Author Topic: more hud rearranging and another suggestion  (Read 2178 times)

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Offline phreak

  • Gun Phreak
  • 211
  • -1
more hud rearranging and another suggestion
A few weeks back, Sesquipedalian (copy+paste roolz) PMed me about chaning hud coordinates around so that the weapons list box can be cleaned due to high amount primaries, 200+.  Thats done, along with another change i'm awaiting that extends the box another 20 pixels, so i can push the missile refire time out of the name, before the missile count.

The other change i was looking for was customization of corkscrew missiles.  Currently you can only shoot 4 cscrew missiles (Tornado) in single and 8 in double fire, i would like to change the weapons.tbl to add the following

fire delay per missile       (currently 30ms)
number of missiles fired   (currently 4)
rotation radius               (currently 1.25m)
twist (deg/sec)             (currently 5)
counterrotation             (do each pair of missiles fire with opposite twists)
Offically approved by Ebola Virus Man :wtf:
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Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
more hud rearranging and another suggestion
You can change all of those in tables, I could do that for you. Why did you post it here?

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
more hud rearranging and another suggestion
the only thing he listed that you can do in tables is fireing more than 4 corcscrew things at a time

none of the HUD stuff, and I too would like to know how to add and alter the HUD
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
more hud rearranging and another suggestion
you can fire more than 4 corkscrew per shot without adding the $swarm tag?

i want it so you can shoot 6 in single fire.

Quote

I too would like to know how to add and alter the HUD


in many of the .cpp files are screen coordinates that represent where the hud gauges are placed
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
more hud rearranging and another suggestion
well yes but if I wanted to, say, add a little box above the weapons box that showed lock time for a targeting laser, for example how would I go about this

and you can make corkscrew weapons fire a diferent number, by useing the swarm tag, but for some reason the code doesn't want you to do this, but I don't know why
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
more hud rearranging and another suggestion
well if thats the case i could gut the warning out.
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
more hud rearranging and another suggestion
I've used the two together oftine (before the sorce code relese)
and never saw anything wrong
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together