Author Topic: Robert Space Industries. From the Wing commander + sequels makers  (Read 74101 times)

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Re: Robert Space Industries. From the Wing commander + sequels makers
I can't figure out how to work the holotable, or I would be looking at upgrades.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
Keep TAB pressed and move dat mouse cursor.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
DoublePostessness.

This guy found how to switch hangars and ships. Contrary to the hideous model switch I did, this one actually preserves ship animations.

https://forums.robertsspaceindustries.com/discussion/49023/guide-to-checking-out-other-ships-hangars

Note that he's missing a step, when switching the ship xml out, you also have to go in the xml and replace the name of the ship on the first line by the name of your ship.

Code: [Select]
<Vehicle name="RSI_Constellation" category="StarFighter" displayname="RSI Constellation" classname="Class 3">becomes:
Code: [Select]
<Vehicle name="OJ_300i" category="StarFighter" displayname="Origin JumpWorks 300i" classname="Class 3">if you were owning a 300i like me.

This xml might also well hold the missing piece to my broken Lancer.


EDIT:



Aaand that's all for tonight.
« Last Edit: September 04, 2013, 03:23:25 pm by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Aesaar

  • 210
Re: Robert Space Industries. From the Wing commander + sequels makers
omg.

Matth is carrying the honor of HLP and Freespace 2.  If he succeeds, the very first custom ship modded into Star Citizen will be the Lancer/Uhlan. 

Matth, you most make it work.  And then you most gloat all over the SC forums.

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
You could stop stating what rests on my shoulders and give me a hand instead ! :D
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Deathsnake

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Re: Robert Space Industries. From the Wing commander + sequels makers
Very Nice Work Matth ;) Now: where is the chair, missiles, door? cockpit? :D :D :D
Star Citizen No. 250

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
 :eek2:

FS is invading SC, prepare to board CIG ppl.
el hombre vicio...

 

Offline JGZinv

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Re: Robert Space Industries. From the Wing commander + sequels makers
I'd help but my rig can't run the hanger....  hard to test mod edits.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers


I did not do this but it looks quite awesome. Thought I'd share.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline TrashMan

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Re: Robert Space Industries. From the Wing commander + sequels makers
Methinks I'll have to upgrade my rig.

It doesn't meet the minimum requirements for the hangar (756MB graphics card and 6GB of memory)
But I do have an SSD disk and the latest i5 processor
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
Quote
We are currently looking into a tech to do real deformations on the mesh. This still needs to be evaluated but there are good chances to find this in the final game.
GEOMOD CONFIRMED
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Rodo

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Re: Robert Space Industries. From the Wing commander + sequels makers
That would be bitting a little too much, I wonder how many of the things they are talking about will actually be implemented in the narrow timeframe they've got available.
el hombre vicio...

 

Offline Fury

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Re: Robert Space Industries. From the Wing commander + sequels makers
They still have 1.5 years time to implement any features they want. Those that don't make the cut, can be finalized and added in later. At least that's the gist I'm getting that SC will have support cycle more similar to MMO's than your usual sell-and-forget AAA titles.

 

Offline Luis Dias

  • 211
Re: Robert Space Industries. From the Wing commander + sequels makers
Plenty of time to implement "geomod". It's only a matter of priorities, and this Robert guy seems fascinated with bringing every detail up to ultra realistic levels.

 
Re: Robert Space Industries. From the Wing commander + sequels makers
Anyone going to be modding in the hercs or the apollo?

 

Offline The E

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Re: Robert Space Industries. From the Wing commander + sequels makers
MattTheGeek is trying to figure out a pipeline in order to convert ships.


If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Robert Space Industries. From the Wing commander + sequels makers
MattTheGeek is trying to figure out a pipeline in order to convert ships.


Sweet! If we can get it to work there will be many glorious ships to share with the star citizen community. Of course we may want to edit the stat tabs just a tad, 60m/s a second in space maybe to slow for some.

 

Offline MatthTheGeek

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Re: Robert Space Industries. From the Wing commander + sequels makers
https://forums.robertsspaceindustries.com/discussion/comment/137100/#Comment_137100
Quote
Quote
Hello Tom,
Are you developing the game with server or client side rules for hit detection, movement, etc.?
Out of the box for the CryNetwork library and Dedicated server, the server is authoritative for damage arbritration.  But we must have a hybrid approach.  1) If the client is a dumb terminal, then the client will (very annoyingly) have to lead shots on their machine, as ever shot is timestamped and sent to the server where it will have to rewind the physics model to see if a hit truly was made via analyitical geometry calculations.  But if 2) if we have the client hit detection athorative, it will feel very responsive - but unfortunately only works well on consoles (PS3,XBOX,ect) because they are more closed systems while the PC is much easier to poke and prod and provide cheats for.   So ultimately, you need a hybrid approach.  Things that do work will are using a global timebase for distributive physics over a network and shared between client/server and remote-clients.  Mathmatically interpolating and extrapolating motion from known remote network positions help visually (with the hope of minimizing jerk due to sudden changes of acceleration - and overly corrected true entity positions that get broadcast).  Yes, the server will be damage athorative, but we must let clients aim at their target (otherwise variable latency will prove that they will never be able to hit their targets) - You we get instant gratification of smoke/particles and other visual queues and tactile queues that you are hitting your target - and it should take "x-amount-of-time" to destroy your target.  The server will have a red/yellow/green network packet histogram and history buffer as well as all sorts of other metrics of attempting to detect lag-pedals/switchs and the sorts) - and it will also have timestamps of what the client sent for damage and what the server geometric view of the world says - and come up with a heuristic 'error distribution' or 'error thresholds' and look for anomalies and give weighted dmg calculations from more trusted events verse less-trusted scenarios.  There is an art and science to this - and will take lots of trial and error to calibrate between a hybrid approach.   This is just for starts.

Thought this was an interesting read, so thought I'd share.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Deathsnake

  • 28
  • Again there
    • German Wing Commander Site
Re: Robert Space Industries. From the Wing commander + sequels makers
Not in the CryEngine but in Unity:

I found this on the RSI Forums:

Fly the P52 from the Conni with the Oculus Rift:

https://www.youtube.com/watch?v=9LcCT0vP38Y
Star Citizen No. 250

 

Offline Deathsnake

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  • Again there
    • German Wing Commander Site
Re: Robert Space Industries. From the Wing commander + sequels makers
Some pics of my hangar


play a little bit around with the cam and get a 1A view of the P52 Cockpit:
Star Citizen No. 250