I think the real joy in playing a campaign with a fleshed-out Alpha 1 persona, particularly a campaign like Blue Planet that pulls off the concept so well, is simply that it's different. Nearly every user-created campaign out there follows the retail model of the faceless, voiceless player character who's meant to provide a blank slate for the player sitting in front of the monitor. And obviously, that's a proven model, seeing as how it worked just fine in retail. But if a campaign designer decides to go for a more story-driven approach with a defined main character and manages to do it right...that's something truly unique, and I think that's what Darius was able to accomplish. I can understand someone criticizing such a campaign because it was legitimately bad, or because the person didn't feel like the main character was handled well enough, but criticizing a campaign just because it tries something different doesn't make any sense at all to me. If all you're looking for is that same old experience, just go and play one of the dozens of other campaigns that replicates it.