Story for me regarding supreme commander was always just a formality, a decorative box for what was, in my consideration a huge three front battle filled strategy cake.
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How's skirmish by the way?
Fully agreed ... and for TA (pretty much no story) and SC1 (very little story) that was true.
As far as SC2 goes... no story would have been better than THIS. It sticks out like a sore thumb. It's so bad that it can't even easily be ignored (lol).
Well, to say something positive to for a change... for people who liked SC1 and like strategy on a grand scale in general, this is still a good game and is still way WAY different from C&C or Starcraft etc..
SC2 just doesn't compare all that favorably when you compare it to SC1.
What aggravates this comparison is that there are maybe 2 or 3 maps total in multiplayer where you can still fight battles on an at least "decent" scale (i.e. compared to SC1 maps... about 15x15 or so). All the other maps are outright TINY with little or no room to maneuver at all... (i.e. when your commander can walk into the enemy base 1-2 minutes it always ends in some kind of cluster**** rush and most of these games are over in 5-10 mins tops ...)
And Skirmish... well, let's say it is definitely a Multiplayer game. The AI is beyond stupid