Author Topic: Cutscene Upgrade [RELEASE: Intro (FS1)]  (Read 186747 times)

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Looks great!!

  

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]

Next up.... Lab cutscene!
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Offline Admiral Nelson

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
This is really great stuff.  The amount of work you put in must have been incredible.
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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Wonderful :yes2:

 

Offline CKid

Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Had a great big grin on my face watching. Really nailed the fire when the Apollo did its flyby towards the station. Beautiful.
If I agreed with you, we would both be wrong

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Dadgum! Fricking mod parent up! Cannot give enough praise to this fine piece of work!  You put so many details in that- you know what, I need to watch that again on a bigger screen.
"Any idiot can face a crisis; it is this day to day living that wears you out." – Anton Chekhov

 

Offline Mongoose

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
(words and stuff)

 

Offline Rhymes

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Fantastic as always, mjn.mixael.  :yes:
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Offline fightermedic

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
very well done
>>Fully functional cockpits for Freespace<<
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Offline Novachen

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Very interesting, even i have to admit that i need to get used to the characters models.

The talking of the comm officer looks a little strange IMO.

Also it is intended, that there are complete different HUD gauges in the first person sequence than you have in the game?

But otherwise good work :)
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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Also it is intended, that there are complete different HUD gauges in the first person sequence than you have in the game?

Oh my God, you're right. Like I intended those guages to be exactly like the boring in-game HUD that wouldn't even fill part of the cockpit's screen and also wasn't in the retail cutscene... But while I was specifically designing that little bit, somehow my fingers created something entirely different.... Something that filled the geometry and generally looked interesting. And then, like, for weeks I didn't even notice!
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Nyctaeus

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Man, this is sick! No words can describe this titanic effort and amount of work you put into this. This is outstanding gift for our community!
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Nyx will fix it!

 

Offline HLD_Prophecy

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
You never fail to amaze! How in the name of Shiva do you find time to get all this done?  :eek2:

For some reason my favorite part is the space of a couple seconds at 1:52 when the Apollo is burning it's way towards the station.

And my 90's mind is setting off warning signals: "No, it's too clear!!! Where's the noise?!? The fuzziness?! The janky body movements??"  :p
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Offline procdrone

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Fricking masterpiece. MASTERPIECE.
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Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
The janky body movements are in the comm officer scenes.   :p

I never did get that animation how I wanted, but I had to move on or go crazy.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Nightmare

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Well, he's named Lt.Ash because the trail of fire he's riding on turns everyone nearby (except Shivans, of course) to pure carbon.

So... where can I DL this beauty? (I know I could retrieve it from YT, but something like this deserves to be viewed in highest available quality)

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
I'll make DL links available to all finished cutscenes shortly. I just converted all my previous FS1 work to mp4 so we can use those in-game instead of the ogv versions.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Cyborg17

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Your comment about going insane makes a lot of sense.  The cutscene is long but doesn't feel that long while you're watching it.

I watched some of the remaining FS1 cutscenes, and if you get to the Taranis briefing, I feel like you can take a lot of freedoms on it.  The original has not aged well at all.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Yeah we'll see what happens when I get there.

Lab is next. Then the briefing.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Spoon

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Neat!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them