Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Scooby_Doo on March 13, 2008, 09:59:55 pm
-
Look here instead for the new stuff: http://www.hard-light.net/forums/index.php?topic=73516.0
I'm starting a new thread because the old one is a.) old b.) too messy
This is the reason I've been quite the last few months......
Update list:
- Every model has normal mapping
- Shine maps are unified
- Ships now use Saga's missiles, instead of mine (with a few new missile exceptions)
- Tables have been cleaned up and unified style, with readme's in them
- Many ships got new textures
- There's a logoless version of the texture (if necessary), including shine and glowmaps (if necessary)
- Capital ship hitpoints are now more reflective of Saga's, (a modern frigate the size of a classic destroyer should have nearly the same hitpoints)
- Top,right,front renderings of each ship plus a fly around avi of each one
Installation:
- If your using my old collection, delete the Additional-*.vp files, and replace it with the one below. Same with the ship vps.
- If you wish to use my models without the mod stuff, for your own mod, you 'll need only the Scooby-Required vp file. Otherwise grab both.
- If you wish to use the logoless versions, you'll need to:
- Download and extract the logoless rar file to maps folder.
- Rename the file from BLAH-LOGOLESS.dds to BLAH.dds or BLAH-shine-LOGOLESS.dds to BLAH-shine.dds
Everyone must download this file: http://scoobydoo.freespacemods.net/Completed/Models/Scooby-Required-10-28-08.rar
If you want the weapons and effects (the rest of the mod) download this file: http://scoobydoo.freespacemods.net/Completed/Models/Scooby-Additional-07-20-08.rar
For more info read the old thread: http://www.hard-light.net/forums/index.php/topic,45276.0.html (http://www.hard-light.net/forums/index.php/topic,45276.0.html)
Edit: Instructions cleanup.. thigns were getting too ugly.
-
Frigate Ajax
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Ajax-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-front.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-front.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-right.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-right.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-top.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Ajax-top.png)
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/ajax-showoff.avi (http://scoobydoo.freespacemods.net/Completed/Videos/ajax-showoff.avi)
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Ajax-03-10-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Ajax-03-10-08.rar)
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/AJAX-LOGOLESS-02-04-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/AJAX-LOGOLESS-02-04-08.rar)
=================================================================================================================
Destroyer Athena
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/athena-showoff.jpg)
Other Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-front.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-front.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-right.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-right.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-top.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/athena-top.png)
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/athena-showoff.avi (http://scoobydoo.freespacemods.net/Completed/Videos/athena-showoff.avi)
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Athena-03-10-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Athena-03-10-08.rar)
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Athena-LOGOLESS-02-07-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Athena-LOGOLESS-02-07-08.rar)
[Model built from the Homeworld B5 mod]
=================================================================================================================
Cruiser Aurora
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/aurora-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-front.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-front.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-right.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-right.png)
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-top.png (http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/aurora-top.png)
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/aurora-showoff.avi (http://scoobydoo.freespacemods.net/Completed/Videos/aurora-showoff.avi)
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Aurora-03-10-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Aurora-03-10-08.rar)
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Aurora-LOGOLESS-02-09-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Aurora-LOGOLESS-02-09-08.rar)
-
Interceptor Bearcat
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/bearcat-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Bearcat-12-30-08.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- New engine layout
- Much smaller size, 25% smaller. Now a bit smaller than Saga's thunderbolt
- A few more glowpoints
- Sorry no new textures, it could use an overhaul, but no free time right now
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Fixed misplaced eye,glowpoints, guns, missiles and thrusters
- Better shield mesh
| Excalibur Mk 1 (WC3) | Bearcat Mk 2 |
Damage/Sec | ~1043 | ~1074 |
Speed | ~78 | 85 |
AB | ~205 | 260 |
Shield | 1200 | 1200 |
Armor | 600 | 450 |
Logoless:
:pimp: Updated logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Bearcat-Logoless-10-28-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Bearcat-Logoless-10-28-08.rar)
Includes:
- Enviroment map fixing for logoless version
Assault Black Widow
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/blackwidow-showoff.jpg)
Model:
http://scoobydoo.freespacemods.net/Completed/Models/BlackWidow-03-08-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/BlackWidow-03-08-08.rar)
:pimp: Updated model: http://scoobydoo.freespacemods.net/Completed/Models/BlackWidow-11-10-08.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- New turret
- Small Autoaim ability
- Much smaller size, 25% smaller. Now a bit bigger than Saga's thunderbolt
- A few more glowpoints
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Thunderbolt Mk 7 (WC3) | Black Widow |
Damage/Sec | ~522 | ~966 |
Speed | ~60 | 60 |
AB | ~157 | 105 |
Shield | 1000 | 2100 |
Armor | 480 | 800 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/BlackWidow-LOGOLESS-01-22-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/BlackWidow-LOGOLESS-01-22-08.rar)
:pimp: Update: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/BlackWidow-LOGOLESS-11-10-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/BlackWidow-LOGOLESS-11-10-08.rar)
Includes:
- Enviroment map fixing for logoless version
Medium Bloodfang
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/bloodfang-showoff.jpg)
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Bloodfang-03-05-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Bloodfang-03-05-08.rar)
:pimp: Updated model: http://scoobydoo.freespacemods.net/Completed/Models/Bloodfang-11-18-08.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now a bit bigger than Saga's hellcat
- A few more glowpoints
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Hellcat (WC3) | Bloodfang |
Damage/Sec | ~348 | ~446 |
Speed | ~66 | 75 |
AB | ~189 | 230 |
Shield | 1000 | 1200 |
Armor | 390 | 425 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Bloodfang-LOGOLESS-01-02-09.rar[/url]
-
Heavy bomber Calvary
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Calvary-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Calvary-01-02-09.rar
Includes:
- Environment mapping issue fixed
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
| Longbow (WC3) | Calvary |
Damage/Sec | ~442 | ~836 |
Speed | ~50.52 | 58 |
AB | ~205 | 110 |
Shield | 1500 | 2500 |
Armor | 1000 | 1500 |
Logoless:
Updated logoless:http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Calvary-LOGOLESS-12-30-08.rar
Includes:
- Enviroment map fixing for logoless version
Patrol Cobra
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Cobra-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Cobra-01-02-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- New engine layout
- Much smaller size, 25% smaller. Now a bit smaller than Saga's arrow
- A few more glowpoints
- Sorry no new textures, it could use an overhaul, but no free time right now
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Fixed stupidly large amount of torps you can carry, 60 of them instead of 6
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow(WC3) | Cobra |
Damage/Sec | ~318 | ~160 |
Speed | ~82 | 105 |
AB | ~221 | 260 |
Shield | 800 | 750 |
Armor | 306 | 280 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Cobra-Logoless-01-02-09.rar
Includes:
- Enviroment map fixing for logoless version
Assault Bomber Crossbow
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/crossbow-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Crossbow-01-04-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- New turrets and new turret layout
- Much smaller size, 25% smaller. Now a bit smaller than Saga's thunderbolt
- A few more glowpoints
- Sorry no new textures, it could use an overhaul, but no free time right now
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
- Different weapon loadout
| Longbow (WC3) | Crossbow |
Damage/Sec | ~442 | ~1895* |
Speed | ~50 | 60 |
AB | ~110 | 105 |
Shield | 1500 | 2200 |
Armor | 1000 | 1200 |
* Crossbow's two large pythons now carry a phased plasma cannon each (similar to that on the Devestator)
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Crossbow-Logoless-01-04-09.rar
Includes:
- Enviroment map fixing for logoless version
Patrol Dagger
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/ecantona_showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Dagger-01-09-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now a bit bigger than Saga's arrow
- A few more glowpoints
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow(WC3) | Dagger |
Damage/Sec | ~318 | ~215 |
Speed | ~82 | 85 |
AB | ~221 | 240 |
Shield | 800 | 825 |
Armor | 306 | 300 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Dagger-Logoless-01-09-09.rar
Includes:
- Enviroment map fixing for logoless version
-
Medium Dauntless
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/dauntless-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Dauntless-01-12-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now about the same size as saga's hellcat
- A few more glowpoints
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Reclassified as a standard medium fighter
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Hellcat(WC3) | Dauntless |
Damage/Sec | ~348 | ~479 |
Speed | ~66 | 70 |
AB | ~189 | 225 |
Shield | 1000 | 1250 |
Armor | 390 | 450 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Dauntless-Logoless-01-12-09.rar
Includes:
- Enviroment map fixing for logoless version
Destroyer Deimos
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/deimos-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/deimos-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/deimos-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/deimos-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/deimos-showoff.avi
Model: http://scoobydoo.freespacemods.net/Completed/Models/Deimos-08-06-08.rar
Fixes: Fixed launch bay issues
http://scoobydoo.freespacemods.net/Completed/Models/Deimos-03-10-08.rar
Logoless:
[none needed]
[This was built from Admiral Cheaters corvette]
=================================================================================================================
Medium Demon
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/demon-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Demon-01-10-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now a bit bigger than Saga's hellcat
- A few more glowpoints
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
- Weapon changes
| Hellcat(WC3) | Demon* |
Damage/Sec | ~348 | ~581 |
Speed | ~66 | 65 |
AB | ~189 | 190 |
Shield | 1000 | 1400 |
Armor | 390 | 500 |
*Demon is the heaviest of the medium class hence the more powerful stats
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Demon-Logoless-01-10-09.rar
Includes:
- Enviroment map fixing for logoless version
-
Why are they still so oversized?
-
Heavy Dragon
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/dragon-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Dragon-01-20-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now about the same size as saga's thunderbolt
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Thunderbolt(WC3) | Dragon |
Damage/Sec | ~522 | ~1467 |
Speed | ~60 | 70 |
AB | ~157 | 200 |
Shield | 1000 | 2000 |
Armor | 480 | 725 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Dragon-01-20-09-LOGOLESS.rar
Includes:
- Enviroment map fixing for logoless version
[This was built from the hi-def model available]
Medium Drakthi
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/drakthi-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Drakthi-01-24-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now about the same size as saga's hellcat
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Hellcat(WC3) | Drakthi |
Damage/Sec | ~348 | ~306 |
Speed | ~66 | 75 |
AB | ~189 | 225 |
Shield | 1000 | 1000 |
Armor | 390 | 400 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Drakthi5-01-25-09-LOGOLESS.rar
Includes:
- Enviroment map fixing for logoless version
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Dralthi5-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Dralthi-01-26-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now about the same size as saga's dralthi
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Dralthi 4(WC3) | Drakthi 5 |
Damage/Sec | ~282 | ~424 |
Speed | ~68 | 65 |
AB | ~174 | 215 |
Shield | 480 | 1250 |
Armor | 310 | 450 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Dralthi5-02-01-09-Logoless.rar
Includes:
- Enviroment map fixing for logoless version
[This was built from Saga's Dralthi]
-
Why are they still so oversized?
Oversized? the pic?
-
Why are they still so oversized?
Oversized? the pic?
No, the ships. They're HUGE compared to the WC equivalents--many are around 40m while few WC ships exceed 30 and most are in the lower 20s.
-
If your comparing them to saga's models, the scaling factor is different. If PCS2 ever includes a rescaling feature, then I'll scale down, otherwise it's a little too late.
Also the only ship that exceeds 40m so far is the Galaxy and thats a gunship. Heavy's and bombers are all in the 30-35 range. Mediums in the ~25, lights ~20.
-
Patrol/Point Defense Epee
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/epee-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Epee-10-20-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Epee-10-20-08.rar)
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now about the size of Saga's Arrow
- A few more glowpoints
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow (WC3) | Epee Mk 2 |
Damage/Sec | ~318 | ~215 |
Speed | ~82 | 85 |
AB | ~221 | 240 |
Shield | 800 | 825 |
Armor | 306 | 300 |
Logoless: No logoless version needed
Heavy Excalibur Mk 2
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/excalibur-showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Excalibur2-02-05-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now a bit smaller than Saga's thunderbolt
- A few more glowpoints
- Sorry no new textures, it could use an overhaul, but no free time right now
- You will need Scooby-Required dating 10-28-08 or latter otherwise the thrusters won't appear correctly.
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Excalibur Mk 1 (WC3) | Excalibur Mk 2 |
Damage/Sec | ~1043 | ~1074 |
Speed | ~78 | 78 |
AB | ~205 | 215 |
Shield | 1200 | 1300 |
Armor | 600 | 700 |
Logoless:
:pimp: Updated logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Excalibur-Logoless-02-05-09.rar[/url]
Includes:
- Enviroment map fixing for logoless version
Carrier Enterprise
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/enterprise-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/enterprise-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/enterprise-rigth.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/enterprise-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/enterprise-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Enterprise-03-10-08.rar
Logoless:
[None needed]
[This was built using Axem's Triton]
=================================================================================================================
Superiority Falcon
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Falcon-Showoff.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Falcon-02-12-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now smaller than Saga's thunderbolt
- A few more glowpoints
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Two Additional gun points
- Better shield mesh
| Excalibur Mk 1 (WC3) | Falcon |
Damage/Sec | ~1043 | ~1080 |
Speed | ~78 | 85 |
AB | ~205 | 250 |
Shield | 1200 | 1800 |
Armor | 600 | 650 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Falcon-Logoless-02-12-09.rar
Includes:
- Enviroment map fixing for logoless version
Medium Faldari
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/faldari-showoff-1.jpg)
Latest model is here: http://scoobydoo.freespacemods.net/Completed/Models/Faldari-02-15-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Much smaller size, 25% smaller. Now smaller than Saga's hellcat
- A few more glowpoints
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Hellcat(WC3) | Faldari |
Damage/Sec | ~348 | ~318 |
Speed | ~66 | 70 |
AB | ~189 | 210 |
Shield | 1000 | 1250 |
Armor | 390 | 475 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Faldari-Logoless-02-15-09.rar
Includes:
- Enviroment map fixing for logoless version
-
Missile Destroyer Formidable
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/formidable-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Formidable-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Formidable-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Formidable-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/formidable-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Formidable-03-10-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Formidable-LOGOLESS-02-18-08.rar
=================================================================================================================
Stealth Foxbat
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/FoxBat-Showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Foxbat-02-19-09.rar
Includes:
- About the size of Saga's hellcat
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow* (WC3) | Foxbat |
Damage/Sec | ~318 | ~175 |
Speed | ~82 | 75 |
AB | ~221 | 210 |
Shield | 800 | 750 |
Armor | 306 | 250 |
* The Strahka would be a better choice, but don't have the stats. Although WC4 Arrows do have optional cloaking ability.
Also the Foxbat is suppose to be hard to lock on and also have the ability to cloak if required. Since AI ignores stealth the countermeasure count is greatly increased (50).
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/foxbat1-LOGOLESS-01-28-08.rar
[Based on the X-Plane Mig Ferret]
Gunship Galaxy
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/galaxy-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Galaxy-02-19-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- No size change, this is a gunship
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
- Turrets have been remade and an additional one in the rear
| Sorthak* (WC3) | Galaxy |
Damage/Sec | ~730 | ~966 |
Speed | ~63 | 45 |
AB | ~150 | - |
Shield | 1300 | 5000 |
Armor | 850 | 2500 |
* Closest thing I think to a gunship. Also it has no afterburner.
Logoless:
:pimp: Updated logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Galaxy-Logoless-02-19-09.rar[/url]
Includes:
- Enviroment map fixing for logoless version
[Started from the Privateer Galaxy]
Recon Ghost
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Ghost-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Ghost-02-24-09.rar
Includes:
- Increase to about the between Saga's hellcat and the arrow
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
| Arrow* (WC3) | Foxbat |
Damage/Sec | ~318 | ~174 |
Speed | ~82 | 80 |
AB | ~221 | 235 |
Shield | 800 | 700 |
Armor | 306 | 200 |
* The Strahka would be a better choice, but don't have the stats. Although WC4 Arrows do have optional cloaking ability.
Also the Foxbat is suppose to be hard to lock on and also have the ability to cloak if required. Since AI ignores stealth the countermeasure count is greatly increased (50).
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Ghost-LOGOLESS-10-30-08.rar
Scratch built based the X-36 UAC.
-
Frigate Gilgamesh
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/gilgamesh-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/gilgamesh-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/gilgamesh-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/gilgamesh-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/gilgamesh-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Gilgamesh-03-08-08.rar
Logoless:
[none needed]
[Started with Homeworld's WC Mod???]
Assault Gladius
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/gladuis-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Gladius-02-25-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- About the size of Saga's thunderbolt
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Thunderbolt (WC3) | Gladius |
Damage/Sec | ~522 | ~710 |
Speed | ~60 | 70 |
AB | ~240 | 190 |
Shield | 1000 | 1600 |
Armor | 480 | 700 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Gladius-Logoless-02-27-09.rar
[This is gevatter Lars' model painted up]
Heavy Gothhek
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/gothhek-showoff-1.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Gothhek-03-01-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- About the size of Saga's thunderbolt, although much wider
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
- Additional engine thrusters
| Thunderbolt (WC3) | Gothhek |
Damage/Sec | ~522 | ~1027 |
Speed | ~60 | 70 |
AB | ~240 | 210 |
Shield | 1000 | 1500 |
Armor | 480 | 700 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Gothhek-Logoless-03-01-09.rar
Interceptor Heretic
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/heretic-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Heretic-03-01-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- About the size of Saga's hellcat
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow (WC3) | Arrow |
Damage/Sec | ~318 | ~320 |
Speed | ~82 | 90 |
AB | ~221 | 270 |
Shield | 800 | 900 |
Armor | 306 | 370 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Heretic-Logoless-03-01-09.rar
[Model was based around the Heretic that was released on CiC]
Cruiser Hhaifra
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/hhaifra-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hhaifra-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hhaifra-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hhaifra-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/HHAIFRA-showoff.avi
Model: http://scoobydoo.freespacemods.net/Completed/Models/Hhaifra-08-06-08.rar
http://scoobydoo.freespacemods.net/Completed/Models/HHaifra-03-10-08.rar
Fixes: Fixed launch bay issues
Logoless:
[none needed]
-
Frigate Hunter
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/hunter-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hunter-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hunter-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/hunter-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/hunter-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Hunter-03-10-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Hunter-LOGOLESS-02-22-08.rar
=================================================================================================================
Interceptor Jrathek
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/jra-showoff-1.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/jra-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/jra-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/jra-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/jrathek-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Jrathek-03-09-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Jrathek-LOGOLESS-01-29-08.rar
-
Corvette Kamranekh
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Kamranekh-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Kamranekh-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Kamranekh-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Kamranekh-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/kamranekh-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Kamranekh-03-09-08.rar
Logoless:
[none needed]
=================================================================================================================
Missile Destroyer Kavor
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/kavor-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kavor-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kavor-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kavor-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/kavor-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Kavor-03-10-08.rar
Logoless:
[none needed]
=================================================================================================================
Superiority Kriska
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/kriska-showff-1.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kriska-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kriska-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/kriska-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/kriska-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Kriska-03-09-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/Models/Kriska-03-09-08.rar
-
Carrier Liberty
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Liberty-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/liberty-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/liberty-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/liberty-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/liberty-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Liberty-03-10-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Liberty-LOGOLESS-02-22-08.rar
=================================================================================================================
Carrier Midway
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/midway-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/midway-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/midway-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/midway-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/midway-showoff.avi
Model:http://scoobydoo.freespacemods.net/Completed/Models/Midway-08-06-08.rar
http://scoobydoo.freespacemods.net/Completed/Models/Midway-03-10-08.rar
Fixes: Fixed launch bay issues
Logoless:
[none needed]
[Based on the Midway mesh available]
Stealth Nighthawk
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/nighthawk-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Nighthawk-03-08-09.rar
Includes:
- About the size of Saga's hellcat
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Hellcat(WC3) | Nighthawk |
Damage/Sec | ~348 | ~375 |
Speed | ~66 | 70 |
AB | ~189 | 210 |
Shield | 1000 | 1000 |
Armor | 390 | 450 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/nighthawk-LOGOLESS-01-20-08.rar
[Based on the X-play F-19 Nighthawk]
-
Carrier Nimitz
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Nimitz-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Nimitz-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Nimitz-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Nimitz-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/Nimitz-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Nimitz-03-10-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Nimitz-LOGOLESS-02-26-08.rar
=================================================================================================================
Bomber Pakriss
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/pakriss-showoff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Pakriss-03-11-09.rar
Includes:
- Environment mapping issue fixed
- A bit bigger the size of Saga's longbow
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
- Replaced turrets
- New weapons layout
| Longbow(WC3) | Pakriss |
Damage/Sec | ~442 | ~737 |
Speed | ~50 | 55 |
AB | ~110 | 110 |
Shield | 1500 | 2750 |
Armor | 1000 | 1600 |
Logoless: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Pakriss-Logoless-03-11-09.rar
Patrol Phantom
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Hornet_ShowOff.jpg)
Latest model here: http://scoobydoo.freespacemods.net/Completed/Models/Phantom-03-15-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- About the size of Saga's hellcat
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow (WC3) | Phantom |
Damage/Sec | ~318 | ~261 |
Speed | ~82 | 80 |
AB | ~221 | 225 |
Shield | 800 | 950 |
Armor | 306 | 375 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Phantom-Logoless-03-15-09.rar
Patrol Piranha
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/pirahna-showoff.jpg)
Updated Model: http://scoobydoo.freespacemods.net/Completed/Models/Piranha-03-20-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Smaller than Saga's Arrow
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Better shield mesh
| Arrow (WC3) | Piranha |
Damage/Sec | ~318 | ~336 |
Speed | ~82 | 83 |
AB | ~221 | 240 |
Shield | 800 | 825 |
Armor | 306 | 325 |
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Piranha-Logless-03-20-09.rar
[This is accurately remodelled version found on CiC]
-
Patrol Ra'toth
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/ratoth-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/ratoth-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/ratoth-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/ratoth-top.png
Video:
-missing-
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Ra'toth-03-11-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Ratoth-LOGOLESS-01-17-08.rar
[This is gevatter Lar's design]
=================================================================================================================
Destroyer Raksadarg
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/raksadarg-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raksadarg-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raksadarg-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raksadarg-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/raksadarg-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Rak-03-11-08.rar
Logoless:
[none needed]
=================================================================================================================
Medium Rapier
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/rapier-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/rapier-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/rapier-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/rapier-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/rapier-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Rapier-03-11-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Rapier-LOGOLESS-01-20-08.rar
[This is based on the Homeworld's WC mod]
-
Assault Raptor
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/raptor_showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raptor-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raptor-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/raptor-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/raptor-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Raptor-03-11-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Raptor-LOGOLESS-01-27-08.rar
[This is based on the Homeworld's WC mod]
=================================================================================================================
Patrol Sartha
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/sartha-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/sartha-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/sartha-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/sartha-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/sartha-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Sartha-03-11-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Sartha-LOGOLESS-01-17-08.rar
=================================================================================================================
Defense Scimitar
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Scimitar-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/scimitar-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/scimitar-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/scimitar-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/scimitar-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Scimitar-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Scimitar-LOGOLESS-01-28-08.rar
[This is based on the Homeworld's WC mod]
-
SWAC Seagull
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/seagull-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/seagul-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/seagull-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/seagull-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/seagull-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Seagull-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Seagull_LOGOLESS-02-27-08.rar
[This is based on the Homeworld's WC mod]
=================================================================================================================
Bomber Stalker
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Stalker-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/stalker-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/stalker-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/stalker-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/stalker-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Stalker-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Stalker-LOGOLESS-02-01-08.rar
=================================================================================================================
Patrol Talon
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/talon-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/talon-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/talon-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/talon-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/talon-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Talon-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Talon-LOGOLESS-01-16-08.rar
-
Black Ops Thunderbolt
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/thunderbolt-showoff.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/thunderbolt-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/thunderbolt-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/thunderbolt-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/thunderboltBO-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/ThunderboltBO-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Thunderbolt-BO-LOGOLESS-02-02-08.rar
[This is based on the Homeworld's WC mod]
=================================================================================================================
Carrier Tiger Claw
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TigerClaw-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/TigerClaw-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/TigerClaw-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/TigerClaw-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/tigerclaw-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/TigerClaw-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/TigerClaw-LOGOLESS-02-28-08.rar
=================================================================================================================
Advanced Medium Valkyrie
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/valkyrie-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/valkyrie-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Valkyrie-03-12-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/valkeryie-LOGOLESS-01-21-08.rar
-
Superiority Vampire
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/vampire-showoff-1.jpg)
Other Pics
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/vampire-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Vampire-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/Vampire-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/vampire-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Vampire-03-12-08.rar
Logoless:
[none needed]
[This is accurately remodelled version found on CiC]
=================================================================================================================
Heavy Vindicator
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/vind-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/vind-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/vind-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/vind-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/vindicator-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Vindicator-03-13-08.rar
Logoless:
[note needed]
[This is based on Homeworld's WC mod]
=================================================================================================================
Torpedo Frigate Vorshaki
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Vorshaki-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/valk-top.png
Video:
-missing-
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Vorshaki-03-13-08.rar
Logoless:
[none needed]
[Made from bits and pieces of Saga's models and rejected pieces]
-
Cruiser Washington
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/washington-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/washington-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/washington-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/washington-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/washington-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Washington-03-13-08.rar
Logoless:
[note needed]
=================================================================================================================
Interceptor Wild Weasel
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/WildWeasel-showoff.jpg)
Other pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/wildwessel-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/wildwessel-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/wildwessel-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/WildWeasel-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/WildWeasel-03-13-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/WildWeasel_LOGOLESS-01-25-08.rar
-
UGH DONE AT LAST!!!!
