Modding, Mission Design, and Coding > FS2 Open Coding - The Source Code Project (SCP)

The CMake build system

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jr2:
Oh.  Yes, I forgot.  It's illegal to run Apple's software, which you purchase (well, I'll assume you purchased it) on hardware which you also purchased, unless it was purchased from Apple for an exorbitant markup.  I mean, $2800 for a laptop with an i7 and an RX 560 + 512GB SSD, 15" display which isn't even as high-res as a Surface Pro.  Oh wait, you're paying for that Apple experience.  So $1500 for the laptop (maybe) and the rest is that slick OS.     /rant

I could see not supporting non-Apple configurations, but the whole EULA business... yeeesh   

Anyways, feel free to redact my comment if we don't want to be talking in gray areas.  I hadn't remembered to take that into consideration when linking to other discussions on the topic.  :nervous:

ksotar:
I think I remember now, why I never even looked to Apple products.

I can understand almost everything, but not been able to build from other platforms...
Looks like my friends with Macs are going to learn how to build by themselves.

chief1983:
Depending on how often you need it, asking a dev with a mac is always an option.

jr2:

--- Quote from: chief1983 on December 11, 2017, 07:16:39 am ---Depending on how often you need it, asking a dev with a mac is always an option.

--- End quote ---

Must be nice being one of 5 guys in town with a pickup...  (as in, when people move, they always ask you to help or to borrow your truck, and if there's very few of you, you'll quickly lose patience with that).

Can you target Mac from Linux?  If so, you can target it from Windows through Linux subsystem for Windows

chief1983:
Yeah I like my toys so I have both a truck and a Mac :)

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