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THUNDER & Setekh's FreeSpace Story

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Artimus:
 
--- Quote ---Originally posted by Thunder:
Um... I dont know why that is... I didn't do anything to the model... what you see was rendered in 3D Explorer... Maybe theres a "reverse" command or something?


--- End quote ---

There is. It's called Tools/Invert Face Orentation, but that's not what you want. It will turn the faces around and face the inside. I need it to make the meshes visable when I import them. You just have to compensate, and render everythign the opisite of what you want, then flip it in post production. See-?

 

Fineus:
Yep - and thanks dude (Welcome BTW)  

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Setekh:
 
--- Quote ---Originally posted by Artimus:
There is. It's called Tools/Invert Face Orentation, but that's not what you want. It will turn the faces around and face the inside. I need it to make the meshes visable when I import them. You just have to compensate, and render everythign the opisite of what you want, then flip it in post production.
--- End quote ---

I just noticed that, actually. Thanks for the tip  

[This message has been edited by Setekh (edited 02-10-2001).]

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