Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: portej05 on June 07, 2009, 09:10:14 am
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External gauges build attached.
Please test, as I cannot reproduce this issue myself, however Echelon9 and I think that this is the correct solution.
Patch is messy because the indentation in HUD_render_2d() needed to be consistent in the changed region.
Diff (http://porteous.no-ip.org/FS2Files/external_gauges_testing/externalcustomgauges.diff)
Debug Build (http://porteous.no-ip.org/FS2Files/external_gauges_testing/fs2_open_3_6_11d.exe)
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This has been tested by KeldorKatarn.
If there are no other testers testing this, I recommended committing the patch:
1) It adds the line of protection that the normal HUD gauges use
2) 90% of the patch is corrections to indentation to be consistent within the changed block
1933 can be closed 'fixed' if this is committed.
portej05
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Committed.