Community Projects > The FreeSpace Campaign Restoration Project

BETA RELEASE: Wing Commander Saga for FSO

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Admiral Nelson:
Wing Commander Saga

--- Quote ---Wing Commander Saga: The Darkest Dawn concludes a forty-year galactic struggle between the Terran Confederation and the Kilrathi Empire, an imperialistic, xenophopic alien race. Victory and survival for humanity can only be bought at a terrible cost. Gather your wingmen and face the enemy. Make your mark as the Confederation faces its darkest dawn.
--- End quote ---

This beta version of Wing Commander Saga has been modified for use with standard FSO builds 3.8.x or later. Additionally, Some new features as documented below have been added.  Note that no changes of any kind have been made to plot, characters etc.  I have decided to release this beta version to try and generate interest in Wing Commander modding for FSO, rather than wait for every last feature to be fully finished.  Please let me know if you have any interest in further enhancing this release.


[DOWNLOAD] - Use Knossos:
Click below to get started. The latest revision is 0.9.5.


WCSaga team - Original concept and campaign
WC Saga Deutch mod team - capital ship debris
Admiral Nelson - Patch to standard FSO as documented below
FrikgFeek - Testing
Axem - Model assistance
Nyctaeus - fighter LODs, debris and cleanup
X3N0-Life-Form - Dialogue skip, battle boards
MatthTheGeek - Original Alpha port
Goober5000 - checkpoint prototype

Special thanks to FrikgFeek for his tireless testing and debugging, and to Admiral Ralwood for implementing fixes for the issues detected in this process.


All missions, models, effects, HUD , interface etc ported to be compliant with standard FSO
Addition of MediaVPs style effects such as muzzle flashes, missile lens flares, flashy deaths and more
Debris for all capital ships and many Kilrathi fighters
Additional pirate taunts and death screams
Moved to autopilot takeoff and landings instead of player controlled as in WC3
APNG cbanis
The ability to skip dialogue in the darkest dawn campaign
Activated pilot self praise dialogue that was recorded but unused in the original release
Minor FRED bugfixes
Spelling fixes


Unimplemented WC Saga features
The Longbow in this release has 4 secondary banks where it had 6 in WC Saga.  There were no missions in which the 2 extra secondary banks had a loadout which varied in a way in which this would cause any issues.
WC Saga had the ability to completely hide a ship's actual name from the player, which is presently not available in FSO
WC Saga had the ability to force battle music on when fighting stealth fighters, which is also not presently implemented

Change landing cutscene camera location in each mission
Review launch message ANIs and make sure they are length appropriate
Check uvec/fvec values on Yorktown -class angled turrets
Add checkpoints as appropriate
Add dialogue skip to prologue
Add wingmen taunts in the same way Kilrathi taunts are implemented
Some Kilrathi fighters still need debris
The dialogue skip can break mission 9
The Terran cruiser's name is visible in mission 20

General Battuta:
whoa this owns

I do not think, that the enhancements that were made by Wing Commander Saga Plus are not going to be included in this release?

Admiral Nelson:
The capship debris from their Truemmer Mod are added.  I have not added their newer interface items yet, however.

So Much Yes.


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