. :D
Title: Yes, it's 3.6!!
Post by: übermetroid on June 01, 2004, 07:08:18 pm
HOW BIG is that installer?
Title: Yes, it's 3.6!!
Post by: Fractux on June 01, 2004, 07:09:38 pm
44MB
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 07:09:54 pm
43 mb

Edit:  or 44 :D
Title: Yes, it's 3.6!!
Post by: übermetroid on June 01, 2004, 07:24:30 pm
And what does it install again?  I guess it would be the z media vp, and the exe / luncher.

If not whys it so big?  This is going to take me all night to DL... :(
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 07:28:29 pm
It has everything, but you can customize your VP settings... Basically it installs everything you need to install and optional graphics
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 01, 2004, 07:38:59 pm
You can download the EXE first and then play while the installer is downloading, if your system's fast enough.
Title: Yes, it's 3.6!!
Post by: übermetroid on June 01, 2004, 07:49:50 pm
Blah...  Ill just leave it on over night.

This is way cool though.  Good job at putting it together!
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 01, 2004, 10:12:30 pm
How unfortunate!  Only 120+ fps! ;)
Title: Yes, it's 3.6!!
Post by: Bobboau on June 01, 2004, 10:28:24 pm
do remember to try and make new pilots, I don't think we've changed anything that would couse problems but you'd be suprized how oftine that is the problem.

and people with campain problems what campains do you have installed?
Title: Yes, it's 3.6!!
Post by: Taristin on June 01, 2004, 10:38:41 pm
Quote
Originally posted by Viper1000
How unfortunate!  Only 120+ fps! ;)


I wish I could get more than 75. But my monitor won't support that, and my CPU is weak. *kisses the r9600xt for making everyhting soo nice*
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 01, 2004, 10:41:08 pm
Quote
Originally posted by Bobboau
do remember to try and make new pilots, I don't think we've changed anything that would couse problems but you'd be suprized how oftine that is the problem.

and people with campain problems what campains do you have installed?


I have the Port, BWO Demo, Inferno.

Bu, it doesn't look like anything wrong with other people, so I'm shure everything might go well again when I reinstall :)
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 02, 2004, 01:56:18 am
Quote
Originally posted by Raa Tor'h


I wish I could get more than 75. But my monitor won't support that, and my CPU is weak. *kisses the r9600xt for making everyhting soo nice*


Awww it's ok... I only have an Athlon 64 XP 3400+ 1 gb RAM, Audigy 2, and a Radeon 9800XT.... ;)
Title: Yes, it's 3.6!!
Post by: mrduckman on June 02, 2004, 01:57:20 am
It's just me or the alt+j function doesn't jump out anymore?
I get in-game message "Engine Failure. Cannot engage warp drive"
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 02, 2004, 02:00:38 am
Ooh someone else was having that problem.  Can't remember what thread...
Title: Yes, it's 3.6!!
Post by: Bobboau on June 02, 2004, 11:02:07 am
"engine failure"
seems to be linked with use of the -mod comandline
Title: Yes, it's 3.6!!
Post by: Turnsky on June 02, 2004, 11:12:53 am
cool, i'll test it when i get time, knowing my luck, the shinemaps might work in htl, but i doubt it :p
Title: Yes, it's 3.6!!
Post by: DragonClaw on June 02, 2004, 02:09:04 pm
Quote
Originally posted by Viper1000


Awww it's ok... I only have an Athlon 64 XP 3400+ 1 gb RAM, Audigy 2, and a Radeon 9800XT.... ;)


Blatant boasting, gotta love it :p

3.6 works like a charm for me, gj guys.
Title: Yes, it's 3.6!!
Post by: JarC on June 02, 2004, 02:42:22 pm
Well. dunno what is changed in the last 2-3 builds that made it into this version, but the last couple of builds and the 3.6 build, all blow apart at the seams with 'Out of memory' errors even without media vp's. Yet the last couple of bobboau's env builds all run perfectly fine, even faster than most other builds I've got lyin around, and this with all the tga niceties added.

edit: hmmm...found some left-behind animated glowmaps in my data folder, moved them out of the way and it nolonger dies with the OOM error...

ok, I take it back, this one is as speedy as the others (feels bit quicker now actually...) so the animated glowmaps seem to kill it, even though none of the testbuilds I have that support them have problems using them...more testing...
Title: Yes, it's 3.6!!
Post by: Hippo on June 02, 2004, 04:24:11 pm
Whaeee!
Title: Yes, it's 3.6!!
Post by: Moonsword on June 02, 2004, 05:34:37 pm
Uhm, I'm getting some weird graphics issues here, guys.

I don't mean crash graphics.  No, that would be normal, run of the mill stuff.

