Author Topic: [RELEASE] SC Daeva beam variant!  (Read 5274 times)

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[RELEASE] SC Daeva beam variant!
Credit to Moonred & Nyctaeus for the OG mesh and texture job - all I did here was sort out the tables and remap the circular geometry on the sides which was begging to be turned into beam dishes. They're now destructible turrets with damage to lod0 beneath them. Table and textures assumes you're running with the latest MediaVPS as a dependency.

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Offline Goober5000

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Re: [RELEASE] SC Daeva beam variant!
Very cool :yes:

 
Re: [RELEASE] SC Daeva beam variant!
Nice~ :yes:

 

Offline Nyctaeus

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Re: [RELEASE] SC Daeva beam variant!
A smol note: It uses textures of SSD Bhaal and was converted to fit the superdestroyer.
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Re: [RELEASE] SC Daeva beam variant!
Yeah the ones I upscaled actually

 
Re: [RELEASE] SC Daeva beam variant!
Just realized the banks line for turrets 05, 09, and 10 need to be changed from $Default PBanks to $Default SBanks, sorry about that!

 

Offline Iain Baker

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Re: [RELEASE] SC Daeva beam variant!
A thing of beauty to be sure…

… so … we Gonner incorporate this into the update of Exile?  ;7
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Offline Mobius

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Re: [RELEASE] SC Daeva beam variant!
Congratulations, the new details are pretty cool! :yes:
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