Author Topic: Robert Space Industries. From the Wing commander + sequels makers  (Read 74600 times)

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Offline Nakura

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Re: Robert Space Industries. From the Wing commander + sequels makers
I'm calling it, the majority of the 50+ missions are going to be patrol missions.
Not too optimistic about Star Citizen?

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
He's just extrapolating from the average content of past Wing Commander missions, which is quite a reasonable assumption.

However, the WC series had to deal with technical restrictions the SC guys don't have today.
People are stupid, therefore anything popular is at best suspicious.

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Offline Luis Dias

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Re: Robert Space Industries. From the Wing commander + sequels makers
yes, but it seems nowadays that imagination has also peaked some time ago.

 
Re: Robert Space Industries. From the Wing commander + sequels makers
Consider that the space sim genre is basically being resurrected after a ten-year absence based on fan nostalgia. I don't think anyone's going to be doing anything terribly experimental at this stage; people want "more Wing Commander", not "an exploration and deconstruction of the standards of the genre".
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Luis Dias

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Re: Robert Space Industries. From the Wing commander + sequels makers
yeah coz that worked wonders with all the hollywood nostalgia movies recently. I mean, just look at Star Trek. It's fabulous!

 
Re: Robert Space Industries. From the Wing commander + sequels makers
I'm not really making a value judgement. HLP's been exploring the space fighter gameplay regime for well over a decade now while the rest of the gaming public mostly moved on; I think we are, collectively, more jaded when it comes to the cliches of mission design, and so now that the genre's being rebuilt nearly from scratch all the new output will feel primitive and boring to us.
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
Then it's up to us to show them what the standards should be now, not what they think it is :)
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Patriot

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Re: Robert Space Industries. From the Wing commander + sequels makers
There's something that has been bothering me though.

And it's the fact that, judging by the trailers at least, laser bolts don't seem to travel fast enough for my taste.
Wondering if anyone has that gripe about guns and projectile velocity :/

 

Offline The E

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Re: Robert Space Industries. From the Wing commander + sequels makers
That has been confirmed as a bug in the early versions of the game they used to build those trailers.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Patriot

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Re: Robert Space Industries. From the Wing commander + sequels makers
Ha, really? Awesome :D

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
*looks at laser bols*

GATLING GUNS PLEASE.
el hombre vicio...

 

Offline Deathsnake

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Re: Robert Space Industries. From the Wing commander + sequels makers
Here are the video of the Event in Germany, Köln:

http://www.twitch.tv/roberts_space_ind_ch_1/b/450808296
See the ships and the three hangar types. Cannot wait... WANT IT NOW!!!!
Star Citizen No. 250

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
I devise a new kind of mini game inside SC.

EXTREME Buggie races inside the carrier hangar!

Who's up for some speed?
el hombre vicio...

 

Offline Commander Zane

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Re: Robert Space Industries. From the Wing commander + sequels makers
I devise a new kind of mini game inside SC.

EXTREME Buggie races inside the carrier hangar!

Who's up for some speed?
I think someone in the crowd shouted out something along those lines, having races in the Deluxe hangar once other players can join the same session.

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
If we ever get a Bengal, we could do buggie races in it from time to time, like a tournament for HLP members only  ;)

Now seriously, that hangar module looks quite solid work.
The ships look well thought out, the loadout console was VERY NEAT and aside from those minor character animation kirks and some evident collision problems with the buggie this thing is looking pretty high up in terms of meeting the crowdfunding expectations.

edit: Also, I think I might have to start thinking about upgrading my rig... oh this game reqs are gonna hurt.
el hombre vicio...

 
Re: Robert Space Industries. From the Wing commander + sequels makers
can someone please explain to me why ****ing around in the hanger is such a big deal in a space sim
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline Commander Zane

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Re: Robert Space Industries. From the Wing commander + sequels makers
Nowhere does it say playing games has to be 100% srs bsns.

 
Re: Robert Space Industries. From the Wing commander + sequels makers
can someone please explain to me why ****ing around in the hanger is such a big deal in a space sim

Quote from: George Mallory
Because it's there

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
And because those are probably prime places for firefights to take place when a boarding scenario is implemented.

I call driving the buggie, and request two gunners hoped up.
el hombre vicio...

 

Offline Aesaar

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Re: Robert Space Industries. From the Wing commander + sequels makers
can someone please explain to me why ****ing around in the hanger is such a big deal in a space sim
By itself, it's nothing.  What it represents, however, is exciting.  It's the first tangible result of 16 million dollars of crowdfunding.  It'll probably be fun for about an hour, but it's a clear sign of progress.  Expect similar enthusiasm when the dogfighting module is released.