Author Topic: Target view looks bad  (Read 633 times)

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Offline darkdaej

  • 27
  • Wingmen: Useless buggers
Target view looks bad
N00b question - honestly it might be "normal" (it used to be 10 years ago) but whenever I target anything, the object in the target view will have much lower quality than whatever I'm looking at through my cockpit.  It pretty much looks like Retail.

I couldn't find an option for that in the Knossos launcher.  Is there some kind of command line I can add manually to fix this, or is it that this fix wasn't implemented yet?


Offline niffiwan

  • 211
  • Eluder Class
Re: Target view looks bad
I'm reasonably sure that the default is to show "LOD1" in the targetview, i.e. a deliberately less detailed model than what's in game. There's modding option to use a different LOD in the targetview.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
Debian Packages (testing/unstable): Freespace2 | wxLauncher
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...