Author Topic: Weapon loadout changeable?  (Read 5394 times)

0 Members and 1 Guest are viewing this topic.

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
Sesquipedalian  3/4 idea is what we need. Can anyone do this?
Would be great if we have it.
Sesquipedalian could you make the HUD, its a crasy idea of me, but what if only that has to be changed?
Its against every logic, but sometimes such things work.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
I didn't know that, bob. :)  By simple, however, I meant simple to use, not simple to implement.  I can only take vague guesses about coding work.

g lars, I can do the images, but I need to work with a coder to make things work.  There are changes that would have to be made to the HUD code for my images to be of any use.
« Last Edit: September 11, 2002, 02:43:01 am by 448 »
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
I hope that we will find a coder soon, so that we could use this for our Wing Commander mod.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"