I mean things like my loading icons being offset from the cursor (a lot) the lead indicator and distance numbers on my HUD being way behind the enemy fighter, and other stuff.  This happens in both OpenGL and DirectX drivers, by the way.  Is there any way to get around this?
Title: Yes, it's 3.6!!
Post by: Trivial Psychic on June 02, 2004, 06:10:16 pm
Make sure you're not using a non-standard resolution.
Title: Yes, it's 3.6!!
Post by: Hellbender on June 03, 2004, 12:05:37 am
So far works great, no major issues. 85.5 FPS steady, drops to 24.5 when on top of explosions & particles, though seems intermittent. Will occasionally CTD when going through the ship listings in the tech room.

Thanks for the hard work!

System:
2.8 P4 HT
1gig 2chDDR
MSI NEO 2 P Board
MSI 5950 Graphics card, latest drivers, DX9.0b, XP Pro
Retail FS2, Latest FS Port installed.
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 03, 2004, 01:28:33 am
Still diggin' my 120+ fps steady and 80 fps explosions and stuff.
Title: Yes, it's 3.6!!
Post by: Turnsky on June 03, 2004, 01:58:22 am
strange, specular works in opengl, but not in Dx8, ahwell.. nice job, need more ram on my box now, it's obvious that 256 ain't gonna cut it anymore ;)
Title: Yes, it's 3.6!!
Post by: Lightspeed on June 03, 2004, 02:24:45 am
Quote
Originally posted by Viper1000
Still diggin' my 120+ fps steady and 80 fps explosions and stuff.


You know that the game is LIMITED at 120 FPS, so its technically impossible to go beyond that limit, right?
Title: Yes, it's 3.6!!
Post by: Moonsword on June 03, 2004, 05:11:30 am
Actually, I'm 1024 x 768, does that count?
Title: Yes, it's 3.6!!
Post by: Lightspeed on June 03, 2004, 07:28:14 am
1024x768 is standard. I'm running that resolution too. All I get is the slight targetting box misalignment (*hint hint mantis*) but nothing that bad as you seem to experience.
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 03, 2004, 09:18:43 am
Quote
Originally posted by Lightspeed


You know that the game is LIMITED at 120 FPS, so its technically impossible to go beyond that limit, right?


Yes, but I'm sure if it was allowed to my comp would happily pull more. :)
Title: Yes, it's 3.6!!
Post by: Lightspeed on June 03, 2004, 10:57:50 am
Well, i'm running at 85 Hz, so 85 FPS is the limit for me :p

And if you're playing without V-Synch you're a llama ;)
Title: Yes, it's 3.6!!
Post by: Starman01 on June 03, 2004, 11:58:00 am
Excellent work guys.

Three questions :

How can I activate the time-compression ? Is it still necessary to go
in the cheat-mode ? I never did it, just read it somewhere. But now
I really need it.

Is it possible to get the time-compression activated using a
FRED-Script ?

The new launcher has less possible flags to select. Is there a
explanation for everything still left out here ?

Thanks.
Title: Yes, it's 3.6!!
Post by: kasperl on June 03, 2004, 12:15:15 pm
Normal time compression (to something faster then 1x) is activated by shift + > to go faster, and shift + < to go slower (IIRC, could be another key, check the options screen). Advanced compression, something slower then 1x is activated by activating cheat mode, and then using the normal keys.
Title: Yes, it's 3.6!!
Post by: Silent Warrior on June 03, 2004, 12:34:47 pm
Wheeeeee! :cool:
Title: Yes, it's 3.6!!
Post by: phreak on June 03, 2004, 04:45:57 pm
i have mirrored the installer.  just incase warpcore goes down

http://www.penguinbomb.com/phreak/FS2Open_3_6-Installer.exe
Title: Yes, it's 3.6!!
Post by: Lonemage on June 04, 2004, 03:47:44 pm
The problem I'm having is that www.freespace2.com has gone down, and as far as I Can find, there are no mirrors of the patch.  I've just redone my system and I can't get the files at all...
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 04, 2004, 03:54:50 pm
Enjoy :) (http://www.3dap.com/hlp/hosted/stealth/)

Edit: :welcome:

I suppose you know all about FsOpen since you posted in here, right??
Title: Yes, it's 3.6!!
Post by: Woolie Wool on June 04, 2004, 03:54:52 pm
Quote
As a special treat for you all, we're pleased to announce the first incarnation of the SCP Install Program. This should take you through the steps to setting up the registry, installing the program and the media VPs, and generally making things much easier for the unwashed masses.  Everybody thank Fractux for all his hard work putting this together.