There should be 56 models, hopefully I didn't miss any. I temporary excluded the Goran (because i lost the psd/max fiels), the Jralthi (pcs2.01 doesn't like to convert it and it currently suffers from inverted bounding box) and the bug ships (they need better textures period).
Now if you'll excuse me I think i'll go and try to un-cross-eye my eyes now.... :lol:
-
I think I'll put all of these in the downloads section of freespacemods.net this weekend.
Oh, and I hope you don't get carpal tunnel. :p
-
Good idea....carpal tunnel, thats nothing... more like perm. eye strain LOL
At least now I can get back to work with my other models that have been put in suspended animatino...
-
About the Raksadarg model... It took me a while to notice, but it looks like a Ralaxath attached to 2 oversized Paktahns! :lol: :lol:
-
Are you going to make any more fighters and stuff? i love your fighters/ bombers... but capships? meh...
They all look great normalled though.
Are they compatible with squad logos?
-
Minor update: Ra'toth does have a logoless version, url added.
About the Raksadarg model... It took me a while to notice, but it looks like a Ralaxath attached to 2 oversized Paktahns! :lol: :lol:
Well I was looking for something with spiked prongs and thats what I came up with.... lol
Are you going to make any more fighters and stuff? i love your fighters/ bombers... but capships? meh...
They all look great normalled though.
Are they compatible with squad logos?
Sorry don't know how to do squad logos.
Let's see for fighters/bombers:
Longbow (nearly ready)
reaper (nearly ready)
heretic (nearly ready)
unnamed ship i cloned from 3dArt
canon avenger (needs painting)
banshee
centaur
epee
javalin
kfighter (unnamed kilrathi fighter)
the X-36 figther
for caps:
Torgo (working on now)
lumbari (painted)
Ralari (painted, use it for a tutorial)
lancer (painted, need help with odd angle turrets)
cat carrier (forgot the name offhand, part of Kilrathi ship seeks name)
clysdale (uvmapping)
unnamed cruiser from privateer online designs
one of Lar's frigates
monolith (might end up being classified, sorry)
another transport (also might end up being classified)
Victory
waterloo (poor things been stuck since christmas 06)
snakier
Plus a ton of stuff i just stuck in the "put aside" folder.
-
A frigatte of mine...I have a kilrathi one that no longer use and a confed one.
Beside that the Gladius paint looks very nice as does the Ra'toh.
PS: Its interesting that you are allways use a kind of Kilrathi spelling of my name...Lar's ^_^
-
nice job on all of those, though the texturing seems to be rather simplistic on the Pirhana and Vampire from Wing Commander Prophecy. Also, I thought that the Midway had a split down the middle of the hull, though I could be wrong since it's been about 8-10 years since I played that game.
If you are making ships from Prophechy, is there a chance that Nephilum ships will start showing up?
-
YA I didn't really touch the vampires or pirhana's textures seeing as their basically "canon", as "canon" as I can get.
Midway did have a split down the middle, "ole pants".
Most of my ships are from the post-nephilum invasion time period (2700ish) around the time of *cough* Arena *hack*.
I do have some bug ships, or I should say crustacean ships. But I really need to practice with organic texturing, they look like 70's psychedelic designs LOL.
-
No offense but when I first saw those green bug things I Thought I was high.. :lol:
-
Just finished:
Torpedo Corvette Tonga
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/tonga-showoff.jpg)
Other Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/tonga-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/tonga-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/tonga-top.png
Video
http://scoobydoo.freespacemods.net/Completed/Videos/tonga-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Tonga-03-15-08.rar
Logoless:
[none needed]
[Built from Wc3 frigate]
-
Scooby: This would be a huge hassle for you, but if you made a temp texture (like the WC symbol over the green255 background and made a square area UV'd on the wings, and or tails of the fighters then people could keep them or switch out manuall for other sqaudrons.
The main one on the wing would be the specific org like "Confed", the tail one would represent that individual squadron "44th Swordsmen" (or whatever). if people don't like it they can assign those areas new textures in like 3 secs in MV/PCs2 whatever.
I take it your the most prolific modeler here now eh? (when we have the awards week?), that is if you average the amount of ships you've done versus release dates. He he... :lol:
[Now if only I could kidnap you once this WC thing has run it's course...] :drevil: JOKE!
edit [Incidentally I forgot to mention the Snakier is probably one of the most anticipated ships I've been waiting for in the last few years... I remember your preliminary concept based of the Sol Sector one I reminded you about!] heh
-
oh, scooby, you forgot to upload the Excalibur and that light fighter that was supposed to have medium fighter grade shields.
-
Battle cruiser Essex
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Essex-Showoff.jpg)
Other Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/essex-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/essex-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/essex-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/Essex-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Essex-03-10-08.rar
Logoless:
[none needed]
=================================================================================================================
<Moved Heavy Excalibur Mk 2 to alphabetical location>
-
oh, scooby, you forgot to upload the Excalibur and that light fighter that was supposed to have medium fighter grade shields.
I think you were referring to the Hornet, which I might someday actually do, so I renamed it back to Phantom.
Scooby: This would be a huge hassle for you, but if you made a temp texture (like the WC symbol over the green255 background and made a square area UV'd on the wings, and or tails of the fighters then people could keep them or switch out manuall for other sqaudrons.
The main one on the wing would be the specific org like "Confed", the tail one would represent that individual squadron "44th Swordsmen" (or whatever). if people don't like it they can assign those areas new textures in like 3 secs in MV/PCs2 whatever.
Someday maybe when Max->PCS2 support is here I'll do that, but remember that won't help if the logo is getting light shown on it.
edit [Incidentally I forgot to mention the Snakier is probably one of the most anticipated ships I've been waiting for in the last few years... I remember your preliminary concept based of the Sol Sector one I reminded you about!] heh
Don't worry I haven't forgotten it, just put it aside until I get some new ideas and modeling tricks, like what I'm doing with the clysdale.
-
great work as always. One issue, for the nimitz, you posted the video twice, but no logoless version. Can this be fixed?
-
great work as always. One issue, for the nimitz, you posted the video twice, but no logoless version. Can this be fixed?
Fixed.
-
thanks. you're models are great, and you have so many. have you thought about starting a post WCS campaign?
-
Whew. I remember debating the look of some of those. The Dagger most vividly. They look pretty good, and I'll even go so far as admitting that I kinda like the Dagger when it sits aside those other beauts. Just curious 1.) How long'd it take you to render those and post them here, and 2.) Are these for any particular campaign?
-
Whew. I remember debating the look of some of those. The Dagger most vividly. They look pretty good, and I'll even go so far as admitting that I kinda like the Dagger when it sits aside those other beauts. Just curious 1.) How long'd it take you to render those and post them here, and 2.) Are these for any particular campaign?
The Dagger (originaly Encantona, from P2) was actually one of my earlier models redone a few times. I'm not exactly sure about rendering times, the show-off pic was probably the longest and most cpu consuming since I used mental ray. The avi's didn't take too long.
No, theres no real campaign for them, although I do aim for a post-prophecy (~2700) era timeline.
-
Interceptor Heretic
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/heretic-showoff.jpg)
<Moved to the first page>
-
Interceptor Heretic
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/heretic-showoff.jpg)
:eek2: :jaw:
-
Hey, Scoob, what about the dimensions? Do these model fit in a FS2 environment?
-
They're a bit bigger than FS2, I think, been a while since i actually used freespace2 only.
-
Interceptor Heretic
[Image Above]
:eek2: :jaw:
QTF. The Heretic is by far my favorite so far.
-
You crazy git. I'm just out of hospital. Do you want me to rupture something :jaw: i'm grabbing it all. *does the happy happy joy joy dance*
-
:eek2: Awsome.......... I´ve already downloaded all of them!!
One thing, the Dralthi Mk V model.rar is linking to the Drakthi model download.
-
What version of SCP are you running Scoob? I'm getting turret subsystem errors on launch. :(
-
You crazy git. I'm just out of hospital. Do you want me to rupture something :jaw: i'm grabbing it all. *does the happy happy joy joy dance*
YAY! Dekker's still alive. GLaDOS, stop singing... Anyway, yay!
-
:lol:
Obliged Spartan. Btw what colours your spartan armour?
Washington + Essex look great in pcs2. They're awesome :yes:
-
First off, nice post count (4,444 as of this post).
Second, is invisibility a color?
-
They're a bit bigger than FS2, I think, been a while since i actually used freespace2 only.
So...it would be difficult to make them fit in a FreeSpace environment?
-
yes, the pirahna is as bigger that the erynines... :(
-
Is there a fighter potentially good for a Post-Capella campaign?
-
They're all gold. Fill your boots me'laddo. . . . The Dragon's my personal fave. But the Ferret / Wild weasel is nifty too :)
-
:eek2: Awsome.......... I´ve already downloaded all of them!!
One thing, the Dralthi Mk V model.rar is linking to the Drakthi model download.
Fixed.
yes, the pirahna is as bigger that the erynines... :(
Geez if the pirahna is as big as the erynines, then fs2 must have really tiny fighters.
Beg kazan to implement a scaling feature in PCS2 :P
What version of SCP are you running Scoob? I'm getting turret subsystem errors on launch. :(
What errors, also check and see if the Saga's cap ships also have that eror. I think it's the animation resetting to 0 warning, if so ignore it.
-
All the caps from this thread. I posted the specifics in the SCP support forum. Under the "tech lab" thread by myself. Fighters are ok, i had an old version of the Nimitz which works 100% i dunno what saga ships you mean?
-
All the caps from this thread. I posted the specifics in the SCP support forum. Under the "tech lab" thread by myself. Fighters are ok, i had an old version of the Nimitz which works 100% i dunno what saga ships you mean?
Ok gotcha, check the other post. I'm using 3_6_10 because it added normal mapping.
-
Got the 3.6.10, definitely gonna check it out. Cheers dude.
-
Scooby could you send me the MAX files for the Gladius and Ra'Toth along with the textures for them?
-
Scoob, i know it sounds Cheeky but could you put fred 3.6.10 up? I got a new pc now so i can appreciate the models :)
-
Scooby could you send me the MAX files for the Gladius and Ra'Toth along with the textures for them?
http://scoobydoo.freespacemods.net/Completed/Misc/gladius.rar
http://scoobydoo.freespacemods.net/Completed/Misc/Lars%20Fighter%20Ratoth.rar
Scoob, i know it sounds Cheeky but could you put fred 3.6.10 up? I got a new pc now so i can appreciate the models :)
Trying to upload... having troubles.
-
By all means don't worry :) you focus on pumping out models. :D
-
Thanks for the files.
-
Hopefully this all uploaded correctly: http://scoobydoo.freespacemods.net/Completed/fs2-complete-open-3-6-10.rar
-
100%, I've dumped all the .vp's in a "mymod" and fired up fred. Not all your fine work appears and the original ships are showing too o_o? I made a beauty shot mission with what did appear in the shiplist, but when i started FreeSpace i got an error asking for "f_shockwave.Pof" I've got Scoobrequired and Scoobadditional too. I can't believe how stupid i round but do i need to make a new whole ships.tbl :(
-
100%, I've dumped all the .vp's in a "mymod" and fired up fred. Not all your fine work appears and the original ships are showing too o_o? I made a beauty shot mission with what did appear in the shiplist, but when i started FreeSpace i got an error asking for "f_shockwave.Pof" I've got Scoobrequired and Scoobadditional too. I can't believe how stupid i round but do i need to make a new whole ships.tbl :(
If you downloaded all the models, you'll have to pick and choose which ones you want and disable the others. I've got more ships than available slots. Strange about the f_shockwave.pof problem as that's part of Saga's stuff
-
Unless he's using regular FS2...
-
I've put a blank ships table in (with a default resupply) and tracked the (numerous :)) missing effects to these two factors: most fighters have the f_shockwave so i used one from somewhere else rather than modify all the tbms. And there are quite a few bits missing which are referred to by the confed_weapons.tbm in Scooby_additional.vp :) i'm currently "borrowing" from other mods. Obviously getting sagas stuff would ruin the surprise but it's good so far :D
Thought i'd let ya know. I want a real Essex :(
-
Defense Reaper
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/reaper-showoff.jpg)
Other Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/reaper-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/reaper-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/reaper-top.png
Video:
http://scoobydoo.freespacemods.net/Completed/Videos/reaper-showoff.avi
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Reaper-03-22-08.rar
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Reaper-LOGOLESS-02-22-08.rar
Theres also a small update vp file you'll want to grab. Fixes a dds image version, otherwise the guns will show up as pure black. It's in the first post.
-
Cruise Shal'Khar
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/shalkar-showoff.jpg)
Other Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/ShalKhar-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/shalkhar-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/ShalKhar-top.png
Video:
-missing-
Model:http://scoobydoo.freespacemods.net/Completed/Models/ShalKhar-08-06-08.rar
http://scoobydoo.freespacemods.net/Completed/Models/ShalKhar-04-15-08.rar
http://scoobydoo.freespacemods.net/Completed/Models/SkalKhar-05-03-08.rar
Fixes: Fixed the inverted bounding box issue.
Fixes: Fixed launch bay issues
Logoless:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/ShalKhar-LOGOLESS-04-14-08.rar
-
Goddammit...............
I'm gonna have to strip down and start up a new "Scoob" folder........
Why aren't you working in the games industry by now?
*cough blatant endorsement cough*
-
****, he has enough ships to make his own game. to hell with the industry. i know id buy it.
-
scooby: could you post a single download with all the ships? that way i wont have to click like > 56 links
-
That would be a bit unfair on the low bandwith afflicted.......
-
That would be a bit unfair on the low bandwith afflicted.......
I guess it would. If its a problem, I understand.
-
How many slots are there for ships? And i know it might be tricky, but could you post a winzip download rather than RAR? And if scoob can't be bothered or is busy making loads of ships could someone who has already downloaded them do it? :)
Great job!! You must have too much time, and too many fans!!
-
I envy the fact that you can model so well!
I hope I'll succeed, myself!
-
How many slots are there for ships? And i know it might be tricky, but could you post a winzip download rather than RAR? And if scoob can't be bothered or is busy making loads of ships could someone who has already downloaded them do it? :)
heh, one of the old ships was zipped on my request. but you're better off just getting winrar :nod:
-
How many slots are there for ships? And i know it might be tricky, but could you post a winzip download rather than RAR? And if scoob can't be bothered or is busy making loads of ships could someone who has already downloaded them do it? :)
heh, one of the old ships was zipped on my request. but you're better off just getting winrar :nod:
or winace the "trial version" works for an infinate time
-
.7ZIP ftw
-
The only things I'd still ever ask for is that the Raptor and Excalibur look a little more like how they did in the game. But the Heretic looks freaking wicked.
-
The only things I'd still ever ask for is that the Raptor and Excalibur look a little more like how they did in the game. But the Heretic looks freaking wicked.
For the Excalibur you'll love the one that will come with Saga :nod:
-
I know, I already saw it. *Drools more*
-
ok, managed to use a comp for a few minutes ( now i understand the phrase 'death to the 56kers')
How big is the washington? It looks about the size of the deimos. does it have a hangar?
-
I'm wondering, how do you get these ships to show up in the tech room? .vps in the MediaVPs folder doesn't do it for me.
-
nononononononononono!
just put the stuff in their own folder. Make a folder scooby_Doo in you FS directory, then put the .vps in there.
-
I think I might have already tried that...
Yeah, that didn't do it. :blah:
What else besides those?
-
Something like this?
d:\program files\wing commander prologue\scooby\filename.vp
Also don't forget "-mod Scooby"
-
Transport Lumbari
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Lumbari-showoff.jpg)
More Pics:
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/lumbari-front.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/lumbari-right.png
http://img.photobucket.com/albums/v356/Shodan_AI/Finished%20Models%20PNG/lumbari-top.png
Model:
http://scoobydoo.freespacemods.net/Completed/Models/Lumbari-05-03-08.rar
LOGOLESS:
http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Lumbari-LOGOLESS-05-03-08.rar
-
That would be a bit unfair on the low bandwith afflicted.......
I guess it would. If its a problem, I understand.
Plus that doubles my disk usage.
ok, managed to use a comp for a few minutes ( now i understand the phrase 'death to the 56kers')
How big is the washington? It looks about the size of the deimos. does it have a hangar?
Heck I remember when 56k was fast! The washingon is somewheres between 1.2 to 1.6km (all my cruisers fall in that size range). The Washington doesn't come with a hanger bay, it was a bit too thin when I first build it (it's one of my older models). More likely it'll be part of a battlegroup. I'm kinda thinking its an artilliary cruiser, hit 'em from long range. I know the tables don't reflect this though.
-
how big is 1.2-1.6 kms?
-
Half to Two-thirds of an Orion.
-
ok. perfect.
-
Patrol Darkoth
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/darkoth-showoff.jpg)
Model: http://scoobydoo.freespacemods.net/Completed/Models/Darkoth-05-25-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Darkoth-05-25-08.rar)
Logoless version: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Darkoth-LOGOLESS-05-25-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Darkoth-LOGOLESS-05-25-08.rar)
Used several bits of the Darket model
-
Cruiser Waterloo
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Waterloo-Showoff.jpg)
Model: http://scoobydoo.freespacemods.net/Completed/Models/Waterloo-06-26-08.rar (http://scoobydoo.freespacemods.net/Completed/Models/Waterloo-06-26-08.rar)
Logoless version: http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Waterloo-LOGOLESS-07-20-08.rar (http://scoobydoo.freespacemods.net/Completed/LOGOLESS/Waterloo-LOGOLESS-07-20-08.rar)
You'll also probably want to grab the updated Scooby-Additional rar file (http://scoobydoo.freespacemods.net/Completed/Models/Scooby-Additional-07-20-08.rar). It contains updates up to 7-20-08 and includes info/sound for the main gun. Because you can't fire non-beam turret on command yet, it's sorta broken, but there. Also I think I ended up using one of freespace's beam up sounds, it should be included if I remember right.
-
scooby, could you create a wake secort carrier (EG: tarawa)? Might be useful.
-
scooby, could you create a wake secort carrier (EG: tarawa)? Might be useful.
Why? Standoff project has a really nice model. Actually, I even have it somewhere in POF format on my hard drive.
-
I'm still searching in vain for a high poly Jutland CVA. No joy, and if Scoobs taking requests, mines just been offered. ;)
-
yeah, the thing is standoff is non editable. whereas saga... ;7
-
Many nice models here :) :yes: .
But I just thought to point out that your "Jalthi" is in truth more a Jalkehi... :
http://www.hard-light.net/forums/index.php/topic,45276.msg1007640.html#msg1007640 (http://www.hard-light.net/forums/index.php/topic,45276.msg1007640.html#msg1007640)
http://www.wcnews.com/ships2/wc1jalthi.shtml (http://www.wcnews.com/ships2/wc1jalthi.shtml)
http://www.wcnews.com/ships2/wc2jalkehi.shtml (http://www.wcnews.com/ships2/wc2jalkehi.shtml)
...it does look rather good, though :) . I just didn't want the original Jalthi to get lost, because I do like both it and the Hhriss :) .
-
Many nice models here :) :yes: .
But I just thought to point out that your "Jalthi" is in truth more a Jalkehi... :
http://www.hard-light.net/forums/index.php/topic,45276.msg1007640.html#msg1007640 (http://www.hard-light.net/forums/index.php/topic,45276.msg1007640.html#msg1007640)
http://www.wcnews.com/ships2/wc1jalthi.shtml (http://www.wcnews.com/ships2/wc1jalthi.shtml)
http://www.wcnews.com/ships2/wc2jalkehi.shtml (http://www.wcnews.com/ships2/wc2jalkehi.shtml)
...it does look rather good, though :) . I just didn't want the original Jalthi to get lost, because I do like both it and the Hhriss :) .
Opps my bad. I think i did a version of the Hhriss.I'm still searching in vain for a high poly Jutland CVA. No joy, and if Scoobs taking requests, mines just been offered. ;)
I cannot comment about the Jutland, although i will see what I can do for a futuristic version of the jutland.
-
Depends: the super WC jalthi IS actually the future WC2 jalkehi design. :D
-
Thanks Scoob. I'm practising my Max rendering. Close on your
heels lol.
-
Depends: the super WC jalthi IS actually the future WC2 jalkehi design. :D
Huh? :o OK, I guess you got me on that one - I have only pretty little info about SWC... (saw the Confed fighters, carrier and the Salthi [i.e. Shok'lar] so far)
Though I think the PC versions to be (a bit) more "canon", as they were there first and also are the ones that were continued...
-
Yeah, of course! :nod:
It's just funny that the story in fact was that the 3do studio didn't have the meshes for the ships of the game: They ended up creating their own (it's a coincidence that the SWc dralthi is also a "flying pancake") and origin ended up reusing several meshes in other games (privateer gladius=SWC raptor, WC2 jalkehi= SWC jalthi, armada K carrier = SWC snakeir, WC2 gilgamesh =SWC exeter, priv talon = SWC gratha, etc...)
see? nothing's lost! :D
By the way, if you want to emulate SWC, I would recommend emulating the mac version rather than the 3do (gameplay will be much smoother since SWC is one of the few 3do games still resisting us) :mad2:
-
Heavy Bomber Longbow Mk 2
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/longbow-showoff.jpg)
Latest update: http://scoobydoo.freespacemods.net/Completed/Models/Longbow-01-03-09.rar
Includes:
- Smoothing issues
- Environment mapping issue fixed
- Still quite large, about 2x the thund (this is a heavy bomber after all)
- A few more glowpoints
- Shields, hitpoints, and weapon energy tweaked more in line with Saga
- Turrets fixed again
| Longbow 1 (WC3) | Longbow 2 |
Damage/Sec | ~442 | ~830 |
Speed | ~50 | 50 |
AB | ~110 | 100 |
Shield | 1500 | 3000 |
Armor | 1000 | 2000 |
Logoless version: Not needed
*Note, I'm thinking of also slightly modifying the table to allow a personal transport variant.
