Author Topic: Tertiary Weapons and scripting enhancements  (Read 6207 times)

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Offline The E

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Re: Tertiary Weapons and scripting enhancements
These are the changes that would have to be made:

If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline JGZinv

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Re: Tertiary Weapons and scripting enhancements
So is that a request then for HUD art? I could try then to work with Bax to
get you something to test with....
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline The E

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Re: Tertiary Weapons and scripting enhancements
If you can make a mockup, that would be good. However, be aware that implementing it might take some time.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline JGZinv

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Re: Tertiary Weapons and scripting enhancements
Well since FS needs this anyway, I'm killing 2 birds w/one stone.
I figured it'd take quite some time anyway.

Sorta busy with some things, but I'll see what we can do.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline Nuke

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Re: Tertiary Weapons and scripting enhancements
while were going through the trouble of redesigning the loadout, is there any way of showing which weapons are compatible with which banks? somewhing like clicking on a weapon in the list will highlight bank slots it is compatible with and grey out ones that cant be used with that weapon, likewise clicking on a bank slol would grey out weapons that are not compatible with that slot.

also i think the whole interface in general needs to be setup to accommodate modern resolutions.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline The E

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Re: Tertiary Weapons and scripting enhancements
while were going through the trouble of redesigning the loadout, is there any way of showing which weapons are compatible with which banks? somewhing like clicking on a weapon in the list will highlight bank slots it is compatible with and grey out ones that cant be used with that weapon, likewise clicking on a bank slol would grey out weapons that are not compatible with that slot.

Doesn't it do that already? I'm quite certain it does...

Quote
also i think the whole interface in general needs to be setup to accommodate modern resolutions.

WMCoolmon started, but never finished, something that could be used for this. It just needs a few coders to pick it up again.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns