Author Topic: Hades' Cargo Transport UV Mapped!  (Read 7827 times)

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Offline Quanto

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Hades' Cargo Transport UV Mapped!
It took me a long long time. But I've finally finished the UV Map for Hades' Cargo Transport!
Light Bakes have been completed and the Cargo Pod has already been fully textured. The rest of it will be on the way.



00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline headdie

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Re: Hades' Cargo Transport UV Mapped!
Awesome, cant wait
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My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Enioch

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Re: Hades' Cargo Transport UV Mapped!
 :eek2: Awesomesauce.

Where did you get this? I didn't know Hades had released it...?
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Quanto

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Re: Hades' Cargo Transport UV Mapped!
To answer Enioch's question, I'm pretty sure he publicly released it at some point, but we were the only ones to sit down and UV map it. I'll be happy to release the UVMapped .obj and template.psd if requested, but the textures as seen below are of course SAFSO specific. The rigging of course, has not been done yet.
And the Textures are done!


« Last Edit: December 07, 2011, 12:03:41 pm by Quanto »
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline Hades

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Re: Hades' Cargo Transport UV Mapped!
You are a beautiful man. Maybe even homo.
« Last Edit: December 07, 2011, 01:27:27 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Enioch

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Re: Hades' Cargo Transport UV Mapped!
Quote
I'll be happy to release the UVMapped .obj and template.psd if requested

Please do.

Quote
if requested

Begging for it.

And awesome texture is awesome.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Darius

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Re: Hades' Cargo Transport UV Mapped!
Second that request. You are an officer and a gentleman.

 

Offline Quanto

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Re: Hades' Cargo Transport UV Mapped!
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline Enioch

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Re: Hades' Cargo Transport UV Mapped!
Happy indeed. Thanks a lot!

P.S. Amazing UVmaping. A joy to texture this.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Quanto

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Re: Hades' Cargo Transport UV Mapped!
Happy indeed. Thanks a lot!

P.S. Amazing UVmaping. A joy to texture this.
Glad you like it! :cool:
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline Hades

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Re: Hades' Cargo Transport UV Mapped!
Also I... uh, just found
http://i293.photobucket.com/albums/mm56/HLPHades/vtol4.png
in my PB while dicking around and I kiiiiiiinda forgot to tell you that I had done some more work on the mesh before you started uvmapping it

derp
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Enioch

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Re: Hades' Cargo Transport UV Mapped!
 :lol:

I'm sorry for quanto - if he tries to re-uvmap the new one.

As for me, I'm satisfied with the older one.

P.S. @quanto: I used your UV islands, but re-positioned them and re-packed them, in order to get a 'mirrored' UV map, down the length of the model. I admit that my map offers less texture variation (you have mirrored textures), but it also saves space and allows for higher resolution-per-surface-unit (as the half-islands are bigger). Would you care for it?
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Black Wolf

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Re: Hades' Cargo Transport UV Mapped!
:bump:

I'm giving this a go too - I need a prisoner transport ship.

Imagebin link

As you can see, I stole one or two of your ideas, Quanto. :) Still got a ways to go, especially on the engine/turret map.

[EDIT]Newer WiP - http://imagebin.org/191591
« Last Edit: January 03, 2012, 12:46:02 pm by Black Wolf »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Black Wolf

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Re: Hades' Cargo Transport UV Mapped!
Aaand - released. :D
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Quanto

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Re: Hades' Cargo Transport UV Mapped!
I already said this in your release thread, but I'll say it again, thanks for rigging it! I hate rigging, and seeing that you put that together saved me a lot of work!

Also, nice debris, I like.
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")