-
Transport/tanker Monolith
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/monolith-showoff1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/monolith-showoff2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/monolith-showoff3.jpg)
Model: http://scoobydoo.freespacemods.net/Completed/Models/Monolith-08-06-08.rar
http://scoobydoo.freespacemods.net/Completed/Models/Monolith-08-05-08.rar
Fixes: Fixed launch bay issues
Logoless version: Not needed
This one comes as three seperate objects, the ship, the transport, the carrier and the tanker section. Dock the section you want with the ship. Note the carrier has many dock points, dock point 1 is where the carrier attaches to the hull, the rest are for docked items.
[The Monolith was built from the monolith that BoH_Havoc released over at CiC]
-
awesome
-
Do the carriers all have correct paths? I'm having trouble launching fighters from them (FRED doesn't recognize the Midway as having a fighterbay, even though the subsystems are there).
-
I'm not sure exactly what is going wrong there. The subsystems are in place, their in the tbm entries and have paths. :confused:
-
Hmm, I'll screw around with things on my end then. It might just be FRED's fault.
-
Fighterbay paths should be named bay01, bay02 etc. and aren't really attached to subsystems.
-
Ugh, luckily it should have only occurred with five of my ships that had this problem... Uploading now.
Note there seems to be a limit of 10 fighter bays per ship.
Monolith:
http://scoobydoo.freespacemods.net/Completed/Models/Monolith-08-06-08.rar
Midway:
http://scoobydoo.freespacemods.net/Completed/Models/Midway-08-06-08.rar
Shal Khar:
http://scoobydoo.freespacemods.net/Completed/Models/ShalKhar-08-06-08.rar
Hhaifra:
http://scoobydoo.freespacemods.net/Completed/Models/Hhaifra-08-06-08.rar
Deimos:
http://scoobydoo.freespacemods.net/Completed/Models/Deimos-08-06-08.rar
-
Ten bays? Ten bays is plenty :nod: unless i'm misreading and you mean paths. . . . .which would suck ar$e.
-
Here's the Jalthi.... I'm not exactly sure whats wrong with it, if anything. Just want to get it from the old thread.
(http://img.photobucket.com/albums/v356/Shodan_AI/jalthi2.jpg)
Here's the model: http://scoobydoo.freespacemods.net/Completed/Models/Jalthi-09-11-08.rar
sorry no logoless version right now.
-
that's the SWC variant (also the WC2 jalkehi), the WC1 is basically an older and larger hriss with 3 guns on each wing.
-
Correct, I didnt check the name spelling before posting it here. I just wanted to get it moved over. It's the WC2 Jalkehi.
-
Ehm... ScoobyDoo, the Vampire fighter doesn't correspond with the screenshot. That's another Vampire.
EDIT: No! Sorry, it's my fault. It's okay. I have the other vampire and it's overwriting your vampire. Excuse me
-
<Epee has been moved to the first page, alphabetical order>
-
I'd almost forgot about these, I really need to put them up on fsmods.net.
-
I forget if you've made a Ferret. have ya? :)
-
an Epee.. woohooo!! :yes: :yes: :D
-
Yes I did a canon ferret, it was for saga, but they found a better version, so I'll be repainting it in the future. Just short on time right now.
But...... the bearcat has been reconverted. This time using Callada and it's considerably smaller than the original. It's a bit smaller than the thunderbolt now. More model to come in the future...
-
Ghost
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Ghost-showoff.jpg)
<Moved to the first page, alphabetically>
-
Fantastic...
Why don't you base it on the XFA-36A "Game" from Ace Combat 3? It's an improved design... You should be able to find a few screenshots. :)
-
What do you use to model those?
-
Scoob uses 3ds Max. :nod:
-
Yup
Drats.. the ship is misaligned, need to fix it.
-
Scoob, any chance of improving the Ghost's design with something more AC3-ish? :)
-
Scoob, any chance of improving the Ghost's design with something more AC3-ish? :)
I'll do that as a seperate model someday, I really need to finish what I've got.
Oh and ya Ghost's been fixed. Just had to simply X-reset the hull again (i think)
OMG, I started modeling this last november.... what the heck happened to this year? :shaking:
-
Interesting. It'll be a very nice one. :)
-
<Heavy bomber Calvary>
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Calvary-showoff.jpg)
<Moved to first page, alphabetical order>
-
Which of these are NOT Wing Commander ships?
-
That Calvary would make an excellent Scout ship just by the looks of it in my opinion :)
-
:jaw:
Great Scott! Those are some damn fine models you've got there, Scooby_Doo!
I remember some of these ships from older threads, too. The Monolith springs immediately to mind.
-
Which of these are NOT Wing Commander ships?
I think only the ghost is so far not a WC ship.
As for the Cavalery...isn't it a P2 ship?
-
Calvary was based on the P2 Ogan. The Ogan is a capship however the model style looked better as a fighter/bomber.
Off the top of my head, the ghost, nighthawk, foxbat, falcon, galaxy, gothhek, pakriss, ra'toth, darkoth and majority of the capships aren't WC, although several are based on, or include parts of WC models. As for coming down the line: the unamed 3drt model, centaur, javalin, f-4phantom, liberator, sortahn, claymore (possibly going to be renamed), the f-7 model, ocelot, harpy, rave, super hornet, viper and majority of the capships aren't specifically WC models (some do feature wc model pieces or extensive modifications from existing models)
The bearcat got another minor tweak, just to the tables entries. More compatible with Sagas models although mine should be superior considering their a decade or so newer.
Also the black widow got a smaller model, check it out now.
Edit: Bloodfang now edited and smaller.
-
Scoob, sorry to bump your thread.
Are you in possession of Rapier2 or Sabre2 meshes?
I did two personal conversions and awaiting the authior's permission for community release.
IF he allows and you don't have these planned already, would you be interested in giving them the "once over" for Scooby style?
I would like to do a pre-release though of them as is (once I finish the shields and subsystem data.
-
There is a rapier 2 that was replaced in saga that was my painting and I've got a sabre in the works.
Unfortunately I'm very extra busy with Sagas models right now I don't have any time for these. The little time I do have I've been resizing the fighters down to try and fit with sagas smaller fighters.
Once I get done finalizing saga's mode, then I'll get back to work.
(http://img.photobucket.com/albums/v356/Shodan_AI/sabre1.jpg)
-
Scooby_Doo, I'm playing around with your models and i think there may be an issue with the Cruiser Shal'Khar, LOD3 and LOD4 are in the wrong order.
And the shield of the fighters are too large to fit in the your fighterbay e.g. Advanced Medium Valkyrie or the Heavy Dragon.
It would be very nice if you find time to change that on the Shal'Khar and the Advanced Medium Valkyrie :)
-
Scooby_Doo, I'm playing around with your models and i think there may be an issue with the Cruiser Shal'Khar, LOD3 and LOD4 are in the wrong order.
And the shield of the fighters are too large to fit in the your fighterbay e.g. Advanced Medium Valkyrie or the Heavy Dragon.
It would be very nice if you find time to change that on the Shal'Khar and the Advanced Medium Valkyrie :)
The dragon and the valkyrie will get a new shield mesh, now that i'm using the collada converter. As the cap ships, they'll be re-turreted and repainted.
-
These are Adam Burch's ships (He gave permission). IDK if Tolwyn knows of them but anyway I'm going ahead but wanted to know if you think going from 2048 to 1024 would affect them too much?
Notice I messed up the shine map on the second one somehow and hadn't had time to go back and fix it (yet).
Rapier2
(http://i22.photobucket.com/albums/b321/Star-Dragon/Wing%20Commander/rapier2.jpg)
Sabre2 (texture varient1, there are 2)
(http://i22.photobucket.com/albums/b321/Star-Dragon/Wing%20Commander/sabre2.jpg)
-
These are Adam Burch's ships (He gave permission). IDK if Tolwyn knows of them but anyway I'm going ahead but wanted to know if you think going from 2048 to 1024 would affect them too much?
Notice I messed up the shine map on the second one somehow and hadn't had time to go back and fix it (yet).
Rapier2
(http://i22.photobucket.com/albums/b321/Star-Dragon/Wing%20Commander/rapier2.jpg)
Sabre2 (texture varient1, there are 2)
(http://i22.photobucket.com/albums/b321/Star-Dragon/Wing%20Commander/sabre2.jpg)
Actually my Rapier 2 looks like it's his. I'm betting the ferret is his also. Now my sabre is completely my own.
As for 50% reduction, I don't think it would hurt (you could also give out the 2048 in a "high-res" special vp package)
-
Moved some of my models to the first page, alphabetically. All the fighters up to Excalibur 2, alphabetically, have been resided down, including the dragon. All cap ships will be getting a complete work over, last.
-
The Jrathek is going to be completely redone. As it stands now it's very ugly.
-
Im not sure if anyone else has had this problem...
when i use Scooby's fighters that have an in-cockpit model, ships such as the cobra and faldari, i can see part of the pilot model in the cockpit and it obscure my view
i have uses these models previously and have not encountered this problem
i have not altered the .pof in any way
is this a problem with my field of view or some other setting?
EDIT: I was not having this problem until i switched to using RC2 from the wcsaga.exe with scooby's models so that may be the issue
-
I've had issues with this in the past, did you try replacing an existing ship with one of mine in FRED? I think this might be where I've had issues before.
If nothing else try moving the eye further forward.
Those models will get a work over soon, as I'm nearing completion on all my finished kilrathi models.
:) :D
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Draktal-showoff5-1.jpg)
-
:eek2: Wow!
Did you model all the desk/model stuff as well?
-
Some of it was premade (the light, airbrush (except for hose), glue bottle, tweezers) I grabbed off the net, the reset was scratch built.
-
Jrathek? One of the finest kilrathi bogies IMO.
Could we see the beast?
Also do you happen to have other armada ships (goran, korh-ar, kilrathi carrier) or from the movie (Com ship)?
-
Thanks, Scooby. I just edited the pofs to move the eye points, which solved my problem.
The new Draktal looks nice.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/jrathek-showoff.jpg)
-
The updated Bearcat:
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Bearcat-In-Space.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Bearcat-Views.jpg)
-
Looking great... when will we be able to download these new models?
-
Not really sure, this newer Confed style takes quite a bit longer to do and a lot depends on when Saga gets released :D
-
I'll have to rebuild this entire thread, or start a new one again when I get things done.
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/dralthi-showoff.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/fralthi3-showoff.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/gothhek-showoff.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/hhaifra-showoff-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/jalthi-showoff-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/bloodfang-showoff-1.jpg)
-
Hey Scoob, I'm not sure if this is intentional or not, but the ship named 'Calvary', it this a misspelling of 'Cavalry', the guys who go on horses and stuff? Or was it intended as the religious thing?
-
(person who knows next-to-nothing about Wing Commander talking)
Maybe they messed it up like that in the games?
-
Or maybe there's no such ship in the Canon Wing Commander universe?
95% of what Scooby makes are not Canon designs, just inspired from other ships.
-
That works too. But that forces me to blame a person, instead of blaming a faceless corporation.
-
A dead one you mean. :P
-
Strange, I always thought it was Calv.... opps :nervous:
Also there's no such Cavalry that I know of in WC.
-
Ah, didn't know it was a WC reference. Perhaps they made the mistake?
-
Strange, I always thought it was Calv.... opps :nervous:
Maybe because some people pronounce it as 'Calvary' instead of 'Cavalry'. If I recall correctly, I used to.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Black-Widow-Views1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Black-Widow-In-Space.jpg)
-
:eek2: When you're going to release it.
This skybox also look awesome.
-
Its a rendering :)
-
OK, so nevermind the background, this ships (Black Widow?) is just awesome.
I cannot wait for release. :)
-
They're two different words. Although in at least one canon FreeSpace mission, somebody either mispronounces it or it's written wrong... so yeah....
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/kavor-showoff-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/arbalest-showoff.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Arbalest-Views.jpg)
-
Right, that does it :mad:
Scooby, i'm giving you a load of models to texture :p
-
What's the name of bomber on bottom picture?
It looks like a variant of Longbow, but I don't think it's Mk1 and Mk2 looked different (for example had 3 turrets instead of one).
Anyway it's awesome, I cannot wait for it's release (this torpedo is also great).
-
All scoobs stuff is WC inspired (most anyway) it's called an Arbelast iirc from my rummaging through his PC at night while he sleeps ;7
-
Correct, Arbalest. It was based off the concept design of the longbow.
-
When do you plan to release it? :)
-
I'd wager it'll be part of a pack.
-
Probably once I get everything I've got finished, refinished. Then I can start mass re-releasing/releasing. The kilrathi stuff is mostly done, just need to do some tweaking to re-export them. Right now I'm just doing mental ray renderings of them, which take forever to do.
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Darktoth-showoff.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Vorshaki-showoff-1.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/ratoth-showoff-1.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Lumbari-showoff-1.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Liberator-showoff.jpg)
-
:jaw: This is one of your greatest models I seen, awesome work.
I cannot wait to fly this ship.
-
I was wondering, might you try one day to have a shot at the unreleased priv3 stuff?
I've always liked that kilrathi station in there (although I still don't know if it's drakas's base: I'd definately wish to see this one incorporated in saga)...
Perhaps some plot events of privateer 3 could end up being used in saga custom campaigns at some point thanks to those models... :nod:
-
I'm gonna use the term "seckscalibur" to describe that. . . . I'm also copyrighting the term :p
-
:jaw: This is one of your greatest models I seen, awesome work.
I cannot wait to fly this ship.
I'll warn you, it's a gunship so it might be a bit annoying to fly (more sluggish than even the broadsword was) but packs on hellva firepower. 3 laser turrets, rear mass driver? chin unknown (was going to be neutron). 4 centerline meson's, 4 wing plasmas, 2 phased plasmas (same as the devastators). Oh and it doesn't really land on a carrier because of it's size (about half the size of a Kamrani [~50meters])
I was wondering, might you try one day to have a shot at the unreleased priv3 stuff?
I've always liked that kilrathi station in there (although I still don't know if it's drakas's base: I'd definately wish to see this one incorporated in saga)...
Perhaps some plot events of privateer 3 could end up being used in saga custom campaigns at some point thanks to those models... :nod:
Was that the pic with the the smaller frigate near it? I think I know which one your talking about. Oh and was/am working on of the odd shaped privateer online concept ships.
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Cavlary-showoff.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFP-Cobra-showoff.jpg)
-
*spaf*
More people need to join the scooby fan club.
-
Here, I found it again:
the unused lance carrier in WC4:
http://wcnews.com/newshots/full/blcarrier.jpg
might be nice to recreate...
-
Here, I found it again:
the unused lance carrier in WC4:
http://wcnews.com/newshots/full/blcarrier.jpg
might be nice to recreate...
Hmmn . . . I can see why it's unused :ick:
-
I'm fairly cetrain that if Scooby Doo will decide to recreate it, the result will look awesome.
-
I don't have the carrier yet, but I do have the transport ready to be reworked.
-
Everyone in this thread needs to join the club nao!
PS, Scoob, Your caps are better than your fighters imho :D
-
An attempt at the capships...
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena5.jpg)
Yes, the plating is all done via normal maps.
-
Impressive.
I hope you will soon finish the pack.
-
It does look a lot more cartoonish than the older style...
-
I'm still not liking the hull plating design.
-
I'm still not liking the hull plating design.
personally I think it gives a heavy armour look which I'm liking
-
Second Attempt on the main hull part
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena6.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/screen0028.jpg)
-
I'd use it.
But if you're still not happy why not give a selection of maps for your dedicated consumer base.
-
Ehhh.... I'm still not liking it.
-
I think it's quite nice, but i'd like to ask you,
you seem to use uvmap for your cap's hull, what 's your diffuse resolution?
-
2048*2048 for everything including fighters.
-
How do you make those maps so fast and so cool, I have a bomber to uv and it's taking me a damn long amount of time :(
-
Could have used more modeled-in detail, IMO.
-
That's funny, cause I find it a tad over-detailed...
-
I think it's the panel bumping....
I kinda like this look, but I have no idea how to implement it:
(http://www.igorstshirts.com/blog/conceptships/2009/thrasher_01.jpg)
and this:
(http://outer-empires.com/images/Screenshots/screenshot_Battleship.jpg)
-
Form where you got the first picture?
-
It looks like its mainly base texture. (Forget the term) with some vertical blur on the smudges and erasing.
What look are you after cos I think the bump on theirs is quite flat. Maybe use emboss on the base but keep it light/thin like your fighter panels. You're probably just in a rut, go onto something else and come back to it. A break always helps.
-
TCFH (heavy) Centaur.
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFH_Corsair.jpg)
-
Looks very good scooby. I think my only critique is the engine mounts are to high/low, but then thats me.
-
Have you done the original WC fighters as well, Scooby?
-
Looks very good scooby. I think my only critique is the engine mounts are to high/low, but then thats me.
It was based off Privateer's Centurion, or at least it started from it. Originally I had intended to be advanced class, but it switched it over to heavy
Have you done the original WC fighters as well, Scooby?
Some I have, some have been heavily modified.
-
As i see,the Scimitar and Raptor are modified original ships from the Kilrathi saga. Is it right? :pimp:
Peter
-
Yup, including the rapier.
-
I ´ve to look in my old game doku´s.
May be i can make any ships for any side of the mother of WCS,same as the hornet,drayman,exeter and the bengal(Tigers Claw)
and some kilrathi ships of that part.
Peter
-
Right now I'm focusing on reworking what I've already got. Nearly all need new paintjobs, the older stuff needs a bit/some/a lot/major reworking.
Right now I'm reworking the crossbow, going down the list alphabetically.
-
TCB Crossbow
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Crossbow1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Crossbow2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Crossbow3.jpg)
-
Sexy! :yes:
-
Awesome.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCB-Crossbow-Showoff.jpg)
-
TCFP Dagger (patrol/light)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFP-Dagger-showoff.jpg)
-
You keep amazing me, Scooby Doo.
BTW, isn't that Ecatona from Privateer II?
-
Correct, this is about the forth increation of it and hopefully final LOL.
I know i've got a model dating back to 04. This time nearly 95% of the model was scrapped and rebuilt.
Next up the Boanerges (or whatever name sounds good for it).
-
TCFD Hammer (defense) or whatever a good name is... This was the Boanerge's early sketch modified up.
(http://img.photobucket.com/albums/v356/Shodan_AI/Boanerges2.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFD-Hammer-showoff.jpg)
-
Sexy. Are these your ideas, or are you making something you saw, or both? The models i mean of course.
-
Don't really like the flat wall around the cockpit. Make it slope down, that would probably look better.
-
/me doesn't really like any of Scooby Doo's new cartoony-looking ships :(
-
Sexy. Are these your ideas, or are you making something you saw, or both? The models i mean of course.
This was the Boanerges concept initially
(http://www.hard-light.net/wiki/images/Concept_gtb_boanerges_2.jpg)
/me doesn't really like any of Scooby Doo's new cartoony-looking ships :(
What's cartoony? I'm trying to get a more realistic look to them.
-
I think it's the texturing, although it may just be the high amount of ambient light (in which case it's just a render settings problem).
Edit: wait no, I remembered what it was. It's all the rounded bits on the newer fighters you've been making.
-
For the lighting I'm trying to mimic the light from the sun plus ambient light given off by earth below.
rounded bits? you mean the smoothing? Most of that is just smoothing, and what isn't is chamfered to reduce the blocky sharp cornered box look.
(http://img.photobucket.com/albums/v356/Shodan_AI/hammer.jpg)
-
Yeah, the chamfered stuff.
-
I'm trying to get a more realistic look to them.
Don't overdo it... I at least don't like spacecraft dating to 26xx looking old and rusty, especially those that are supposed to be new when you first play them, like the Crossbow.
I mean - we already do have nanosurfaces with lotus-effect or whatever TODAY... In case technology doesn't go on a decline in-between now and then, it seems just strange to me.
Maybe except for the Standoff mod, where the storyline demands each and every old unused crap to be launched into space...
But of course, it's your decision :) . I just wanted to express my view about it.
Btw. - nice renders :) .
Any advice on how to do such lasers as in your Crossbow render from inside trueSpace?
...oops, I suddenly feel targeting crosshairs on my back :shaking: ... ;)
-
Well in that case, pretty much none of the sci-fi games out there are reasonably accurate LOL.
I'm not looking for the beat up junker look, just the used look, hasn't gone through a car wash and buff LOL.
For the lasers, I used the game effects on a plane, (diffuse, glow and transparent are all the same texture). I linked them to the turret and rotated the turret to some angle, and then rotated the laser plane so it's facing the camera. Same thing with the engine thrusters.
-
Why? Why aren't you working for the FS universe as well? :(
-
Actually the FS2 textures are considerably different than mine.
-
Speaking if fs2 textures, I know most of your stuff is for WC, but would it possibe for you to give some of these more FS-ish alternate textures? Not a big deal, just thought it would be cool.
-
Well in that case, pretty much none of the sci-fi games out there are reasonably accurate LOL.
I'm not looking for the beat up junker look, just the used look, hasn't gone through a car wash and buff LOL.
For the lasers, I used the game effects on a plane, (diffuse, glow and transparent are all the same texture). I linked them to the turret and rotated the turret to some angle, and then rotated the laser plane so it's facing the camera. Same thing with the engine thrusters.
1) Yes, somewhat. I liked the shiny/plastic look the ships originally had in WC2 and WCArmada's manual :D .
2) Ok, as long as you don't overdo it :) .
3) Thanks :yes: . Seems like, for wallpapers, this is a pretty straightforward idea... It's just that I thought more along the lines of something that could be used in rendering a video, too (my first try with transparent, light-emitting tS-objects wasn't too promising :-/ ) ... But nonetheless, your tip is helpful, thanks again :) .
Oh, another thing I last time only noticed after logging out:
I'll have to rebuild this entire thread, or start a new one again when I get things done.
...
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/jalthi-showoff-1.jpg)
...
As I mentioned somewhere earlier in the thread (or was it even an older thread?) , this STILL is a Jalkehi from WC2, not a Jalthi from WC1 !
Not to clamour about it's looks - your re-interpretation of older WC-ships into WC3/4-style is usually pretty good :) (I just somewhat dislike your Bloodfang, but well, maybe that's just personal taste...) .
Btw. I had started rebuilding a few WC-ships for myself during the last years, in my thread there's a pic of my Jalkehi (though its texture still needs a bit detailing), and I also started a Bloodfang and a Shok'lar... Might post pic of the Bloodfang soon, just not now as it's certainly bedtime :nervous: ... gn8 :) .
-
Thanks I'll fix that up when I go over the kilrathi fighters again. Some of them need to be adjust a bit, too much panel noise.
-
Good luck, then :) .
Btw., I just uploaded my Bloodfang-pic - link to the thread is in my signature. As you might see, I'm more trying to recreate the original style (after all, I DID mention above that I like it), than reinterpreting it like you do... but as I already said, that's a matter of taste :) .
Sadly I'm not as fast advancing as you are, as I don't have too much freetime (or nerves, sometimes) :( , and also a few other hobbies...
Btw.: Any more Steltek or Nephilim ships from your side? I quite like them, story-wise... It's sad that the trilogy that was intended to start with WCP wasn't continued :( .
