Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 07, 2018, 10:35:07 am
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Here is the nightly for 07 March 2018 - Revision e5e5d14
Group: MacOSX
nightly_20180307_e5e5d14-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180307_e5e5d14-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Linux.tar.gz))
Group: Win64
nightly_20180307_e5e5d14-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Win64.zip))
Group: Win32
nightly_20180307_e5e5d14-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180307_e5e5d14/nightly_20180307_e5e5d14-builds-Win32.zip))
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commit 4fa43ed
Author: asarium <Tue Mar 6 17:34:29 2018 +0100>
Commit: asarium <Tue Mar 6 17:34:29 2018 +0100>
Avoid reusing model material instance when setting fog
code/model/modelrender.cpp | 23 +++++++++++------------
1 file changed, 11 insertions(+), 12 deletions(-)