Cross-Platform Development
Discussion on the non-Windows-specific builds of the SCP. Moderators: Inquisitor, Goober5000, taylor, chief1983, The E, DahBlount |
4,300 Posts |
Last post by schematicdnb |
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Test Builds
Builds that SCP members want to release for testing or evaluation purposes. Features in these builds should not be considered official. Moderators: Kazan, phreak, Inquisitor, karajorma, WMCoolmon, Goober5000, taylor, Shade, Turey, Backslash, Zacam, chief1983, The E, Echelon9, Iss Mneur, DahBlount |
11,032 Posts |
Last post by wookieejedi |
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Nightly Builds
The cutting-edge of what the SCP is doing. New builds, using the latest changes in the git master branch, are automatically posted every evening. Moderators: Inquisitor, Goober5000, taylor, chief1983, The E, DahBlount |
5,255 Posts |
Last post by SirKnightly |
The community's development of the open source FreeSpace code, released in April 2002.
Subject / Started by | Replies / Views | Last post | ||
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0 Members and 25 Guests are viewing this board. | ||||
571 Replies
732,476 Views |
December 02, 2019, 04:09:38 pm by tomimaki |
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62 Replies
65,872 Views |
October 20, 2018, 02:26:43 pm by ksotar |
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Release: 24.0.0
Started by SirKnightly |
0 Replies
2,341 Views |
February 25, 2024, 09:10:31 pm by SirKnightly |
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Release: 24.0.1
Started by SirKnightly |
0 Replies
385 Views |
April 17, 2024, 04:01:22 pm by SirKnightly |
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Release: 24.0.2-RC1
Started by SirKnightly |
1 Replies
42 Views |
May 11, 2024, 11:23:10 pm by Cyborg17 |
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How we use Git
Started by The E |
0 Replies
15,777 Views |
May 04, 2015, 04:01:55 am by The E |
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[Master Sticky] The "Read Me First" Posts
Started by Zacam |
8 Replies
41,666 Views |
May 24, 2015, 06:06:20 am by The E |
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Need for a code database
Started by ##UnknownPlayer## |
7 Replies
3,083 Views |
May 06, 2002, 05:40:15 pm by phreak |
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Making the HUD more interesting
Started by ##UnknownPlayer## « 1 2 3 » |
56 Replies
12,264 Views |
May 10, 2002, 06:19:34 pm by YodaSean |
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6 Replies
2,897 Views |
July 15, 2002, 06:50:03 am by Inquisitor |
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Tables
Started by ##UnknownPlayer## |
10 Replies
2,968 Views |
July 20, 2002, 09:00:28 pm by DTP |
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How to implement damage Decals on ships
Started by ##UnknownPlayer## « 1 2 » |
36 Replies
7,817 Views |
June 06, 2002, 12:46:57 pm by EvilTypeGuy |
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18 Replies
4,264 Views |
July 18, 2002, 09:29:38 pm by DTP |
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AI using the maxim on fighters
Started by ##UnknownPlayer## |
13 Replies
3,595 Views |
July 18, 2002, 08:36:10 am by Inquisitor |
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110 Replies
22,199 Views |
September 25, 2002, 08:26:47 am by Fury |
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Source code breakage
Started by ##UnknownPlayer## |
7 Replies
3,187 Views |
July 26, 2002, 08:30:55 pm by RandomTiger |
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Writing the D3D update
Started by ##UnknownPlayer## |
10 Replies
3,398 Views |
July 29, 2002, 02:15:52 am by ##UnknownPlayer## |
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Compiler Tags
Started by ##UnknownPlayer## |
0 Replies
1,681 Views |
August 07, 2002, 01:50:47 am by ##UnknownPlayer## |
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Error Messages
Started by ##UnknownPlayer## |
8 Replies
2,848 Views |
September 04, 2002, 05:22:43 pm by aldo_14 |
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Compile Problems - DX8 branch
Started by ##UnknownPlayer## |
6 Replies
2,743 Views |
October 25, 2002, 02:02:35 pm by RandomTiger |
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The Nebula bug
Started by ##UnknownPlayer## |
1 Replies
2,065 Views |
October 26, 2002, 03:17:42 am by ##UnknownPlayer## |
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Ship select screen updating
Started by ##UnknownPlayer## « 1 2 3 » |
41 Replies
7,460 Views |
October 10, 2003, 07:39:42 pm by mikhael |
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I'm back!
Started by ##UnknownPlayer## |
9 Replies
3,110 Views |
November 16, 2002, 06:23:56 pm by ##UnknownPlayer## |
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Profilers
Started by ##UnknownPlayer## |
0 Replies
1,737 Views |
November 18, 2002, 01:25:58 am by ##UnknownPlayer## |
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DX8 Performance
Started by ##UnknownPlayer## |
3 Replies
2,262 Views |
November 19, 2002, 01:56:53 am by ##UnknownPlayer## |
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