Even hardcore FS fans should find that pretty nifty. Beats hunting around the forums for everything.:p
Title: Yes, it's 3.6!!
Post by: Starfighter on June 05, 2004, 12:07:06 pm
Quote
Originally posted by Woolie Wool

Even hardcore FS fans should find that pretty nifty. Beats hunting around the forums for everything.:p


What  weapons TBL flags can be used now in 3.6, and list then please.
Title: Yes, it's 3.6!!
Post by: Setekh on June 06, 2004, 07:59:34 am
Dudes, awesome and a half. Thank you. :)
Title: Yes, it's 3.6!!
Post by: Lightspeed on June 06, 2004, 08:23:48 am
What are you waiting for?? Hit the highlight buttonZ!.
Title: Yes, it's 3.6!!
Post by: deep_eyes on June 06, 2004, 12:08:54 pm
i tell you one thing i have had this great of a smooth frame rate since the original FS2.... with every on it plays decently well... only problem i think is when i use certain GFX, the weapons arent transparent and u see BLACK backgrounds around the weapon, or flak, it looks uber wierd and coll to a degree but it is a defect, but mind u this is only when half the settings are on... when its maxed out it doesnt happen...

my nominal framerate with just fighters and small cap ships is 20-35FPS, with larger caps it tends to get a whee bit boggy... but thats system related...

ONE PROBLEM i still have is the ETS system, i cant agument power from shields to engines or weapons... i dunno if this is a bug still in the game or a controll setting is incorrect...
Title: Yes, it's 3.6!!
Post by: QuantumDelta on June 06, 2004, 02:10:39 pm
Good job on the launcher and the installer.

Launcher could do with a little more feature explanation but I am fine so far.
About to dive into game to check the rest out :P
Title: it works yay!
Post by: Star Dragon on June 06, 2004, 02:17:36 pm
I got teh 3.6 to work fine (though the load timt is twice as long as normal, no biggie).

  I gto ONE problem though I re-downloaded all the new Trek stuff Onmi made to try out and made a folder called FSTREK. I typed in the command line -mod DIRECTORY and hit MOD button bt when I choose that directory it says "mod name can't contain spaces"!!? I went back and added FS_Trek like in the wiki example and still same error?? What can I do?
Title: Yes, it's 3.6!!
Post by: Moonsword on June 06, 2004, 06:34:41 pm
@Any admins reading this:

Why is this not on the front page as news?

I submitted the original post as a news item, but that didn't do anything.  Shouldn't we put something important like this up for public consumption?  Not everyone reads the forums.
Title: Yes, it's 3.6!!
Post by: QuantumDelta on June 06, 2004, 08:02:09 pm
Generally a great build, fixed a lot of the problems I had with the game, infact only the biggest one out of the lot remains.

That's pretty significant considering I had a particularly long list ;)

...
However, when I say 'biggest one' I do mean it :/

Frame Rate Stability...

My System will display a lot (and I do mean a lot) of ships, on screen, in a mission, with all compie spec taxing flagson at 85 FPS and hold there very stably.

However, as soon as I get within ...30m? on a fighter, or a longer distance on a larger ship -- it drops to 42.
I don't get frame rate problems from explosions or after burner trails, or anything like that, but as soon as I'm in close proximity to any ship and it's on my screen, my frame rate cuts in half.

Now, for someone that spends most of his time dog fighting people / AI at about 20-50m distance, this is extremely annoying, because it means that when I need my smoothness of turn to assist in my accurate aiming the most, my frame rate either drops or jumps up giving a short 'jerk' -- screwing my aim when most vital.

...Any ideas/recommendations?

Sys Specs;
Athlon AMD 3000 XP (400 FSB + mobo to match FSB, can't be arsed to find mobo box atm but it's a Nforce2 chipset).
ATI Radeon 9600 Pro 256 MB DDR RAM Card.
512 MB PCI 2600 DDR RAM.
SB Live! Value Card.

Active Flags;

E:\Games\FreeSpace2\fs2_open_3_6.exe -spec -glow -pcx32 -jpgtga -d3dmipmap -cell -ship_choice_3d -fps -show_mem_usage -snd_preload

Graphics;
Direct3D8 "Graphics" drop down.
Radeon 9600 Series Adapter drop down.
1024x768x32 Resolution drop down.
D3DMultiSample_None Antialiasing drop down.
General Settings 4. High.
Use Large textures Flag on.
Fix Font distortion problem Flag on. (probably don't need it but hey).

Audio;
Direct Sound


No Joy :p
Clues/Hints/Tips? :p
Title: Yes, it's 3.6!!
Post by: Singh on June 07, 2004, 01:45:04 am
Wait.......
Since 3.6 is out.......
Shouldnt we be spamming it everywhere???
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 07, 2004, 01:54:21 am
Not with all the problems people are suddenly having. :sigh:
Title: Yes, it's 3.6!!
Post by: Moonsword on June 07, 2004, 05:16:03 am
It's a brand new release, with some new features, and you expect it to run too...?

My god, you've been captured by the Linux community!

*snickers*

Seriously, I'm sure you guys can iron out the problems soon enough.
Title: Yes, it's 3.6!!
Post by: Setekh on June 07, 2004, 05:23:23 am
Quote
Originally posted by Lightspeed
What are you waiting for?? Hit the highlight buttonZ!.