(And I certainly don't like how they "evaporated" the whole plot with the WCArena manual... Now really - "Nephilim fluid space"?? Been watching too much STVoyager, it seems :rolleyes: . They could at least have placed Arena later in time, and put some "lots-of-information-got-lost"-excuse, to still allow a future continuation of WCP... :( )
-
Yup, I like your bloodfang too. Mine was one of the earlier models I did (I'm guessing sometime in 2004-5).
I've got the Steltek mesh (just needs repainting). The bugs base animated texture is there, just need to apply and modify it, someday.
-
fluid space? :wtf:
-
fluid space? :wtf:
http://www.wcnews.com/news/update/8016 (http://www.wcnews.com/news/update/8016)
Read that manual... :ick:
Somewhere they mention that as Nephilim "homeland" so to say, where the Confederation led an attack to...
On the other hand, as far as I understood it, they were so friendly as to include WCS into the "official" timeline (wasn't that "Sandman" that they mention in the pilots' list from WCS?) , and also tried to solve some incongruencies in the earlier timeline.
Still, that doesn't really compensate for them messing up the storyline so much - and for a rather simple 2D-game, nonetheless... :sigh:
Yup, I like your bloodfang too.
Thanks :) .
I've got the Steltek mesh (just needs repainting). The bugs base animated texture is there, just need to apply and modify it, someday.
Good to hear (/read) :) .
Though I also meant imagining & creating some new designs... Ok, you're doing a lot already anyway :) - it was just a suggestion to possibly think of Nephilim/Steltek when you next try to start a new ship model... ;)
-
Yup, I like your bloodfang too.
Thanks :) .
I've got the Steltek mesh (just needs repainting). The bugs base animated texture is there, just need to apply and modify it, someday.
Good to hear (/read) :) .
Though I also meant imagining & creating some new designs... Ok, you're doing a lot already anyway :) - it was just a suggestion to possibly think of Nephilim/Steltek when you next try to start a new ship model... ;)
You mean like this one? http://smg.photobucket.com/albums/v356/Shodan_AI/?action=view¤t=deco2.flv
-
TCF Dauntless
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCF-Dauntless-showoff.jpg)
-
Great work, I always liked the Dauntless.
I'm looking forward to seeing it in-game (along with your other ships).
-
Hurry up and make me a Jutland class carrier like the Trafalgar :mad:
-
If you remember I'm stuck-in-a-rut on capship textures.
-
Still? Agghh ok.
-
Hurry up and make me a Jutland class carrier like the Trafalgar :mad:
Please stop that and let Scooby finish ships for Saga's release first. :lol:
-
Hurry up and make me a Jutland class carrier like the Trafalgar :mad:
Please stop that and let Scooby finish ships for Saga's release first. :lol:
One more done Tolwyn :)
Also I'm starting to relike the original normal textured version, just needs some major tweaking.
http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena5.jpg (http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena5.jpg)
-
I think it looks good.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena7.jpg)
-
Excellent, it's even better than fighters.
I think that hull texture fits well, great work, Scooby.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Athena8.jpg)
-
Demon rebuilt
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon1.jpg)
-
Nice :) .
And now please give the "wings" a more interesting shape, it's a bit too boxy (the wings) ...
fluid space? :wtf:
Oops, in case you had asked what that was supposed to be - to my knowledge, the idea (or at least the term) was introduced in ST-Voyager.
It's simply another universe/dimension/whatever-you-call-it, where space isn't filled with mostly vacuum but rather some sort of fluid (I wonder what law of gravity such a universe should have... :nervous: ;) ) .
And it seems that for WC-Arena, they plainly stole/copied that idea 1:1 (in Voyager, it's also home to some malevolent species) and used it as a cheap stop-gap to avoid having to build a real background and story for the Nephilim :mad: .
I could eventually have accepted WCArena being mostly 2D - but scrapping the most interesting parts of the existing plotline, just to cut down on production costs? :ick: :mad: :hopping:
(sorry for those smileys, but they seem appropriate :sigh: )
-
Scooby!!!
Your texturing is ... degrading.
-
Scooby!!!
Your texturing is ... degrading.
Which one? the cap or the fighter? The cap is some experimenting, and the wings on the demon are all that's left of the original demon. (don't worry the texture will get replaced too.)
-
Well, it's the same phenomenon I've been noticing with a lot of your fighters recently. The older ones somehow looked more 'realistic' ... similar for the warship, but that might also be because of the lower detail in that case.
I thought for a while it was the fillets on the edges, or the level of ambient lighthing, but I think it might just be the textures.
-
How about this? I turned AO off and bumped up the ambient a bit.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon2.jpg)
-
Better ... so it must have been the textures. Although as far as ambient lighting, I was saying there was too much, not too little.
-
Yup, I like your bloodfang too.
Thanks :) .
I've got the Steltek mesh (just needs repainting). The bugs base animated texture is there, just need to apply and modify it, someday.
Good to hear (/read) :) .
Though I also meant imagining & creating some new designs... Ok, you're doing a lot already anyway :) - it was just a suggestion to possibly think of Nephilim/Steltek when you next try to start a new ship model... ;)
You mean like this one? http://smg.photobucket.com/albums/v356/Shodan_AI/?action=view¤t=deco2.flv
1.) Sorry for taking so long to check this out, but the first time I tried I didn't find the appropriate script needed to be allowed in NoScript...
2.) That looks nice, make more of these. :)
3.) Well, you see - I think this isn't exactly Nephilim design line. Their ships are mostly looking like fish with a few small spikes, while your ship looks like an insect with only a few fish features...
So I'd say you propably have a Shivan/Nephilim- or Shadows/Nephilim-crossover there, instead of a real Nephilim ship :nervous: . It still DOES look nice, though, so please continue :) - I just wanted to mention that I think the "mood" of this ship doesn't entirely fit Nephilim lines...
(well, I admittedly mostly am thinking of the Manta and Devil Ray here... but I currently don't see which WCP Neph ship would be as spiky as yours... Oh, an additional note: I really like the Hydra Cruiser, one of the best alien capship designs I can think of. And believe it or not, the Kraken seems somewhat... cuddly to me :nervous: ;) )
-
I still hold high prazes to the tiamat and the leviathan (the tiamat being somewhat unexploited IMO), although the orca is also a design I like...
I simply do not understand why capital ship grade cannons were disabled in prophecy though: those huge greenish lances on the destroyers/cruisers/dreadnaught should have been capital ship grade cannons, but the idea was scrapped, which I find somewhat problematic: because of this, the orca is actually stronger than the hydra (whereas the hydra has 3 cap cannons and the orca 2).
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCD-Athena-showoff.jpg)
-
Whoa, beautiful! Is that a skybox or just a static backdrop? The warship doesn't look very airworthy though.
By the way, did you get my private message?
-
Yup, thats next on my list of todos.,
Honestly I couldn't find any really good earth from orbit shots that didn't have the sun in the background (that would make lighting hard).
-
Yup, thats next on my list of todos.,
Thanks a bunch! :D
Honestly I couldn't find any really good earth from orbit shots that didn't have the sun in the background (that would make lighting hard).
So are you saying it's not a skybox then? It certainly looks slick though. I like the way the warship (Athena?) came out.
-
It's a modified nasa photograph. I removed the original moon, moved the clouds down lower and put in this moon. Most of the pics I've come across google are those of the sun just peaking around the earth style. While they're very pretty, any models would have to have the main light sources coming from the rear which would just case a black shadow over majority of the ship.
Edit: Actually i'm kinda guessing that where-ever this pic was taken it was probably just outside the main atmosphere. I'll keep looking for a better pic.
-
Actually, it would be in the "main atmosphere". It looks like the upper stratosphere, probably photographed by a U-2 or other high-altitude aircraft.
-
Can you convert your backdrops into skyboxes, Scooby?
They are really impressive, just like your ships and will make an excellent addition to the pack.
-
There are no other views of that particular scene; it's a single photograph. You need a 360-degree panorama to make a skybox.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon5.jpg)
-
Congratulations, it's much better than the old version.
-
Looks nice. Only thing that bothers me a bit is the cockpit bubble. Maybe a cockpit like the WC1 Rapier or Raptor might be more interesting with this design.
-
Only problem with that is that's not how the Demon was designed, most of these ships aren't 100% true to the original as it is, changing the canopy would further veer it off course.
-
Scoobys models are allready straing away from the originals. So I don't see much of a problem about changeing the one or the other detail if it serves the design.
-
I just said they're not 100% true to the original.
-
Join the fanclub already. . . . Yellow line in my sig. :)
-
I'll fix up the cockpit glass. The rapier style wouldn't be bad either, just didn't think of it at the time.
Edit: I found an lighting bug/issue with max. Look at the raised cockpit area. The front half looks light it's shaded darker than the back half, yet it isn't. It's something to do with the rear omni lights.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon6.jpg)
-
Can you supply both versions when you will be releasing the pack?
I can't decide which one I like better.
-
I do prefere this one ^_^
-
how about releasing both versions, the new version as an older model with the bubbled canopy version as a newer version with slight performance/weapon characteristics
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Demon7.jpg)
-
:eek:
Does that cockpit...you know, work? Is it something like the one Nuke posted on the Tube?
-
WOOT!
NOW DAT'Z WHAT I'M TALKIN' ABOUT!!!
-
Excellent, but I'd like to see it in-game.
Is that built-in cockpit, or the external one?
-
Hmm... now THAT's a nice demon, so to speak :D .
I do prefer the bubble cockpit, though, as it makes it look more technically advanced - or at least I do have that impression.
Btw., any comments on my view of Nephilim design lines?
I remembered that also the Leviathan, Kraken and Barracuda do look much like fish...
Though the Hydra - being my most favoured Nephilim capship design - is something I can't really see to give the impression of a fish...
Maybe Tiamat & Hydra borrow a bit from Octopi, design-wise? :confused:
-
:eek:
Does that cockpit...you know, work? Is it something like the one Nuke posted on the Tube?
As soon as they fix external cockpit it should work.
Excellent, but I'd like to see it in-game.
Is that built-in cockpit, or the external one?
This is the external cockpits, I've quit working on the built-in ones as they a.) look ugly b.) in order them to make them look good, then the entire model would have too many polys.
Hmm... now THAT's a nice demon, so to speak :D .
I do prefer the bubble cockpit, though, as it makes it look more technically advanced - or at least I do have that impression.
Btw., any comments on my view of Nephilim design lines?
I remembered that also the Leviathan, Kraken and Barracuda do look much like fish...
Though the Hydra - being my most favoured Nephilim capship design - is something I can't really see to give the impression of a fish...
Maybe Tiamat & Hydra borrow a bit from Octopi, design-wise? :confused:
Once I get done with all of these models, I'll start playing around with the bug ships.
Ugh I'm having a horrible time tonight finding the right words...
Anywhoo.... next up: Dragon
-
Anywhoo.... next up: Dragon
Really? Can't wait to see your take on that :) .
Actually, Hydra + Dragon are my most preferred ship designs from WC. Add the Executor for SW and propably the Alves for FS, and you're mostly set with me :D .
Not to say there weren't other very nice ship designs... but those are the top 4 on my list, so to say.
-
But first...
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCF-Demon-showoff.jpg)
as for the Dragon, the mesh itself was in good shape. Just replaced the guns, thrusters and intakes and apply a newer texture over it (like the previous fighters, just blacker) and some cleaning up.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFH-Dragon1.jpg)
-
Wow, I wonder what the original Excalibur or Raptor would look like.
-
The Excalibure looks like this (see attachment) in the original highres version. The Raptor..well that is a good question.
I would say like in the second attachment? To bad I never managed to get this one done.
[attachment deleted by admin]
-
Hot damn that Excalibur is a beaut.
-
Wow, excellent work on the Dragon, Scooby.
As you could have guessed, this one is my favourite. :)
The Excalibur also looks nice.
-
IIRC the Excal in that image is the original model that was created by Origin/EA for WC4.
-
In terms of the texture used but it looked nothing like that in terms of detail. :P
That and I like the WC3 Excalibur's color scheme more. :)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFH-Dragon-showoff.jpg)
-
Scooby do you know about the original concept art for the Dragon? That migth be something if you want to do little changes. Well frankly there would be a lot of changes.
[attachment deleted by admin]
-
Scooby do you know about the original concept art for the Dragon? That migth be something if you want to do little changes. Well frankly there would be a lot of changes.
I've tried that one before and I will try again. Those vents right behind-side of the cockpit seem to give me optical illusion, I'm not exactly sure which direction their facing.
-
To me they look like they have the same angle like the ones that are comming later.
Personaly I think this one will look like a fat turkey compared the the later Dragon. Still I like the details with all the intakes and stuff. The later Dragon was more or less like a stealth fighter of today.
This concept could also very well fit into the Prophecy era. The cockpit is very similar to the Vampire one.
-
I see the Dragon........but i can't have it yet.
That is CRUEL :mad2:
I've got the original release but that one is more................... :pimp: than the other.
:sigh:
-
Next up: the Ajax.
It's needing nearly a complete rebuild. Too many nonplanar surfaces and stuff
Edit:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCSF-Ajax.jpg)
-
Excellent.
-
wait, isn't the ajax the name of a ship? isn't this class a sheffield?
-
No Scooby made an Ajax-Class.
-
It's similar to Sheffield though.
-
Inspired by yes, similar yes :yes:
-
I liked your Tallahassee line of warships the best.
-
The Excalibure looks like this (see attachment) in the original highres version. The Raptor..well that is a good question.
I would say like in the second attachment? To bad I never managed to get this one done.
I must say, that Raptor looks almost identical to the blueprint/sprite images of the fighter I've seen. I really hope you can finish that for the final release of WCS. :yes:
-
It seems too long or too narrow, could just be the angle though.
-
The Raptor is build following the blueprints IIRC, been pretty long time since I made this one.
Also there was a differance between the ingame images and the blueprints as the aspect ratio was different. So that might be why you think its a bit long/narrow.
-
How big is the Liberator?
-
How big is the Liberator?
About 62meters... give or take
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCSF-Ajax1.jpg)
-
That would be a nice xmas gift if you provided a download link ;)
-
Or a "Post-Prophecy" mod that features these ships. ;7
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCSF-Ajax-showoff.jpg)
-
The fighters are good, but the cap needs a different angle or something to indicate motion.
-
Not sure how to pull that off.... motion blur is too cliche...
Next up: Aurora cruiser. Mesh is stable (more or less).
Edit: I take that back... it needs to be redone too.
-
Gargantuan engine fwoosh, perhaps?
-
What it needs is to visibly be disturbing the air - contrails, Prandtl–Glauert singularities, that sort of thing.
-
How big is the Liberator?
About 62meters... give or take
I was considering using it when it came out for a US strategic bomber in Wings and the size you quoted is about exactly what I wanted.
-
What it needs is to visibly be disturbing the air - contrails, Prandtl–Glauert singularities, that sort of thing.
What it really needs is a higher up in the air picture, preferable completely out of the atmosphere, (in low orbit)
How big is the Liberator?
About 62meters... give or take
I was considering using it when it came out for a US strategic bomber in Wings and the size you quoted is about exactly what I wanted.
Excellent :)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Aurora.jpg)
-
Well they could use thruster plume, without and indication of actually producing thrust and at an altitude where you still see blue, hello giant metallic (Falling) brick.
Liking the Aurora, I'd like to see the Nimitz redone. :D
-
(http://img.photobucket.com/albums/v356/Shodan_AI/bearcat-ingame.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/athena-bumped-ingame.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/arbalest-ingame.jpg)
Edit: Opps... let me do some cropping :nervous:
-
That bearcat remake is astounding. Now if you ever take texture commision work i've got a cob somewhere that could use some brush-ups.
-
Awesome.
When are you going to remake Midway and Tiger Claw?
-
BOLTS!
I think that might be where the 'cartoonish' feel was coming from! The bolts! I'm not sure, it's either the number or the size, but they make the whole thing look a lot smaller...
-
Awesome.
When are you going to remake Midway and Tiger Claw?
"M"idway and "T"iger claw :D
I'm guessing after I'm halfways through.
BOLTS!
I think that might be where the 'cartoonish' feel was coming from! The bolts! I'm not sure, it's either the number or the size, but they make the whole thing look a lot smaller...
Bearcat is 18meters and there's something goofy with the glass shine/transparency, but thats a one time fix.
-
BOLTS!
I think that might be where the 'cartoonish' feel was coming from! The bolts! I'm not sure, it's either the number or the size, but they make the whole thing look a lot smaller...
Actually I think they're rivets, not bolts.
-
They are rivets, and I think they look fine.
-
I just looked at the Bearcat pic in detail on my desktop and . . . . As much as I like the style I feel there are just a few too many panels.
-
I'll cut a few out... besides I have to make some adjustments to all the models...
1.) Do not use symmetry if you going to have a symmetric uvmap. It breaks the normal mapping. Use mirror instead and do not weld the vertices. Course this can break smoothing on not surfaces that are not flat.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Liberator.jpg)
-
Excellent.
-
@gevatter Lars:
Your Raptor looks good, but I have the impression that it's "wings" are smaller than in the original... but then, that might be just the perspective-handling of your rendering-program...
@Scooby_Doo:
Nice ships, I especially like the Ajax :) .
Though there might be a bit more detail on it's front... a liitle smaller "nose", propably?
Maybe you could make the tail of the Bearcat get a bit thinner to the aft?
Rectangular as it seems to be it looks somewhat "boxy"...
Also, the Aurora looks great :yes: - a cruiser/destroyer to accompany the carrier from Secret Ops (wasn't the name "Hades"?) , maybe?
Your Dragon, though, is missing it's "chin" and the boxes on top of the wings seem a bit too large... and somehow, it overall doesn't have this "dark" feeling that the original Dragon had... sorry I don't know how to explain the last one better :nervous: . (hm, maybe the part where the normal guns are is a bit too long and slender? not sure about that...)
But anyway, keep going :) . I'm just trying to give constructive critic ;) .
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Aurora1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Aurora2.jpg)
-
I'm glad you worked out your panelling fears. See that worked out great ;)
-
The normal map seems a bit over amped but that can be fixed via scripting.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCC-Aurora-showoff.jpg)
Click to enlarge
-
Great.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/bearcat1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/blackwidow.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/blackwidow2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Cavalry1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/centaur.jpg)
-
Whatever happened to the days where you used to release these?
I feel like i'm missing out here Rawr.
-
I could release soon, but there will be missing tables (weapons, species, ai...etc).
-
if you have an idea what stats you want I could give the tabling a go if you want
-
Tables all exist, it's just their connected with Saga's non-prelude tables.
-
Scooby, what is the size of those ships?
If they're FS sized, I'd like to use them in my mod.
Of course, if they're WCS sized (smaller, you downscaled your previous models 25% to fit this standard), I may consider starting a new, WC themed mod.
-
They are more or less scaled down to match Saga's stuff now.
-
I've only just stumbled onto this thread. What an amazing amount of work that has gone into these models!
The earliest post I can find is march 13th 2007, when exactly did you start? I'm assuming this is all done just in your spare time, and to get this amount of detail & level of finish on so many models is just incredible, it totally blows me away. I've been working on stuff for about a year now, and so far have completed a few small models - a pitiful effort in comparison! Just wanted to let you know what an inspiration this is, and I sincerely hope that you can continue to keep the ball rolling!
M. (also a WC fan)
-
Join the fanclub.
Just write member of the Scooby doo fanclub in your sig and make it yellow :yes:
We need all the members we can get. Don't be afraid to show your models off in this board either. ;)
-
Some of my stuff dates back to 2004, although most of it is getting redone. Back then I used to make so many mistakes (like using mesh smooth LOL) that it's easier to just start from scratch LOL.
-
TCT Clysdale
(http://img.photobucket.com/albums/v356/Shodan_AI/TCT-Clysdale1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/clysdale.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCT-Clysdale-showoff.jpg)
-
I like it! :D
-
The A's, B's and C's are done just 3 D's to go (dragon,
demon, diemos)
(http://img.photobucket.com/albums/v356/Shodan_AI/dauntless.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Demon.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Diemos1.jpg)
-
That looks great, the original was never too good, but that's awesome.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCD-Diemos-showoff.jpg)
Click to enlarge
-
This looks very good, Deimos became a really majestic warship.
IMHO, it has some WWII feel to it.
-
Funny: that's a look the pre WC1 terran ships could have had IMO...
Or perhaps pilgrim war designs...
-
Black Ops Dragon ingame
(http://img.photobucket.com/albums/v356/Shodan_AI/dragon.jpg)
click to enlarge
The D's are done.... next up E:
Errant, Epee, Essex, Excalibur and Enterprise
-
Epee and Excalibur, cant wait
-
Majority complete.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise2.jpg)
Click to enlarge
-
The last one is a pretty pretty ship :yes:
-
Eagerly awaiting release :P
-
Impresive, but the aft section seems to be much less detailed than bow section.
-
Whoa, what? Are you really going through them alphabetically?
-
Whoa, what? Are you really going through them alphabetically?
Trying to....a few don't have names or got renamed so they kinda got moved around.
Impresive, but the aft section seems to be much less detailed than bow section.
Working on it...
-
Hm, Demon and Dragon do look very nice :) (though I still think the Dragon might look better if it got its missing nose-gun) ; and the Centaur looks really interesting :cool: :yes: (were it in X2 - which I was playing a bit recently - I'd certainly take one or two into my fleet regardless of their stats ;) ) .
And that "Majority" or what it's called seems quite innovative - am interested how it'll turn out in the end :) .
-
TCCV Enterprise
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise5.jpg)
click to enlarge
-
Terran Confederation Command Vessel?
-
Doesn't CV stand for Carrier?
-
I thought all carriers were TCS, with CV stamped on the front.
Now you mention it, it does make more sense. :)
-
Wow, impressive.
I can't wait for more.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Enterprise1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Enterprise2-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Enterprise3-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCCVEnterprise-showoff.jpg)
-
Wow, just wow...
-
Epee
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFP-Epee1.jpg)
-
I REALLY like this interpretation.
Can't wait for it's sexier little sister the Ferret. Roll on letter F!
-
in F3 viewer
(http://img.photobucket.com/albums/v356/Shodan_AI/Epee.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCFP-Epee-showoff.jpg)
Epee's done.. next Errant (which sounds better Mercury or Hermes for a name?)
-
I've seen a battlecruiser here. What are the chances of a battleship?
-
I've already got one in the works, Montana class
-
How close will it be to the original?
-
What battleship are you referring to? The only ones I know of where pre-WC1 and I have no clue what they looked like.
-
I was thinking of this Montana class battleship:
(http://www.motionmodels.com/ships/bb/BB-67%20MONTANA%20-%2001.jpg)
:p
-
Indeed, that would be lots of fun!
Think of all the turrets that could fire at everyone at once! :p
-
Ohhh.... not what the REAL Montana class would look like, although that's where I got the name from.
-
TCT Hermes (general transport, swiss army knife, aka the UPS/Fed Ex of space crafts LOL)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCT-Hermes1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCT-Hermes2.jpg)
-
Privateer one or two?
-
Errant from the movie
-
/me takes another look, properly this time.
Oh yeah.
Dodgy phone screen glare.
-
*Urk* Movie... :doubt:
-
*Urk* Movie... :doubt:
Yeah, but still a good job on modelling and texturing.
-
That it is.
-
Tiger Claw next....
Or eventually, I hope?
The movie one I mean. The one without an "S" where it should be.
-
Tiger Claw next....
Or eventually, I hope?
The movie one I mean. The one without an "S" where it should be.
