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Personal Project Space Ship Game UE5


so i have been working over a year on a personal project on UE5 (using the preview first and now the full release) for an spaceship game.

Wondering what do you guys think is the most important or important features of a spaceship game? which features you hate and which ones you like?

this are two videos have published.

Right now the game features newtonian Gravity (self written so still needs tuning) and a realistic flight model which means full 6DOF>

I am doing everything except the music which i was granted written permission by stellardrone to use his music.

it is also my first project using UE so its full blueprint for now (will make it native at some point but for now perf its fine).

Colonol Dekker:
For me.   A decent story.

I agree with dekker.


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