I've gotta download the thing first, silly. ;)
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 07, 2004, 06:25:12 am
Quote
Originally posted by Moonsword
It's a brand new release, with some new features, and you expect it to run too...?

My god, you've been captured by the Linux community!

*snickers*

Seriously, I'm sure you guys can iron out the problems soon enough.


See, there's been a preliminary release version drifting around since E3...which did have more bugs, to its credit.

Anyway, if I had been captured by the Linux community, we wouldn't release builds - just CVS snapshots, and heaven help you if one of your build libraries ('Cause you have to compile everything in Linux) was off by a version or two, because there'd be at least one mutual dependancy somewhere. :p
Title: Yes, it's 3.6!!
Post by: mrduckman on June 07, 2004, 05:08:26 pm
You might not need to use linux to compile it. Taylor and I are still working on it. :)
Title: Yes, it's 3.6!!
Post by: übermetroid on June 07, 2004, 06:56:33 pm
Question on the new set up...  When I double click on the "features" it opens a window in Internet Explorer.  Anyway that can be changed to what ever is the main web browser?  

I am using firefox and that is alittle annoying.  :D
Title: Yes, it's 3.6!!
Post by: jdjtcagle on June 07, 2004, 07:38:57 pm
lol, it does the exact opposite to mine :)
Title: Yes, it's 3.6!!
Post by: Singh on June 10, 2004, 06:53:42 am
ummm.....whats the latest build of FRED? the current one which i have doesnt seem to display briefing icons in the main window inside the editor.
Title: Yes, it's 3.6!!
Post by: Triple Ace on June 10, 2004, 07:45:01 am
3.6 runs really slow, and its not just with the new explosions either. Opengl crashes at the start of missions.
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 10, 2004, 06:38:39 pm
The latest version of FRED AFAIK is in this zip (http://fs2source.warpcore.org/exes/latest/C06012004.zip). :)
Title: Yes, it's 3.6!!
Post by: diamondgeezer on June 10, 2004, 06:41:49 pm
For the record, 3.6 appears to rock a fat one. Unlike previous builds it doesn't rape my memory until it bleeds - I can actualy enter and exit the game as many times as I like without the need for a restart. Yay!
Title: Yes, it's 3.6!!
Post by: Flaser on June 10, 2004, 08:06:05 pm
Just a tip dg - and for anyone unaccustomed to the antics of Win2k/XP - start the taskmanagger and kill explorer.exe in the processes tab.

Now enter the task tab and select new task, type in: explorer.

You've just restarted the main browsing applet of your OS. - That solved a lot of problems for me, including some impossible codec or low level system component installs. (I had to kill it while some components were being written over).
Title: Yes, it's 3.6!!
Post by: LAW ENFORCER on June 11, 2004, 04:23:38 am
Hey you just reminded me of all the work I have to do on my MODs ... yay ... :blah:

cool btw :lol:
Title: Yes, it's 3.6!!
Post by: Gloriano on June 11, 2004, 11:48:50 am
Good work guys :)
Title: Yes, it's 3.6!!
Post by: Viper1000 on June 11, 2004, 06:01:28 pm
Eh... I could've done better. :)  No, really excellent work.  Thank you for taking time out of your busy schedules for the pleasure and enjoyment of many. :)
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 11:00:41 am
Hi. I discovered the freespace SCP recently and it made me want to play again to this game which is certainly one of my best ludic experiences with enhanced features.
So I installed FS2, 1.2 patch and downloaded the 3.6 install of FSO. I installed it into the directory of FS2 and it's really superb :D . The single player campaign works well but I am unable to play in LAN. When I want to create a game I have only 1sec to see the screen to choose mission and then it crashes. I have no idea why, only that he seems to try loading a file named g-shi.fs2 (I used the stand-alone option to see it), which is the first visible mission.
I may have forgotten to do something, but I don't know what.

Without FSO, the LAN works.

Please Help:(
Title: Yes, it's 3.6!!
Post by: kasperl on June 18, 2004, 11:02:36 am
Are you using the media vp et al?

There might be some LAN issues with the code, not sure.

What are the specs to the systems you are doing the LAN on ?(Operating system, processor, graph card, that kind of stuff)
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 11:07:05 am
I tried with and without graphical options, but it didn't change anything. *total noob mode* What is al ?

System:

Windows XP
Athlon 2400+
512 Mo DDR
nForce 2 (APU used for the sound)
GeForce TI 4800
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 11:28:12 am
I forgot to say that a friend of mine tried too and had the same problem
Title: Yes, it's 3.6!!
Post by: kasperl on June 18, 2004, 11:46:24 am
"et al" means "and everything"

Is that friend using XP as well?

What kind of network are you trying this on?
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 11:54:40 am
He is using XP too.

