It may surprise you to learn that the people who want to play spaceship games prefer to fly spaceships, while the ones who want to play an FPS go play an FPS. And I feel pretty safe in saying that most people who like both space sims and FPS would rather play two separate games that are each good at one thing than a single game that is mediocre at both.
Also that the people who want to play an FPS and fly spaceships are probably more likely to enjoy something like Battlefront II than Second Life in space. Battlefront II also happens to be less of a money-grubbing project than SC.
And that's something you gotta let sink in for a moment. When your monetization practices are more scummy than EA's, you done ****ed up, son.
And, yeah. SC wanting to be everything to everybody will ensure that it will be nothing for anyone.
I mean, just imagine it. You want to play SC to get some sweet spaceship action, but between each trip in your shiny spaceship, you have to go do chores in first person, because ~immersion~. Where Elite optimizes the **** out of all interactions that aren't done with a vehicle and abstracts away cargo handling and other such trifling matters, SC promises us that no such shortcuts will exist. No, if you want to do a mission or ten, you better get your ass down into some bar to talk to some NPC.
I do not see how that's an improvement.