Author Topic: The 158th Banshee Squadron Returns! And we have positions open!  (Read 8764 times)

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Offline Mobius

  • Back where he started
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Re: The 158th Banshee Squadron Returns! And we have positions open!
Meh...I have just edited my post :P

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
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Re: The 158th Banshee Squadron Returns! And we have positions open!
What is the point of ****ing editing an old post just to have that font?  :rolleyes:
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Woolie Wool

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Re: The 158th Banshee Squadron Returns! And we have positions open!
He did it to piss off thesizzler.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Talon 1024

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Re: The 158th Banshee Squadron Returns! And we have positions open!
I can do simple FREDding and I can also do 3D modelling.  I can also help with importing models into the game.  However, I am very poor at texture art.  I'm a very skilled pilot, however, and I don't know how much time I can commit to you guys, since I am already involved with WCS.

For model samples go here, here, or here.

For mission samples go here or here.

I may or may not be interested in joining 158th...  I'll have to think about it.

But at least your missions won't involve autopilot.  Man, it is hard to work with!


Well, I thought about it and I think I'm going to be ok if I join this project.
To understand religion, you need to understand morality first. | WCSaga website | WCSaga Forum | 158th website | 158th forum | Project Leader: WC: Hostile Frontier | WCHF Thread at CIC | Wing Blender | Twist of Fate | Multipart turrets on angled surfaces, tutorial included. | My Google Drive stuff | To convert speeds from WC to WCS, multiply both the cruise speed and the Afterburner speed by 0.15625 (5/32)

FS2 Mods I'm waiting on: Inferno 10th Anniversary
Current Project: Contestant Android app, Learn4Life iOS app, Blender Commander (importer).
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