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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: portej05 on June 07, 2009, 09:10:14 am

Title: Mantis 1933 Fix - External Gauges
Post by: portej05 on June 07, 2009, 09:10:14 am
External gauges build attached.

Please test, as I cannot reproduce this issue myself, however Echelon9 and I think that this is the correct solution.

Patch is messy because the indentation in HUD_render_2d() needed to be consistent in the changed region.

Diff (http://porteous.no-ip.org/FS2Files/external_gauges_testing/externalcustomgauges.diff)
Debug Build (http://porteous.no-ip.org/FS2Files/external_gauges_testing/fs2_open_3_6_11d.exe)
Title: Re: Mantis 1933 Fix - External Gauges
Post by: portej05 on June 08, 2009, 08:02:41 am
This has been tested by KeldorKatarn.

If there are no other testers testing this, I recommended committing the patch:
1) It adds the line of protection that the normal HUD gauges use
2) 90% of the patch is corrections to indentation to be consistent within the changed block


1933 can be closed 'fixed' if this is committed.

portej05
Title: Re: Mantis 1933 Fix - External Gauges
Post by: portej05 on June 20, 2009, 02:41:12 am
Committed.