Well there's been a bit of forum activity, but I thought I would cover a couple things. I recently demoed some of what we have at a local LAN party, and it seemed to generate a bit of interest (yay!). We may have a new sound tech as well, we're currently seeing what he can do. In the engine development realm, the SCP team has really been cracking down on bugs, and the standalone server should be stabilized well before we get to a release point, which will mean multiplayer should be 100 times better than it would have been a year or two ago. Multiplayer is something I take to heart, having been a longtime XvT player. That's all for now.