We're playing via the network of the hall of residence. With FS2 it works using IP connection but not with FSO. I found some messages in forums of people who seems to have the same problem:
http://www.hard-light.net/forums/index.php/topic,23621.0.html

http://www.hard-light.net/forums/index.php/topic,23133.0.html
(ShadowDrakken but a new build helped him apparently)

ok for "et al" :)
Title: hmm
Post by: TIMMAY on June 18, 2004, 11:55:55 am
We had this same problem with Imperial Alliance but we fixed it by putting the files in the this zip (http://hosting.infiltrator-wing.com/sco/mp.zip) into the root of the data directory.. It should fix this problem as we are now able to have LAN games as well as Internet games using a direct connection.
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 12:01:17 pm
IT WORKS! Thank you very much TIMMAY!
The screen loaded well and I should be able to convince buddies to fight with these graphisms.
:D :D
Title: Yes, it's 3.6!!
Post by: kasperl on June 18, 2004, 12:58:31 pm
The log file should not be needed.

And why isn't multi.cfg included in the mediaVP?
Title: Yes, it's 3.6!!
Post by: Petrarch of the VBB on June 18, 2004, 01:41:27 pm
Why the hell have I only just found out about this?
Title: Yes, it's 3.6!!
Post by: Hook on June 18, 2004, 01:54:15 pm
multi.cfg was present and the same as the one in zip. I just unzipped the archive into the folder and replaced files (I made backup).
These files were present:
cmdline_fso.cfg
multi.cfg
multi.log
Tcp.cfg

These were missing:
mvalid.cfg
tvalid.cfg
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 19, 2004, 02:47:00 am
Quote
Originally posted by kasperl
The log file should not be needed.

And why isn't multi.cfg included in the mediaVP?


'Cause I've never heard of it...:nervous:
Title: Yes, it's 3.6!!
Post by: mrduckman on June 19, 2004, 06:15:36 am
multi.cfg isn't written by the main program when you configure the multi stuff?
If not, this is a good idea.
Title: Yes, it's 3.6!!
Post by: kasperl on June 19, 2004, 06:36:23 am
Dunno, it contains an IP, right? How would the program now the current server IP?
Title: Yes, it's 3.6!!
Post by: Annorax on June 20, 2004, 09:27:56 pm
Quote
Originally posted by Bobboau
"engine failure"
seems to be linked with use of the -mod comandline


I'm getting it too. No mods installed, no -mod commandline.

I was going to install FSPort and Inferno, but....
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 20, 2004, 09:40:00 pm
:doubt: Get one of the newer builds, I fixed it a bit after 3.6 was released.
Title: Yes, it's 3.6!!
Post by: HermeZ on June 21, 2004, 03:25:06 am
Hi! I have problem. I cannot run Inferno with FS_Open 3.6. In launcher I'm selecting mod folder but that doesn't do anything. I run game but it is still the same FS. Please help!
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 21, 2004, 05:21:11 am
Use an Inferno build, I think you can find one in Phreak's sig.
Title: Yes, it's 3.6!!
Post by: Trivial Psychic on June 21, 2004, 01:46:48 pm
Unfortunately, the latest INF build is from April 9th and doesn't include the fix for the CoMT bug.  I believe that the patch nearing beta testing stages would make Inferno playable under a non-INF build.

HermeZ: Make sure you have the Inferno campaign selected in the campaign room.

Later!
Title: Yes, it's 3.6!!
Post by: TrashMan on June 21, 2004, 02:52:38 pm
Why can't I download the latest FRED?????

Sez Error 404....

Did you remove the file?
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 21, 2004, 04:29:06 pm
There is no official FRED 3.6 yet.

The latest FRED build can be found in my third post on this page (http://www.hard-light.net/forums/index.php/topic,24223.0.html). It is still said to be pretty buggy, though.
Title: Yes, it's 3.6!!
Post by: lobsterclaw on June 23, 2004, 02:48:39 pm
Quote
Originally posted by WMCoolmon
:doubt: Get one of the newer builds, I fixed it a bit after 3.6 was released.


Where might I find one of these newer builds? (I'm also receiving the "engine failure" message)
Title: Yes, it's 3.6!!
Post by: .::Tin Can::. on June 23, 2004, 02:53:50 pm
I just cannot use the CVS FRED2 build... it just sucks, and its so buggy... I'll wait for 3.6 to come out.
Title: Yes, it's 3.6!!
Post by: Goober5000 on June 23, 2004, 06:13:18 pm
Quote
Originally posted by lobsterclaw
Where might I find one of these newer builds? (I'm also receiving the "engine failure" message)
The RECENT SCP BUILDS forum.
Title: Yes, it's 3.6!!
Post by: WMCoolmon on June 23, 2004, 10:24:49 pm
Goober, can you post a link to my third or first Fred 'n FS build? (Third should have the least amount of bugs)

Edit: In the first post, I mean. With big bold letters saying ENGINE FAILURE FIX, I've seen a gazillion posts mentioning it after I fixed it.
Title: Yes, it's 3.6!!
Post by: .::Tin Can::. on June 24, 2004, 12:02:53 am
Quote
Originally posted by lobsterclaw


Where might I find one of these newer builds? (I'm also receiving the "engine failure" message)


This guy is even more of a n00b then I am... thanks for stating the obvious Goober, as you have so many times in the past with me... ;)
Title: Yes, it's 3.6!!
Post by: vyper on July 11, 2004, 10:11:16 am
*smacks tin can for being so irritating*

Just a comment here lads, I love this build. Okay, it needs a few fixes here and there with performance issues, but otherwise I think it's a huge milestone for the project.

The even better part is that all the mods I have tried have worked with it. ;)

One question, who's working on fred?
Title: Yes, it's 3.6!!
Post by: Goober5000 on July 12, 2004, 08:11:16 am
RandomTiger, and he's rather busy right now, it seems.
Title: Yes, it's 3.6!!
Post by: elorran on July 19, 2004, 05:03:32 pm
I'm having a little trouble with 3.6

I can't jump out of missions.  Every time I try to engage the jump out it tells me 'engine failer, unable to engage subspace drive'.

I've also tried SEXPing a fix drive and allow drive event into the missions to see if this would fix the problem but it hasn't.  Am I missing something here or is there a cock up in 3.6?
Title: Yes, it's 3.6!!
Post by: karajorma on July 19, 2004, 05:23:46 pm
This AGAIN!? We really need to do something about those links.

It's a common bug which only appears when you play on very easy. Either be a man and play on a less girly level or download a newer build from the newer build forum.
Title: Yes, it's 3.6!!
Post by: WMCoolmon on July 19, 2004, 05:24:57 pm
Quote
Originally posted by elorran
Am I missing something here or is there a cock up in 3.6?


Quote
Originally posted by Goober5000 at the top of the first post in this thread
PLEASE NOTE: The "engine failure" bug is known and has been fixed in this build:
http://fs2source.warpcore.org/exes/latest/fs2_open_C06222004.zip
Title: Yes, it's 3.6!!
Post by: elorran on July 19, 2004, 09:50:53 pm
Quote
Originally posted by karajorma
Either be a man and play on a less girly level or download a newer build from the newer build forum.


It's set on hard... your bug may run deeper than your think :ick:

Anyway I'll give the more up to date builds a try.
Title: Yes, it's 3.6!!
Post by: Ford Prefect on July 22, 2004, 10:36:44 pm
It's so................ beautiful. :eek:
Title: Yes, it's 3.6!!
Post by: Windrunner on July 23, 2004, 10:32:51 am
Can someone please tell why I get a completly white screen when i run FS2_open 3.6
Title: Yes, it's 3.6!!
Post by: Inquisitor on July 23, 2004, 10:37:17 am
Not without alot more information :)
Title: Yes, it's 3.6!!
Post by: Windrunner on July 23, 2004, 10:41:24 am
well i dont what to say anymore, when installed the latest verion of FS open everything went smooth and then i started the FS through the launcher, but my screen is all white, i can hear the music and that is running but i can't see the main hall
Title: Yes, it's 3.6!!
Post by: Ford Prefect on July 23, 2004, 12:06:00 pm
Okay okay, whoever decided to put "GTC Orff" on the Fenris/Leviathan has quite the rapier wit, but can it be removed?
Title: Yes, it's 3.6!!
Post by: karajorma on July 24, 2004, 05:15:42 am
Should just be a case of swapping a couple of textures Ford. Just don't know the names at the moment.

Someone else probably does though :)
Title: Yes, it's 3.6!!
Post by: Warlock on July 24, 2004, 10:05:59 pm
Ok,...stupid question time ;)

I've not played my FS2 in a couple years now, not even had it installed for at least 9 months. Is the 3.6 ScP (and of course the offical patch) all I need to download to get going with all the new stuff?

Oh and..... with a 900 speed processor and 500 some odd meg Ram,.. how much of the ScP can I even use?

Thanks guys ;)
Title: Yes, it's 3.6!!
Post by: karajorma on July 25, 2004, 03:45:53 am
Quote
Originally posted by Warlock
Ok,...stupid question time ;)

I've not played my FS2 in a couple years now, not even had it installed for at least 9 months. Is the 3.6 ScP (and of course the offical patch) all I need to download to get going with all the new stuff?

Oh and..... with a 900 speed processor and 500 some odd meg Ram,.. how much of the ScP can I even use?

Thanks guys ;)


You will of course need to install FS2 Retail first. :)

Apart from that the only things you need is either 3.6 or a more recent build (reccomend the latter) and launcher 5.x (should be available from the 3.6 thread). That's all you need.

