Modding, Mission Design, and Coding > Help Wanted/Offering Help

Need a 'textcanon' GTSG Mjolnir

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Galemp:
I don't have SVN access configured on my PC just yet. Too much to do and too little time. I managed to get this done though.

Novachen:

--- Quote from: Nightmare on June 12, 2019, 05:31:07 pm ---Looking at the MVP model, there are probably 2 bugs with the Mjolnir that you'll have too unless you already fixed them:
-debris-2 should be named "debris-grind02a00" to turn it into livedebris as it is made from the subsystem, but the subsystem disappears entirely when it is destroyed (no special subsystem flags and no -destroyed submodel); which causes the debris to pop into existence again upon the Mjolnirs death.
-same for debris-3, which should be named "debris-grind01a00".

--- End quote ---

Well, because i changed the behaviour, that the destruction of the outer ring only stops its rotation, i had this bug only for the Inner Ring, of course :D.


--- Quote from: Colonol Dekker on June 12, 2019, 04:30:48 pm ---You could Fred an event

When
>is subsystem-destroyed=ring
Then
Destroy subsystem-weapons that live on ring

Or thereabouts?

--- End quote ---

Yes, i could. That would be other alternative i have.
I have not decided how i handle that, actually. Because it could be a too big weakness for a Mjolnir, if you can knock out all of its Launchers with the destruction of the Outer Ring. Even it is an interesting weakness nevertheless.

Even i was not able to get them to work with other missiles then FighterKillers. Have to say, that i would actually like to test it with Cluster Bombs. But i have slowed down the rotation time in the mean time, maybe it is working now.


--- Quote from: Galemp on June 12, 2019, 05:52:14 pm ---For what it's worth I have a remapped baked efficient and bugfixed Mjolnir right here. I posted it to FSU internal but got no response.

--- End quote ---

Well... i am irritated. What bugfix you mean here? The stuff Nightmare mentioned above with the debris?

And is this actually only a reskinned Mjolnir with this debris stuff or is this an even higher poly version?


But nevertheless, i am offering the version i have created so far, which also includes the debris fix for the inner ring.
MjolnirSG download it is 14 MB, because i used the Turrets from the Fenris by Hades/Nyctaeus for the Launchers on the Mjolnir as they were most fitting. So i have included the required texture from it, too. Did not know about the textures, because i have already included the upgraded Fenris into my mod package  :lol:

Nightmare:

--- Quote from: Novachen on June 13, 2019, 12:34:35 am ---
--- Quote from: Nightmare on June 12, 2019, 05:31:07 pm ---Looking at the MVP model, there are probably 2 bugs with the Mjolnir that you'll have too unless you already fixed them:
-debris-2 should be named "debris-grind02a00" to turn it into livedebris as it is made from the subsystem, but the subsystem disappears entirely when it is destroyed (no special subsystem flags and no -destroyed submodel); which causes the debris to pop into existence again upon the Mjolnirs death.
-same for debris-3, which should be named "debris-grind01a00".

--- End quote ---

Well, because i changed the behaviour, that the destruction of the outer ring only stops its rotation, i had this bug only for the Inner Ring, of course :D.

--- End quote ---

Well since normal debris doesn't take subsystem rotation into account it would still appear where it is not supposed to appear. :D


--- Quote ---Well... i am irritated. What bugfix you mean here? The stuff Nightmare mentioned above with the debris?

And is this actually only a reskinned Mjolnir with this debris stuff or is this an even higher poly version?
--- End quote ---

They have new maps and pieces of debris; but the issue with the subsystem debris remains there too. Most notable differnce seems to be that they're pointing directly aheady (so you can use set-object-facing).

Nyctaeus:
Most importantly, GalEmp's Mjolnir is properly UVed. No tilemaps so much better performance.

Colonol Dekker:
Is there a way of referring to the sub-models in the media vp without needing to include them? 
 :confused:

#aimingforefficiency

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