That would be good :)
Fine work as with all these scooby. I'm just wondering how many more you actually have to go through as the list seems never ending.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/hermes1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/hermes2.jpg)
-
Very impressive as usual, Scooby. :)
-
That's the Diligent shown in the movie, right? Beautiful... :eek2:
-
That's the Diligent shown in the movie, right? Beautiful... :eek2:
Sorta.... this one's much bigger and better armed. I couldn't find any really useful pics just some snapshots of the real one so this one is probably off here and there.
-
TCC Essex (heavy cruiser)
The front half underwent a major makeover from the original. The two hangers were removed and replaced with 4 (2 on each side) launch tubes
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Essex1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Essex2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Essex3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Essex4.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Essex5.jpg)
-
looks good, the shape of the back end reminds me of the rear half of some of the cat warships
-
Yeah, it looks like an unholy fusion between confed and kilrathi designs
-
I believe Scooby at one point said that it was just that.
-
Yes, I also recall him saying that Essex is the result of mergining Confederate and Kilrathi designs into one ship.
-
PTC is a welcome addition.
-
Yes, I also recall him saying that Essex is the result of mergining Confederate and Kilrathi designs into one ship.
Pretty much. The original was a Fralthi 2 x Ranger x Hades.
Just about finished with it... next up Excalibur.
-
PTC is a welcome addition.
I'm not sure I really like the PTC, it makes battles too quick, perhaps an upgraded plasma gun version like the Tellie has.
BTW in easy mode the fralthi and it slowly trade fire, the essex will likely loss one of it's big guns. In insane, the fralthi goes down in about a minute or less. :eek:
Totally rebuilt from the ground up. I used limdaepl's excalibur as a template.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFH-Excalibur1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFH-Excalibur2.jpg)
-
If the parts with the little fins on it could rotate you could say this is an upgraded Excalibure that also uses rotatable engine parts like the Vampire or Panther from Prophecy.
Could be quite interesting ^_^
-
This is awesome.
Unfortunately, FS won't be able to make those parts move like engines on Vampire. (at least not without scripting)
-
/me drools
that does the fighter justice and as one of my top 4 fighters gets a :yes: :yes:
-
If the parts with the little fins on it could rotate you could say this is an upgraded Excalibure that also uses rotatable engine parts like the Vampire or Panther from Prophecy.
Could be quite interesting ^_^
Improved pitch and yaw would be the first things that would be improved and with that possibly better prophecy armor, sorta a big brother to the original. :)
Originally I was going to have two classes (an upgraded Excal. and a modified thurst vectored sibling Excelsior class, but I ended up throwing them into one.
This is awesome.
Unfortunately, FS won't be able to make those parts move like engines on Vampire. (at least not without scripting)
Yup, I've made requests in the past. I've got several fighters that could use it (vampire, valkarye, falcon, viper and now the excal. Also a possible thurst vectored raptor is a possibiliy).
-
Oh my god, that Excalibur is amazing.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFH-Excalibur3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFH-Excalibur4.jpg)
Click to enlarge
-
I'm always amazed at how fast you manage to finish off a model Scooby.
-
That Excalibur (I don't completely enjoy the texture on it though) is godly, when can I fly that beast? :D
When you get to the R's will you remake the Raptor in more of its original style as well?
-
I saw that someone was doing the original WC ships as seen in-game/manual. The Raptor, of course, was among the ships done.
-
Last I remember of the Claw Marks Raptor all that was done of it was the model, and I was told to convert it, texture it, and code it myself. :doubt:
And I don't have the capability to do any of them.
Plus at this rate Scooby would have it done and out sooner. :P
-
That Raptor was quite sexeh, I must say. I'd like to think that WCS will get the complete complement of all WC ships...
...Despite the fact that I've never actually played the games...
:nervous:
-
Actually I'm not sure if you are speaking of the same Raptor I saw, could you link it?
In addition, I'm still thinking about the new Excalibur Mk. II, a post Prophecy campaign should be made using some of these ships.
-
There are two Raptor models I know of. One is from the Standoff team and one was done by myself.
Spinning gif of my Raptor model...about 5MB so it might take a while to load. (http://wcsaga.hard-light.net/team/Lars/Raptor-small2.gif)
-
More thrust vectoring goodieness
Superiority Falcon
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Falcon1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Falcon2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Falcon3.jpg)
Click on enlarge
-
Looks like a Hellcat on steroids ^_^
-
I think that's what I originally started with. It's one of my older models.
-
It looks really WCP-ish, for a while I thought it was from there (I checked WCNews, it isn't).
Are you going to make Panther or Tigershark?
I think that they were quite fun to fly in WCP.
Also, Devastator.
-
There are two Raptor models I know of. One is from the Standoff team and one was done by myself.
Spinning gif of my Raptor model...about 5MB so it might take a while to load. (http://wcsaga.hard-light.net/team/Lars/Raptor-small2.gif)
Zane: This is the Raptor I was talking about. There was a still image attached to a post a while back, but it basically looks very true to the blueprint Raptor.
:)
That said, what's the other Raptor?
-
Standoff is another WC Mod based on the Prophecy engine. You can find infos here http://standoff.solsector.net/shipconfed.shtml
-
That Falcon looks pretty good.
That said, what's the other Raptor?
The one on the first page of this thread?
I've wondered why the Excalibur tail things are shorter, stopping half-way down the engines rather than going past them, I'm sort of curious about having four nozzles as well.
-
The one on the first page of this thread?
:ick:
Hate to say it, but that's one of the worst interpretations of the Raptor I've ever seen. I'm thankful that won't be used...
-
It looks really WCP-ish, for a while I thought it was from there (I checked WCNews, it isn't).
Are you going to make Panther or Tigershark?
I think that they were quite fun to fly in WCP.
Also, Devastator.
Oh crude... i forgot the Devastator.... I've got one nearly ready to go.... wonder where i put it. :lol:
edit: Found it.... I do need to do some more advancement on it.
I haven't done either the panther, tigershark nor wasp yet. I will eventually get to them (i've already got the pirahna and shrike)
The one on the first page of this thread?
:ick:
Hate to say it, but that's one of the worst interpretations of the Raptor I've ever seen. I'm thankful that won't be used...
Mine? I'm thinking of redoing that one and renaming it. That way I can work on Lar's raptor as a real Raptor. The whole model is very very old.
Looks like a Hellcat on steroids ^_^
Heheh replace some of the hellcats in the war with these... The kats think they go in for an easy kill and watch them get slapped all over the place :lol:
-
I just looked through the old model threads, was the Sabre ever finished? :D
-
Sabre is going to be featured with WCS, so I doubt that Scooby can release any models of it.
It's most likely done by now.
-
Then why did he make another Excalibur? (Seeing that there's going to be Excaliburs in WCS)
-
That's a different sabre just as this is a different Excalibur ;)
-
Exactly, has that Sabre gone anywhere since then or is it lying dormant? So far I've liked the current progress of your Mk. II ships.
Will the Rapier also get this sort of makeover?
-
It's temporarily dormant. It's sitting in the "Retexture" folder like everything that will need to be upgraded and repainted (it just needs to be painted I think). When I get to the S's.
The rapier will definitely be getting an overhaul (i think that was one of my first models). There will also be a much smaller light version of it (around the size of an dagger, epee, arrow) that i haven't given a name to yet.
-
Coolio, I'm definately looking foward to the results, distant as they may be. ;)
-
There isn't as many cap ships as fighters, which is good as they take longer to reprocess.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Falcon4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Falcon5.jpg)
-
That is indeed very impressive. :D
-
Awesome work.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Devastator1.jpg)
-
Wow, finally my favourite bomber, great work Scooby.
It has everything that made it so great, a lot of turrets (I see only 3 and assume there are 4, the original had 5 of them), big, honkin' cannon under it's cockpit (who needs torpedoes?) and load of torpedoes worth of a freighter. I can't wait to see it textured (and in-game. and released :) ).
-
One on top, one in the top rear, one on the front starboard and one on the front port. Where do you think the 5th one is, bottom rear under the engine? The original textures themselves are rather ugly on the underside to find anything useful about it.
-
There's 5th turret, somewhere on the underside and in a position that allows it to fire forwards (I've seen it doeing this constantly, every time I was aiming the Plasma Cannon at strikecrafet).
CIC confirms it, 5 turrets: http://www.wcnews.com/ships/wcpdevastator.shtml
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Devastator2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Devastator3.jpg)
click to enlarge
-
Wow, great work.
Now that I think about it, the 5th turret would raise questions about how this thing is going to land.
It's bottom is just too flat to fit a turret there and have a good place for landing gear.
-
It's made of handwavium ore.
Now all you new'uns join the fanclub. :)
-
TCF Wolf (my old Faldari class) I absolutely hated the cockpit on my original.
A common civilian market craft.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Wolf1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Wolf2.jpg)
-
Mh that looks nice and isn't that the Gladius as the middle part?
-
Looks good.
-
Mh that looks nice and isn't that the Gladius as the middle part?
Yup, although it was stretched and squished a bit. Of the models I tried (vampire, epee..) the Gladius body looked the best.
-
I hope that unlike your first Gladius, it will have cockpit.
-
Yup, and when I get to the Gladius I'll add a cockpit to that one. Some of the models won't have a cockpit for a while, mainly due to their shape, like the Arblast.
-
Came here I was thinking it was a reimagined Kilrathi fighter :)
-
The original looked a lot like a kilrathi fighter...
(http://www.wcnews.com/ships/images/4views/full/p2faldari.png)
-
Nice, from where is that?
It's certainly not Priv II that I know, not with that quality.
-
Actually, I think it's from priv 2!
funny, it borrows a lot from the hrriss...
-
I think it is straight from Priv2, that game had a quite good graphics engine.
-
Jup that is a Privateer2 model
http://www.wcnews.com/ships/p2faldari.shtml
-
It's been a long time since I seen Priv II.
Perhaps it's also the resolution, my father played Priv II on (I think) 640-480 resolution (that was looong ago, it was acutally quite decent computer for it's time).
It also has similar (though a bit lower, and it's grayscale) quality in the manual.
-
Opps.... that should have been Faldari Mk 2.... the one with the holes in the wing
http://www.wcnews.com/ships/p2faldarimkii.shtml
(http://www.wcnews.com/ships/images/4views/full/p2faldarimkii.png)
-
I've added some small texturing features to this....
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Wolf3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Wolf4.jpg)
Click to enlarge
next up..... Foxbat which should be quick and easy.
-
Ooh nice.
-
Looks great.
-
TCFX Foxbat
(http://img.photobucket.com/albums/v356/Shodan_AI/TCX-Foxbat1.jpg)
-
Spurt.
-
It looks good, but I think that previous textures looked more "stealthy".
-
/me facepalms...
Clearly this is a MiG "Ferret" fighter replica, based off a Testors fantasy model from the 80's...
...Which does not scream Wing Commander to me at all...
:lol:
-
He also has the F-19 Stealth.
-
Yes. Yes he does...
-
TCD Formidable
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Formidable.jpg)
Click to enlarge
-
I like this remake, Your original was still good though.
/me tries to think what's coming up next.
-
Let's see offhand there's the Gilgamesh, Ghost, Galaxy, Gladius and Galileo.
-
Can't wait for Galaxy.
BTW, are you going to make an Orion?
-
Not sure.. haven't really looked at it much. HOWEVER, I am finally building something new, something based on the Salvia cruiser.
-
Oh my.
That's gorgeous. I have to admit, I don't remember which game it's from though.
-
If it's not in the final. . . . . . . . . Can has now?
Also, do you have any pics of the other craft on your site, there are a few more mystery ones there.
-
The Getty is already in the works. :)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Formidable1.jpg)
Click to enlarge
-
Formidable. :)
-
Great Work there :yes:
though i think that the texture could a bit darker...but that's just me.
-
It may be because you're used to the old Formidable, which looks quite good with it's textures.
-
Hm, probably.
-
The Pakriss zip is broken, could you reupload it?
-
Just a curious question: when will we be able to play around with the new and improved models? They're awesome.
-
Wait. . . . . . .
Don't tell me EVERY ONE OF THESE has a download link I've missed.
Howtheheckdidimissthati'mdumbfounded,absolutleymind****edimeanhowinthenameofmandrakefromflashgordondidimissthis??!!HEADSWILLROLL!:mad:!
:warp:
-
No, I don't think so, unless the old links have been updated?
-
Wait. . . . . . .
Don't tell me EVERY ONE OF THESE has a download link I've missed.
Howtheheckdidimissthati'mdumbfounded,absolutleymind****edimeanhowinthenameofmandrakefromflashgordondidimissthis??!!HEADSWILLROLL!:mad:!
:warp:
No, I was talking about the old one from last year.
-
The Pakriss zip is broken, could you reupload it?
Oh oh... I don't have the vp file here... I'll have to rebuilt it sometime.
-
TCB Galaxy
(http://img.photobucket.com/albums/v356/Shodan_AI/tcb-galaxy3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/tcb-galaxy4.jpg)
Click to enlarge
-
Is ramming an option with this?
-
That looks miles better than the original Privateer Galaxy.
-
where's the GTFOut of my way sticker? :P
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Galaxy.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Galaxy2-1.jpg)
Click to enlarge
-
beautyful
-
very nice, the front half kind of reminds me of the thunderbolt
-
Pretty much is.
-
It looks great.
-
:yes:
Cool
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCSF-Gallileo1.jpg)
-
*snip*
wow, it looks remarkably similar to the FS1 Apollo (esp. in that second image)
-
the frigate from the other tread of your models :) nice. Caernavon 2.0 ^^
question: is there a chance that we see from you a Bengal Class Battlecarrier (TCS Tigers Claw, Wolfshound, Kyoto)?
I currently don't have anything from the Bengal class.... ask Lar's he was building a very nice Bengal carrier. :)
Also if you look hard enough you'll see parts of one of Trashman's models (mostly the rear engine section). I used his model and built from there. The first atttempt was to use the Tallie's hammer head front, but didn't look very impressive.
-
Bengal Class Battlecarrier
Strike Carrier. :P
And I would love to see the 'ol Claw again. :)
Now, that ship in the last screen, very very nice. :D
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCSF-Gallileo2.jpg)
-
Impressive.
-
Scooby? Might you have a model of the SOL HQ station for saga?
http://www.hard-light.net/forums/index.php?topic=70991.0
-
Friggin' awesome.
-
A mapping change and perhaps deletion of the side-mounted multi-part turrets, and it could almost be another step in the Fenris/Leviathan family.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Gallileo1.jpg)
TCF Ghost
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Ghost1.jpg)
-
God how I wish the Ghost looked more like the XF/A-36 Game.
-
Sure, but it's good as it is. It should definitely be used in FS Atmospheric, IMHO. :)
-
It is used by 2 out of 3 FS atmo mods.
-
I had to take some liberties with Lar's Gladius, scaling was just very off.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Gladius2.jpg)
-
These look unspeakably awesome. :cool:
-
Liking that Gladius - I looked at your old one a few hours ago (I downloaded all of your old(er) ones a while ago and they're just sitting around on my hard drive) and thought that was pretty cool (despite the lack of a cockpit) but this one is even more awesome.
-
Never thought I'd think the Gladius looked cool, I now stand corrected.
-
Hey Scooby, question. That high-poly and awesome looking Enterprise of yours on page 20, is that available for DL anywhere atm? I'm looking for it
-
Not quiet yet... I'm slowly working a patch so these will work with saga prologue and yet be compatiable with the final release and a second no-tables versions. Also I want to get everything working correctly the first time so I don't need to reupload several times.
TCD Gilgamesh
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Gilgamesh5.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Gilgamesh6.jpg)
-
Cool, finally a good looking gilgamesh, and most important, without Dildo's in the wings ;) Great job !
-
Speechless from overwhelming awsm.
-
It looks great.
-
The Gilgamesh looks pretty good, except for the bridge. I personaly never liked the prophecy bridge design but that a matter of personal taste ^_^
I realy like your interpretation of the "dildos" on the wing sections. IIRC they where originaly fixed forward antimatter guns or something like that. Are you using them in the same way or are these torpedo tubes?
-
I do have a Gettysburg in the works, although it might be a while...
(http://img.photobucket.com/albums/v356/Shodan_AI/Gettysberg1.jpg)
-
Ooooooh. :)
-
I'm officially considering ditching the Jutland as my favourite class of confed ship. . . . . . almost.
I'm intrigued by the numerous barrels on your deck guns. It looks like a horizontal pair with a perpendicular trio. How's that gonna work?
-
Well the jutland is a true heavy carrier, while the getty is a cruiser.
I'm intrigued by the numerous barrels on your deck guns. It looks like a horizontal pair with a perpendicular trio. How's that gonna work?
horizontal is the destroyed version, I forgot to hide them.
-
Why the number variance? :)
-
A barrel got blown off, obviously :P
-
Funny how this is the ship in WC which hasn't been done justice. Luckily you did correct the flaw scooby!
Also, I did ask you about this before, but might you have a sol HQ station (the one orbiting jupiter in WC3/4/prophecy intros), stored in your model archive?
-
A barrel got blown off, obviously :P
Yup
This is my personal All Time Ship from Scooby. I dont know why... Perhaps the Mix of Midway, Confederation, Hades and Concordia. Or the 2 seperate Hangarbays from the Big Bay. Or or or :D
3 seperate hangers.... technically 1 and the other two will become launch tubes
Your choice of carriers so far are:
Battle carrier Enterprise:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Enterprise5.jpg)
Standard carrier Saragtoga:
(http://img.photobucket.com/albums/v356/Shodan_AI/Saratoga3.jpg)
Fleet carrier Jutland:
(http://img.photobucket.com/albums/v356/Shodan_AI/jutland9.jpg)
Attack carrier Tiger Claw
(http://img.photobucket.com/albums/v356/Shodan_AI/tigerclaw-5.jpg)
Light Carrier Victory:
(http://img.photobucket.com/albums/v356/Shodan_AI/victory1.jpg)
Fleet Carrier Coral Sea:
(http://img.photobucket.com/albums/v356/Shodan_AI/midway2-1.jpg)
Pocket Carrier/Planatery Defense Liberty
(http://img.photobucket.com/albums/v356/Shodan_AI/liberty-1.jpg)
Light carrier Niimitz:
(http://img.photobucket.com/albums/v356/Shodan_AI/Essex1-4-30-05.jpg)
Shouldn't be too hard to tell which ones need to reupdated or just finished.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Gilgamesh8.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Gilgamesh9.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Gilgamesh10.jpg)
-
Brilliant. :)
-
Great design.
-
the liberty would be good as the "escort carrier" featured in false colors...
-
Superb!
-
they remind me of the confederation class
-
fair point but I was on about the fact that the basic silhouette look similar
-
Actually, I don't think so (I'm referring to the guild's makeshift carrier, which attacked the sindri tender):
the wcpedia lists it as being a "landing craft" converted into a carrier...
-
TCF Harpy
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Harpy1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Harpy2.jpg)
Click to enlarge
-
Seems to be an unorthodox design; I like it!
-
Really good, are you going to make this quad gun under the cockpit a separate model and make it a gatling gun?
-
For the moment it'll just be a regular gun.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Heretic1.jpg)
-
Wonderfull.
It's much better than the Priv II original.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Heretic2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Heretic3.jpg)
-
Hellstrykers Raven rebuilt
From here: http://www.hard-light.net/forums/index.php?topic=60810.msg1199107#msg1199107
TCF Hellstryker
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-HellStryker4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-HellStryker5.jpg)
-
Impressive.
-
I like it :) Looks fast and agile. It reminds me of another model, but I simply cannot remember where I've seen it :)
-
jep ^^
a mix of a viper and a bearcat :)
light fighter or recon?
I was going to put it as a medium class, but it could also be interceptor too.
-
It just bellows "i'm an interceptor" if you ask me. High speed, wide turning circle. Bomber intercept, heavy forward firepower to inflict as much damage as possible on each pass.
-
TCHF Hoplite
(http://img.photobucket.com/albums/v356/Shodan_AI/TCHF-Hoplite1.jpg)
-
Nice, but I'd really like to see a more WC-ish pilot in the cockpit.
Terran pilot from FS just look out of place here (it was already a major flaw of your older models).
-
I wouldn't call it a flaw. But I agree, a Confed pilot would be preferable, Kats in the Kat craft too. But I appreciate the effort needed to retrofit all previous works.
The Hoplite looks SEXY like a Colonial Raptor and a Confed Longbow made sweet sweet love. :yes:
-
more a mix of a Thunderbolt and a Longbow ^^
Nice again :)
Pretty much... I was playing around with combining different craft and these two seem to stick together quite well.
Nice, but I'd really like to see a more WC-ish pilot in the cockpit.
Terran pilot from FS just look out of place here (it was already a major flaw of your older models).
I wouldn't call it a flaw. But I agree, a Confed pilot would be preferable, Kats in the Kat craft too. But I appreciate the effort needed to retrofit all previous works.
The Hoplite looks SEXY like a Colonial Raptor and a Confed Longbow made sweet sweet love. :yes:
I think all it would take is someone thats really good at drawing to retexture the pilot suit and helmet over. After all they're both human beings so that's all it should take.
-
Now you've mentioned the Thunderbolt it's pretty obvious :) I've been on a BSG binge lately. I've seen up to season 3 finale and still no Ragnar.
I may well have a go at texturing the Pilot one lunch break this week. . . . . Tomorrow most likely.
-
I think all it would take is someone thats really good at drawing to retexture the pilot suit and helmet over. After all they're both human beings so that's all it should take.
WC pilot's helmet shape is a bit different.
Also, why can't you create a pilot texture?
You seem quite good when it comes to texturing.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCHF-Hoplite2.jpg)
-
TCF Hound
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Hound1.jpg)
-
pretty cool, the pods at the with the winglets remind me of something but I cant think what
-
Interesting design, that cannon under the cockpit should really be a gatling gun.
-
Interesting design, that cannon under the cockpit should really be a gatling gun.
Stormfire technically :D
-
I like the Hellstryker, its design is awesome. Keep it up! :)
-
Stormfire technically :D
No, I mean a real, rotating gatling gun.
It would have to be separated from the model and used as an external weapon model, but I think it's worth the effort.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCHF-Hoplite2.jpg)
iloveyou. :yes:
-
Hundred's Hellcat.
TCF Hellhound
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-HellHound1.jpg)
-
I'm looking forward to fly this and the other babies.
-
Frigate Hunter
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFR-Hunter1.jpg)
-
It turns out that this design really can look great. :)
The old one was one of the least interesting ships in your pack, but this is amazing.
-
I like the Hellhound so much. Keep it up, Scooby Doo! :)
-
The TCS Ships Name, a source of pride for the whole confederation :D
-
:lol:
-
LOL, they lose so many ships they just started calling them "Ship's Name"
TCM Hwacha
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCM-Hwacha1.jpg)
-
sweet, looks like a pair of broadswords had a jump accident. looks good though
-
A long long time ago, it looked horrible. Hence this model came about.
-
I'd like to see a Broadsword made in your style, it was one of my favourite ships from Wing Commander.
-
You mean a Broadsword that is more like this?
[attachment deleted by admin]
-
Yes, though this one seems to be missing turrets.
-
After Wing Commander Saga has been released, I hope Scooby Doo's models are given Wing Commander SAGA stats and are added on. They are too good to remain "campaignless". Cannon or not, they are simply both within the design constraints of Wing Commander Universe and they are great looking in their own right.
-
Yes, though this one seems to be missing turrets.
Thats because its a modification to be used as an AWACS. ^_^
-
Lar's your Javalin got a work over
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Javalin1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Javalin2.jpg)
-
I actually like your capships scooby: they could well fit into fleet action timelines...
-
The Javelin looks amazing.
BTW, do you want to start working on Liberty and Nighthawk anytime soon?
Since BP uses old versions of both of these models, upgrades could come in handy.