I reccomend you get some of the media.vp files too. You should be able to use shine mapping and glow maps at least with no problem. Media.vp files are completely optional but without them you won't notice much of a difference in the graphics (the new SEXP's etc will of course be there but most people don't notice stuff like that :D )
Title: Yes, it's 3.6!!
Post by: Beowulf on August 01, 2004, 07:47:41 pm
Ohh god I'm so happy!
Title: Yes, it's 3.6!!
Post by: magatsu1 on August 06, 2004, 10:57:02 am
--------------------------------------------------------------------------------
Originally posted by Goober5000 at the top of the first post in this thread
PLEASE NOTE: The "engine failure" bug is known and has been fixed in this build:
http://fs2source.warpcore.org/exes/...n_C06222004.zip
--------------------------------------------------------------------------------

is this link still good ? I've tried 3 times and the page won't open.
Title: Yes, it's 3.6!!
Post by: Goober5000 on August 06, 2004, 11:07:56 am
I think warpcore.org is down.  Wait a while and try again.

Incidentally, don't quote the link and then try to click it.  It gets shortened and it won't work.
Title: Yes, it's 3.6!!
Post by: magatsu1 on August 06, 2004, 11:12:06 am
Yeah, I tried the quote and your original post. I'm gettin' a similar prob if I go through the SCP website too.
Title: Re: Yes, it's 3.6!!
Post by: Johnny B. on August 20, 2004, 04:21:10 am
Quote
Originally posted by Goober5000
PLEASE NOTE: The "engine failure" bug is known and has been fixed in this build:
http://fs2source.warpcore.org/exes/latest/fs2_open_C06222004.zip

We now return you to your regularly scheduled thread.

------------------------------------------------------------------------



Sorry to report a bug in the forum, but I just couldn't get the bug report page to work.

Now, using the above mentioned build, I get the following error after a maximum of 3 missions played in a row, along with a "Virtual Memory Too Low" notification from Windows.

Error: Out of memory.  Try closing down other applications, increasing your
virtual memory size, or installing more physical RAM.

File:.\globalincs\windebug.cpp
Line: 1474

Call stack:
------------------------------------------------------------------
    fs2_open_ex.exe 00465aa0()
    fs2_open_ex.exe 00465f0d()
    fs2_open_ex.exe 00466491()
    fs2_open_ex.exe 004690c8()
    fs2_open_ex.exe 00466746()
    fs2_open_ex.exe 004696f8()
    fs2_open_ex.exe 004c5979()
    fs2_open_ex.exe 005fd4cb()
    fs2_open_ex.exe 00602de9()
    fs2_open_ex.exe 0060464c()
    fs2_open_ex.exe 0060489d()
    fs2_open_ex.exe 005b751f()
    fs2_open_ex.exe 005d2ff5()
    fs2_open_ex.exe 00659a03()
    fs2_open_ex.exe 0064884b()
------------------------------------------------------------------

I guess this ought to happen when running FreeSpace with 16 MB of RAM, but I currently have 256 DDR, and 128 VRAM. Moreover, there are major slowdowns in-mission, when ships explode (yes, I am using the hi-res explosions, so that's understandable), and when any ships exit subspace.

My command line for running FreeSpace is:

D:\Games\FreeSpace2\fs2_open_ex.exe -spec -glow -pcx32 -jpgtga -d3dmipmap -phreak -ship_choice_3d -2d_poof -snd_preload

I'm running Windows XP SP1, Detonator v61.77, on a Duron 850 MHz, 256 DDR, MSI nForce 1, GeForce FX 5200. Pretty low-end, I know, but considering I just finished Splinter Cell 2 on it on best graphics settings without slowdowns, I guess FSSCP ought to run just fine...
Title: Yes, it's 3.6!!
Post by: Overlord on August 20, 2004, 08:50:07 am
I had the same problem, there was a memory leak in the build so try using this build: http://www.hard-light.net/forums/index.php/topic,25938.0.html
Title: Yes, it's 3.6!!
Post by: Goober5000 on August 20, 2004, 09:52:06 am
Yeah, that's probably the memory leak.
Title: Looking good
Post by: Blitzerland on September 01, 2004, 08:47:57 pm
Loving 3.6. Absolutely no issues whatsoever, asides from FRED (duh), but I can survive :)

My frame rate sucks, but that is the fault of my stupid, worthless, no good, obsolete, ugly, stupid, slow, poorly-optimized, gerbil-powered, NVIDIA, smelly, holy-crappy video card of death, doom and decapitation.

Rrrrrr :mad:
Title: Yes, it's 3.6!!
Post by: redmenace on September 01, 2004, 08:55:03 pm
glad to hear it.
Title: Yes, it's 3.6!!
Post by: avengre on September 07, 2004, 10:52:46 am
Noob question, FSO IS just a launcher?

