Author Topic: alright, HTL Herc LOD0 == done  (Read 22874 times)

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Offline Bobboau

  • Just a MODern kinda guy
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  • 213
alright, HTL Herc LOD0 == done
http://freespace.volitionwatch.com/blackwater/HTL_herc.zip

new thread becase the old one got locked

there is still a small amount of room for improvement but I think if I keep going on with it I'll never get done. it has been glowmapped, in a way that few models are glowmapped, I realy like the way it turned out, shine maps have an alpha chanel (or it should anyway) so those of you who use alpha_env will be ok (though I only spend a minute on this, if someone wants to tweak it go right ahead)

all I have left to do is makeing the LOD and debris, I am not going to do that right away though, so if someone else wants to do it for me go right ahead (you will need to retexture the low detail models)
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Offline FireCrack

  • 210
  • meh...
alright, HTL Herc LOD0 == done
I've got a question on a sort of related note, you can only get alpha in TGA (of the formats implemented) right?

(i'm not talking 1 bit alpha, i'm talking full alpha)
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline Bobboau

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alright, HTL Herc LOD0 == done
yeah
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Nico

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Re: alright, HTL Herc LOD0 == done
Quote
Originally posted by Bobboau


all I have left to do is makeing the LOD and debris, I am not going to do that right away though, so if someone else wants to do it for me go right ahead (you will need to retexture the low detail models)


Why that? Aren't you using the lods of the original model?
SCREW CANON!

 

Offline Bobboau

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alright, HTL Herc LOD0 == done
yeah, but not the origonal textures, so it'll probly be one to three hours of copy and paste with the new texture into the old, and it'll still take an hour or two to get it all set up and everything in TS,
don't feel like doing it all right now.
Bobboau, bringing you products that work... in theory
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

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  • 213
alright, HTL Herc LOD0 == done
and given that no one ever seems to care about anything other than screen shots







Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
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alright, HTL Herc LOD0 == done
had a mess around with it ingame, damn bob, you've outdone yourself.
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Offline Bobboau

  • Just a MODern kinda guy
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alright, HTL Herc LOD0 == done
seeing as the other thread is closed, could one of you admin types redirect that highlight to this thread?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Lt.Cannonfodder

  • 210
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alright, HTL Herc LOD0 == done
Gorgeous ship, but do get some better backgrounds for those shots :p

 

Offline Bobboau

  • Just a MODern kinda guy
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alright, HTL Herc LOD0 == done
it's one of my test missions, that one is used for testing animations ant skyboxes, and it just happens to have a herc available.
Bobboau, bringing you products that work... in theory
learn to use PCS
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline MetalDestroyer

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alright, HTL Herc LOD0 == done
Beautiful, and now makes the others :p

 

Offline Bobboau

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alright, HTL Herc LOD0 == done
yeah, what should I do next, I was thinking about maybe the Medusa.
Bobboau, bringing you products that work... in theory
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline MetalDestroyer

  • Starwars reborn!
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alright, HTL Herc LOD0 == done
Perseus, Medusa, Hmmmmm, Myrmidon, Zeus.

 

Offline KARMA

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alright, HTL Herc LOD0 == done
wonderful. And those glows are very nice, I only disagree with the position of the 2 on the nose, I think it'd be better to have two glows on the top of the engine and only one on the nose.
But I'm nitpicking:)

 

Offline Bobboau

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alright, HTL Herc LOD0 == done
well that's how it was in the texture...
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
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alright, HTL Herc LOD0 == done
i find the glows very appropriate, all fightercraft have running lights after all.. kudos again bob.
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
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alright, HTL Herc LOD0 == done
Thanks again for a great model. :)
I'd vote for Medusa or Loki next!
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Offline Singh

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alright, HTL Herc LOD0 == done
no, the ursa! :D
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Offline Nico

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alright, HTL Herc LOD0 == done
Nice job. I would have just worked more on the plates over the engine exhausts, and I would have added some kind of TADS on the end of the nose, but that's coz I like mechanical stuff for that kind of things :p
The only thing I think you should give more time is to redraw the end of the guns, the map there is not that great.
I assume the glow mapping thing you're talking about is the highlights of the navlights? It's a nice touch indeed, would be cool to have a shot in very dark ambient lighting, from the dark side, to see how it shows, probably gives a neat "mood" effect.
Pah, anyway, it looks very cool, that's how a high poly model should be ( no useless curves, etc ). I love the way the nose looks, the canopy shape, etc.
Oh, and for the next one, I vote Herc2, coz that's a ship you see often. The others are cool, but are less common in missions.

Quote
Originally posted by MetalDestroyer
Perseus


I might sound arrogant saying that, but I think my Perseus is good enough for the job :p
Would be cool if it had navlights too, tho.
« Last Edit: December 24, 2004, 08:52:28 am by 83 »
SCREW CANON!

 

Offline KARMA

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alright, HTL Herc LOD0 == done
Quote
Originally posted by Bobboau
well that's how it was in the texture...


'doh! sorry then:rolleyes:

btw I like those glows, I'm just saying it'd probably look better with a single one one the nose and 2 on the top of the engines each:)

with a different background that herc could be a nice wallpaper:)