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FreeSpace Releases => Asset Releases => Topic started by: Droid803 on March 19, 2012, 01:40:15 am

Title: RELEASE: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 19, 2012, 01:40:15 am
You know what you came for:

http://dl.dropbox.com/u/126554/FS2/Impervious_REV.rar


This link will be gone...soon.
Standard fare from me, meaning no tables. Should be easy enough to whip up yourself, I hope.

good luck, have fun, don't die.
Droid803 is not responsible for any deaths occurring related to this model, particularly not deaths resulting from being mangled on the rotator.



You remember when I said

Have some standards. Don't use outdated [sic] with bad mapping unless you're going to fix it.

these less than kind words to someone? I still stand by them, because it is the truth.

However, after saying those words I realized I was still using

(http://img.photobucket.com/albums/v423/kc1991/IMNOTPERVY.png)

this horrible eldritch abomination.

Low poly, tilemapped, and a kitbash of some oldass model from some model dump and solcommand's narlokian jumpgate. Further more, when I made it I was an utter moron and bevelled/extruded bits without adjusting the mapping resulting in horrible texture stretching.

Clearly, this wouldn't do...but what now? I already called someone out! I don't have time for modelling and doing everything else I have to do for university! But if I release anything in it not only will I be releasing something with a horrible abomination in it, I'd be a huge hypocrite.

Then I remembered how AWESOME I am, and how AWESOME my buddies AndrewofDoom and Hades are.

So I started something...

(http://img.photobucket.com/albums/v423/kc1991/IMpervy1.png)
(http://img.photobucket.com/albums/v423/kc1991/IMpervy2.png)

Ok, cleaned up the rotator so it isn't a bunch of blocks stacked on each other. Better, but not good enough. It's a start....

In the second pic, I Re-made the front. Still looks off. Decided to go screw originality, copy steve-o. BUT IT STILL LOOKED WEIRD. So I decided to use MAGIC (A.K.A. friends because frenship is majik)


AND THEN...




(http://img.photobucket.com/albums/v423/kc1991/IMPervy_F1.png)
(http://img.photobucket.com/albums/v423/kc1991/IMPervy_F2.png)

suddenly it was cleaned up UV mapped, textured and in game, JUST LIKE THAT! After exchanging the model a good 5-6 times between the 3 of us. WHEEEEEEE~

And then It struck me:

HOT DAMN, WE'RE GOOD AT THIS.

<3<3<3<3<3<3<3<3<3<3<3's to AndrewofDoom and Hades for...doing most of the work.
I just started it, and UV mapped it. Couldn't have done it without their help~
[/font]



You can think of it as a Baby Narayana. Maybe one day it will grow up and be badass like its mommy, but for now it'll just be food for bigger, scarier ships, like how all fish start out. D'AWW HOW CUTE, EXCEPT ITS STILL TRYING TO MAUL YOU WITH ITS RAILGUN.

I think of it more of as a a proto-ship for those lovely Steve-O capships, as I have a purpose for one. It's intended as a (horribly obsolete) older model which is horrendously underarmed for its size.

This will be featured in my up coming mod, Green Planet: Chlorine Gas Kills EVERY WHALE in the Solar System.

To be released SOON. So just wait.

(http://dl.dropbox.com/u/17350885/frees2-20120319-011645.png)

So, the lesson today is...


DOn't post when You have  ExAms and Are DRUNk.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: qwadtep on March 19, 2012, 01:53:12 am
Daww, how cute! It looks just like a baby Naray--

You can think of it as a Baby Narayana. Maybe one day it will grow up and be badass like its mommy, but for now it'll just be food for bigger, scarier ships, like how all fish start out. D'AWW HOW CUTE, EXCEPT ITS STILL TRYING TO MAUL YOU WITH ITS RAILGUN.

God damn it.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Darius on March 19, 2012, 02:22:23 am
Droid803,

(http://i1210.photobucket.com/albums/cc415/dariusbei/love.gif)
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Nyctaeus on March 19, 2012, 05:03:35 am
This is awesome :yes:. Could You release also an old, tilemapped version? I'm interested at using older version in my second mod. Newer is awesome, but just don't fit here - it's too UEF-y.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: MatthTheGeek on March 19, 2012, 05:10:50 am
Could You release also an old, tilemapped version? I'm interested at using older version in my second mod.
._.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Veers on March 19, 2012, 06:06:26 am
 :blah:

 :eek2:

 :yes: :yes: :yes:

Very awesome work.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Nohiki on March 19, 2012, 07:56:00 am
AND THEN

*lots of pictures where nothing but black can be seen*

What is it with people and those dark settings? xD
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: General Battuta on March 19, 2012, 08:10:15 am
You're a badass.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: MatthTheGeek on March 19, 2012, 08:16:10 am
What is it with people and those dark settings? xD
Like Garrus, you need to do some calibrations to your screen.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: mjn.mixael on March 19, 2012, 08:52:20 am
This is awesome :yes:. Could You release also an old, tilemapped version? I'm interested at using older version in my second mod. Newer is awesome, but just don't fit here - it's too UEF-y.

