And that's why I'm giving you 30 days from the Diaspora release.
If you haven't released a campaign within 30 days of the Diaspora release that is playable and mostly free of bugs I'm perma-banning you from HLP.
Good luck!
Missed this one/
1 day a mission no problem but what about adding in the props, debugging and adding features (hey why doesn't the viper have any missiles? Oh thats not in alpha).
And I don't mind perma ban because I don't post much. In fact I think I'll just dump this account as soon as possible and get a new one because I've just changed all my online particulars. I've moved house and this is the only account (aside from some in some crappy forums which I don't visit anymore) that hasn;t been abandoned and changed yet. But yeah its the disgrace that I do care. So it won't happen.
How about 30 days after you get 10,000 people on multiplayer? I only make maps because theres an audience of over a million on garena, battlenet and whatever 3rd other platform that was called I forgot. Bout 100k there.
If you have 10k on multi, there will be motivation, probably can do it in LESS than 30 days.
I focus on releasing stuff as fast as possible even if it is in bugged form. But its called ALPHA for a reason. In fact its been 6 months and my map isn't in release yet, still beta.
I'm a rusher when it comes to releasing an alpha. But I'm a perfectionist when it comes to FINAL RELEASE.
So basically what you're saying you are theoretically capable of doing about 1% of the work involved (assuming that making maps for warcraft 3 is somehow similar and about as complex as freding, which it isn't), have no idea about the rest, but still feel you're qualified to make informed decisions on how long should this take? Big grin
You know, we see people of all kinds here.. but dude you're really, really special.
I make maps USING the models, sounds and everything that is avaliable on public domain as most fredders here do. There are lots of campaigns out there, how many of them actually USED THEIR OWN MODELS? Thats the freespace upgrade project's job isnt it?
My idea of fredding is just what the tutorial says. Take avaliable resources and make something fun out of them.