Author Topic: There is hope after all...what fantastic news for BSG fans!  (Read 18478 times)

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Offline karajorma

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Re: There is hope after all...what fantastic news for BSG fans!
Or Raptor/Heavy Raider. :)

In game cutscenes can have their place but I'm certainly not going to ruin the immersion we've spent ages building up for something as frivolous as an enemy capship launching fighters.
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Offline General Battuta

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Re: There is hope after all...what fantastic news for BSG fans!
Thank goodness, too. I hated those cutscenes in Starlancer.

 

Offline karajorma

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Re: There is hope after all...what fantastic news for BSG fans!
Starlancer is an object lesson in how not to do in-game cutscenes in a space game. :D
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Offline Adalla

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Re: There is hope after all...what fantastic news for BSG fans!
Heck yeah...if I recall, my biggest request for a BSG sim was realistic launch and recovery flight ops :) Meaning starting from the hangar deck, getting pushed into a launch tube, seeing other Vipers and Raptors and objects on the hangar deck, launching in the tube, coming back for a hands on approach landing ;) getting on the lifts, and back down into the hangar deck :P

Hey, we all dream of something, and the pilot in me dreams of realistic hangar, launch and landing ops :P


 

Offline Whitelight

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Re: There is hope after all...what fantastic news for BSG fans!
Hi to the new forum, glad to see its still alive, and thriving.  ;)

I`ll be watching.  :nervous: Hehehe.  :p
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Re: There is hope after all...what fantastic news for BSG fans!
guys i get choked up at this... thank you for not letting the BSG project it should have been die in the gutter!

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Offline Mobius

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Re: There is hope after all...what fantastic news for BSG fans!
:welcomesilver:

Welcome to the HLPBB, Raziel! :D

Diaspora is going to be a great game... :)
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Offline Demitri

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Re: There is hope after all...what fantastic news for BSG fans!
I cannot wait for this. I am seriously struggling to put into words what I'm thinking. With such a large portion of the team responsible for the BtRL demo working on this project, and the obvious dedication and pride you all have in your work, i cant adequately describe how much I'm looking forward to this.
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Re: There is hope after all...what fantastic news for BSG fans!
Or Raptor/Heavy Raider. :)

In game cutscenes can have their place but I'm certainly not going to ruin the immersion we've spent ages building up for something as frivolous as an enemy capship launching fighters.

so say we all!
Frak.

 

Offline Mobius

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Re: There is hope after all...what fantastic news for BSG fans!
:welcomesilver:

I agree, but I still think some short cutscenes should be added. Ok, let's exclude a cutscene showing the take off/landing, but what about stuff like a Raptor jumping in or Cylon Raiders being sortied from a Basestar? :)

It's a matter of immersion, of course, but it's also a matter of getting the game closer to the show. :D
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Offline karajorma

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Re: There is hope after all...what fantastic news for BSG fans!
Keep talking about it. You're strengthening my will not to have them. :p
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Offline Herra Tohtori

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Re: There is hope after all...what fantastic news for BSG fans!
Cutscenes. Only between the missions, advancing the plot of the campaign, and skippable.

Cinematics without player control; as little as possible, only in cases where the player is needed to do something at exact time and place, and preferably also skippable (if that's even possible).

:v: did it right. There's no reason to do it in any other way since it's the best way to do it.
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Offline FUBAR-BDHR

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Re: There is hope after all...what fantastic news for BSG fans!
Of course :v: didn't have some of the sexps we have now.  Still I'm not one for a lot of ingame player control or camera scenes but done occasionally for plot it can be a good thing.  Besides they give you time to drink your beer.  :cool:
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Offline Mobius

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Re: There is hope after all...what fantastic news for BSG fans!
:v: guys claimed they didn't like landing and take off sequences, that's why there's no trace of them in the game.
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Offline FUBAR-BDHR

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Re: There is hope after all...what fantastic news for BSG fans!
Yes there is.  There is the one mission where you take off from an Orion.  Well not really but it looks that way. 

No having something like that every mission would get old fast. 

Wonder if you could do an animated sequence for the scramble (or is that red-alert) briefing screen with something like Vipers going down the tubes.  That would alleviate the need for it ingame. 
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Offline Snail

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Re: There is hope after all...what fantastic news for BSG fans!
:v: guys claimed they didn't like landing and take off sequences, that's why there's no trace of them in the game.
I believe it was landings, not take offs.

 

Offline Mobius

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Re: There is hope after all...what fantastic news for BSG fans!
Uhm...

I read somewhere that :v: didn't like more realistic sequences like the ones used in WCS. Placing a fighter in front of an Orion's fighterbay in FRED doesn't turn the beginning of that mission into a take off sequence, you'll need to power up the fighter from the inside and launch correctly to do that.
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Offline karajorma

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Re: There is hope after all...what fantastic news for BSG fans!
Wonder if you could do an animated sequence for the scramble (or is that red-alert) briefing screen with something like Vipers going down the tubes.  That would alleviate the need for it ingame. 

Why on earth would we want to alleviate that need? :p

If we find it's impossible to do then sure. But until then I'd far rather see a proper in-game tube launch than some pre-rendered cutscene.
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Offline FUBAR-BDHR

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Re: There is hope after all...what fantastic news for BSG fans!
I agree but I thought that couldn't be implemented yet.  Thought the briefing might be a way around it. 

Are you planning on tube launches for multi as well?  Sounds like a nightmare combination.  Respawns, bay launches, player AI, etc.   I can probably break that just by thinking about it. 
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Offline Mobius

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Re: There is hope after all...what fantastic news for BSG fans!
The respawn won't bring you back to the launchers, I think...
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