 :wtf:

UV Mapping will never the be the cause of a certain style. A UV Mapped ship can be made to look tiled. For example... nuTyphon, nuColossus, nuHades...

The moral of this story is.. take the UV'd ship (when released), and copy/paste tiles all over the UV to make it look tiled if you really want it that way.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Dragon on March 19, 2012, 09:19:12 am
This method is tedious though. If there's an old model available, why not use it?
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: mjn.mixael on March 19, 2012, 09:30:52 am
For the exact reasons Droid mentioned is his first post! :lol:
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: AndrewofDoom on March 19, 2012, 09:44:15 am
AHEM

I was the one who textured this thing. I can't say that I can make it as good as if esarai made it, but I did my best to make it look at least somewhat similar. If you guys want a more "clear" view of the ship, here you go:

(http://i13.photobucket.com/albums/a263/Royous/FreeSpace/MysteriousShiptexture.png)

Thing sure has seen better days.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: rhettro on March 19, 2012, 10:36:37 am
Ah.. a Silo user.  Very nice.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: The E on March 19, 2012, 10:44:21 am
This method is tedious requires skill though. If there's an old model available, why not use it?

FTFY
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Nyctaeus on March 19, 2012, 01:20:15 pm
This method is tedious though. If there's an old model available, why not use it?
I think it's wasting time. I want my fleet in concrete style, and don't really care about type of mapping. If I can get proper textures faster via tilemapping, why not? Storyline and feelings of the mod are more important... And older model fits better to my fleet. It's bulky and massive.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: MatthTheGeek on March 19, 2012, 01:59:06 pm
So basically, you want Droid to waste his own time converting a ****ty, obsolete model that he just worked is ass out to improve, so you don't have to spend your own time doing your job. Riiiiiight.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: qwadtep on March 19, 2012, 03:27:15 pm
Er, no, that's not what he's saying he wants at all. He said he's interested in the ****ty, obsolete, unconverted model as-is because for all its shortcomings it fits in his mod better than the remodel, which is his decision, really.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Dragon on March 19, 2012, 03:52:48 pm
Also, the old model is already converted and in game.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Hellstryker on March 19, 2012, 03:57:01 pm
Not a fan of the texture job. Mesh is shiny though.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Hades on March 19, 2012, 05:18:32 pm
I think it's wasting time. I want my fleet in concrete style, and don't really care about type of mapping. If I can get proper textures faster via tilemapping, why not? Storyline and feelings of the mod are more important... And older model fits better to my fleet. It's bulky and massive.
If the storyline and feeling of the mod is that much more important to you... then why are you *****ing so much about the textures? Seems a bit contradictory to me. :blah:
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Nyctaeus on March 19, 2012, 05:41:33 pm
I think it's wasting time. I want my fleet in concrete style, and don't really care about type of mapping. If I can get proper textures faster via tilemapping, why not? Storyline and feelings of the mod are more important... And older model fits better to my fleet. It's bulky and massive.
If the storyline and feeling of the mod is that much more important to you... then why are you *****ing so much about the textures? Seems a bit contradictory to me. :blah:
This model is going to be used in post-GW Sol GTA fleet in Sol as long-range corvette. My GTA fleet are something very different than UEF, EA, faction from BWO, Solar Union from Dawn of Sol etc. It's as terran as it can be. My GTA fleet is direct succesors of Fenrises, Leviathans and Orions. I want to keep this mod in feelings very similar to original Freespace. Music, graphics, ships... Only refreshed. Textures and shapes of the ships are part of Freespace feelings. Most of the new ships has Orionish textures, like Tereus and Darkness.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 19, 2012, 05:49:33 pm
Sorry Betrayal, I don't really want that abomination spreading around at all...

It's a waste of my time for me to look for it and upload it. I want mods to use good assets, and I really care about mapping. If things can get better mapping by taking a bit more time and effort, why not?

The main reason I don't want to share the old one as it's poorly done kitbash of two models of different eras, and then a really really lazy re-tile-map job. It feels like I committed some horrible offence (to both original creators of the parts I kitbashed, and to the guiding principles of modding in general) just by making it, much less uploading it for others to use!

I didn't deem it good enough to ever see the light of day, which is why I started the initiative to remake it in the first place... For one, there's some pretty bad tilestretching on the front and back ends which you can't see in that sideview shot (mainly because I couldn't bring myself to show people such horrors), I tried just fixing the maps but by that point I thought I might as well remodel the damn thing.

