Author Topic: World of Warships - Now Available  (Read 279180 times)

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Offline crizza

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Re: World of Warships - Closed Beta
Researched the New York yesterday... planned on using free XP to get the second hull, but dunno.

 

Offline Spoon

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Re: World of Warships - Closed Beta

And they still had some planes left in the end...
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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Re: World of Warships - Closed Beta
The Phoenix: Not actually a Cleveland, but like one.





(naturally I've made a complete hash of my Omaha games so far)

"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: World of Warships - Closed Beta
It's ridiculous what kind of advantage you get from just a little bit of leadership and coordination. My team just won "Hotspot" (the map with 5 cap points, and both teams start split up) by 8 kills to 2.

 
Re: World of Warships - Closed Beta
If there's anything I've learned from online gaming, its that teamwork wins every time.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline crizza

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Re: World of Warships - Closed Beta
Yeah, especially if three of the enemy team are AFK and instead of focusing on those who actually play, half of my team took the easy targets -.-

 

Offline Rodo

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Re: World of Warships - Closed Beta
This thing needs a nerf.





And my last game on the Omaha, I feel bad selling it to get the Cleveland.. but it was the plan all along.

el hombre vicio...

 

Offline Spoon

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Re: World of Warships - Closed Beta
8 kills  :eek2:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline crizza

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Re: World of Warships - Closed Beta
Oh my... while I managed to land over 100 hits I nver sunk more then three ships in one game -.-

 

Offline Rodo

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Re: World of Warships - Closed Beta
Yeah well, most of my kills where either destroyers or hopelessly noobish chikuma drivers.
Bless them for sailing in straight line :D

The real fight was right at the end when I was almost half health and a full health st. louis came at me, I guess he was also a new player cause I chewed him up receiving minor damage, and then the game was won by cap.

It's a shame I don't have the replay saving active, cannot be arsed to fiddle with the game files... and I never thought I'd get a game to show around honestly.
el hombre vicio...

 

Offline crizza

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Re: World of Warships - Closed Beta
I think I'm in love with my Kuma :D


[attachment deleted by nobody]

 
Re: World of Warships - Open Beta
Changed Thread name to Open Beta - because we're in open beta  :p
Also I decided to keep my Kongo when I got the Fuso - I like it to much

 

Offline NGTM-1R

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Re: World of Warships - Open Beta
Technically we're not even open beta, we're just soft-launched.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Axem

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Re: World of Warships - Open Beta
Oh whats this post battle shot about? Battleship with 3 kills, that's nothing special...






Victory saved. :cool:

 

Offline Rodo

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Re: World of Warships - Open Beta
Damn! that's a close one indeed.

BTW, I'm having troubles with the Cleveland... I feel like the shell velocity is quite low.. could it be because I don't have the upgraded turrets?
Anyways, I hope it gets better when upgraded.
el hombre vicio...

 

Offline StarSlayer

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Re: World of Warships - Open Beta
They introduced some nerfs to the Cleveland in order keep it somewhat manageable at its tier.  One of those is the shell velocity/arc pretty much simulates if the guns shot whiffle balls.  At range expect accuracy to be dubious due to the hang time and focus on slow targets if possible.  She will still rip things up at mid ranges and below, just don't overextend.
“Think lightly of yourself and deeply of the world”

 

Offline NGTM-1R

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Re: World of Warships - Open Beta
Damn! that's a close one indeed.

BTW, I'm having troubles with the Cleveland... I feel like the shell velocity is quite low.. could it be because I don't have the upgraded turrets?
Anyways, I hope it gets better when upgraded.

Cleveland has been significantly nerfed due to her placement at Tier 6 where she does not belong. The ship would have historically made a good Tier 8.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline The E

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Re: World of Warships - Open Beta
St Louis OP plz nerf

If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: World of Warships - Open Beta
I had one of those close calls myself some days ago. Played in my Fubuki and there was still a hostile BB and a DD alive, both close to me and too far away from the rest of my team. So I sent all of my torpedoes in the bath of the BB (with one launcher permanently disabled that's not as good as it sounds) and tried to get the last 3k HP of the DD (running away) with my single front turret. Got a double strike at 19 min 55 sec  :cool:

Murmansk can make the world burn just as good as St. Louis or Cleveland!



Also high tier DDs are rarely fun. The first result much more common than the second (which also features a nice looking Tirpitz that was in my team).

Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Rodo

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Re: World of Warships - Open Beta
I hate those bloddy Murmansks.
And yes, DD gameplay has steadily become difficult as playerbase starts to get an idea of how to play correctly.
I used to pwn ass on the Wakatake back in the day, now I rarely get a torp hit... never mind my luck on the Minekaze.

There's a contest going on that involves playing t5-7 BB's. I guess it's Kongo fun time!
el hombre vicio...