-
Liberty should be coming soon, there's just a couple of "j"s and "k"s
-
Looks pretty good.
-
sorry! I meant action stations/pilgrim war timeline!
-
Cougar still in the works
(http://www.wcnews.com/newestshots/full/cougar.bmp)
(http://img.photobucket.com/albums/v356/Shodan_AI/cougar1.jpg)
Confed Banshee (from Armada not WC4)
(http://img.photobucket.com/albums/v356/Shodan_AI/confedbanshee1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/confedbanshee2.jpg)
-
Cougar is sexy, banshee is........twisty?
-
Animation system really needs an update to allow such things to work.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Javalin3.jpg)
-
Will those pods be moveable in game?
-
I like that ship a lot more now.
-
Will those pods be moveable in game?
Not unless animation code is changed to allow this.
-
It seems this would be more of a scripting issue - we have rotational code in place. What we would need is a script to take into account the forward velocity of the ship when applying roll to the engine pods - the faster you're going forward, the less the pods should roll (in the case of an atmospheric fighter, at least). But then, it's really just a case of relatives when doing this sort of thing and what the mod (or fighter in question) requires. I bring this up as I try to help Shadow Gorrath out with an atmospheric mod when I can.
Then again, wasn't a standing issue in this that thruster points are incapable of moving dynamically to a different location?
-
Snakier, where art thou? :)
-
Interesting idea with the Jevlin Scooby. Never thought of these as engines but EW pods.
Still I like it.
-
It seems this would be more of a scripting issue - we have rotational code in place. What we would need is a script to take into account the forward velocity of the ship when applying roll to the engine pods - the faster you're going forward, the less the pods should roll (in the case of an atmospheric fighter, at least).
Thruster points indeed can't move, I forgot about that.
Also, you are proposing actual scripting, which isn't something that most people know.
By "animation code" I meant what can be done via tables, which currently only allows "on/off" animation (it's moving from one position to another).
For this, you'd need support for "dynamic" (the more you move the stick, the more the engines will turn) animations.
-
Snakier, where art thou? :)
Yes I know... I know I'll get to it. Think of it this way.. by the time I do get to it I'll have everything down pat :D
His early Jutland 2 perhaps soon? ^^
I am uvmapping the jutland now... there's a few things that got removed but with the normal map they would just get in the way.
Some unnamed frigate.
(http://img.photobucket.com/albums/v356/Shodan_AI/frigate1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/frigate2.jpg)
I used aldo's battleship.max as a start.
-
I'm not a huge fan of some of those models, they fit in with the new star wars movies better...
another of Aldo's models, the Gtdnmessiah, some sort of destroyer turned into a bomber
(http://img.photobucket.com/albums/v356/Shodan_AI/bomber1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/bomber2.jpg)
-
another of Aldo's models, the Gtdnmessiah, some sort of destroyer turned into a bomber
For a destroyer, it makes a good bomber. Looking forward to seeing it finished. :)
-
Woolie your Atropos got remodelled into a nice little corvette :)
(http://img.photobucket.com/albums/v356/Shodan_AI/tcf_venturemk5.jpg)
kinda reminds me of the Venture corvettes
-
Yes I know... I know I'll get to it. Think of it this way.. by the time I do get to it I'll have everything down pat :D
Yes yes, practice on less important works first.
Master your craft before you attempt, perfection...
:P
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCC-Jutland.jpg)
-
Looks great, I can't wait to get my hands on it. :)
BTW, do you have many ships on -K and -J to do?
We could use a new Liberty, since as you may know, BP is using it and your new models are more effeicent (and look better) than the old ones.
Not to mention that the only Carrier you released so far, the Enterprise, is huge and Jutland seems to be of similar size.
An Escort Carrier would certainly come in handy for mission designers.
-
Lance
Liberty
Longbow
Lynx
no K's (other than kilrathi ships which i'm holding off on)
-
That sounds great. :)
But first, finishing the Jutland and Lance (which one is it, the frigate, the corvette or the bomber?).
-
This one (one of the black lance's ships)
(http://img.photobucket.com/albums/v356/Shodan_AI/lancer3.jpg)
Like everything else it needs an updating.
-
Wow, a Black Lance Carrier.
I completely forgot about this one, it'd be great to see Dragons launching from it. :)
-
Yes! I've been waiting to see this one!
might you have an axius base to go with it?
-
@Dragon... I haven't found a good A-10 model (that didn't cost money) online yet to use as a basis, however, I did find a few other models to turn from aircraft to fighters. The SEPECAT Jaguar, BV 138 and the Lancaster. The WW2 stuff is rather hard to convert, mainly of how the engines are placed/built.
-
The SEPECAT Jaguar spacified:
Kris
(http://img.photobucket.com/albums/v356/Shodan_AI/Kris1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Kris2.jpg)
-
That looks nice, like a version of Piranha.
-
Wow, very good design. Seems the perfect atmospheric scout/light fighter/light interceptor. :)
-
Wait! regarding the lance carrier: it's actually not this model! that one's the transport (evansville) which is in game.
There is a true black lance carrier in WC4 that never appears in game: the mesh is here:
http://www.wcnews.com/newshots/full/blcarrier.jpg
Would be nice one day to see it ingame!
-
BTW, Scooby, did you thought about making something other than ships, for example WC4 style tanks (or WC3 style Kilrathi ones) or Kilrathi Skyscrapper (seen in WC3)?
-
Yes, that's the one! would be nice to import!
-
Lance:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Lance1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Lance2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Lance3.jpg)
-
I like the huge turret on the bottom-front. :) How big is that?
Of course, the whole thing looks quite nice so far.
-
It looks great.
Will it have a similar texture to Dragon?
-
I like the huge turret on the bottom-front. :) How big is that?
Of course, the whole thing looks quite nice so far.
The whole ship is just a bit longer (50meters give or take) than the Southampton. Overall it's quite a bit chunkier than the South.
It looks great.
Will it have a similar texture to Dragon?
Not sure yet. Probably a darkened version of my regular capship textures.
-
What will this huge turret be using?
Also, where does it have it's hangar?
-
I'm not sure yet, course it could be whatever you want it to be via tables
hanger is now in the back.
-
Hangar. :)
This (quite humorous) typo is present on most of your ships in subobject names.
Hanger - something you use to hand something (like a coat).
Hangar - where you keep aircraft.
-
I really like the turrets. Nice job!
-
That's one mean looking Lance Carrier. What's does that huge front-mounted turret fire, if I may ask? Not too familiar with WC4-Era Capital Ships
Also, any further progress on the SEPECAT Jaguar? :)
-
That's one mean looking Lance Carrier. What's does that huge front-mounted turret fire, if I may ask? Not too familiar with WC4-Era Capital Ships
Also, any further progress on the SEPECAT Jaguar? :)
Perhaps some "next-gen" super-gun, like the Cerberus had the "next-gen" plasma gun.
The Jaguar is ready and is put on the to-finish list.
-
"Next-Gen" Plasma Gun like the Cerberus in Secret Ops? That would make sense -- I have Secret Ops here, and that turret is the exact same on both.
Knowing the Lance, most likely to be something similar or a prototype. That said, I think both the Cerberus and this carrier share some similarities.
On the to-finish list? Wicked! I'm looking forward to see it! :p
-
Well that gun on the Hades is the same as those huge triple barrel turrets on my cruisers and a few destroyers. It's also the same triple barrel gun on the Plunket.
-
I really like that model, and your turret details. Nice work as always Scooby :) I would have picked another bridge style myself, because I don't like the hades bridge that much. Maybe a murphy/midway type, or even a simple tallahassee detail bridge with some additional structure would fit better, but that's only me :) Just nitpicking.
Can't wait to see it textured :yes:
-
I think that the bridge is fine, in line with your other ships.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Lance4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Lance5.jpg)
-
Beast!
-
Looks good, though shouldn't it be black, like Dragon?
On the other hand, this also looks good. Could you perhaps make two verisons of the textures (regular and black)?
-
I'll get the black lancer up soon, did a texture then kinda forgot about it...
TCCV Liberty
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Liberty1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Liberty2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Liberty3.jpg)
-
Wow, that looks amazing.
Can't wait to see it done, perhaps it'll even go into BP (right now, we're using your old Liberty). :)
-
It looks more Unification War era to me.
-
isn't this a privateer 2 design?
-
It is, the PR06 Cruiser, the main attack ship of the Papagod clan.
-
right when I saw the argent mist the first time, it struck me!
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCCV-Liberty-showoff.jpg)
-
Looks good.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Longbow2-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Longbow2-2.jpg)
-
Looks awesome. :)
-
KIF Gothri
(http://img.photobucket.com/albums/v356/Shodan_AI/KIF-Gothri-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/KIF-Gothri-2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/KIF-Gothri-3.jpg)
-
That's a cool Gothri/Dralthi/Vaktoth hybrid. I think this one could fit into WC Arena.
-
It is StarGatish, I like it ;).
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Lynx-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Lynx-2.jpg)
-
Nice fighter. Lynx, right?
-
Nice fighter, I like the design. Reminds me of the Red Alert 3 Soviet MiG.
-
It's the Vought F7U Cutlass with a single engine.
-
It's the Vought F7U Cutlass with a single engine.
Yup, also the wing/gun layout kinda reminds me of the WC1 Hornet.
Nice fighter. Lynx, right?
Yup
Edit: I just adjusted the back section to accommodate two thrusters instead of one, looks much better now.
-
It's the Vought F7U Cutlass with a single engine.
Hopefully it's better than those rubbish Westinghouse J34s. :p
-
TCB Medusa
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Medusa1.jpg)
-
Cool. the nose and canopy (minus canards) remind me of the B25
-
TCD Midgard
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard3.jpg)
-
Wow. This ship is a sight to behold.
Looks like a bigger brother to Galileo.
-
TCD Midgard
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCD-Midgard3.jpg)
Plunkett and cough cough class got drunk. The results are above.
(i'll edit that when I can remember the bloody name lol)
-
Tallahassee-Class?
-
Plunketty front, JUTLAND:)Y bum.
It wins. Jutland = my favourite class EVARRRR!!!
-
I think I was using a Tallie and a yorktown...
anyways it's alrready released.
-
Are you working on the Midway now?
BTW, I found texture errors on the from gun "socket" on Essex and front antennae on Hunter.
-
If you could post pictures, I'd be much obliged.
Yes Midway, aka "Coral Sea" is underway and getting a heavy facelift from my original release.
-
Essex:
(http://img840.imageshack.us/img840/1986/eserror.png) (http://imageshack.us/photo/my-images/840/eserror.png/)
Hunter:
(http://img708.imageshack.us/img708/3142/huntererror.png) (http://imageshack.us/photo/my-images/708/huntererror.png/)
-
Your ship the Calvary, is probably misspelled. If you want horses, it's "Cavalry". Most people don't notice, though, so you probably don't have to change it.
-
"Calvary" is a name of the place where Jesus is said to have been crucified, and also a city in US.
-
Essex has been fixed....
Also....
(http://img.photobucket.com/albums/v356/Shodan_AI/midway15.jpg)
-
Judging by the size of the turrets, that is a large ship.
-
The Midway, I liked that ship. :)
-
I'd say rather the "arena" midway, correct?
-
There's not enough pointless **** sticking out everywhere for it to be the Arena heretic Midway.
-
I'm throwing in a few features from the arena midway, but none of that ugly spike stuff.
A few more wip pics
(http://img.photobucket.com/albums/v356/Shodan_AI/midway14.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/midway16.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/midway17.jpg)
-
I don't think I like the double bridge, otherwise, great work.
-
I like how it's turning out.
-
It's... Big! :D :yes:
-
Let's move this up to first page, where it belongs.
-
With all the extra stuff in it you could have the impression that this ship is twice the size of the original Midway. Its very massiv, thanks to the closed gap (what I like) but the new lunch tubes and the number of landingbays are a bit of an overkill in my opinion.
They don't flow into the design like the rest of the changes you did. To me they kinda look like a later attachment to the original hull instead of being there from the beginning. Its kinda missing some style ^_^
-
Yeah, the 4 massive blocky launch bays in the front take away most of the elegance the original design has. Maybe if they were smaller or receded back under the hammer head, they might flow better with the rest f the design?
-
The bottom two hangers are designed for the Liberators (and can serve pretty much anything else). If you look at the Enterprise class the two side hangers do the same, kinda like the old Confederation class's raising hanger. I'll try and move the launch tubes further into the body, luckily it won't affect the uvmapping i'm doing.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/midway18.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/midway-19.jpg)
-
Incredible.
But... how many textures will it use?
-
I had to some cheating with it. The base texture tiling will be half the normal size so I could reduce the number of textures by a 4th. I was up to 15 something just for the main hull.. now I'm down to about 6 (possibly 5 if I'm lukcy)
I'll warn you, big large flat surfaces, while easy to uvmap, are horrible when it comes to texture efficiency.
-
Just a few more fixes before it gets released.. finally
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-CoralSea1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/coralsea.jpg)
-
The very definition of awesome.
-
The very definition of awesome.
The very definition of awesome, indeed, Dragon.
-
Ugh it's finally done and in the model thread.
http://www.hard-light.net/forums/index.php?topic=73516.msg1450746#msg1450746
-
I love it, though upon closer inspection I found it's a flying target. :)
4 medium cannons, no stormfires, no missile launchers... Quite a departure from your previous designs, but in line with the Midway-class.
I guess that now it's time for F-4 knockoff (Mithras), then the Monolith. I'm looking forward to that.
-
She's already got 5some turrets, I didn't want to go overboard.
-
Also if you want more firepower, I can always add missiles and stormfires, I'll just have to add them aligned with the bathroom tile texture.
-
Not needed, as I mentioned, Midway always was a flying target. It's fine, it wasn't supposed to go into direct combat anyway.
-
Ya, that's my thoughts too, also 40+ turrets firing makes it a rather difficult bullseye to hit.
As for the monolith, it's getting a major work over :D
Nice working with something not quite so big for a change lol
-
Opps I kinda got the next two switched around... anyways Monolith
(http://img.photobucket.com/albums/v356/Shodan_AI/TCT-Monolight1.jpg)
There will be four types of cargo containers, fighter transport, fuel, supplies and civil/medical. Each one will be a seperate ship that docks with the monolith so you can mix and match as needed (the medical one will need all three slots (it's one big model with two hanger bays for medical shuttles..etc)
-
cool. the hospital one would also work visually as a transport
-
Looks really interesting. Civilian ships were always in short supply.
-
Monolith has been added to the release thread :)
-
Sorry about the delay....
TCI-Mithras
(http://img.photobucket.com/albums/v356/Shodan_AI/TCS-Mithras1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCS-Mithras2.jpg)
-
Obviously, highly F-4 inspired.
-
Note, this is not a bad thing. It looks absolutely great.
-
I agree. The F-4 has always been one of my favorite fighters... at least, from a visual standpoint.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCX-Nighthawk-showoff.jpg)
Already released :-)
-
That was quick.
So now what, the Nimitz? Judging by the screens you once showed, it's going to take a while.
-
TCCV Nimitz
I think this is pretty much a complete overhaul. I couldn't really work the bridge underside in, like in the original, without making it look wonky. It's still a WIP.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Nimitz1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Nimitz2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Nimitz3.jpg)
-
I like this much better than the old one. Really nice. Scooby another question: How difficult is it to use the same textures then as the Saga models does? Your textures look different. I ask because I would use some of yours in a Saga Mod :)
-
Could you make the hangar flythrough, like in the first version?
I liked that idea, it made it look very WC-ish, but the second screen shows it's currently not the case.
-
Could you make the hangar flythrough, like in the first version?
I liked that idea, it made it look very WC-ish, but the second screen shows it's currently not the case.
Switching it back over won't be difficult.
-
Nimitz is done
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCCV-Nimitz-showoff.jpg)
-
Kinda jumped around here, but here's the Ares:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Areas7.jpg)
based on this shuttle: http://www.wcnews.com/ships/p2cshuttle.shtml
Edit: And it's released :D
-
WIP Nova
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Nova1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Nova2.jpg)
-
Tallahassee meets Fralthi 1 ^^
-
do the front turrets have 6 guns and two levels? it looks like it.
-
Top plasma cannon has 3 turrets (the ones pointing up are the active ones, the ones point downish are the destroyed version)
The bottom turret might be replaced with the smaller particle turret because of space.
-
Looks interesting, if a bit unconventional.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Nova3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Nova4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCC-Nova5.jpg)
-
Privateer's Stiletto
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Stilleto1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Stilleto2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Stilleto3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Stilleto4.jpg)
-
I always loved the Stiletto's inherently elegant shape
-
As always Scoob, you're a modelling machine and we applaud you!
-
Great ship. It doesn't seem to be much better armed than Lynx though. Will it have internal missile bays?
-
Great ship. It doesn't seem to be much better armed than Lynx though. Will it have internal missile bays?
from what I recall from Privateer it's more of a heavy patrol fighter, think heavy ferret.
indeed looking at CIC it is http://www.wcnews.com/encyclopedia/showrecord.php?id=1339
-
Right, it seems that the armament matches the Privateer one quite well.
-
Great ship. It doesn't seem to be much better armed than Lynx though. Will it have internal missile bays?
Yup, if you look at the underbelly shot, you'll see a rectangular area, thats the bay door. I just have to double check to make sure it's long enough for missiles.
-
Since you don't animate such parts, they're only really suitable for hardpoints (the texture enforces this, not really looking like doors).
I was thinking more along the lines of bays on Javelin.
-
You mean like opening doors before launching missiles? While I like the idea, just not really practical considering how fast things are moving around.
Also
Armada's Banshee (not the WC4 one)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Banshee-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFS-Banshee-2.jpg)
-
Looks great, how's the Stiletto going?
BTW, are you also going to do Phantom, Wraith and Belleau Wood ( http://www.wcnews.com/ships/armconfedtransport.shtml ) from Armada?
That'd get us a complete set of it's craft on the Confed side.
-
Looks great, how's the Stiletto going?
BTW, are you also going to do Phantom, Wraith and Belleau Wood ( http://www.wcnews.com/ships/armconfedtransport.shtml ) from Armada?
That'd get us a complete set of it's craft on the Confed side.
Banshee's done, Phantom is closing in, just a few ships before. I haven't done anything with the Wraith yet and the Belleau is in Saga ( (http://www.wcsaga.com/components/com_rsmediagallery/assets/gallery/1024x768/4211e6d618ae8eff7707a1ea899e4a96.jpg) )
-
That's good to hear. :)
-
Ugh somewheres I resized the capship tile size. I think starting with the Lancer
-
Not only the tile size, coloring also changed. It looked like you decided to suddenly change styles. Also, I've pointed it out to you multiple times. :)
-
The coloring on the cap ships haven't changed, just the tile size (also I dropped the "rivets" from the cap texture, they ended up being more problematic than good) The caps and fighters are a different shades of blue, some of the differences is from the base hull texture is different, caps have that tile.
Also the easiest way to fix the capships is just to downsize the tile texture. A lot easier than re-uvmapping everything UGH
Edit: Fixing this won't be a major problem. Resize the tiling down 50% is about right and I've got a nice script that does everything. Unfortunately my computer is so bloody slow :hopping:
-
There I've fixed the capship tiling issue. I think the Midgard is slightly larger, but unless you stuff them next to another ship you won't notice. And the Hermes is so small it needs it's own tiling size.
Offnote, doubling the tiling has made capship textures look more detailed.
-
I've got from Starman his Durango, Tarawa and the Banshee, Vindicator and Avenger in COB Files. Can you use it and texture it? :)
This models:
http://www.hard-light.net/forums/index.php?topic=71822.msg1420010#msg1420010
-
The coloring on the cap ships haven't changed, just the tile size (also I dropped the "rivets" from the cap texture, they ended up being more problematic than good) The caps and fighters are a different shades of blue, some of the differences is from the base hull texture is different, caps have that tile.
Compare these two:
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCD-Formidable1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCCV-Liberty-showoff.jpg)
The colored area on the Liberty is much darker than on the Formidable. That's what I'm talking about. And it's not lighting, take a look at the textures.
-
The new darker blue areas are a dramatic improvement.
-
Indeed. That's why I'd prefer the old caps to be updated.
-
Do you plan to release those ships into a vp files that replace all ship from Wing Commander SAGA: The Darkest Dawn ? So we could have cockpit and better cruiser/carrier/destroyer whatever. :)
-
Oh crude I found where the problem is. It's not the color of the blue nor the transparency, but rather I moved the layers location around. :banghead: I think I'll use the Liberty's darker blue, as it looks better and would require less models to fix.
-
Alright I've finished fixes that problem. Only the shine and diffuse maps needed to be updated (normal maps and some of the regular maps that didn't use the black/blue painting weren't effected)
The fix effects the following models:
Ajax
Athena
Aurora
Clysdale
Diemos
Enterprise
Essex
Formidable
Gallileo
Gilgamesh
Hermes
Hunter
From the Jutland on it seems I changed the layer layout. Hopefully that's all of them
-
TCFr Olympia
This started as one of Lar's designs. It's a frigate with a full hanger bay.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFR-Olympia1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFR-Olympia2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCFR-Olympia3.jpg)
-
Wow, a mini-carrier. Looks very interesting, great design.
-
Originaly it was designed to be a Black-Lance carrier for Saga. Its from a time when we hadn't decided what timeline to go with..I think. Been so long ago ^_^
@Scooby
Looks very nice. Changeing it to a frigate with a hangarbay is a very interesting idea. I think the term "mini carrier" is quite fitting. After all the bigger carriers going from carrier over fleet carriers to super and mega carriers its a nice change to go into the other direction.
I think it should become an "official" class of ship...the mini carrier.
-
Very nice, give it to special ops along with the mother of all ecm/eccm suites and a few arrows, then see if the confed ever have bad intel again.
-
You don't need a new class. It'd be either an escort carrier or a pocket carrier.
Oh, and funny thing: if it's the size of typical Scooby's frigate, then it'd be smaller than his version of Evansvile.
-
Cubs Claw :nervous:
-
Cubs Claw :nervous:
Quoted for hilarity.
-
Very interessting design. I also vote for the "Mini-Carrier" Class. 16-24 Fighters... why not? For a Patrol in a System its fit perfect. Low costs, a good fighterwing, good defence weapons.
-
Very interessting design. I also vote for the "Mini-Carrier" Class. 16-24 Fighters... why not? For a Patrol in a System its fit perfect. Low costs, a good fighterwing, good defence weapons.
That's exactly where I was going with this. A coast guard ship. It needs a full fighter bay, but remain generally small and small in budget.
-
And it's been released. On to the P's
mental note: The epee needs to be scaled down big time.
-
Arrow, part Wc3 part Arena
(http://img.photobucket.com/albums/v356/Shodan_AI/Arrow1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Arrrow2.jpg)
-
It looks really nice. I'd say it's a worthy successor to the Arrow.
-
Arrow, part Wc3 part Arena
(http://img.photobucket.com/albums/v356/Shodan_AI/Arrow1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Arrrow2.jpg)
Dear God, something I thought I would never see - A WC ship that's not a box!
-
It's not a box?! My lord....
-
Any progress on this or Stiletto?
-
Not for a while, I'm working on the P's (Pegasus at the moment).
-
And what's that? Sounds interesting.
-
This guy: http://www.hard-light.net/forums/index.php?topic=52678.msg1477454#msg1477454
-
Looks really good.
-
Is there any place where old models are still available? I need older version of the Nimitz carrier. I need older version cuz' it just fits better to my mod than new one [shape and texture]. I need this carrier to fleet I'm making. This is still Freepsace universe, Deimos-like textures of old Nimitz are just like a salvation for me.
