Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Test Builds => Topic started by: Bobboau on June 05, 2004, 03:21:42 pm
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OK, this was something RT was doing, but the particle system is so slow I couldn't stand it, I've played about with some of the rendering parameters and I think I've lessened (to the point it's barely visable between the two systems running side by side) the incorect scaleing issue with pointsprites, at least on my computer.
there probly won't be any visable improvement to the frame rate compared with other recent builds I've posted becase this code has been in all of them I just now got it working semi-corectly
http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_7-5-04.zip
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Hmm, I'm getting a CTD, no error. I've added a joystick tho.
Errorlog.txt:
fs2_open_Bobboau_7-5-04 caused an Access Violation in module Unknown at 001b:ffffffed.
Exception handler called in Freespace 2 Main Thread.
Error occurred at 6/5/2004 16:11:08.
E:\games\freespace2\fs2_open_Bobboau_7-5-04.exe, run by Steven.
1 processor(s), type 586.
512 MBytes physical memory.
Read from location ffffffed caused an access violation.
Ditto sans joystick. Command line parms:
E:\games\freespace2\fs2_open_Bobboau_7-5-04.exe -glow -jpgtga -bobshield -mod bwodata
BWOData is the BWO demo, I've got the mediaVP installed as well.
Happens roughly randomly, one time I had it CTD as soon as I entered the mission.
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use defalt data,
and what type of card do you have?
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GF4 MX440
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and you are useiing d3d right?
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check if it tries to play a movie.
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fs2_open_Bobboau_7-5-04.exe
this is a future build? so, does this mean the features will start working after 7/5 ?
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meh, I thought june was 7 for the moment that I made the name up for that file
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Yes, I'm using D3D
Originally posted by Lightspeed
check if it tries to play a movie.
:wtf:
BWOData is the BWO demo, I've got the mediaVP installed as well.
Happens roughly randomly, one time I had it CTD as soon as I entered the mission.
I didn't think the BWO demo had any movies.
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Well, it works for me.
And I must say, good work Bobboau. Despite some really bad problems (see SCP main forums), you have managed to get RT's particle thingy to work ALMOST properly. It's still noticeable, but a lot (a huge lot) better than it was.
A bit more of fiddling and you'll succeed in making it look like the old rendering code.
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Originally posted by WMCoolmon
GF4 MX440
That's probably your problem. Get a Ti4200 or better...