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Campaign 1 Plotline

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X3N0-Life-Form:

--- Quote from: General Battuta on October 08, 2012, 12:52:46 pm ---Get to know and love the weapon-create SEXP! It can make any ship shoot missiles!

--- End quote ---
+1
or make long range cruise missile appear in the mission area
or ... damn I just had a ton of ideas I have to write down until I can test them.

karajorma:

--- Quote from: Hammer65 on October 08, 2012, 08:06:15 pm ---Do you guys have a general time frame in mind to do each mission?
--- End quote ---

As in how long you should take to write the missions? No specific time frame, just don't sit around for ages doing nothing. And if you lose interest, please tell us that you won't be able to complete your mission.

ThePsuedoMonkey:
Wow, that's a far cry from what I started my last mission with!   :eek:
Taking them in order sounds good to me, which gives me 2B.  I suppose I can no longer put off learning tube launches!  As for a timeline, my first mission took about a week or so, so I figure somewhere in that ballpark before I have something playable.  Maybe we could commit to update here every Monday or so?  What do you guys think of using DropBox to sync our files?

Hammer65:
Since all of the missions appear to be in the proximity of Sagittaron we need to agree on which skybox to use.  Mission 2A calls for placement in the planets trailing Lagrange point so that limits the choices.  Unless I'm mistaken that would be the dark side of the planet and only SkyBox_Blue_01.pof seems to be sufficient.  Let me know if you guys disagree.

On a side note.  I need to create a debris field which I thought I could easily create by placing some ships and setting them to explode before the mission starts.  However, regardless of how early I set the timer you still see a bit of the explosion.  Anyone know how to suppress that?  I tried the vaporize check box.

Hammer65:
I can definitely post progress each week but I'm not sure I can have a completed mission each week.  I'll do my best to keep up with the group.  I was thinking a week to get a good outline/playable mission.  Probably a few more weeks for testing/polishing and incorporating any feedback.  I thought it would be nice to help voice each others missions too.  Even if we're not great voice actors I think it will beat having messages missed in combat.

Dropbox is fine with me.  I haven't used it before but I assume it's straight forward.

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