Hosted Projects - FS2 Required > Exile

Exile - Discussion

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Nyctaeus:
We will start SG:R immediately, after release of ItDW :). I already prepared a lot of new models for Reborn, including vasudan fleetpack and missile cruiser for Nightmares... And new cyan beams. Cool as f*** beams!

But they have to wait. Important things are... Important :P, and Exile is currently the most important of them.

Xelion:

--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---It a complex mod designed to extend every aspect of the game.

--- End quote ---
VA should be included with the initial release



--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---You will fight, you will suffer, you will be terrified

--- End quote ---
and you want me to win :shaking:



--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---25 action-packed missions and cutscenes

--- End quote ---
Is this only one act? The original campaign told a lot of story in 29 missions and if the first act has got just as many missions and you have 4 acts :wtf: that'll make this mod a monster of a story



--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---Experience campaign of the best possible visual quality, made in age of FSO 3.7.3 and MediaVPs 2014. Exile is a complete mod of outstanding size, with plenty of new models, effects, backgrounds, music, sounds and much more!

--- End quote ---
My expectations are off the scale :P nevertheless I'm still looking forward to this. I've read the fiction so far and it sounds appealing. Make it a good story!

AdmiralRalwood:

--- Quote from: Xelion on March 18, 2016, 02:11:08 am ---
--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---It a complex mod designed to extend every aspect of the game.

--- End quote ---
VA should be included with the initial release

--- End quote ---
Are you volunteering to direct the whole operation?

Nyctaeus:

--- Quote from: Xelion on March 18, 2016, 02:11:08 am ---
--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---It a complex mod designed to extend every aspect of the game.

--- End quote ---
VA should be included with the initial release

--- End quote ---
It should, but it's amount of work that's hard to imagine. I'm looking at guys from BP and how much time they spent on voice acting AoA and WiH. Sometimes I'm wondering what took more time and efforts - mod itself or VA.
So VA is a luxury that is beyond our current skills.


--- Quote from: Xelion on March 18, 2016, 02:11:08 am ---
--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---You will fight, you will suffer, you will be terrified

--- End quote ---
and you want me to win :shaking:

--- End quote ---
A win means something totally different in case of Exile. Our missions are much easier than missions from SG. This part is refering to our story. From the plot perspective, win means.... Staying alive :P.


--- Quote from: Xelion on March 18, 2016, 02:11:08 am ---
--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---25 action-packed missions and cutscenes

--- End quote ---
Is this only one act? The original campaign told a lot of story in 29 missions and if the first act has got just as many missions and you have 4 acts :wtf: that'll make this mod a monster of a story

--- End quote ---
Into the Dark Waters is 25 missions and cutscenes long and believe me, we have only a few missions designed stricte to incrase length of campaign :P. A story behind the Exile is a long and multi-threaded. Each act will bring you different feelings and push different aspects of the storyline forward... And each act is intense. While I like plot of Shadow Genesis, it's still old scenario of madman who opened ancient portal and let mysterious, dark race invade terran controlled space. Pretty classic and overused scenario among FS modding community.

Exile is something different that uses no known schemes :P. Storyline is one of the best things which Exile has to offer. I would clearly consider it as my opus magnum, if not my WiP dark-fantasy novel :)


--- Quote from: Xelion on March 18, 2016, 02:11:08 am ---
--- Quote from: Betrayal on March 11, 2016, 01:45:54 pm ---Experience campaign of the best possible visual quality, made in age of FSO 3.7.3 and MediaVPs 2014. Exile is a complete mod of outstanding size, with plenty of new models, effects, backgrounds, music, sounds and much more!

--- End quote ---
My expectations are off the scale :P nevertheless I'm still looking forward to this. I've read the fiction so far and it sounds appealing. Make it a good story!

--- End quote ---
I hope we won't disappoint you :)

Bryan See:

--- Quote from: Betrayal on March 15, 2016, 08:55:09 am ---
--- Quote from: Bryan See on March 15, 2016, 01:45:18 am ---Wanting to collaborate or working on it. Looking forward, though! :)

Anyway, I've got a mod started in December 2014, when can I host it?

--- End quote ---
I may PM you if you need your skills :). For now we are full team, have proper beta-testers and not recruting new team members.

You can actually post your request in this forum. However in case of Shattered Stars or any other project you have, I don't advise it.

I'm not gonna discourage you :P, but face the truth. I'm here from.... 7 years? I've released tons of stuff, collaborated with numerous people on various projects, and I do a lot of things here. In short, I'm known. Before Exile two projects got hosting here - Frontlines by Black Wolf and Dimensional Eclipse with Droid803 in command. All three of us are old modders with lot of experiance. If HLP Administrators grant somebody's project hosting, it mean trust.

You have two unfinished projects with no stable future, four started models, one finished one thanks to collab with me. I think you need... A little bit more to show yourself as potential project leader of hosted project. It's not my call anyway.

Keep in mind mow many archived projects are here, and the names are Admiral Nelson, Galemp, Shiv etc. Modders older than me, all well known. HLP high rulers are your friends, but I'm fully aware why they are quite cautious at granting hosting for new projects.

--- End quote ---

I tried clicking on that link, but this forum appears to be non-existent right now. Anyway, in case of Shattered Stars or any other project you have, I don't need it, though I have a ModDB page on my current project I'm working on: www.moddb.com/mods/shattered-stars.

For the record, I have two campaigns, FreeSpace: Reunited and Shattered Stars. The former proved to be overly ambitious for me to undertake, so I decided to start a non-FSR campaign without voice-acting, which resulted in the latter, set in the same universe of the 2012 Total Recall remake. I hosted this on GitHub, which contains missions FREDded by me. I acted as modeller, writer, FREDder, tabler, beta-tester, etc.

As for models, I have five started models; one of which was released last month and improved with PBR assets and a shielded mesh. The other four models are HTL remakes of the existing FS ships to be included on the next MediaVPs, namely those neglected ones, though Mjn.Mixael has textured the Azrael. The fourth and last one appears to be started recently, and I am going to take the suggestions from others regarding this.

Thank you for that.

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