Yeah that could work, but...
What i wanted to make is a "gotterdammerungng" battle where the remmants of GTVA, Vasudan, Earth Alliance etc, join forces against a armada of Sathanas Juggernauts. Kind of last stand.
"The battle to end all battles"
Jugding by the supperiority of Shivan Juggernauts i believe the human/vasudan party would have to go with assymetrical warfare, and a bunch of Light "suicidal" cruisers is something that could tip the balance. All navies when pressured against this kind of odds (German navy for exemplo) have to resort to this kind of tatics.
Other topic i like is "Privateering". Like : take a freighter, put guns on it, and send it as blockage runner.
I imagine a scenario where you pilot a modified shivan freighter across Shivan controlled space and have to kill shivan freighters without raising suspicion from their behemoths...
Other missions would revolve around sneaking across shivan controlled space to deliver strategic materials without being spotted/killed...
Maybe we need a special porpuse blockage runner freighter, user controlled and with more manouverability/firepower/armour but with less cargo space. Might add "deep" to the current gameplay...
Unfortunately i cannot use blender (tried today but did not got the graps of it), but i have some hand draw ships with the torpedo boat concept.
I imagine a collonial ship line : Anti-Fighter/Anti-Bomber Collonial Light Cruiser and Anti-capital Collonial Torpedo Cruiser.
Both are the same "Kitakami" based formula. Long ship, low armour, fast, with guns distributed in broadsides plus some defensive turrets.
The anti-fighter/anti-bomber light cruiser would use Subach dual casemated turrets (10 each side) to bring down fighters/bombers ...
The anti-capital light cruiser would use 10 Stiletto II launchers on each broadside to disable subsystems on larger ships...
I believe the faster travel time of Stilettos II would remove the collision problems that helios bombs could trigger, while being still credible as anti-capital weapons.
Even if a light cruiser cannot outright kill the capital ship it still can utterly disable it in a single pass.
10 launchers X dual launch = 20 Stilettos in mid air. Each launcher should have 10 missiles giving 5 launches per side, enough to disable most capital ships...