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Crash in mission c3:06

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FSW:
Hi there. Can you help me with this bug, please?

In the mission c3:06 The Defence, FS2open always crashes just as the Ascendant Fury appears.

I have run the mission on the following Windows builds: r9292, r9478, r9474, with the same result in each. If I run a debug build, FS2open will crash while the mission loads, with the following message:


--- Code: ---Invalid subobj_num or model_num in subsystem 'turret08' on ship type 'Asteroid Station'.
Not linking into ship!

(This warning means that a subsystem was present in the table entry and not present in the model
it should probably be removed from the table or added to the model.)

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
fs2_open_3_6_15d_INF_SSE2-20121030_r9292.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

--- End code ---

Dragon:
Isn't that just a warning? You should be able to skip it and proceed to the actual mission. I don't think it's related to the crash, but I might be wrong.

FSW:
Using a debug build, I can't even get as far as the point in the mission where the crash occurs.

While loading the mission, about five error messages pop up, mentioning missing assets. I can skip some of the warnings by clicking 'No'.

If I run r9474, FS2 crashes while loading the mission and gives the folloiwng message:
http://pastebin.com/F6fs0GTR

If I try to use r9292 debug, the game crashes on the weapon select screen with no error popup, but the following debug log:

http://pastebin.com/BhmspBTs

If I skip weapon select with r9292 and commit straight from the briefing, I can start the mission, but the game crashes soon with the following message:

http://pastebin.com/kgEvBjdY

and the following debug log:

http://pastebin.com/yBFX5HYc

Is there a build that is known to work with Dimensional Eclipse?

AndrewofDoom:
Seems the error is a result of the afterburner sound being in stereo.

...Huh? Get me a SCP member why it *needs* to be in mono.

manwiththemachinegun:
I can confirm this same bug just happened to me. Mission goes fine and then as soon as the Fury jumps in, crash to desktop. Using the latest nightly build, have all the patches and updates installed.

I'm also having a crash on the start of Scattered Embers, Fukayze says some dialog and again, CTD.

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