If you're so inclined, you can go grab the base meshes from one of aldo's modeldump and Solcommand's website and recreate it yourself, its not hard, I put it together before I knew what a Booelan was. I just jammed it together from publicly-available sources, and adjust the mapping. Don't ask me about the old one anymore. It doesn't exist, and if you see someone using one somewhere, I didn't make it. And even if I did and it somehow got leaked around, I don't approve of it. If you remake it, it'll probably be better than what I made.

This thread is to talk about the new one.



Hellstryker, exactly what don't you like about it, and how can I remedy that? If you don't tell me those things pointing it out doesn't help me at all.



If I can get AoD to agree to it I'll pack it up...but he/I might want to keep tweaking a bit (ie. glowpoints, modifying the shinemap a bit)...
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 20, 2012, 10:59:39 pm
looks like nobody has anything more to say? :(

(http://img.photobucket.com/albums/v423/kc1991/IMPervy_F4.png)

did a bit of tweeking

(http://img.photobucket.com/albums/v423/kc1991/IMPervy_F5.png)

Also increased its SHINY factor.

The original author of the texture had this to say:

[21:00] <@AndrewofDoom> ITS....DEFILED
[21:00] <@AndrewofDoom> BASTARD

to which my response was

[21:01] <@Droid803> I'M SORRY IT NEEDED MORE SHINY

[21:01] <@AndrewofDoom> IT LOOKS TOO NEW
[21:01] <@AndrewofDoom> NEEDS TO LOOK OLD
[21:01] <@AndrewofDoom> OLD AND DECAYING

...what a role reversal.
I'm usually the one going "NO PAINT MORE GRUNGE OVER IT, COLORS ARE TOO BRIGHT!" to Andrew!

That said I use those more of with respect to saturation than anything else...and this thing IS predominantly gray.

Oh right btw this thing has a grand total of 5 turrets lol.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Cyborg17 on March 20, 2012, 11:28:31 pm
It is a good model.  It looks really nice.  But it's also a little odd.  If so much of the ship is that spinning, energy-saving thing that I can't remember the term for, then it seems like there's no room for anything else on the ship.  This may not actually be true, but it gives the impression that's there's not much going on internally.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 21, 2012, 12:18:39 am
It is a good model.  It looks really nice.  But it's also a little odd.  If so much of the ship is that spinning, energy-saving thing that I can't remember the term for, then it seems like there's no room for anything else on the ship.  This may not actually be true, but it gives the impression that's there's not much going on internally.

Well, the backstory is that it's an old design from the early days of FTL travel (not quite FS-verse), where the large habitation gravity block allowed it to operate for longer periods of time and act as exploration ships that weren't totally defenceless. Also is that a small rotator needs to rotate faster to have the same artificial gravity, so there's another reason for making it larger (even though at this size it doesn't come close to making 1g with its rotation speed if you actually do the math).  :)
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Darius on March 22, 2012, 07:58:11 am
looks like nobody has anything more to say? :(

We're all waiting for you to release the thing :P
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Rodo on March 22, 2012, 01:39:57 pm
From the last picture, the rotational part seems to be quite flat, maybe tuning up the normal map intensity on that area might help.
You could also try adding a new dust/dirt layer and overlay it onto the diffuse. Then grab that dust/dirt map and apply an emboss filter over it, after that make a normal map out of it and overlay it onto the original normal map of the ship with a 10% or 20% of opacity.

Still, all in all the ship looks quite good as it stands right now.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: qwadtep on March 22, 2012, 02:27:59 pm
I think it would look good if you added a greeble of some sort to the octagonal area near the middle. Like an airlock or a fuel port or something.
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 22, 2012, 02:37:24 pm
On the armor plate in front of the turret? Hmm...
Title: Re: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: qwadtep on March 22, 2012, 04:48:22 pm
Yeah, there. I don't know, it just feels a bit empty.
Title: Re: RELEASE: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Droid803 on March 23, 2012, 07:42:35 pm
QUICK BEFORE ANDREW GETS BACK AND TELLS ME NOT TO

http://dl.dropbox.com/u/126554/FS2/Impervious_REV.rar
http://www.mediafire.com/?d3da3ag1j98slch use MEIDOFIRE


This link will be gone...soon.
Standard fare from me, meaning no tables. Should be easy enough to whip up yourself, I hope.

good luck, have fun, don't die.
Droid803 is not responsible for any deaths occurring related to this model, particularly not deaths resulting from being mangled on the rotator.
Title: Re: RELEASE: DEV BLOG: Droid803 Tries Proves Hes NotHypocrites + buddy system
Post by: Dragon on March 23, 2012, 08:24:48 pm
Nice.
BTW, I found it's about the size of one Narayana's SMAG.  :)