-
Right here, in first posts in this thread. :)
-
Links to most of the models are dead for a long time including the Nimitz. I downloaded what was possible, but I still needs a few models.
-
OK, you're right. I also found that the Pakriss is corrupt. I need a new Kilrathi bomber, so could you reupload it and the Nimitz, Scooby?
-
Most of download links from first post are down. These models are older, but different than newer ones and still useful. I think Scooby just removed them from his site. Non-upgraded ships are still here.
-
Ya sorry about that, I'm trying to stay within my quota area. Yes I remembered to download them before deleting them (hopefully I didn't miss any :nervous: )
-
Is there any chance to get them?
-
Ya, which ones did you need?
-
I've been renovating Wings' capship fleet recently and I could really use the following:
Ajax
Aurora
Enterprise
Hunter
Nimitz
Seagull
Tonga
Waterloo
Lumbari
Monolith
-
I need Athena, Nimitz, Dragon, Essex and Monolith. I prefer the logoless versions.
-
I prefer the logoless versions.
I should have said this too.
-
I've been renovating Wings' capship fleet recently and I could really use the following:
Ajax
Aurora
Enterprise
Hunter
Nimitz
Seagull
Tonga
Waterloo
Lumbari
Monolith
The Seagull, Tonga, waterloo, lumbari and monolith should still be up. I haven't upgraded them yet. For the rest... one sec.. (or half hour or so)
-
Here's what I've got:
http://scoobydoo.freespacemods.net/Release/Classic/Ajax-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/AJAX-LOGOLESS-02-04-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Athena-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Athena-LOGOLESS-02-07-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Aurora-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Aurora-LOGOLESS-02-09-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Dragon-01-20-09.rar
http://scoobydoo.freespacemods.net/Release/Classic/Dragon-01-20-09-LOGOLESS.rar
http://scoobydoo.freespacemods.net/Release/Classic/Enterprise-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Essex-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Hunter-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Hunter-LOGOLESS-02-22-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Nimitz-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Nimitz-LOGOLESS-02-26-08.rar
Sorry I think I lost the original monolith and i'm not sure about the enterprise and essex logoless versions (the originals may be logoless themselves)
Maybe someone downloaded them?
-
Here's what I've got:
http://scoobydoo.freespacemods.net/Release/Classic/Ajax-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/AJAX-LOGOLESS-02-04-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Athena-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Athena-LOGOLESS-02-07-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Aurora-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Aurora-LOGOLESS-02-09-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Dragon-01-20-09.rar
http://scoobydoo.freespacemods.net/Release/Classic/Dragon-01-20-09-LOGOLESS.rar
http://scoobydoo.freespacemods.net/Release/Classic/Enterprise-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Essex-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Hunter-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Hunter-LOGOLESS-02-22-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Nimitz-03-10-08.rar
http://scoobydoo.freespacemods.net/Release/Classic/Nimitz-LOGOLESS-02-26-08.rar
Sorry I think I lost the original monolith and i'm not sure about the enterprise and essex logoless versions (the originals may be logoless themselves)
Maybe someone downloaded them?
You're just saving my life :). Thank You.
-
The original Monolith is in the Mini Campaign from Saga Prologue:
http://www.hard-light.net/forums/index.php?topic=62270.0
Behind enemy Lines
-
TCB Pegasus, Aldo's Gtdnmessiah with some modifications
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCB-Pegasus-showoff.jpg)
-
Very good. :yes:
-
hey scooby, how's progress on the Vampire, Stiletto and Kris fighters? i am dying to fly these babies :)
-
Cougar
(http://img.photobucket.com/albums/v356/Shodan_AI/TCI-Cougar.jpg)
(http://www.wcnews.com/newestshots/full/cougar.bmp)
-
Looks really good, though it's tachyons aren't exactly in the best position. Does it have additional guns under the nose?
-
I dunno, I don't really like this one. It feels disjointed and the various parts don't flow together very well. Take a look at the concept art and how the lines are tightly integrated, and how its proportions differ from your model's.
-
I think it is mainly the front part. It is too long and angular.
If I had to come up with a comparison I would say it should be more like Arrow than like Hellcat.
-
Well part of it was it had to actually hold the cockpit tub without falling out the bottom. Also I've sized this much smaller than the bearcat, a light interceptor instead of a heavy.
I dunno, I don't really like this one. It feels disjointed and the various parts don't flow together very well. Take a look at the concept art and how the lines are tightly integrated, and how its proportions differ from your model's.
Part of the problem with drawings is that they don't necessarily follow physical layouts or at least create some odd optical illusions. Take, for example, the rear section where the wing meets the engine pods.
-
Phantom
I shrunk it down quite a bit to a light fighter size. My original model: http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Hornet_ShowOff.jpg which was based on this model: http://www.wcnews.com/ships/armphantom.shtml
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Phantom1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Phantom2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Phantom3.jpg)
-
Could you add two more guns (maybe inside the two cavities on the front)? It had two lasers and two Mass Drivers in Armada. Also, IIRC, you haven't yet made such a small fighter with 4 guns (and you've got more than enough such ships with two guns).
-
Hmm good catch, I just saw the two guns under the hull in the pics. I could put the two mass drivers where the lasers are and move the two lasers into those front canards. The two large box areas contain the missile launcer.... or..... I could put the missiles on rakes on the wings. (I assume all I would need it the pylon to connect the missiles to the wings, the missiles themselves would be up to the modder?).
-
Hmm... I'm not sure yet if I like it or not.
I guess it will come down to the textures. :)
-
Hmm good catch, I just saw the two guns under the hull in the pics. I could put the two mass drivers where the lasers are and move the two lasers into those front canards. The two large box areas contain the missile launcer.... or..... I could put the missiles on rakes on the wings. (I assume all I would need it the pylon to connect the missiles to the wings, the missiles themselves would be up to the modder?).
Something like the racks on Epee. In Armada, the Phantom carries 4 missiles total. Seems reasonable for a light fighter, and 4 racks would fit well under the wings.
On the other hand, mounting lasers on canards and sticking MDs where the lasers are now may also be a good idea.
-
Does this look better? I couldn't get the two mass drivers under the belly. just wouldn't fit
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Phantom4.jpg)
-
Much better. :yes:
BTW, are you going to do the Wraith in the future?
-
Much better. :yes:
BTW, are you going to do the Wraith in the future?
You know I was just thinking about it last week.
Take a look at the side view of it, especially the forward section (the cockpit area).
(http://www.wcnews.com/ships/images/4views/wcawraith4.gif)
Doesnt it kinda resemble a epee and a hellcat combied?
(http://www.wcnews.com/ships/images/4views/wc2epee4.gif)
(http://www.wcnews.com/ships/images/4views/wc3hellcat.png)
-
I think it's more like a Terran take on Bloodfang from WC2.
(http://www.wcnews.com/ships/images/4views/wc2bloodfang4.gif)
(http://www.wcnews.com/ships/images/4views/wcawraith4.gif)
-
This was what I was actually referring to:
(http://img.photobucket.com/albums/v356/Shodan_AI/cockpitcopy.jpg)
just the cockpit side angle. I absolutely hate the round windows of it, resembles some 1950's futuristic car thingie.
I have seen that angular layout before but I just can't seem to figure out where.
-
Indeed, the cockpit looks a bit like on a Hellcat, though only from the side.
-
I think it looks more like an Arrow actually, with a wider snout and cockpit struts like the Epee.
http://www.wcnews.com/wcpedia/images/thumb/Wc4arrow1.png/421px-Wc4arrow1.png
-
IMO, the Arrow is the last thing it resembles. It's clearly a straight hull with wings, not a wedge like the Arrow. It's a Terran Bloodfang with vertical side planes replaced by turbines with quad wings.
-
My wishlit is the Gettysburg and the Broadsword :)
-
Especially the Broadsword. My long time favorite design from Wing Commander. Also, the best bomber I ever flew in WC, the only comparable one was the Devastator. Three MDs made mincemeat of anything in front of it, and three turrets with neutrons took care of the rest. And I still could dogfight Sarthas in this thing.
-
IMO, the Arrow is the last thing it resembles. It's clearly a straight hull with wings, not a wedge like the Arrow. It's a Terran Bloodfang with vertical side planes replaced by turbines with quad wings.
The body behind the cockpit is the easy part, it's just another Armada ship, like the phantom, banshee, and even the demon
-
(http://img.photobucket.com/albums/v356/Shodan_AI/hornet1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/hornet2-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/hornet3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/hornet4.jpg)
-
Interesting take on the Hornet.
-
oh hell yeah, Hornet baby!
its sooo good to see a WC 1 fighter :-)
does that mean you're gonna try to revive the Scimitar, Raptor and Rapier too?
-
Rapier is in WCS. But seeing Raptor and Scimitar would be interesting.
-
Yes the rapier, raptor and scimitar are do for an update too (in fact I have two rapiers, one regular and a mini-me sized light version)
-
i am quite looking forward to it :-)
in all honesty, i never really liked the ship design of the WC 3/4 era whenever i compared them to the WC 1/2 era incarnations... i just thought that the WC 1/2 designs are much creative and elegant.
if we are talking design choices, i'd take a WC 1 Rapier over a Hellcat or Excalibur any day
-
That might be because back in the day, sprite-based games could have more complex models than polygon based ones.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Phantom5.jpg)
-
One nitpicky thing on a lot of these designs, the blue engine intakes like on the Dragon in WC4 and a lot of your ships I thought are supposed to be part of an anti-matter drive. Which is why only the Dragon and capships have that.
-
Well, I think Scooby's ships are meant to be post-Prophecy era, so you may see more fighters with matter/antimatter reactors, such as the Vampire for example.
-
Actually the Dragon seems to be the oddball out of Confeds intakes, the rest are blue.
-
the red glow of the dragon is probably because of another drive instead of the regular matter/antimatter drive... or at least some vitaly important components have been switched. i mean, there's gotta be a reason why its red like a kilrathi's and not blue so the most likely explanation seems to be a different drive system
-
Dragon's seems to have a lot of Kilrathi derived systems, so it's quite possible that it's the early version of AM drive aped (hehe (http://instantrimshot.com/classic/?sound=rimshot) :)) from them.
-
Possibly... also it might have been a prototype of an antimatter drive system shrunk down. Cap ships already had the blue glow back in WC3, so it might have been a requirement to get the drive downsized to actually fight into a fighter.
-
Kris
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCF-Kris-showoff.jpg)
-
Looks really good.
-
please finish it soon... i want that one so badly! :-)
-
please finish it soon... i want that one so badly! :-)
It's done and added to the list. You'll want to fix the tables though
-
Hey Scooby,
since you have a habbit to ignore my pm's I ask here :)
Someone asked me about my murphy class mesh and if he can have it (i do not know for what). Since I used the turrets you made and some other minor submodels from you too (missile launchers, hangarwalls, engines), i want to ask you, if it's ok for you too to give the model away.
Cheers
Michael
-
Hey Scooby,
since you have a habbit to ignore my pm's I ask here :)
Someone asked me about my murphy class mesh and if he can have it (i do not know for what). Since I used the turrets you made and some other minor submodels from you too (missile launchers, hangarwalls, engines), i want to ask you, if it's ok for you too to give the model away.
Cheers
Michael
Go right ahead. :)
-
Hey Starman!
While you are here I have two questions for you (Sorry Scooby, I'll be BTT in a minute):
1. Did any of your models of that thread of yours (this one: http://www.hard-light.net/forums/index.php?topic=71822.0 ) ever get textured and ready to fly ingame?
2. What about your Prophecy mod? Did it go anywhere yet?
The reason I am asking is that once my Kilrathi mod is finished I may want to revisit the WC4 or WCP era. And if that project of yours is still running I may to join you (or someone else) to make it happen.
Soo... BTT. About your ships, Scooby:
I _think_ I remember some Nephilim designs from you ages ago (I think they weren't textured but I'm not sure), and I wanted to ask you whether those were ever finished. I'm asking basically for the same reasons I'm asking Starman about his ships. I'm gathering possible material for future mods where possible.
-
I've got the models but also untextured. They are COB Files. So we need one who can transfer it into 3ds or dae and then a texture :(
-
Thanks Scooby :)
@Guys : No model from my thread have been processed any further. They are free give aways for anyone who wants them. Converting is a matter of seconds, just use 3d explorer. If you want any, just give me a call. My WC mod will always stay a dream. The idea (while I still would like to do it) is nearly the size of saga, and I do not have the time and mood, not to mention the team and knowledge for it. I stay focussed on my BT mod, it's already not easy with the time.
Maybe we can convince scooby to texture my fighter models :) He definitly has the skill to do it ;7
-
Maybe *look at Scooby* :D
-
Right now I'm working with just the confed fighters, 37 ships in total to go (24 fighters and 13 cap). plus whatever I design latter. There's 26 kilrathi ships total and I'm looking at some design templates to make things run faster and easier. As for the bugs, there's about 10 of them (I've started re-working on one using much higher detail)
-
I'm.... You... :eek: :eek2:
You are a modding MACHINE Scooby! I am so happy you never seem to get tired of this. I'm waiting for nearly every single model you create, and almost all of them are awesome.
(Yeah, I'm totally fanboying here, so what? I also sniff cats so that isn't the strangest thing I do.)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Pirahna1.jpg)
-
is the retro's f-38 talon on your to do list?
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Pirahna1.jpg)
Now this one I remember from wing commander prophecy , allways liked the look of that one reminds me of the combat fighter from k240. (an very old agmiga game :p)
-
Could you show us it's chin from below? It had a Stormfire and a laser in there.
-
There's a stormfire sitting in there, same as the Kris. The original pirahna had 2 ions, 1 laser, and one stormfire. The black ops version had 3 ions. I went with 2 ions (or whatever) and 1 stormfire. Honestly, I didn't realize it also had a laser.
-
It'd be nice if you could put the chin mounted laser/ion cannon back in.
-
I'll see what I can do, but there isn't much room left there. Stormfire will probably need to be sized down a bit.
-
Straith....
(http://img.photobucket.com/albums/v356/Shodan_AI/Straith1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Straith2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/Straith3.jpg)
(http://www.wcnews.com/ships/images/4views/full/p2straith.png)
-
grief, i forgot how much I hate the Privateer 2 texture schemes
-
@headdie: Why? They might be low-res but some of them are pretty cool.
@Scooby:
Nice model, I would love to fly that one :)
-
Its the colours mostly I think
-
Ah, ok. That's an interesting topic throughout the history of SciFi.
I mean: basically it is useless to have colorful ships flying around. And people are used to watching "monochromatic" ships by watching Star Trek and Star Wars and some others as well (WC3 where most stuff is grey with blue).
In other SciFi the color is important to show a ship belongs to a certain faction or race, and some just use random colors for everything.
Many WC fans like the colorful designs from WC2. In WC1 all Terran ships had almost the same colors, in WC2 there were totally different ones around (Broadsword and Ferret, Epee, Rapier, all different). Some fans disliked the "boring" (a.k.a. more "realistic") colors of WC3 while some liked those. Priv2 uses the WC2 approach, with colorful stuff everywhere.
I think it is a matter of personal preference after all. But look at it this way: Those are civilian/clan ships. Civilian airplanes and cars and ships and stuff in real life tend to be more colorful than military ones. Perhaps that was the idea. Also Priv2 is kinda surrealistic anyway. Maybe you should take drugs and try again :D (no, please don't)
-
sorry I should have been clearer, its not the fact that they are colourful but the patterns and in some cases the combination of colours like these
(http://www.wcnews.com/wcpedia/images/V465_352L.png)
(http://www.wcnews.com/wcpedia/images/P2drakkar.png)
The resolution of the textures dont bother me too much, I grew up on early 90s DOS and indeed I prefer the WC1-2 era designs but I just thing they dropped the ball in how they handled the textures in Priv2
-
Yeah, they might have turned the saturation slider up a bit too much sometimes, and the combinations are... creative sometimes.
Also IIRC Priv2 was a completely different design team so that might explain the difference.
Sometimes it even feels like it is not even the same universe. We literally see nothing we know from Priv1 or any WC game. I like the game but one or two Kilrathi in it would not have been bad. Priv1 felt like in the same universe. There are stories about how the war is going, and also Kilrathi ships flying around. Priv2 is much different. If it wasn't called Privateer people wouldn't recognize it.
-
Hmmm the Drakker (the second pic) looks interesting now...
TCCR (cruiser) Voigtlander
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCR-Voigtlander1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCR-Voigtlander2.jpg)
Don't confuse it with the Plunkett class, this one is an escort cruiser (1 heavy plasma, 2 heavy particles, torp launchers and a butt load of anti-fighter tachyon/laser/missile/gattling)
-
Awesome!
-
Frankly, I think the armor plating looks strange, I don't like it much.
I like the shape of the ship though,
-
Hey Plunkett...mh wait its not...still looks pretty good ^_^
-
I renamed it, because mainly I might want to actually model the Plunkett. So I named this one after a camera company :P
-
fluid space? :wtf:
http://www.wcnews.com/news/update/8016 (http://www.wcnews.com/news/update/8016)
Read that manual... :ick:
Somewhere they mention that as Nephilim "homeland" so to say, where the Confederation led an attack to...
Too bad Mav is no longer around here (last login was back in '10) but this might be worth noting: http://www.fastcompany.com/1769468/scientist-discover-the-oldest-largest-body-of-water-in-existence-in-space
-
is the retro's f-38 talon on your to do list?
You mean this one? http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/talon-showoff.jpg
If so then yes, but it'll be a ways away just one left for the p's then r,s and t's.
-
I liked the front and back of the Plunkett but whoever came up with the middle part should be shoot.
Anyway..I have my own ship thats based on the Plunkett design and yours also looks much better then the original. At least some design flaws are gone.
-
P2 Duress with some personal touches http://www.wcnews.com/ships/p2duress.shtml
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Duress1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Duress2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Duress3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Duress4.jpg)
-
Nice. :yes:
-
Aldo's Scimitar... due to there already being a Scimitar, rechristened as "Ballista" I've had this sitting on my computer for a couple years or so. Too bad Aldo no longer visits here :blah:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Ballista1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Ballista2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Ballista3.jpg)
-
If the tachyon cannons are any indication, this is humongous. Heavy bomber, I'd say.
-
Opps... somewhere's I goofed. I need to downsize it quite a bit, it's suppose to be just a bit bigger than my Arbalest, but turns out it's as big as my longbow mk2. Thank you for noticing it soon enough :)
-
I'm not sure if I don't prefer it this way. It looks really big mean. Also, could you add shark's jaws on the nose when you'll be texturing it?
-
Ya I have a jaws decal. The problem with having it very large is lack of space of turrets. The top turret itself is in a kinda-iffy position.
-
hey scooby, I was thinking, in the wc1 sm2 ending, there's some sort of kilrathi dropship leaving that kind of looks like the one on the cover of the freedom flight novel. would you consider the design interesting or would you just let it be?
-
Got a picture of it? I'll see what I can do.
-
give this a look http://www.youtube.com/watch?v=haR34EBWOuo about half way through
-
as for the book here you go:
http://www.wcnews.com/background/images/freedomflight.jpg
-
Oh man, that's very un-kilrathi like. Think I'll leave that to someone else for now at least. LOL
-
could serve as the planned but cut "spikerii" (possibly a planned precursor to the kamekh for wing1).
-
I'm not honestly loving the texture but it'll have to do for now. This will have to be my first-run experiment.
(http://img.photobucket.com/albums/v356/Shodan_AI/starbase9.jpg)
-
Looks good. Will there also be a version with "new" (bathroom tile :)) textures?
-
Unfortunately no. Because this is a round object, with round surfaces, any straight line tiling (like the bathroom tiles) won't work. They would need to be curved like the saucer section of a star trek ship.
-
Well, OK. I intended to have this "bathroom tiles" be "passive-reactive armor", basically a new, post WC4 (and thus flashpak-resistant) kind of armor.
-
Starbase conversion is going good. No major pcs2 lockups, although there is quite a bit of subobject subsystems (not actually subsystems) so I don't know if they count in the subsystem max.
With any luck, lodding should be easy for this guy.
Edit: Nope I'm wrong, lodding (at least level 3 is a pain, stupid line removal tools are destroying the mesh) :mad:
-
TCF Predator
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Predator-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Predator-2.jpg)
-
Looks really great.
-
Rapier derived variant
This was my original version dating back to 2004:
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/rapier-showoff.jpg)
and a couple WIP pics of the newer version medium class superiority fighter.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Rapier1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Rapier2.jpg)
weapon loadout went from the rapier 2 which original had 2lasers/2neutrons to 2lasers/2particle now has 2particle/2pulseparticle. For a while I had it set to 1cloudburst/2particle which would have made it a devastating fencing fighter.
-
Looks good, though it's rather different from the Rapier. Maybe you could come up with a different name, and call the second Rapier you mentioned earlier that.
-
Consider it a grandchild of the original rapier 2's... possibly rapier 3 or 4 (depending on what Arena used). Definitely not the rapier 1 descendant... that this was uglier than sin ROFLOL
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Rapier3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Rapier4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Rapier5.jpg)
-
Looks good, though the resemblance is still somewhat limited. Still, good for a Rapier IV. I'd like to see your other Rapier adhere to WC1 design somewhat more closely. I hope to someday try reskinning your WC1-derived ships to resemble the originals much more.
-
Considering the original rapiers from the movie looking nothing like the mark 2 versions, and even the mark 2 A is quite different then the mk 2 H. Even the Arena rapiers looked different. Anyways who doesn't want rapiers with thrust vectoring ;) :p
Also if you want the G/H models, that is included with Saga.
-
And it's now available on the release thread :-)
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/Rapier.jpg)
-
I liked the old Rapier. Its blocky shape...or its just me beeing nostalgic ^_^
The new Rapier looks good. It has some kind of retro style to it. Might even concider it a predecessor of the original Rapier somehow.
-
very nice, kind of reminds me of a hornet
-
Love the model, but Your old texturing style for fighters was better in my opinion.
-
Love the model, but Your old texturing style for fighters was better in my opinion.
You mean like that rapier a few pics ago i posted? That one looks very dated and low-detailed.
Also Katana roughly based on the concept shot of the Panther (which looked considerably different than the game version)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Katana-1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Katana-2.jpg)
-
and textured....
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Katana-3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Katana-4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Katana-5.jpg)
-
This one looks badass. :yes:
-
I've had a rough time with this one (and the jendevi). I could never get it looking just right. I just threw some detail stuff on it and called it a day (actually more like 5 years :nervous:)
Also the guns are still attached the old fashion way. I have a few things I want to see if I can get working before I start implementing new stuff. (better cockpits, landing gears... stuff like that)
-
You see the Star Citizen Trailer? What did you think? Building a lot of Wing Commander Models in that Level of detail in the CryEngine 3? After I see the Gameplay Videos how you walk around that carrier, jump into the cockpit, I was thinking: what would Scooby do in this engine? ^^
http://www.youtube.com/watch?v=7vhRQPhL1YU
For the Ingamescenes go to min 24.00
7 Million Polys for a Carrier, 300.000 for a fighter and 100.000 for a charakter. Btw how many polys you use?
-
If you can do landing gear with rotations only you can use a simple script to get them working. Either ask in scripting forum or PM FoTG guys for their s-foils script. I can help you with getting landing physics working.
-
The tiny rapier version, still needs a name. Considerable smaller than the other rapier. It's about the size of the dagger/cobra ships
(http://img.photobucket.com/albums/v356/Shodan_AI/TinyRapier1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TinyRapier2.jpg)
-
Dirk would be a good name.
