Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 18, 2018, 08:39:17 am
-
Here is the nightly for 18 September 2018 - Revision 3a8c10b
Group: MacOSX
nightly_20180918_3a8c10b-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180918_3a8c10b-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Linux.tar.gz))
Group: Win64
nightly_20180918_3a8c10b-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Win64.zip))
Group: Win32
nightly_20180918_3a8c10b-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180918_3a8c10b/nightly_20180918_3a8c10b-builds-Win32.zip))
------------------------------------------------------------------------
commit ea73ea3
Author: asarium <Sat Sep 15 22:02:05 2018 +0200>
Commit: asarium <Mon Sep 17 09:26:20 2018 +0200>
Add support for looping particles
code/particle/particle.cpp | 7 ++++---
code/particle/particle.h | 1 +
code/scripting/api/objs/particle.cpp | 24 ++++++++++++++++++++++++
3 files changed, 29 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit c2761a6
Author: Goober5000 <Sun Sep 16 13:44:38 2018 -0400>
Commit: Goober5000 <Sun Sep 16 13:44:38 2018 -0400>
address clang-tidy complaints
code/fireball/fireballs.h | 2 +-
code/parse/sexp.cpp | 2 +-
code/ship/shipfx.cpp | 16 ++++++++--------
3 files changed, 10 insertions(+), 10 deletions(-)
------------------------------------------------------------------------
commit f0b99e2
Author: Goober5000 <Sat Sep 15 23:30:17 2018 -0400>
Commit: Goober5000 <Sat Sep 15 23:30:17 2018 -0400>
add additional parameters to warp-effect
code/fireball/fireballs.cpp | 41 +++++-------------
code/fireball/fireballs.h | 12 ++++--
code/object/object.cpp | 4 +-
code/parse/sexp.cpp | 103 +++++++++++++++++++++-----------------------
4 files changed, 69 insertions(+), 91 deletions(-)
-
Anyone care to elaborate on the whole "warp-effect parameter" thing?
-
Goober said to me that he's working on a semi-transparent warp effect for a cutscene. I'd guess that this is the thing, but I haven't tested it yet.