I downloaded the 44.3 mb one and installed it an all.  The campaign dosent change... there are no other options in the campaign selection or the Mission simulator... have i done something wrong?
Title: Yes, it's 3.6!!
Post by: karajorma on September 07, 2004, 11:08:15 am
FSO is a new engine for the game. Campaigns which use the new engine are on their way but if you play FS2 again you'll notice a lot of differences. :)
Title: Re: Re: Yes, it's 3.6!!
Post by: Hippo on October 02, 2004, 07:48:56 pm
Quote
Originally posted by Johnny B.
...16 ...256 ...128 totaling 400mb
My command line for running FreeSpace is:

D:\Games\FreeSpace2\fs2_open_ex.exe -spec -glow -pcx32 -jpgtga -d3dmipmap -phreak -ship_choice_3d -2d_poof -snd_preload




That is FAR from enough ram... And i mean FAR...









And on a second note, will someone just stick a HUGE disclaimer on the link to 3.6, since just about EVERY n00b question thats popping up has something to do with 3.6, and as we know, its a bit buggy... :rolleyes:
Title: Yes, it's 3.6!!
Post by: Goober5000 on October 02, 2004, 09:12:14 pm
There is a huge disclaimer.
Quote
Originally posted by Goober5000
PLEASE NOTE: The "engine failure" bug is known and has been fixed in this build:
http://fs2source.warpcore.org/exes/latest/fs2_open_C06222004.zip

We now return you to your regularly scheduled thread.
It's been there for a while.  Nobody reads it. :rolleyes:
Title: Yes, it's 3.6!!
Post by: Hippo on October 02, 2004, 09:16:00 pm
I meant a big warning right on or at the link, so that you have to read soething like, "WARNING: THIS BUILD IS OUTDATED. DO. NOT. USE. UNLESS. ABSOLUTELY. NESCESSARY."


... Or something... Most people see the link for the installer or the build itself, and just go to it before reading... I know i did, though that was before we found the bug...
Title: Yes, it's 3.6!!
Post by: Goober5000 on October 02, 2004, 09:27:10 pm
No.

This build is the latest, stable, official build, and it's going to stay that way until 3.6.1.  We've said repeatedly that people use the more recent builds at their own risk.  We're happy to help people get started with 3.6, but if we supported every unofficial build that came out we wouldn't have any time left to code.  We hardly have time now as it is.
Title: Yes, it's 3.6!!
Post by: Hippo on October 02, 2004, 09:29:01 pm
Okeydokie...
Title: Yes, it's 3.6!!
Post by: karajorma on October 03, 2004, 02:55:10 am
One thing though. How hard would it be for someone to roll back to the 3.6 version of the code, implement warp fix and upload that as 3.6.1?

Since that's just about the only thing wrong with 3.6 it would solve a lot of problems.
Title: Yes, it's 3.6!!
Post by: Goober5000 on October 03, 2004, 01:56:31 pm
...Bah.  Forgot about the rollback option.  I suppose I could do that, but it would still be 3.6, not 3.6.1.  And since Fractux hasn't posted here recently, it wouldn't be part of the installation package.
Title: Yes, it's 3.6!!
Post by: karajorma on October 03, 2004, 02:57:38 pm
Even still when posted directly underneath the 3.6 install links it would certain end the jump out bug problem.

TBP would probably be happy to see this. 3.6.1 might not be ready by the time they are in which case I'm sure they'd rather base their stand alone around 3.6 with the bug fix than a version without it.
Title: Yes, it's 3.6!!
Post by: Goober5000 on October 03, 2004, 11:43:21 pm
Done.  The new EXEs are now compiling and should be up within the hour.
Title: Yes, it's 3.6!!
Post by: Blitzerland on October 04, 2004, 01:07:25 pm
Neato!!1!!111oneone

*Cats toss confetti
Title: Re: Looking good
Post by: Blitzerland on October 04, 2004, 01:09:37 pm
Quote
Originally posted by Blitzerland

My frame rate sucks, but that is the fault of my stupid, worthless, no good, obsolete, ugly, stupid, slow, poorly-optimized, gerbil-powered, NVIDIA, smelly, holy-crappy video card of death, doom and decapitation.
 



I love my new ATI Radeon 9800 Pro.
:D
Title: Re: Looking good
Post by: Ace Pace on October 04, 2004, 01:22:13 pm
Quote
Originally posted by Blitzerland


My frame rate sucks, but that is the fault of my stupid, worthless, no good, obsolete, ugly, stupid, slow, poorly-optimized, gerbil-powered, NVIDIA, smelly, holy-crappy video card of death, doom and decapitation.

Rrrrrr :mad:


Are you running an FX? then your kinda screwed, except update your drivers, and trying to enable fast writes.
Title: Yes, it's 3.6!!
Post by: Blitzerland on October 04, 2004, 04:45:08 pm
I posted that a LONG time ago. I have an ATI Radeon 9800 Pro now. Life is good.
Title: Yes, it's 3.6!!
Post by: Goober5000 on October 06, 2004, 02:02:02 pm
The installer has been updated with the fixed 3.6 build.  It's uploading now and will be available in about an hour.