-
Finally getting around to finishing it, had to do some other ships.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Dirk1_zpseed0f979.jpg)
-
And it's been released finally LOL
-
Next up.. the Raptor:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor1_zpse0100a3a.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor2_zpsf78d2867.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor3_zpsb7050956.jpg)
-
looking good
-
Very good. Packs a lot more punch than the original.
-
2 heavy mass drivers, 4 lasers (possibly heavy), 1 stormfire.
I was originally going to have it have 2 cloudbursts instead of the heavy mass drivers, although switching them out shouldn't be a problem (gun mounts are nearly the same size)
-
I would use that with Sagas Rapier/Sabre textures and that changes:
http://img717.imageshack.us/img717/4381/tcfraptor1zpse0100a3a.jpg
Perhaps as the A-15 Raptor /G - turret version ;)
-
I tried it with just the two top guns, but I didn't really like it.. in fact I'm not really fond of having the guns on the wing tips period. Originally I had them on the inside of those wing shields.
-
Raptor just about done, I'll convert it and create a copy that deathsnake wanted.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor4_zpsefe01a66.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor5_zps5355aa61.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raptor6_zps38307973.jpg)
-
Lovely. My favorite WC1 ship.
-
It's been released.
-
Nice. :yes: What's next on the list?
-
Nice :) The another version is not included or?
Next should be the centaurian mud pic : The old Scimitar. But I like the ship. Don't ask me why :D
I still have the Standoff Version:
http://imageshack.us/a/img23/6365/screen0187.jpg
Scooby tell me if you need it
-
According to the list Scooby posted some (long) time ago, the next one should be a small ship called "Raven". I have no idea what is it though.
-
This is the raven:
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raven1.jpg)
-
Nice light fighter. :yes:
-
Ferret 2.0? Looks like an Interceptor.
-
Looks very much like an evolution of the Pirate Razor fighter. A sexy evolution of that. And definitely built for interception. ;7
(http://imghumour.com/assets/Uploads/Seal-of-approval.jpg)
Edit: Out of curiosity, what happened to the Warhammer bomber? (The Boanerges concept-inspired one) Was that ever finished?
-
(http://koti.mbnet.fi/reiler/funny-celebrity-pictures-yes.jpg)
-
It reminds me a bit on the Kamekh and NinjaLA's concept of Action Station's Gotha. :)
-
LOL i like those memes...
The warhammer should be ready to go, i just threw it back the back of the line, i wanted to finish other stuff first. Let me check it's state. Ugh it needs uvmap fixing, symmetric mapping on the main hull. I'll have to redo that.
Hmmm i see what you mean by the kamekh, never noticed that and I'll have to take a look at the Action's gotha. It originated from a rather ugly ferret/epee combo. Luckily I don't think I have the original pics anymore :lol:
Ok I cheated a bit, but it would have had to be done anyways. I cloned texture 2 to a new texture 3, would have needed to add a third one anyways. Also the picture isn't quite like the finally result. I added a bubble turret on the underhull whilch got rid of a couple of useless missile bays.
-
Hmmm i see what you mean by the kamekh, never noticed that and I'll have to take a look at the Action's gotha. It originated from a rather ugly ferret/epee combo. Luckily I don't think I have the original pics anymore :lol:
You can find NinjaLA concepts of the AS fighters at http://www.wcnews.com/chatzone/threads/old-confederation-fighters.21127/
-
The Action Stations Falcon from that image looks like the offspring of a Bloodfang and a fruit fly.
-
Oh those designs..
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raven2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Raven3.jpg)
-
Razor/Viper/Ferret Crossover :) But now textured it look badass. Imagine a carrier with 20-30 alone of this type. Looks small, so more fighters can used on a carrier.
12-15m or?
-
Razor/Viper/Ferret Crossover :) But now textured it look badass. Imagine a carrier with 20-30 alone of this type. Looks small, so more fighters can used on a carrier.
12-15m or?
Everything about it is bad-ass :D
-
About 12 meters actually. It's just a bit bigger than the Dagger and smaller than the cougar.
And it's posted in the release thread :)
-
My inner pilot is saying 'YEEEE-EEEES! YEEEE-EEEES!', like ol' M. Bison.
-
Loki (the renamed Duress fighter from P2)
2 particles, 2 mass drivers, 1 stormfire
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Loki1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Loki2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Loki3.jpg)
Edit: Small fix on the cockpit. It was way too big for the ship. Shrunk it down a bit, still a bit big but looks much better compared to other fighters.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Loki4.jpg)
-
I've got to play PII someday. It's got so many interesting designs.
-
Oh wow.. the loki has one interesting cockpit weirdness going on. Mostly because of how the two spikes in the front and how the cockpit frame is setup gives some weird distortions.
(http://img.photobucket.com/albums/v356/Shodan_AI/Loki.jpg)
-
Now available in the release thread
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Loki-showoff.jpg)
ugh photobucket's resizing ruined the sharpness :mad2:
-
Are you going to remake the Reaper now? That was another nice PII design.
-
Yup already started. My first version filedate's back to 04 :nervous:
-
That was a neat ship, I always liked it. Especially the chin cannon, I hope you'll keep it.
-
Yup, chin cannon needs to stay. The four outer gun mounts are converted to missile tubes, trying to squeeze them in there somehow.
-
Any chance you may visit the Kirathi and (maybe, just maybe) Nephilim ship designs?
-
Yup, right now I've got about 26 cat ships and about a half dozen weird bug-like ships.
-
Reaper WIP
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper5.jpg)
-
So you got rid of the chin cannon afterall? Also, I think it'd look better if all 4 cannons were identical.
-
This one looks really good, Scooby_Doo. :)
-
I love this!!!
-
So you got rid of the chin cannon afterall? Also, I think it'd look better if all 4 cannons were identical.
lol i thought you were referring to those quad's. I'll see if I can stuff a spare gun mount on the cockpit hull's chin
-
Fixed... wasn't too sure what to put as the third weapon. It's middle-class sized with dual mass drivers, dual particles. Putting laser/ion there is pretty pointless and a plasma would be overkill. A stormfire or a dust cannon would work nicely though.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper6.jpg)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper7.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper8.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper9.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Reaper10.jpg)
-
Confess, you have JARVIS installed in your computer, doing all this crazy work.
-
(http://upload.wikimedia.org/wikipedia/en/thumb/5/55/SHODAN_hires.jpg/250px-SHODAN_hires.jpg)
Also started working on a new model mainly cause i wanted to do something new. The P2 Blade, an odd ship thats going to take some work making it look useful
-
Blade WIP
http://www.wcnews.com/ships/p2blade.shtml
Two seater heavy fighter. About as long as the thunderbolt. 2 cloudbursts, 2 particle and 4 laser
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Blade1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Blade2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Blade3.jpg)
Edit: yes i just now see there's some poly overlapping on the wings (the weird black marks)
-
Saratoga
Unlike the nimitz and the wc3/4 carriers, this one doesn't have a fly through hanger. The landing and taking off hangers are at two different levels and having such a huge open area seems to be a huge waste of space.
It's about the same length as the Enterprise-class, just less tonnage (it's strictly a carrier and not a battle-wagon)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga4.jpg)
-
that is pretty damn awesome mate.
Just had a random idea if you get time for a WC 3-4 era take on a Tigers Claw style carrier
-
Can't you do it like the Lexington? It has a flythrough fighterbay and hangars at two levels, and there are two nifty elevators in the back that handle the connection.
-
Just had a random idea if you get time for a WC 3-4 era take on a Tigers Claw style carrier
Take a look at the Last Line of Defence Threat. Lars is working on a WC3 style Bengal.
-
Just had a random idea if you get time for a WC 3-4 era take on a Tigers Claw style carrier
Take a look at the Last Line of Defence Threat. Lars is working on a WC3 style Bengal.
cool :D
-
I was waiting for update on this model. Really cool work, can't wait to see it released :yes: :D
-
Can't you do it like the Lexington? It has a flythrough fighterbay and hangars at two levels, and there are two nifty elevators in the back that handle the connection.
Actually I think I can do that, plus what I have now. As long as the hanger doesn't effect the hull, both should work, both have similar landing/take off positions. Just name one TCCV-Saratoga.pof and the other TCCV-Saratoga1.pof
-
Let me quickly post these as hopefully tomorrow I'll be moving everything over to my new computer...
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga5.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga6.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga7.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCCV-Saratoga8.jpg)
There's a few things that I still need to touch up on.
-
A-WE-SO-ME! :D
-
I like it. Looks far more better then the Yorktown / Concordia Class. Reminds a bit to the WC1+2 Ships but still a WC3 design. Just Lasers and Stormfire but I don't think this ship needs cover for enemy fighters, too much defence turrets ^^
-
A few tachyons, a bunch of lasers, a few stormfires and two torp tubes... (outside the torp tubes, all the weapons are purely defensive)
Mind you this thing is about the size of Saga's Lexington carrier (bigger than my Nimitz, about the same length as the Enterprise but by far less tonnage [less armour], and much smaller than my jutland)
-
Those are fighters, hopefully they won't take very long. What sort of ideas you need for Scimitar?
so far with the arrow. it has bit from the wc3 arrow and arena's arrow.. Current loadout includes 2 lasers and 2 dusts (alternatively the mesons or ions). About the same size as the original arrow (light fighters class)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow1.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow3.jpg)
-
Looks good, but quite unlike Arrow. I'd suggest calling it "Bolt".
-
I want to see a Broadsword ^^ Canon style :D
-
Looks good, but quite unlike Arrow. I'd suggest calling it "Bolt".
Ohhh I do like the name Bolt.
But remember there's this Arrow:
(http://static.wcnews.com/newestshots/full/ARWX.png)
and then there's these:
(http://static.wcnews.com/newestshots/full/arena3d_mesh1.jpg)
(http://static.wcnews.com/newestshots/full/arena3d_mesh2.jpg)
(http://static.wcnews.com/newestshots/full/arena3d_mesh3.jpg)
oh and don't forget this poor guy
(http://static.wcnews.com/newershots/full/wcatv-arrow.jpg)
-
I have always liked your design style scooby.
-
Thank you, I'm going to start uvmapping it tonight
-
Looks good, but quite unlike Arrow. I'd suggest calling it "Bolt".
Maybe call it the Arrow VI, as opposed to the canon Arrow V...
Wait! I've got it! It could be the Bodkin!
-
TBH, I think that Bolt would be better. Winglets and the general shape of the hull (notice the beveled parts on other designs are just that, while on Scooby's version they clearly separate the fuselage from two "engine pods") make it a bit too different from the other versions. Even the Arena ones are clearly recognizable as Arrow (well, the basic version is, the rest have a lot of bits welded on, but keep the basic shape under them). Scooby's doesn't immediately scream "Arrow" to me. This might be because it's noticeably less streamlined than other designs.
-
I'm going with Bolt :)
-
I'm going with Bolt :)
Me too. Good name for this fighter!
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow5.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Arrow6.jpg)
-
love it, much prefer it to the arrow
-
Nice. :)
-
Cool :yes:, matching fleet I'm collecting perfectly.
-
So, the Bolt is out. Could you show what you have for Scimitar? Maybe I'll have some suggestions what to do with it.
-
Actually having better luck with the scimitar than I thought. In fact better than the raptor.
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar1.jpg)
-
Nice. I take a version without the intakes and sideguns ;)
Looks very canon style. Great!
-
This looks nice, though the cockpit could be a bit more streamlined and the turbines larger.
-
Wow. That kinda does evoke the feel of "This thing's been in service longer than you've been alive, pilot" as well as "Yeah, this old dog's learned a couple new tricks". ;7
What's the loadout of this upgraded Scimitar? Mass/Ion?
-
Pair of mass drivers and a pair of heavy mass drivers for that solid THUNK feeling when you fire your guns :)
-
A few updates, smoothed out the cockpit a bit, enlarged the domes, added some more detailing
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar2.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar3.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar4.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar5.jpg)
-
Looks amazing.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar6.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar7.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar8.jpg)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar9.jpg)
-
Nice. It could use a bit more missile mounts though, the original had 2 Javelins and 3 Darts.
-
They can all be fired from the same bay door. I would put a second door behind the first, but that's taken up a lot of room that should be used for the engines.
-
Could you make a version with outer guns replaced with missile bays? It'd bring the loadout much more in-line with WC1 and would look nice to boot.
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Scimitar10.jpg)
-
Very good. Exactly what I thought about. :yes:
-
So we have both old-school and refurbished Scimitars now. Both look awesome :yes:
-
Scooby, could you post a picture of the Warlock if you have one? You once mentioned it as a Confed dreadnought and I'm curious about how it'll look.
-
Its a long ways from being done and is already scaled down massively compared to this picture. Also it's been sitting on the hard drive untouched since 2008.
(http://img.photobucket.com/albums/v356/Shodan_AI/warlock3.jpg)
-
Splendid, though could perhaps use a smaller bridge. I was thinking of something that would boast 6-8 Plasma Turrets, 2-3 Mk.III Plasma Cannons (those big, fixed front ones), 3-4 CSM quads, a load of other weaponry and tonnage and size similar to a Hvaar'kaan-class dreadnought. Sort of a more modern day replacement for the Confederation-class DNs.
-
So, it's been a couple weeks. Any news? :)
-
Since I have to fix the texture bug Dragon found, plus a few others, plus the recent developments with rendering hud to texture, I've got full out with cockpits.... http://www.hard-light.net/forums/index.php?topic=84497.0
outside that kinda starting to play around with the Seagull
-
*GASP SHOCK* I actually have an update!!!
I've been working on something for deathadder recently, plus haven't had a whole lot of time, but.... here's an early WIP of the new seagull
(http://img.photobucket.com/albums/v356/Shodan_AI/TCF-Seagull1.jpg~original)
-
That one reminds me on the Science variant of the Nebula-Class (USS Phoenix) from Star Trek: TNG.
-
Nice ;) Can I have one in Saga Textures?
Clear a sequel to the Venture :) SAR, Ewacs maybe ECM...many ways to use it.
-
That one reminds me on the Science variant of the Nebula-Class (USS Phoenix) from Star Trek: TNG.
Funny you should say that, I've got a pick that looks exactly like that, made about 6 years ago. lol
-
Finally, the Seagull. I've waited a loooong time for it. Looks great, BTW. :)
-
Yarr, Confed AWAC-ey goodness. What's its armament going to be?
-
I'm looking at two versions:
Seagull - 2 or 3 lasers and AWACS
Seahawk - 4? lasers and possibily single turret tach or missile launcher (like the kilrathi corvette and the Bonnie)
here's the Nebula version LOL
(http://img.photobucket.com/albums/v356/Shodan_AI/funny.jpg~original)
-
I'd like the idea of Seagual / Seahawk ;)
-
Several months latter... I'm finally done with the seagull, been just too busy with other things :blah:
(http://img.photobucket.com/albums/v356/Shodan_AI/Model%20Display/TCC-Seagull-Hawk-showoff-1.jpg~original)
-
I've had to take some personal liberties again with it (added intakes, removed one mass driver (it had 3 but no location for the third) and threw in a copilot (it is a bomber after-all)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike1.jpg~original)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike2.jpg~original)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike3.jpg~original)
-
Most interestink. What ship is that again?
-
The Shrike Bomber from Wing Commander Prophecy. The Brother to the Broadsword ;)
-
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike4.jpg~original)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike5.jpg~original)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike6.jpg~original)
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike7.jpg~original)
-
What is this part short behind under the cockpit? Tractor Beam or?
-
Looks like some advanced sensor device, like in GTF Aurora. Good work wirh this, Scooby :yes:
-
I have no clue myself, it was there on the original model. It looks like some sort of sensor thing, a few of the other Prophecy fighters have blackened areas that look a bit like glass (or something similar).
(http://img.photobucket.com/albums/v356/Shodan_AI/TCB-Shrike8.jpg~original)
-
Spectre
(http://img266.imageshack.us/img266/3984/wne7.jpg)
(http://img31.imageshack.us/img31/2771/6fyo.jpg)
-
Nice. A listening/EW frigate, I gather.
-
I know that ship...from Privateer 2, a destroyer. I am sure I already saw it from you Scooby in a "Future Design" Threat ;)
-
Yup and yup
The Salvia, also...
in a "Future Design" Threat ;)
:lol: :p
-
Spectre's finally done..
(http://img34.imageshack.us/img34/7429/5s3p.jpg)
-
Just about done with the Ballista (Aldo's Scimitar). Started playing with the Stalker (P2 Karnenan), man I'm pretty much starting over on that model. I'm using the real model as a basis instead of my old one. Planning on downgrading it from a strike bomber to a heavy fighter (like the thunderbolt)
-
(http://img823.imageshack.us/img823/1448/7pwt.jpg)
(http://img209.imageshack.us/img209/3721/il96.jpg)
-
That's a badass bomber. Could you put a Stormfire somewhere under the nose? You'd probably run out of gun banks because of that (as the current config has 3), so it'd be nice if you could rig two versions of the ship. I could use an A-10-style fighter/bomber and this would work perfectly, but it needs a Stormfire.
Also, check your PM.
-
Ballista is done.
Weapon mounts have changed a bit, 4 plasmas 2 tachyon (that's quite powerful for a bomber class), plus 2 turrets [the original had a pair of what looks like ion or particle guns that got removed]
(http://img36.imageshack.us/img36/4572/mhzt.jpg)
-
Stalker rebuilt from the ground up WIP. This time it based more on the actual 3ds file rather than just the pics I saw at the time.
I'm still stuck with the nose cockpit bridge area, just looks soooo awkward. The tail engine section is coming out really nice though
Heavy fighter
(http://img12.imageshack.us/img12/4425/iri6.jpg)
(http://img35.imageshack.us/img35/9229/4v34.jpg)
(http://img199.imageshack.us/img199/6987/y74d.jpg)
-
Nice. I think that the cockpit is fine. The Stalker always had a tall, blocky nose.
-
like dragon says it looks ok, kind of reminds me of 70s era jet fighters, but at the same time I know what you mean. I suppose if you want you could extend the front of the cockpit down perhaps as a twin seater
[attachment deleted by ninja]
-
Hmmm I do like that... very unique cockpit layout. I'll give it a spin and see.
Here's what the original real model looks like: http://www.wcnews.com/wcpedia/Karnenan_Heavy_Fighter_PR03
-
Well your idea didn't quite work, there's not enough height between the pilot and copilot, but this looks better
Weapon load-out so far: 2 ions, 2 particles and 2 cloudbursts, no rear turret (no room)
(http://imageshack.us/a/img30/6223/nv7n.jpg)
-
/me can hear Halo music :nervous:
-
(http://imageshack.us/a/img600/5672/ivff.jpg)
(http://imageshack.us/a/img706/4848/yro3.jpg)
(http://imageshack.us/a/img266/3447/tvmq.jpg)
(http://imageshack.us/a/img163/6498/s1xf.jpg)
-
Cool! :yes:
-
Nice.
-
looking good scooby
-
Released and the Stilleto is starting to be painted.
Because of the general size of the ship and shape, it's way way too big for a light fighter unless pilots were 4' tall and 50 pounds. Switched out the mass drivers with dust cannons and added a pair of lasers. Tada a sleek light interceptor that can dish out a lot of pain quick.
-
Because of the general size of the ship and shape, it's way way too big for a light fighter unless pilots were 4' tall and 50 pounds. Switched out the mass drivers with dust cannons and added a pair of lasers. Tada a sleek light interceptor that can dish out a lot of pain quick.
I always thought it was just horrendously over-engined for its size.
-
Scooby, can You show us the Frankenship you've mentioned in Colony Ship thread? I'm really interested...
-
Here's the lastest (from 2010) version of it
(http://img.photobucket.com/albums/v356/Shodan_AI/mothership5.jpg~original)
-
sweet, would you mind uploading a file of it, I must admit having looked at the image I wouldnt mind taking a closer look if thats ok with you
-
An interesting design, though definitely not a traditional battleship I'd like to have in the Confed lineup. Though it'd fit as a science/exploration vessel.
-
One of these days/yeras I'll get it up and running, mind you it's over 120km long, yes km. You can literally land multiple Orions in the front hanger bay, in fact turn on the side you can even put the Collosus in there LOL. The detailing work is no-where's near enough, as is. It's kinda a goof-off ship when I get bored LOL. I have no idea how to texture it, it'll have to be tiled map that much I do know.
An interesting design, though definitely not a traditional battleship I'd like to have in the Confed lineup. Though it'd fit as a science/exploration vessel.
Really has nothing to do with wing commander, you'll see a miss-mash of ships from different sci-fi's in there: wing commander, b5, homeworld, star wars, deadspace1, inferno, star trek, although it is missing BSG and stargate now that i think of it.
-
So does that mean it has capital ship sized fighters inside it?
Imagine being chased around in your fighter by another fighter the size of a capital ship. And the amount of collisions that go on in FS2... :D
-
Pretty much... actually think of it as a very mobile starbase. You can be flying in a fighter docking with a capital ship who's docking with the mothership.
I had it ingame once years ago, back then z-buffering was a MASSIVE problem, especially when you starting going far away from the ship.
-
Stiletto
Upgraded from a light fighter with twin mass drivers to a light interceptor with dual dust cannons and twin lasers.
(http://imageshack.us/a/img801/1656/o37s.jpg)
(http://imageshack.us/a/img62/8857/u0gt.jpg)
(http://imageshack.us/a/img842/6282/g72r.jpg)
-
Could you make a "classic" version that would be missing the lasers and have Dusts swapped to Mass Drivers? Sort of like what you did with the Scimitar, earlier.
-
Yup, that's an easy change.
-
Thanks. :) It's awesome to look at the Confed lineup on CIC and find it increasingly difficult to find a ship that you didn't model already. :)
-
Stiletto added to the list... next up, Loki, the P2 ML2B Faldari.
-
Err... Loki is already released. :) Check your thread, it's right there. According to the list, now it'd be time for the Super Hornet, which I'm kind of interested in.
-
Oppps... time to rename. There's a Howler under the folder "Stinger" that needs a better name.
-
Pegasus, the P2 Faldari (one of the them)
(http://imageshack.us/a/img11/4558/dpxb.jpg)
(http://imageshack.us/a/img51/7383/8nl5.jpg)
(http://imageshack.us/a/img577/3262/k6f2.jpg)
(http://imageshack.us/a/img191/9366/xoop.jpg)
-
Hmm... Looks like it could have something in common with the BW Banshee. I like it. :)
-
Can I have some request? Most of your fighters and bombers don't have regular missile banks, with only missile mounts with external models beneath the hull or wings, which makes them impossible to be used with weapons without any external mounting. When you're making new fighter or bomber, could you provide it with standard missile tubes instead of external mounting or maybe both versions?
-
This one looks like it has tubes under the wings.
-
Some of the models have tubes, some have internal missile bays (like the F-22). A lot depends on how much horizontal space is available on the underside.
This one had enough room for the bay door, but since I already had a vent intake on the bottom half, I modified it into a launcher tube instead.
-
Just about done painting...
(http://imageshack.us/a/img208/4259/4cdn.jpg)
-
Neat. :)
-
Done, had to rename it to Chimera because I forgot I already had a Pegasus.
(http://imageshack.us/a/img208/2897/tvqj.jpg)
Next up: Straits, which will need a better name too.
-
Nice ship. Maybe I'll think off a name for the Straits once I see how it looks.
-
This guy:
(http://img.photobucket.com/albums/v356/Shodan_AI/Straith1.jpg~original)
-
Straits... Str... Striker? Is that taken?
(checks wiki)
Improbably, Striker isn't taken yet.
-
Maybe Ifrit would sound good.