Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: Unknown Target on June 07, 2008, 11:04:53 pm
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Was previewed on the "Jace Hall" show or whatever;
http://www.3drealms.com/
Couple posts down - surprised this hasn't been posted yet.
Nothing more than a couple seconds, but it looks interesting.
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DN:F has progressed!? RUN FOR YOUR LIVES!!!! :eek:
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cool
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The problem with a massive development time like this is that what was absolute 'top of the line' technology when the game was started will be commonplace by the time it is released. So, people will be left wondering why the game took so long.
A few years ago those videos would have had people drooling over their keyboards, nowadays it looks about at a level with other games that spent far less time in development.
It might be a great game, but they will never live down the amount of years it took to make it, it will always carry that stigma with it.
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I'm not bothered about this game now. Half-Life beat it and Half-Life 2 can't be beaten by DNF. Insofar as anything DNF tries to do, the Half-Life series has already done. :)
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Yeah, as awesome as it would be to play a Duke game, just what the hell where they doing? if they haven't been constantly remaking it, it'll lack any improvements in gameplay from the last decade.....oi, very little good can come of this.
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I'm not bothered about this game now. Half-Life beat it and Half-Life 2 can't be beaten by DNF. Insofar as anything DNF tries to do, the Half-Life series has already done. :)
As far as I know, Gordon Freeman has yet to say "Shake it baby" while giving money to strippers so Duke Nukem > Half-Life in my book. :p
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I'm not bothered about this game now. Half-Life beat it and Half-Life 2 can't be beaten by DNF. Insofar as anything DNF tries to do, the Half-Life series has already done. :)
As far as I know, Gordon Freeman has yet to say "Shake it baby" while giving money to strippers so Duke Nukem > Half-Life in my book. :p
Second.
Sadly, I don't see the game ever living up to the hype. :( I'll be getting it when it comes out though, unless it's total garbage.
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Holy Cow!
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Holy Cow!
No it's
"Come get some!"
:pimp:
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Duke stole all his lines from Bruce Campbell anyway :lol:
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When did Bruce Campbell say "I'll rip off your head and **** down your neck?"
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That was full metal jacket i think. . .
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When did Bruce Campbell say "I'll rip off your head and **** down your neck?"
Wasn´t that in Army of Darkness, when he was fighting with himself...or wait...i think it was when he fighted thoose Necronomicons.
That was full metal jacket i think. . .
...Seargant said "I´ll rip of your Ba$%& and make sure you don´t get Babys"...after he forced him to move up that da%& Tower... :nod:
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I'll be holding my breath for this one.... honest.
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Here's other trailer: http://www.youtube.com/watch?v=LPOLogwJ0fs&feature=related
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I'll be holding my breath for this one.... honest.
*Watches Blue Lion turn even bluer!*
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Here's other trailer: http://www.youtube.com/watch?v=LPOLogwJ0fs&feature=related
You bastard.
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I think Hell just froze over ...
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Finally!
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The problem with a massive development time like this is that what was absolute 'top of the line' technology when the game was started will be commonplace by the time it is released. So, people will be left wondering why the game took so long.
A few years ago those videos would have had people drooling over their keyboards, nowadays it looks about at a level with other games that spent far less time in development.
It might be a great game, but they will never live down the amount of years it took to make it, it will always carry that stigma with it.
Look how long Team Fortress 2 took to be released. TF2's development took 10 years, and look how popular it is now. DNF may do alot better than everyone thinks it will.
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Prey (http://en.wikipedia.org/wiki/Prey_%28video_game%29) took a helluva long time to release too, got scrapped quite a few times, totally revamped a few more times .... basically it languished in development hell for a very very long time... Yea, 11 years.
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The problem with a massive development time like this is that what was absolute 'top of the line' technology when the game was started will be commonplace by the time it is released. So, people will be left wondering why the game took so long.
A few years ago those videos would have had people drooling over their keyboards, nowadays it looks about at a level with other games that spent far less time in development.
It might be a great game, but they will never live down the amount of years it took to make it, it will always carry that stigma with it.
I've been reading about Duke Nukem Forever's development since I started playing Duke Nukem 3D when I was 12, and I agree with that. Something tells me that the boffins at 3D Realms want to make a game that will please every Duke Nukem fan, as they claim it will. They did switch between two to three game engines, and goodness knows how long it takes to craft a game on ONE engine. Given that, it's easy to see why they took so long.
...they spent 13 years, I think...
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Where's teh damn ingame footage? I couldn't find it when I went to the link.
EDIT - wait I need an xbox? Wtf. Is this going to be Xbox only game or what? God damn consoles.
EDIT2 - did anyone noticed that Duke Nukem Forever has the same initials as Did Not Finish. That's kinda funny. Though I'm sure it was noticed about 10 years ago.
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Where's teh damn ingame footage? I couldn't find it when I went to the link.
EDIT - wait I need an xbox? Wtf. Is this going to be Xbox only game or what? God damn consoles.
EDIT2 - did anyone noticed that Duke Nukem Forever has the same initials as Did Not Finish. That's kinda funny. Though I'm sure it was noticed about 10 years ago.
I saw that the first time I read the Wikipedia article. They probably removed it for violating WP:NOR (http://en.wikipedia.org/wiki/WP:NOR).
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Help Wanted!
Need more help. Must go faster. Scotty, we need more powah! ATTN: 3DR Website level designers, local Dallas/Guildhall level designers and level designers everywhere...
If you're a pro, or an amateur, if you have talent and passion, feel free to send us your stuff. Programmers interested in game play programming, or with 360 experience should look us up, too.
They need help..........
I'm guess there are gonna be a few more delays.......... :lol:
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Where's teh damn ingame footage? I couldn't find it when I went to the link.
EDIT - wait I need an xbox? Wtf. Is this going to be Xbox only game or what? God damn consoles.
EDIT2 - did anyone noticed that Duke Nukem Forever has the same initials as Did Not Finish. That's kinda funny. Though I'm sure it was noticed about 10 years ago.
I remember when Halo was announced, everyone wanted that game and then they switched to console.
Was a bad idea, and led to some ( sometimes heated ) discussions.. One year after they released it for x-box ( or was it 2 ? ), they released it for PC. It was totally disappointing. :no:
Duke Nukem forever has also the same initials as Development need forever :p
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IIRC it was more like 2, maybe 3 years when Halo was ported to PC.
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Parody (http://www.youtube.com/watch?v=pqJ2vBIv130) of E3 footage (http://www.gametrailers.com/player/36746.html) for DN:T.
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The problem with a massive development time like this is that what was absolute 'top of the line' technology when the game was started will be commonplace by the time it is released. So, people will be left wondering why the game took so long.
A few years ago those videos would have had people drooling over their keyboards, nowadays it looks about at a level with other games that spent far less time in development.
It might be a great game, but they will never live down the amount of years it took to make it, it will always carry that stigma with it.
the answer is they decided to change game engine to UT3 from the previous engine and start from scratch.
to the point, i am looking forward to this game, i have played all 6 duke games, even to the point that other games such as jason storm and delta force couldn't cure :P.